| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** All rights reserved. | 
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
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| 6 | ** | 
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| 7 | ** This file is part of the documentation of the Qt Toolkit. | 
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| 8 | ** | 
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 15 | ** | 
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| 16 | ** GNU Lesser General Public License Usage | 
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | 
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| 28 | ** GNU General Public License Usage | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | /*! | 
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| 43 | \page sharedlibrary.html | 
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| 44 | \title Creating Shared Libraries | 
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| 45 |  | 
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| 46 | \ingroup best-practices | 
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| 47 |  | 
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| 48 | The following sections list certain things that should be taken into | 
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| 49 | account when creating shared libraries. | 
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| 50 |  | 
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| 51 | \section1 Using Symbols from Shared Libraries | 
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| 52 |  | 
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| 53 | Symbols - functions, variables or classes - contained in shared libraries | 
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| 54 | intended to be used by \e{clients}, such as applications or other | 
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| 55 | libraries, must be marked in a special way. These symbols are called | 
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| 56 | \e{public symbols} that are \e{exported} or made publicly visible. | 
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| 57 |  | 
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| 58 | The remaining symbols should not be visible from the outside. On most | 
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| 59 | platforms, compilers will hide them by default. On some platforms, a | 
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| 60 | special compiler option is required to hide these symbols. | 
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| 61 |  | 
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| 62 | When compiling a shared library, it must be marked for \e{export}. To use | 
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| 63 | the shared library from a client, some platforms may require a special | 
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| 64 | \e{import} declaration as well. | 
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| 65 |  | 
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| 66 | Depending on your target platform, Qt provides special macros that contain | 
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| 67 | the necessary definitions: | 
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| 68 | \list | 
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| 69 | \o  \c{Q_DECL_EXPORT} must be added to the declarations of symbols used | 
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| 70 | when compiling a shared library. | 
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| 71 | \o  \c{Q_DECL_IMPORT} must be added to the declarations of symbols used | 
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| 72 | when compiling a client that uses the shared library. | 
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| 73 | \endlist | 
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| 74 |  | 
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| 75 | Now, we need to ensure that the right macro is invoked -- whether we | 
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| 76 | compile a share library itself, or just the client using the shared | 
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| 77 | library. | 
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| 78 | Typically, this can be solved by adding a special header. | 
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| 79 |  | 
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| 80 | Let us assume we want to create a shared library called \e{mysharedlib}. | 
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| 81 | A special header for this library, \c{mysharedlib_global.h}, looks like | 
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| 82 | this: | 
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| 83 |  | 
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| 84 | \code | 
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| 85 | #include <QtCore/QtGlobal> | 
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| 86 |  | 
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| 87 | #if defined(MYSHAREDLIB_LIBRARY) | 
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| 88 | #  define MYSHAREDLIB_EXPORT Q_DECL_EXPORT | 
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| 89 | #else | 
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| 90 | #  define MYSHAREDLIB_EXPORT Q_DECL_IMPORT | 
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| 91 | #endif | 
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| 92 | \endcode | 
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| 93 |  | 
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| 94 | In the \c{.pro} file of the shared library, we add: | 
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| 95 |  | 
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| 96 | \code | 
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| 97 | DEFINES += MYSHAREDLIB_LIBRARY | 
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| 98 | \endcode | 
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| 99 |  | 
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| 100 | In each header of the library, we specify the following: | 
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| 101 |  | 
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| 102 | \code | 
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| 103 | #include "mysharedlib_global.h" | 
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| 104 |  | 
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| 105 | MYSHAREDLIB_EXPORT void foo(); | 
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| 106 | class MYSHAREDLIB_EXPORT MyClass... | 
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| 107 | \endcode | 
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| 108 | This ensures that the right macro is seen by both library and clients. We | 
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| 109 | also use this technique in Qt's sources. | 
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| 110 |  | 
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| 111 |  | 
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| 112 | \section1 Header File Considerations | 
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| 113 |  | 
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| 114 | Typically, clients will include only the public header files of shared | 
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| 115 | libraries. These libraries might be installed in a different location, when | 
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| 116 | deployed. Therefore, it is important to exclude other internal header files | 
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| 117 | that were used when building the shared library. | 
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| 118 |  | 
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| 119 | For example, the library might provide a class that wraps a hardware device | 
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| 120 | and contains a handle to that device, provided by some 3rd-party library: | 
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| 121 |  | 
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| 122 | \code | 
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| 123 | #include <footronics/device.h> | 
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| 124 |  | 
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| 125 | class MyDevice { | 
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| 126 | private: | 
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| 127 | FOOTRONICS_DEVICE_HANDLE handle; | 
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| 128 | }; | 
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| 129 | \endcode | 
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| 130 |  | 
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| 131 | A similar situation arises with forms created by Qt Designer when using | 
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| 132 | aggregation or multiple inheritance: | 
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| 133 |  | 
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| 134 | \code | 
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| 135 | #include "ui_widget.h" | 
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| 136 |  | 
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| 137 | class MyWidget : public QWidget { | 
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| 138 | private: | 
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| 139 | Ui::MyWidget m_ui; | 
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| 140 | }; | 
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| 141 | \endcode | 
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| 142 |  | 
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| 143 | When deploying the library, there should be no dependency to the internal | 
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| 144 | headers \c{footronics/device.h} or \c{ui_widget.h}. | 
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| 145 |  | 
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| 146 | This can be avoided by making use of the \e{Pointer to implementation} | 
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| 147 | idiom described in various C++ programming books. For classes with | 
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| 148 | \e{value semantics}, consider using QSharedDataPointer. | 
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| 149 |  | 
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| 150 |  | 
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| 151 | \section1  Binary compatibility | 
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| 152 |  | 
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| 153 | For clients loading a shared library, to work correctly, the memory | 
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| 154 | layout of the classes being used must match exactly the memory layout of | 
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| 155 | the library version that was used to compile the client. In other words, | 
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| 156 | the library found by the client at runtime must be \e{binary compatible} | 
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| 157 | with the version used at compile time. | 
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| 158 |  | 
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| 159 | This is usually not a problem if the client is a self-contained software | 
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| 160 | package that ships all the libraries it needs. | 
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| 161 |  | 
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| 162 | However, if the client application relies on a shared library that belongs | 
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| 163 | to a different installation package or to the operating system, then we | 
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| 164 | need to think of a versioning scheme for shared libraries and decide at | 
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| 165 | which level \e{Binary compatibility} is to be maintained. For example, Qt | 
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| 166 | libraries of the same \e{major version number} are guaranteed to be binary | 
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| 167 | compatible. | 
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| 168 |  | 
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| 169 | Maintaining \e{Binary compatibility} places some restrictions on the changes | 
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| 170 | you can make to the classes. A good explanation can be found at | 
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| 171 | \l{http://techbase.kde.org/Policies/Binary_Compatibility_Issues_With_C++} | 
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| 172 | {KDE - Policies/Binary Compatibility Issues With C++}. These issues should | 
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| 173 | be considered right from the start of library design. | 
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| 174 | We recommend that the principle of \e{Information hiding} and the | 
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| 175 | \e{Pointer to implementation} technique be used wherever possible. | 
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| 176 | */ | 
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