1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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7 | ** This file is part of the documentation of the Qt Toolkit.
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | /*!
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43 | \group painting
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44 | \title Painting Classes
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45 | \ingroup groups
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46 |
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47 | \brief Classes that provide support for painting.
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48 |
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49 | See also this introduction to the \link coordsys.html Qt
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50 | coordinate system. \endlink
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51 | */
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52 |
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53 | /*!
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54 | \group painting-3D
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55 | \title Rendering in 3D
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56 | \ingroup groups
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57 |
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58 | \brief Classes that provide support for rendering in 3D.
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59 | */
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60 |
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61 | /*!
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62 | \page paintsystem.html
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63 | \title The Paint System
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64 | \ingroup frameworks-technologies
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65 |
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66 | Qt's paint system enables painting on screen and print devices
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67 | using the same API, and is primarily based on the QPainter,
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68 | QPaintDevice, and QPaintEngine classes.
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69 |
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70 | QPainter is used to perform drawing operations, QPaintDevice is an
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71 | abstraction of a two-dimensional space that can be painted on
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72 | using a QPainter, and QPaintEngine provides the interface that the
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73 | painter uses to draw onto different types of devices. The
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74 | QPaintEngine class is used internally by QPainter and
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75 | QPaintDevice, and is hidden from application programmers unless
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76 | they create their own device type.
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77 |
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78 | \image paintsystem-core.png
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79 |
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80 | The main benefit of this approach is that all painting follows the
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81 | same painting pipeline making it easy to add support for new
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82 | features and providing default implementations for unsupported
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83 | ones.
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84 |
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85 | \section1 Topics
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86 | \list
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87 | \o \l{Classes for Painting}
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88 | \o \l{Paint Devices and Backends}
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89 | \o \l{Drawing and Filling}
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90 | \o \l{The Coordinate System}
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91 | \o \l{Reading and Writing Image Files}
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92 | \o \l{Styling}
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93 | \o \l{Printing with Qt}
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94 | \endlist
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95 |
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96 | \section1 Classes for Painting
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97 |
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98 | These classes provide support for painting onto a paint device.
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99 |
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100 | \annotatedlist painting
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101 |
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102 | Alternatively, Qt provides the QtOpenGL module, offering classes
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103 | that makes it easy to use OpenGL in Qt applications. Among others,
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104 | the module provides an OpenGL widget class that can be used just
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105 | like any other Qt widget, except that it opens an OpenGL display
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106 | buffer where the OpenGL API can be used to render the contents.
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107 | */
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108 |
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109 |
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110 | /*!
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111 | \page paintsystem-devices.html
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112 | \title Paint Devices and Backends
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113 |
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114 | \contentspage The Paint System
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115 | \nextpage Drawing and Filling
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116 |
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117 | \section1 Creating a Paint Device
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118 |
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119 | The QPaintDevice class is the base class of objects that can be
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120 | painted, i.e. QPainter can draw on any QPaintDevice
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121 | subclass. QPaintDevice's drawing capabilities are currently
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122 | implemented by the QWidget, QImage, QPixmap, QGLWidget,
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123 | QGLPixelBuffer, QPicture and QPrinter subclasses.
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124 |
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125 | \image paintsystem-devices.png
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126 |
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127 | \table 100%
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128 | \row \o \bold Widget
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129 |
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130 | The QWidget class is the base class of all user interface
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131 | objects. The widget is the atom of the user interface: it receives
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132 | mouse, keyboard and other events from the window system, and
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133 | paints a representation of itself on the screen.
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134 |
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135 | \row \o \bold Image
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136 |
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137 | The QImage class provides a hardware-independent image
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138 | representation which is designed and optimized for I/O, and for
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139 | direct pixel access and manipulation. QImage supports several
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140 | image formats including monochrome, 8-bit, 32-bit and
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141 | alpha-blended images.
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142 |
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143 | One advantage of using QImage as a paint device is that it is
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144 | possible to guarantee the pixel exactness of any drawing operation
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145 | in a platform-independent way. Another benefit is that the
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146 | painting can be performed in another thread than the current GUI
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147 | thread.
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148 |
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149 | \row \o \bold Pixmap
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150 |
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151 | The QPixmap class is an off-screen image representation which is
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152 | designed and optimized for showing images on screen. Unlike
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153 | QImage, the pixel data in a pixmap is internal and is managed by
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154 | the underlying window system, i.e. pixels can only be accessed
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155 | through QPainter functions or by converting the QPixmap to a
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156 | QImage.
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157 |
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158 | To optimize drawing with QPixmap, Qt provides the QPixmapCache
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159 | class which can be used to store temporary pixmaps that are
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160 | expensive to generate without using more storage space than the
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161 | cache limit.
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162 |
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163 | Qt also provides the QBitmap convenience class, inheriting
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164 | QPixmap. QBitmap guarantees monochrome (1-bit depth) pixmaps, and
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165 | is mainly used for creating custom QCursor and QBrush objects,
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166 | constructing QRegion objects, and for setting masks for pixmaps
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167 | and widgets.
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168 |
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169 | \row \o \bold {OpenGL Widget}
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170 |
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171 | As mentioned previously, Qt provides the QtOpenGL module offering
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172 | classes that makes it easy to use OpenGL in Qt applications. For
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173 | example, the QGLWidget enables the OpenGL API for
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174 | rendering.
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175 |
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176 | But QGLWidget is also a QWidget subclass, and can be used by
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177 | QPainter as any other paint device. One huge benefit from this is
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178 | that it enables Qt to utilize the high performance of OpenGL for
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179 | most drawing operations, such as transformations and pixmap
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180 | drawing.
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181 |
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182 | \row \o \bold {Pixel Buffer}
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183 |
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184 | The QtOpenGL module also provides the QGLPixelBuffer class which
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185 | inherits QPaintDevice directly.
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186 |
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187 | QGLPixelBuffer encapsulates an OpenGL pbuffer. Rendering into a
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188 | pbuffer is normally done using full hardware acceleration which
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189 | can be significantly faster than rendering into a QPixmap.
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190 |
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191 | \row \o \bold {Framebuffer Object}
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192 |
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193 | The QtOpenGL module also provides the QGLFramebufferObject class
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194 | which inherits QPaintDevice directly.
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195 |
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196 | QGLFramebufferObject encapsulates an OpenGL framebuffer object.
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197 | Framebuffer objects can also be used for off-screen rendering, and
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198 | offer several advantages over pixel buffers for this purpose.
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199 | These are described in the QGLFramebufferObject class documentation.
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200 |
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201 | \row \o \bold {Picture}
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202 |
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203 | The QPicture class is a paint device that records and replays
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204 | QPainter commands. A picture serializes painter commands to an IO
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205 | device in a platform-independent format. QPicture is also
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206 | resolution independent, i.e. a QPicture can be displayed on
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207 | different devices (for example svg, pdf, ps, printer and screen)
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208 | looking the same.
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209 |
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210 | Qt provides the QPicture::load() and QPicture::save() functions
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211 | as well as streaming operators for loading and saving pictures.
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212 |
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213 | \row \o \bold {Printer}
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214 |
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215 | The QPrinter class is a paint device that paints on a printer. On
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216 | Windows or Mac OS X, QPrinter uses the built-in printer
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217 | drivers. On X11, QPrinter generates postscript and sends that to
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218 | lpr, lp, or another print program. QPrinter can also print to any
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219 | other QPrintEngine object.
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220 |
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221 | The QPrintEngine class defines an interface for how QPrinter
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222 | interacts with a given printing subsystem. The common case when
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223 | creating your own print engine, is to derive from both
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224 | QPaintEngine and QPrintEngine.
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225 |
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226 | The output format is by default determined by the platform the
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227 | printer is running on, but by explicitly setting the output format
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228 | to QPrinter::PdfFormat, QPrinter will generate its output as a PDF
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229 | file.
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230 |
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231 | \row \o \bold {Custom Backends}
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232 |
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233 | Support for a new backend can be implemented by deriving from the
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234 | QPaintDevice class and reimplementing the virtual
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235 | QPaintDevice::paintEngine() function to tell QPainter which paint
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236 | engine should be used to draw on this particular device. To
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237 | actually be able to draw on the device, this paint engine must be
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238 | a custom paint engine created by deriving from the QPaintEngine
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239 | class.
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240 |
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241 | \endtable
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242 |
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243 | \section1 Selecting the Painting Backend
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244 |
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245 | Since Qt 4.5, it is possible to replace the paint engines and paint
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246 | devices used for widgets, pixmaps and the offscreen double buffer. By
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247 | default the backends are:
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248 |
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249 | \table
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250 | \row
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251 | \o Windows
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252 | \o Software Rasterizer
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253 | \row
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254 | \o X11
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255 | \o X11
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256 | \row
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257 | \o Mac OS X
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258 | \o CoreGraphics
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259 | \row
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260 | \o Embedded
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261 | \o Software Rasterizer
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262 | \endtable
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263 |
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264 | Passing a command line parameter to the application, such as,
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265 | \c{-graphicssystem raster}, specifies that Qt should use the software
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266 | rasterizer for this application. The Software rasterizer is fully
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267 | supported on all platforms.
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268 |
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269 | \code
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270 | > analogclock -graphicssystem raster
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271 | \endcode
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272 |
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273 | There is also a \c{-graphicssystem opengl} mode that uses OpenGL for
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274 | all drawing. Currently, this engine is experimental as it does not draw
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275 | everything correctly.
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276 |
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277 | Qt also supports being configured using \c {-graphicssystem
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278 | raster|opengl} in which case all applications will use the
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279 | specified graphics system for its graphics.
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280 | */
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281 |
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282 | /*!
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283 | \page paintsystem-drawing.html
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284 | \title Drawing and Filling
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285 |
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286 | \previouspage Paint Devices and Backends
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287 | \contentspage The Paint System
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288 | \nextpage The Coordinate System
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289 |
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290 | \section1 Drawing
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291 |
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292 | QPainter provides highly optimized functions to do most of the
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293 | drawing GUI programs require. It can draw everything from simple
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294 | graphical primitives (represented by the QPoint, QLine, QRect,
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295 | QRegion and QPolygon classes) to complex shapes like vector
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296 | paths. In Qt vector paths are represented by the QPainterPath
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297 | class. QPainterPath provides a container for painting operations,
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298 | enabling graphical shapes to be constructed and reused.
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299 |
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300 | \table 100%
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301 | \row
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302 | \o \image paintsystem-painterpath.png
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303 | \o \bold QPainterPath
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304 |
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305 | A painter path is an object composed of lines and curves. For
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306 | example, a rectangle is composed by lines and an ellipse is
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307 | composed by curves.
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308 |
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309 | The main advantage of painter paths over normal drawing operations
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310 | is that complex shapes only need to be created once; then they can
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311 | be drawn many times using only calls to the QPainter::drawPath()
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312 | function.
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313 |
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314 | A QPainterPath object can be used for filling, outlining, and
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315 | clipping. To generate fillable outlines for a given painter path,
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316 | use the QPainterPathStroker class.
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317 |
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318 | \endtable
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319 |
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320 | Lines and outlines are drawn using the QPen class. A pen is
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321 | defined by its style (i.e. its line-type), width, brush, how the
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322 | endpoints are drawn (cap-style) and how joins between two
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323 | connected lines are drawn (join-style). The pen's brush is a
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324 | QBrush object used to fill strokes generated with the pen,
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325 | i.e. the QBrush class defines the fill pattern.
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326 |
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327 | QPainter can also draw aligned text and pixmaps.
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328 |
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329 | When drawing text, the font is specified using the QFont class. Qt
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330 | will use the font with the specified attributes, or if no matching
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331 | font exists, Qt will use the closest matching installed font. The
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332 | attributes of the font that is actually used can be retrieved
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333 | using the QFontInfo class. In addition, the QFontMetrics class
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334 | provides the font measurements, and the QFontDatabase class
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335 | provides information about the fonts available in the underlying
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336 | window system.
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337 |
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338 | Normally, QPainter draws in a "natural" coordinate system, but it
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339 | is able to perform view and world transformations using the
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340 | QTransform class. For more information, see \l {The Coordinate
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341 | System} documentation which also describes the rendering process,
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342 | i.e. the relation between the logical representation and the
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343 | rendered pixels, and the benefits of anti-aliased painting.
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344 |
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345 | \table 100%
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346 | \row \o
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347 | \bold {Anti-Aliased Painting}
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348 |
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349 | When drawing, the pixel rendering is controlled by the
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350 | QPainter::Antialiasing render hint. The QPainter::RenderHint enum
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351 | is used to specify flags to QPainter that may or may not be
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352 | respected by any given engine.
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353 |
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354 | The QPainter::Antialiasing value indicates that the engine should
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355 | antialias edges of primitives if possible, i.e. smoothing the
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356 | edges by using different color intensities.
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357 |
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358 | \o \image paintsystem-antialiasing.png
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359 |
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360 | \endtable
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361 |
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362 | \section1 Filling
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363 |
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364 | Shapes are filled using the QBrush class. A brush is defined
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365 | by its color and its style (i.e. its fill pattern).
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366 |
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367 | Any color in Qt is represented by the QColor class which supports
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368 | the RGB, HSV and CMYK color models. QColor also support
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369 | alpha-blended outlining and filling (specifying the transparency
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370 | effect), and the class is platform and device independent (the
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371 | colors are mapped to hardware using the QColormap class). For more
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372 | information, see the QColor class documentation.
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373 |
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374 | When creating a new widget, it is recommend to use the colors in
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375 | the widget's palette rather than hard-coding specific colors. All
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376 | widgets in Qt contain a palette and use their palette to draw
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377 | themselves. A widget's palette is represented by the QPalette
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378 | class which contains color groups for each widget state.
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379 |
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380 | The available fill patterns are described by the Qt::BrushStyle
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381 | enum. These include basic patterns spanning from uniform color to
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382 | very sparse pattern, various line combinations, gradient fills and
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383 | textures. Qt provides the QGradient class to define custom
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384 | gradient fills, while texture patterns are specified using the
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385 | QPixmap class.
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386 |
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387 | \table 100%
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388 | \row
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389 | \o \image paintsystem-fancygradient.png
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390 | \o \bold QGradient
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391 |
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392 | The QGradient class is used in combination with QBrush to specify
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393 | gradient fills.
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394 |
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395 | \image paintsystem-gradients.png
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396 |
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397 | Qt currently supports three types of gradient fills: Linear
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398 | gradients interpolate colors between start and end points, radial
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399 | gradients interpolate colors between a focal point and end points
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400 | on a circle surrounding it, and conical gradients interpolate
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401 | colors around a center point.
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402 |
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403 | \endtable
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404 | */
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405 |
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406 | /*!
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407 | \page paintsystem-images.html
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408 | \title Reading and Writing Image Files
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409 |
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410 | \previouspage The Coordinate System
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411 | \contentspage The Paint System
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412 | \nextpage Styling
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413 |
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414 | The most common way to read images is through QImage and QPixmap's
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415 | constructors, or by calling the QImage::load() and QPixmap::load()
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416 | functions. In addition, Qt provides the QImageReader class which
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417 | gives more control over the process. Depending on the underlying
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418 | support in the image format, the functions provided by the class
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419 | can save memory and speed up loading of images.
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420 |
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421 | Likewise, Qt provides the QImageWriter class which supports
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422 | setting format specific options, such as the gamma level,
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423 | compression level and quality, prior to storing the image. If you
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424 | do not need such options, you can use QImage::save() or
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425 | QPixmap::save() instead.
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426 |
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427 | \table 100%
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428 | \row
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429 | \o \bold QMovie
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430 |
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431 | QMovie is a convenience class for displaying animations, using the
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432 | QImageReader class internally. Once created, the QMovie class
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433 | provides various functions for both running and controlling the
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434 | given animation.
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435 |
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436 | \o \image paintsystem-movie.png
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437 | \endtable
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438 |
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439 | The QImageReader and QImageWriter classes rely on the
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440 | QImageIOHandler class which is the common image I/O interface for
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441 | all image formats in Qt. QImageIOHandler objects are used
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442 | internally by QImageReader and QImageWriter to add support for
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443 | different image formats to Qt.
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444 |
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445 | A list of the supported file formats are available through the
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446 | QImageReader::supportedImageFormats() and
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447 | QImageWriter::supportedImageFormats() functions. Qt supports
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448 | several file formats by default, and in addition new formats can
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449 | be added as plugins. The currently supported formats are listed in
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450 | the QImageReader and QImageWriter class documentation.
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451 |
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452 | Qt's plugin mechanism can also be used to write a custom image
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453 | format handler. This is done by deriving from the QImageIOHandler
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454 | class, and creating a QImageIOPlugin object which is a factory for
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455 | creating QImageIOHandler objects. When the plugin is installed,
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456 | QImageReader and QImageWriter will automatically load the plugin
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457 | and start using it.
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458 |
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459 | \section1 Rendering SVG files
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460 |
|
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461 | \table 100%
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462 | \row
|
---|
463 | \o \image paintsystem-svg.png
|
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464 | \o \bold {SVG Rendering}
|
---|
465 |
|
---|
466 | Scalable Vector Graphics (SVG) is a language for describing two-dimensional
|
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467 | graphics and graphical applications in XML. SVG 1.1 is a W3C Recommendation
|
---|
468 | and forms the core of the current SVG developments in Qt. SVG 1.2 is the
|
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469 | specification currently being developed by the \l{SVG Working Group}, and it
|
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470 | is \l{http://www.w3.org/TR/SVG12/}{available in draft form}.
|
---|
471 | The \l{Mobile SVG Profiles} (SVG Basic and SVG Tiny) are aimed at
|
---|
472 | resource-limited devices and are part of the 3GPP platform for third generation
|
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473 | mobile phones. You can read more about SVG at \l{About SVG}.
|
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474 |
|
---|
475 | Qt supports the \l{SVG 1.2 Tiny Static Features}{static features} of
|
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476 | \l{SVG 1.2 Tiny}. ECMA scripts and DOM manipulation are currently not
|
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477 | supported.
|
---|
478 |
|
---|
479 | SVG drawings can be rendered onto any QPaintDevice subclass. This
|
---|
480 | approach gives developers the flexibility to experiment, in order
|
---|
481 | to find the best solution for each application.
|
---|
482 |
|
---|
483 | The easiest way to render SVG files is to construct a QSvgWidget and
|
---|
484 | load an SVG file using one of the QSvgWidget::load() functions.
|
---|
485 |
|
---|
486 | QSvgRenderer is the class responsible for rendering SVG files for
|
---|
487 | QSvgWidget, and it can be used directly to provide SVG support for
|
---|
488 | custom widgets.
|
---|
489 | To load an SVG file, construct a QSvgRenderer with a file name or the
|
---|
490 | contents of a file, or call QSvgRenderer::load() on an existing
|
---|
491 | renderer. If the SVG file has been loaded successfully the
|
---|
492 | QSvgRenderer::isValid() will return true.
|
---|
493 |
|
---|
494 | Once you have loaded the SVG file successfully, you can render it
|
---|
495 | with the QSvgRenderer::render() function. Note that this scheme allows
|
---|
496 | you to render SVG files on all paint devices supported by Qt, including
|
---|
497 | QWidget, QGLWidget, and QImage. See the \l{SVG Viewer Example}{SVG Viewer}
|
---|
498 | example for more details.
|
---|
499 |
|
---|
500 | \endtable
|
---|
501 | */
|
---|
502 |
|
---|
503 | /*!
|
---|
504 | \page paintsystem-styling.html
|
---|
505 | \title Styling
|
---|
506 |
|
---|
507 | \previouspage Reading and Writing Image Files
|
---|
508 | \contentspage The Paint System
|
---|
509 | \nextpage Printing with Qt
|
---|
510 |
|
---|
511 | Qt's built-in widgets use the QStyle class to perform nearly all
|
---|
512 | of their drawing. QStyle is an abstract base class that
|
---|
513 | encapsulates the look and feel of a GUI, and can be used to make
|
---|
514 | the widgets look exactly like the equivalent native widgets or to
|
---|
515 | give the widgets a custom look.
|
---|
516 |
|
---|
517 | Qt provides a set of QStyle subclasses that emulate the native
|
---|
518 | look of the different platforms supported by Qt (QWindowsStyle,
|
---|
519 | QMacStyle, QMotifStyle, etc.). These styles are built into the
|
---|
520 | QtGui library, other styles can be made available using Qt's
|
---|
521 | plugin mechansim.
|
---|
522 |
|
---|
523 | Most functions for drawing style elements take four arguments:
|
---|
524 |
|
---|
525 | \list
|
---|
526 | \o an enum value specifying which graphical element to draw
|
---|
527 | \o a QStyleOption object specifying how and where to render that element
|
---|
528 | \o a QPainter object that should be used to draw the element
|
---|
529 | \o a QWidget object on which the drawing is performed (optional)
|
---|
530 | \endlist
|
---|
531 |
|
---|
532 | The style gets all the information it needs to render the
|
---|
533 | graphical element from the QStyleOption class. The widget is
|
---|
534 | passed as the last argument in case the style needs it to perform
|
---|
535 | special effects (such as animated default buttons on Mac OS X),
|
---|
536 | but it isn't mandatory. In fact, QStyle can be used to draw on any
|
---|
537 | paint device (not just widgets), in which case the widget argument
|
---|
538 | is a zero pointer.
|
---|
539 |
|
---|
540 | \image paintsystem-stylepainter.png
|
---|
541 |
|
---|
542 | The paint system also provides the QStylePainter class inheriting
|
---|
543 | from QPainter. QStylePainter is a convenience class for drawing
|
---|
544 | QStyle elements inside a widget, and extends QPainter with a set
|
---|
545 | of high-level drawing functions implemented on top of QStyle's
|
---|
546 | API. The advantage of using QStylePainter is that the parameter
|
---|
547 | lists get considerably shorter.
|
---|
548 |
|
---|
549 | \table 100%
|
---|
550 | \row
|
---|
551 | \o \inlineimage paintsystem-icon.png
|
---|
552 | \o \bold QIcon
|
---|
553 |
|
---|
554 | The QIcon class provides scalable icons in different modes and states.
|
---|
555 |
|
---|
556 | QIcon can generate pixmaps reflecting an icon's state, mode and
|
---|
557 | size. These pixmaps are generated from the set of pixmaps
|
---|
558 | made available to the icon, and are used by Qt widgets to show an
|
---|
559 | icon representing a particular action.
|
---|
560 |
|
---|
561 | The rendering of a QIcon object is handled by the QIconEngine
|
---|
562 | class. Each icon has a corresponding icon engine that is
|
---|
563 | responsible for drawing the icon with a requested size, mode and
|
---|
564 | state.
|
---|
565 |
|
---|
566 | \endtable
|
---|
567 |
|
---|
568 | For more information about widget styling and appearance, see the
|
---|
569 | documentation about \l{Implementing Styles and Style Aware Widgets}.
|
---|
570 | */
|
---|