| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com) | 
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| 5 | ** | 
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| 6 | ** This file is part of the examples of the Qt Toolkit. | 
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| 7 | ** | 
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 9 | ** Commercial Usage | 
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 13 | ** a written agreement between you and Nokia. | 
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| 14 | ** | 
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| 15 | ** GNU Lesser General Public License Usage | 
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 17 | ** General Public License version 2.1 as published by the Free Software | 
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 19 | ** packaging of this file.  Please review the following information to | 
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 22 | ** | 
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| 23 | ** In addition, as a special exception, Nokia gives you certain | 
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL | 
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this | 
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| 26 | ** package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you are unsure which license is appropriate for your use, please | 
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| 37 | ** contact the sales department at qt-sales@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | #include "globjwin.h" | 
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| 43 | #include "glbox.h" | 
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| 44 | #include <QPushButton> | 
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| 45 | #include <QSlider> | 
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| 46 | #include <QLayout> | 
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| 47 | #include <QFrame> | 
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| 48 | #include <QMenuBar> | 
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| 49 | #include <QMenu> | 
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| 50 | #include <QApplication> | 
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| 51 |  | 
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| 52 |  | 
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| 53 | GLObjectWindow::GLObjectWindow(QWidget* parent) | 
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| 54 | : QWidget(parent) | 
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| 55 | { | 
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| 56 |  | 
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| 57 | // Create a menu | 
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| 58 | QMenu *file = new QMenu( this ); | 
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| 59 | file->addAction( "Exit",  qApp, SLOT(quit())/*, CTRL+Key_Q*/); | 
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| 60 |  | 
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| 61 | // Create a menu bar | 
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| 62 | QMenuBar *m = new QMenuBar( this ); | 
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| 63 | m->addMenu(file)->setText("&File"); | 
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| 64 |  | 
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| 65 | // Create a nice frame to put around the OpenGL widget | 
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| 66 | QFrame* f = new QFrame(this); | 
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| 67 | f->setFrameStyle( QFrame::Sunken | QFrame::Panel ); | 
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| 68 | f->setLineWidth( 2 ); | 
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| 69 |  | 
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| 70 | // Create our OpenGL widget | 
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| 71 | GLBox* c = new GLBox( f, "glbox"); | 
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| 72 |  | 
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| 73 | // Create the three sliders; one for each rotation axis | 
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| 74 | QSlider* x = new QSlider(Qt::Vertical, this); | 
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| 75 | x->setMaximum(360); | 
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| 76 | x->setPageStep(60); | 
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| 77 | x->setTickPosition( QSlider::TicksLeft ); | 
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| 78 | QObject::connect( x, SIGNAL(valueChanged(int)),c,SLOT(setXRotation(int)) ); | 
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| 79 |  | 
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| 80 | QSlider* y = new QSlider(Qt::Vertical, this); | 
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| 81 | y->setMaximum(360); | 
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| 82 | y->setPageStep(60); | 
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| 83 | y->setTickPosition( QSlider::TicksLeft ); | 
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| 84 | QObject::connect( y, SIGNAL(valueChanged(int)),c,SLOT(setYRotation(int)) ); | 
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| 85 |  | 
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| 86 | QSlider* z = new QSlider(Qt::Vertical, this); | 
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| 87 | z->setMaximum(360); | 
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| 88 | z->setPageStep(60); | 
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| 89 | z->setTickPosition( QSlider::TicksLeft ); | 
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| 90 | QObject::connect( z, SIGNAL(valueChanged(int)),c,SLOT(setZRotation(int)) ); | 
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| 91 |  | 
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| 92 | // Now that we have all the widgets, put them into a nice layout | 
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| 93 |  | 
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| 94 | // Top level layout, puts the sliders to the left of the frame/GL widget | 
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| 95 | QHBoxLayout* hlayout = new QHBoxLayout(this); | 
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| 96 |  | 
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| 97 | // Put the sliders on top of each other | 
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| 98 | QVBoxLayout* vlayout = new QVBoxLayout(); | 
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| 99 | vlayout->addWidget( x ); | 
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| 100 | vlayout->addWidget( y ); | 
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| 101 | vlayout->addWidget( z ); | 
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| 102 |  | 
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| 103 | // Put the GL widget inside the frame | 
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| 104 | QHBoxLayout* flayout = new QHBoxLayout(f); | 
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| 105 | flayout->setMargin(0); | 
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| 106 | flayout->addWidget( c, 1 ); | 
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| 107 |  | 
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| 108 | hlayout->setMenuBar( m ); | 
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| 109 | hlayout->addLayout( vlayout ); | 
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| 110 | hlayout->addWidget( f, 1 ); | 
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| 111 | } | 
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