| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com)
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| 5 | **
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| 6 | ** This file is part of the documentation of the Qt Toolkit.
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| 7 | **
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$
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| 9 | ** Commercial Usage
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the
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| 12 | ** Software or, alternatively, in accordance with the terms contained in
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| 13 | ** a written agreement between you and Nokia.
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| 14 | **
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| 15 | ** GNU Lesser General Public License Usage
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 17 | ** General Public License version 2.1 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 19 | ** packaging of this file. Please review the following information to
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 22 | **
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| 23 | ** In addition, as a special exception, Nokia gives you certain
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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| 26 | ** package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you are unsure which license is appropriate for your use, please
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| 37 | ** contact the sales department at qt-sales@nokia.com.
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*!
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| 43 | \module QtNetwork
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| 44 | \title QtNetwork Module
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| 45 | \contentspage Qt's Modules
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| 46 | \previouspage QtGui
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| 47 | \nextpage QtOpenGL
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| 48 | \ingroup modules
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| 49 |
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| 50 | \brief The QtNetwork module offers classes that allow you to
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| 51 | write TCP/IP clients and servers.
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| 52 |
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| 53 | The network module provides classes to make network programming
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| 54 | easier and portable. It offers classes such as QHttp and QFtp that
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| 55 | implement specific application-level protocols, lower-level classes
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| 56 | such as QTcpSocket, QTcpServer and QUdpSocket that represent low
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| 57 | level network concepts, and high level classes such as QNetworkRequest,
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| 58 | QNetworkReply and QNetworkAccessManager to perform network operations using common protocols.
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| 59 |
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| 60 | The QtNetwork module is part of the \l{Qt Full Framework Edition} and the
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| 61 | \l{Open Source Versions of Qt}.
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| 62 |
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| 63 | Topics:
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| 64 |
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| 65 | \tableofcontents
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| 66 |
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| 67 | \section1 Configuring the Build Process
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| 68 |
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| 69 | Applications that use Qt's networking classes need to
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| 70 | be configured to be built against the QtNetwork module.
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| 71 | The following declaration in a \c qmake project file ensures that
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| 72 | an application is compiled and linked appropriately:
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| 73 |
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| 74 | \snippet doc/src/snippets/code/doc_src_qtnetwork.qdoc 0
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| 75 |
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| 76 | This line is necessary because only the QtCore and QtGui modules
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| 77 | are used in the default build process.
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| 78 |
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| 79 | To include the definitions of the module's classes, use the
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| 80 | following directive:
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| 81 |
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| 82 | \snippet doc/src/snippets/code/doc_src_qtnetwork.qdoc 1
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| 83 |
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| 84 | \section1 High Level Network Operations
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| 85 |
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| 86 | The Network Access API is a collection of classes for performing
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| 87 | common network operations. The API provides an abstraction layer
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| 88 | over the specific operations and protocols used (for example,
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| 89 | getting and posting data over HTTP), and only exposes classes,
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| 90 | functions, and signals for general or high level concepts.
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| 91 |
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| 92 | Network requests are represented by the QNetworkRequest class,
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| 93 | which also acts as a general container for information associated
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| 94 | with a request, such as any header information and the encryption
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| 95 | used. The URL specified when a request object is constructed
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| 96 | determines the protocol used for a request.
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| 97 |
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| 98 | The coordination of network operations is performed by the
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| 99 | QNetworkAccessManager class. Once a request has been created,
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| 100 | this class is used to dispatch it and emit signals to report on
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| 101 | its progress. The manager also coordinates the use of
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| 102 | \l{QNetworkCookieJar}{cookies} to store data on the client,
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| 103 | authentication requests, and the use of proxies.
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| 104 |
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| 105 | Replies to network requests are represented by the QNetworkReply
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| 106 | class; these are created by QNetworkAccessManager when a request
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| 107 | is dispatched. The signals provided by QNetworkReply can be used
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| 108 | to monitor each reply individually, or developers may choose to
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| 109 | use the manager's signals for this purpose instead and discard
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| 110 | references to replies. Since QNetworkReply is a subclass of
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| 111 | QIODevice, replies can be handled synchronously or asynchronously;
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| 112 | i.e., as blocking or non-blocking operations.
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| 113 |
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| 114 | Each application or library can create one or more instances of
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| 115 | QNetworkAccessManager to handle network communication.
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| 116 |
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| 117 | \section1 Writing HTTP and FTP Clients with QHttp and QFtp
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| 118 |
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| 119 | HTTP (Hypertext Transfer Protocol) is an application-level
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| 120 | network protocol used mainly for downloading HTML and XML files,
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| 121 | but it is also used as a high-level transport protocol for many
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| 122 | other types of data, from images and movies to purchase orders
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| 123 | and banking transactions. In contrast, FTP (File Transfer
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| 124 | Protocol) is a protocol used almost exclusively for browsing
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| 125 | remote directories and for transferring files.
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| 126 |
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| 127 | \image httpstack.png HTTP Client and Server
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| 128 |
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| 129 | HTTP is a simpler protocol than FTP in many ways. It uses only
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| 130 | one network connection, while FTP uses two (one for sending
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| 131 | commands, and one for transferring data). HTTP is a stateless
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| 132 | protocol; requests and responses are always self-contained. The
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| 133 | FTP protocol has a state and requires the client to send several
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| 134 | commands before a file transfer takes place.
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| 135 |
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| 136 | In practice, HTTP clients often use separate connections for
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| 137 | separate requests, whereas FTP clients establish one connection
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| 138 | and keep it open throughout the session.
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| 139 |
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| 140 | The QHttp and QFtp classes provide client-side support for HTTP
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| 141 | and FTP. Since the two protocols are used to solve the same
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| 142 | problems, the QHttp and QFtp classes have many features in
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| 143 | common:
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| 144 |
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| 145 | \list
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| 146 |
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| 147 | \o \e{Non-blocking behavior.} QHttp and QFtp are asynchronous.
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| 148 | You can schedule a series of commands (also called "requests" for
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| 149 | HTTP). The commands are executed later, when control returns to
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| 150 | Qt's event loop.
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| 151 |
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| 152 | \o \e{Command IDs.} Each command has a unique ID number that you
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| 153 | can use to follow the execution of the command. For example, QFtp
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| 154 | emits the \l{QFtp::commandStarted()}{commandStarted()} and
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| 155 | \l{QFtp::commandFinished()}{commandFinished()} signal with the
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| 156 | command ID for each command that is executed. QHttp has a
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| 157 | \l{QHttp::requestStarted()}{requestStarted()} and a
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| 158 | \l{QHttp::requestFinished()}{requestFinished()} signal that work
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| 159 | the same way.
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| 160 |
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| 161 | \o \e{Data transfer progress indicators.} QHttp and QFtp emit
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| 162 | signals whenever data is transferred
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| 163 | (QFtp::dataTransferProgress(), QHttp::dataReadProgress(), and
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| 164 | QHttp::dataSendProgress()). You could connect these signals to
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| 165 | QProgressBar::setProgress() or QProgressDialog::setProgress(),
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| 166 | for example.
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| 167 |
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| 168 | \o \e{QIODevice support.} Both classes support convenient
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| 169 | uploading from and downloading to \l{QIODevice}s, in addition to a
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| 170 | QByteArray-based API.
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| 171 |
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| 172 | \endlist
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| 173 |
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| 174 | There are two main ways of using QHttp and QFtp. The most common
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| 175 | approach is to keep track of the command IDs and follow the
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| 176 | execution of every command by connecting to the appropriate
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| 177 | signals. The other approach is to schedule all commands at once
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| 178 | and only connect to the done() signal, which is emitted when all
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| 179 | scheduled commands have been executed. The first approach
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| 180 | requires more work, but it gives you more control over the
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| 181 | execution of individual commands and allows you to initiate new
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| 182 | commands based on the result of a previous command. It also
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| 183 | enables you to provide detailed feedback to the user.
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| 184 |
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| 185 | The \l{network/http}{HTTP} and \l{network/ftp}{FTP} examples
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| 186 | illustrate how to write an HTTP and an FTP client.
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| 187 |
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| 188 | Writing your own HTTP or FTP server is possible using the
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| 189 | lower-level classes QTcpSocket and QTcpServer.
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| 190 |
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| 191 | \section1 Using TCP with QTcpSocket and QTcpServer
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| 192 |
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| 193 | TCP (Transmission Control Protocol) is a low-level network
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| 194 | protocol used by most Internet protocols, including HTTP and FTP,
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| 195 | for data transfer. It is a reliable, stream-oriented,
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| 196 | connection-oriented transport protocol. It is particularly well
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| 197 | suited to the continuous transmission of data.
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| 198 |
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| 199 | \image tcpstream.png A TCP Stream
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| 200 |
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| 201 | The QTcpSocket class provides an interface for TCP. You can use
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| 202 | QTcpSocket to implement standard network protocols such as POP3,
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| 203 | SMTP, and NNTP, as well as custom protocols.
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| 204 |
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| 205 | A TCP connection must be established to a remote host and port
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| 206 | before any data transfer can begin. Once the connection has been
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| 207 | established, the IP address and port of the peer are available
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| 208 | through QTcpSocket::peerAddress() and QTcpSocket::peerPort(). At
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| 209 | any time, the peer can close the connection, and data transfer
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| 210 | will then stop immediately.
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| 211 |
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| 212 | QTcpSocket works asynchronously and emits signals to report status
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| 213 | changes and errors, just like QHttp and QFtp. It relies on the
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| 214 | event loop to detect incoming data and to automatically flush
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| 215 | outgoing data. You can write data to the socket using
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| 216 | QTcpSocket::write(), and read data using
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| 217 | QTcpSocket::read(). QTcpSocket represents two independent streams
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| 218 | of data: one for reading and one for writing.
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| 219 |
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| 220 | Since QTcpSocket inherits QIODevice, you can use it with
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| 221 | QTextStream and QDataStream. When reading from a QTcpSocket, you
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| 222 | must make sure that enough data is available by calling
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| 223 | QTcpSocket::bytesAvailable() beforehand.
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| 224 |
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| 225 | If you need to handle incoming TCP connections (e.g., in a server
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| 226 | application), use the QTcpServer class. Call QTcpServer::listen()
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| 227 | to set up the server, and connect to the
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| 228 | QTcpServer::newConnection() signal, which is emitted once for
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| 229 | every client that connects. In your slot, call
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| 230 | QTcpServer::nextPendingConnection() to accept the connection and
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| 231 | use the returned QTcpSocket to communicate with the client.
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| 232 |
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| 233 | Although most of its functions work asynchronously, it's possible
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| 234 | to use QTcpSocket synchronously (i.e., blocking). To get blocking
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| 235 | behavior, call QTcpSocket's waitFor...() functions; these suspend
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| 236 | the calling thread until a signal has been emitted. For example,
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| 237 | after calling the non-blocking QTcpSocket::connectToHost()
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| 238 | function, call QTcpSocket::waitForConnected() to block the thread
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| 239 | until the \l{QTcpSocket::connected()}{connected()} signal has
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| 240 | been emitted.
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| 241 |
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| 242 | Synchronous sockets often lead to code with a simpler flow of
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| 243 | control. The main disadvantage of the waitFor...() approach is
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| 244 | that events won't be processed while a waitFor...() function is
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| 245 | blocking. If used in the GUI thread, this might freeze the
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| 246 | application's user interface. For this reason, we recommend that
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| 247 | you use synchronous sockets only in non-GUI threads. When used
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| 248 | synchronously, QTcpSocket doesn't require an event loop.
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| 249 |
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| 250 | The \l{network/fortuneclient}{Fortune Client} and
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| 251 | \l{network/fortuneserver}{Fortune Server} examples show how to use
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| 252 | QTcpSocket and QTcpServer to write TCP client-server
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| 253 | applications. See also \l{network/blockingfortuneclient}{Blocking
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| 254 | Fortune Client} for an example on how to use a synchronous
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| 255 | QTcpSocket in a separate thread (without using an event loop),
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| 256 | and \l{network/threadedfortuneserver}{Threaded Fortune Server}
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| 257 | for an example of a multithreaded TCP server with one thread per
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| 258 | active client.
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| 259 |
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| 260 | \section1 Using UDP with QUdpSocket
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| 261 |
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| 262 | UDP (User Datagram Protocol) is a lightweight, unreliable,
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| 263 | datagram-oriented, connectionless protocol. It can be used when
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| 264 | reliability isn't important. For example, a server that reports
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| 265 | the time of day could choose UDP. If a datagram with the time of
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| 266 | day is lost, the client can simply make another request.
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| 267 |
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| 268 | \image udppackets.png UDP Packets
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| 269 |
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| 270 | The QUdpSocket class allows you to send and receive UDP
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| 271 | datagrams. It inherits QAbstractSocket, and it therefore shares
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| 272 | most of QTcpSocket's interface. The main difference is that
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| 273 | QUdpSocket transfers data as datagrams instead of as a continuous
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| 274 | stream of data. In short, a datagram is a data packet of limited
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| 275 | size (normally smaller than 512 bytes), containing the IP address
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| 276 | and port of the datagram's sender and receiver in addition to the
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| 277 | data being transferred.
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| 278 |
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| 279 | QUdpSocket supports IPv4 broadcasting. Broadcasting is often used
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| 280 | to implement network discovery protocols, such as finding which
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| 281 | host on the network has the most free hard disk space. One host
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| 282 | broadcasts a datagram to the network that all other hosts
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| 283 | receive. Each host that receives a request then sends a reply
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| 284 | back to the sender with its current amount of free disk space.
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| 285 | The originator waits until it has received replies from all
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| 286 | hosts, and can then choose the server with most free space to
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| 287 | store data. To broadcast a datagram, simply send it to the
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| 288 | special address QHostAddress::Broadcast (255.255.255.255), or
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| 289 | to your local network's broadcast address.
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| 290 |
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| 291 | QUdpSocket::bind() prepares the socket for accepting incoming
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| 292 | datagrams, much like QTcpServer::listen() for TCP servers.
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| 293 | Whenever one or more datagrams arrive, QUdpSocket emits the
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| 294 | \l{QUdpSocket::readyRead()}{readyRead()} signal. Call
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| 295 | QUdpSocket::readDatagram() to read the datagram.
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| 296 |
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| 297 | The \l{network/broadcastsender}{Broadcast Sender} and
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| 298 | \l{network/broadcastreceiver}{Broadcast Receiver} examples show
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| 299 | how to write a UDP sender and a UDP receiver using Qt.
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| 300 |
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| 301 | \section1 Resolving Host Names using QHostInfo
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| 302 |
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| 303 | Before establishing a network connection, QTcpSocket and
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| 304 | QUdpSocket perform a name lookup, translating the host name
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| 305 | you're connecting to into an IP address. This operation is
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| 306 | usually performed using the DNS (Domain Name Service) protocol.
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| 307 |
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| 308 | QHostInfo provides a static function that lets you perform such a
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| 309 | lookup yourself. By calling QHostInfo::lookupHost() with a host
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| 310 | name, a QObject pointer, and a slot signature, QHostInfo will
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| 311 | perform the name lookup and invoke the given slot when the
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| 312 | results are ready. The actual lookup is done in a separate
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| 313 | thread, making use of the operating system's own methods for
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| 314 | performing name lookups.
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| 315 |
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| 316 | QHostInfo also provides a static function called
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| 317 | QHostInfo::fromName() that takes the host name as argument and
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| 318 | returns the results. In this case, the name lookup is performed
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| 319 | in the same thread as the caller. This overload is useful for
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| 320 | non-GUI applications or for doing name lookups in a separate,
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| 321 | non-GUI thread. (Calling this function in a GUI thread may cause
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| 322 | your user interface to freeze while the function blocks as
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| 323 | it performs the lookup.)
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| 324 |
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| 325 | \section1 Support for Network Proxies
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| 326 |
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| 327 | Network communication with Qt can be performed through proxies,
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| 328 | which direct or filter network traffic between local and remote
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| 329 | connections.
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| 330 |
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| 331 | Individual proxies are represented by the QNetworkProxy class,
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| 332 | which is used to describe and configure the connection to a proxy.
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| 333 | Proxy types which operate on different levels of network communication
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| 334 | are supported, with SOCKS 5 support allowing proxying of network
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| 335 | traffic at a low level, and HTTP and FTP proxying working at the
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| 336 | protocol level. See QNetworkProxy::ProxyType for more information.
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| 337 |
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| 338 | Proxying can be enabled on a per-socket basis or for all network
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| 339 | communication in an application. A newly opened socket can be
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| 340 | made to use a proxy by calling its QAbstractSocket::setProxy()
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| 341 | function before it is connected. Application-wide proxying can
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| 342 | be enabled for all subsequent socket connections through the use
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| 343 | of the QNetworkProxy::setApplicationProxy() function.
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| 344 |
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| 345 | Proxy factories are used to create policies for proxy use.
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| 346 | QNetworkProxyFactory supplies proxies based on queries for specific
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| 347 | proxy types. The queries themselves are encoded in QNetworkProxyQuery
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| 348 | objects which enable proxies to be selected based on key criteria,
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| 349 | such as the purpose of the proxy (TCP, UDP, TCP server, URL request),
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| 350 | local port, remote host and port, and the protocol in use (HTTP, FTP,
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| 351 | etc.).
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| 352 |
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| 353 | QNetworkProxyFactory::proxyForQuery() is used to query the factory
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| 354 | directly. An application-wide policy for proxying can be implemented
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| 355 | by passing a factory to QNetworkProxyFactory::setApplicationProxyFactory()
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| 356 | and a custom proxying policy can be created by subclassing
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| 357 | QNetworkProxyFactory; see the class documentation for details.
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| 358 | */
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