| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** All rights reserved. | 
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
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| 6 | ** | 
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| 7 | ** This file is part of the documentation of the Qt Toolkit. | 
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| 8 | ** | 
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| 9 | ** $QT_BEGIN_LICENSE:FDL$ | 
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| 10 | ** Commercial Usage | 
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 13 | ** Software or, alternatively, in accordance with the terms contained in a | 
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| 14 | ** written agreement between you and Nokia. | 
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| 15 | ** | 
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| 16 | ** GNU Free Documentation License | 
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free | 
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| 18 | ** Documentation License version 1.3 as published by the Free Software | 
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| 19 | ** Foundation and appearing in the file included in the packaging of this | 
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| 20 | ** file. | 
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| 21 | ** | 
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| 22 | ** If you have questions regarding the use of this file, please contact | 
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| 23 | ** Nokia at qt-info@nokia.com. | 
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| 24 | ** $QT_END_LICENSE$ | 
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| 25 | ** | 
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| 26 | ****************************************************************************/ | 
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| 27 |  | 
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| 28 | /*! | 
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| 29 | \page openvg.html | 
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| 30 | \title OpenVG Rendering in Qt | 
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| 31 | \since 4.6 | 
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| 32 | \ingroup best-practices | 
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| 33 | \ingroup technology-apis | 
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| 34 |  | 
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| 35 |  | 
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| 36 | \brief Efficient rendering on embedded devices with OpenVG | 
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| 37 |  | 
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| 38 | OpenVG is a standard API from the | 
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| 39 | \l{http://www.khronos.org/openvg}{Khronos Group} for accelerated | 
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| 40 | 2D vector graphics that is appearing in an increasing number of | 
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| 41 | embedded devices. The QtOpenVG plugin provides support for OpenVG | 
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| 42 | painting. | 
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| 43 |  | 
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| 44 | OpenVG is optimized for 2D vector operations, and closely matches | 
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| 45 | the functionality in QPainter. It can therefore be an excellent | 
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| 46 | substitute for the default raster-based QPaintEngine on hardware | 
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| 47 | that supports OpenVG. | 
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| 48 |  | 
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| 49 | \tableofcontents | 
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| 50 |  | 
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| 51 | \section1 Building Qt with OpenVG support | 
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| 52 |  | 
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| 53 | OpenVG support can be enabled by passing the \c{-openvg} option | 
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| 54 | to configure.  It is assumed that the following qmake variables | 
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| 55 | are set to appropriate values in the qmake.conf file for your | 
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| 56 | platform: | 
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| 57 |  | 
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| 58 | \list | 
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| 59 | \o QMAKE_INCDIR_OPENVG | 
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| 60 | \o QMAKE_LIBDIR_OPENVG | 
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| 61 | \o QMAKE_LIBS_OPENVG | 
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| 62 | \endlist | 
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| 63 |  | 
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| 64 | Most OpenVG implementations are based on EGL, so the following | 
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| 65 | variables may also need to be set: | 
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| 66 |  | 
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| 67 | \list | 
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| 68 | \o QMAKE_INCDIR_EGL | 
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| 69 | \o QMAKE_LIBDIR_EGL | 
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| 70 | \o QMAKE_LIBS_EGL | 
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| 71 | \endlist | 
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| 72 |  | 
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| 73 | See \l{qmake Variable Reference} for more information on these variables. | 
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| 74 |  | 
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| 75 | Two kinds of OpenVG engines are currently supported: EGL based, | 
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| 76 | and engines built on top of OpenGL such as | 
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| 77 | \l{http://sourceforge.net/projects/shivavg}{ShivaVG}. | 
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| 78 | EGL based engines are preferred. | 
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| 79 |  | 
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| 80 | It is assumed that the EGL implementation has some way to turn a | 
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| 81 | QWidget::winId() into an EGL rendering surface with | 
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| 82 | \c{eglCreateWindowSurface()}.  If this is not the case, then | 
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| 83 | modifications may be needed to the code under \c{src/gui/egl} and | 
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| 84 | \c{src/plugins/graphicssystems/openvg} to accomodate the EGL | 
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| 85 | implementation. | 
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| 86 |  | 
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| 87 | The ShivaVG graphics system under \c{src/plugins/graphicssystems/shivavg} | 
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| 88 | is an example of how to integrate a non-EGL implementation of | 
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| 89 | OpenVG into Qt.  It is currently only supported with Qt/X11 | 
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| 90 | and being an example only, the resulting screen output may not | 
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| 91 | be as good as with other OpenVG engines. | 
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| 92 |  | 
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| 93 | \section1 Using the OpenVG graphics system | 
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| 94 |  | 
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| 95 | Once the graphics system plugin has been built and installed, | 
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| 96 | applications can be run as follows to use the plugin: | 
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| 97 |  | 
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| 98 | \code | 
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| 99 | app -graphicssystem OpenVG | 
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| 100 | \endcode | 
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| 101 |  | 
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| 102 | If ShivaVG is being used, then substitute \c ShivaVG instead of | 
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| 103 | \c OpenVG in the line above. | 
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| 104 |  | 
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| 105 | If the plugin fails to load, try setting the \c QT_DEBUG_PLUGINS | 
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| 106 | environment variable to 1 and try again.  Usually the plugin | 
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| 107 | cannot be loaded because Qt cannot locate it in the directory | 
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| 108 | \c{plugins/graphicssystems} within the Qt installation, or the | 
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| 109 | dynamic library path does not include the directory containing | 
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| 110 | the system's \c libOpenVG.so library. | 
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| 111 |  | 
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| 112 | \section1 Supported features | 
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| 113 |  | 
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| 114 | \section2 Context modes | 
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| 115 |  | 
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| 116 | The default configuration is "single-context" mode, where a single | 
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| 117 | EGLContext object is used for all drawing, regardless of the surface. | 
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| 118 | Multiple EGLSurfaces are created, one for each window surface or pixmap. | 
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| 119 | eglMakeCurrent() is called with the same EGLContext every time, but a | 
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| 120 | different EGLSurface. | 
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| 121 |  | 
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| 122 | Single-context mode is necessary for QPixmapData to be implemented in | 
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| 123 | terms of a VGImage.  If single-context mode is not enabled, then QPixmapData | 
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| 124 | will use the fallback QRasterPixmapData implementation, which is less | 
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| 125 | efficient performance-wise. | 
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| 126 |  | 
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| 127 | Single-context mode can be disabled with the QVG_NO_SINGLE_CONTEXT define | 
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| 128 | if the OpenVG engine does not support one context with multiple surfaces. | 
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| 129 |  | 
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| 130 | \section2 Transformation matrices | 
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| 131 |  | 
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| 132 | All affine and projective transformation matrices are supported. | 
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| 133 |  | 
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| 134 | QVGPaintEngine will use the engine to accelerate affine transformation | 
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| 135 | matrices only.  When a projective transformation matrix is used, | 
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| 136 | QVGPaintEngine will transform the coordinates before passing them | 
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| 137 | to the engine.  This will probably incur a performance penalty. | 
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| 138 |  | 
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| 139 | Pixmaps and images are always transformed by the engine, because | 
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| 140 | OpenVG specifies that projective transformations must work for images. | 
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| 141 |  | 
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| 142 | It is recommended that client applications should avoid using projective | 
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| 143 | transformations for non-image elements in performance critical code. | 
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| 144 |  | 
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| 145 | \section2 Composition modes | 
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| 146 |  | 
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| 147 | The following composition modes are supported: | 
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| 148 |  | 
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| 149 | \list | 
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| 150 | \o QPainter::CompositionMode_SourceOver | 
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| 151 | \o QPainter::CompositionMode_DestinationOver | 
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| 152 | \o QPainter::CompositionMode_Source | 
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| 153 | \o QPainter::CompositionMode_SourceIn | 
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| 154 | \o QPainter::CompositionMode_DestinationIn | 
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| 155 | \o QPainter::CompositionMode_Plus | 
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| 156 | \o QPainter::CompositionMode_Multiply | 
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| 157 | \o QPainter::CompositionMode_Screen | 
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| 158 | \o QPainter::CompositionMode_Darken | 
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| 159 | \o QPainter::CompositionMode_Lighten | 
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| 160 | \endlist | 
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| 161 |  | 
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| 162 | The other members of QPainter::CompositionMode are not supported | 
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| 163 | unless the \c{VG_KHR_advanced_blending} extension is present, | 
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| 164 | in which case the following additional modes are supported: | 
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| 165 |  | 
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| 166 | \list | 
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| 167 | \o QPainter::CompositionMode_Overlay | 
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| 168 | \o QPainter::CompositionMode_ColorDodge | 
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| 169 | \o QPainter::CompositionMode_ColorBurn | 
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| 170 | \o QPainter::CompositionMode_HardLight | 
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| 171 | \o QPainter::CompositionMode_SoftLight | 
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| 172 | \o QPainter::CompositionMode_Difference | 
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| 173 | \o QPainter::CompositionMode_Exclusion | 
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| 174 | \o QPainter::CompositionMode_SourceOut | 
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| 175 | \o QPainter::CompositionMode_DestinationOut | 
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| 176 | \o QPainter::CompositionMode_SourceAtop | 
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| 177 | \o QPainter::CompositionMode_DestinationAtop | 
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| 178 | \o QPainter::CompositionMode_Xor | 
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| 179 | \endlist | 
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| 180 |  | 
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| 181 | Any attempt to set an unsupported mode will result in | 
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| 182 | the actual mode being set to QPainter::CompositionMode_SourceOver. | 
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| 183 | Client applications should avoid using unsupported modes. | 
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| 184 |  | 
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| 185 | \section2 Pens and brushes | 
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| 186 |  | 
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| 187 | All pen styles are supported, including cosmetic pens. | 
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| 188 |  | 
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| 189 | All brush styles are supported except for conical gradients, which are | 
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| 190 | not supported by OpenVG 1.1.  Conical gradients will be converted into a | 
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| 191 | solid color brush corresponding to the first color in the gradient's | 
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| 192 | color ramp. | 
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| 193 |  | 
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| 194 | Affine matrices are supported for brush transforms, but not projective | 
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| 195 | matrices. | 
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| 196 |  | 
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| 197 | \section2 Rectangles, lines, and points | 
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| 198 |  | 
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| 199 | Rectangles, lines, and rounded rectangles use cached VGPath objects | 
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| 200 | to try to accelerate drawing operations.  vgModifyPathCoords() is used | 
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| 201 | to modify the co-ordinates in the cached VGPath object each time | 
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| 202 | fillRect(), drawRects(), drawLines(), or drawRoundedRect() is called. | 
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| 203 |  | 
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| 204 | If the engine does not implement vgModifyPathCoords() properly, then the | 
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| 205 | QVG_NO_MODIFY_PATH define can be set to disable path caching.  This will | 
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| 206 | incur a performance penalty. | 
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| 207 |  | 
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| 208 | Points are implemented as lines from the point to itself.  The cached | 
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| 209 | line drawing VGPath object is used when drawing points. | 
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| 210 |  | 
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| 211 | \section2 Polygons and Ellipses | 
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| 212 |  | 
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| 213 | Polygon and ellipse drawing creates a new VGPath object every time | 
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| 214 | drawPolygon() or drawEllipse() is called.  If the client application is | 
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| 215 | making heavy use of these functions, the constant creation and destruction | 
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| 216 | of VGPath objects could have an impact on performance. | 
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| 217 |  | 
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| 218 | If a projective transformation is active, ellipses are converted into | 
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| 219 | cubic curves prior to transformation, which may further impact performance. | 
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| 220 |  | 
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| 221 | Client applications should avoid polygon and ellipse drawing in performance | 
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| 222 | critical code if possible. | 
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| 223 |  | 
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| 224 | \section2 Other Objects | 
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| 225 |  | 
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| 226 | Most other objects (arcs, pies, etc) use drawPath(), which takes a | 
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| 227 | QPainterPath argument.  The default implementation in QPainterEngineEx | 
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| 228 | converts the QPainterPath into a QVectorPath and then calls draw(), | 
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| 229 | which in turn converts the QVectorPath into a VGPath for drawing. | 
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| 230 |  | 
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| 231 | To reduce the overhead, we have overridden drawPath() in QVGPaintEngine | 
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| 232 | to convert QPainterPath's directly into VGPath's.  This should help improve | 
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| 233 | performance compared to the default implementation. | 
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| 234 |  | 
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| 235 | Client applications should try to avoid these types of objects in | 
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| 236 | performance critical code because of the QPainterPath to VGPath | 
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| 237 | conversion cost. | 
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| 238 |  | 
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| 239 | \section2 Clipping | 
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| 240 |  | 
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| 241 | Clipping with QRect, QRectF, and QRegion objects is supported on all | 
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| 242 | OpenVG engines with vgMask() if the transformation matrix is the identity | 
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| 243 | or a simple origin translation. | 
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| 244 |  | 
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| 245 | Clipping with an arbitrary QPainterPath, or setting the clip region when | 
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| 246 | the transformation matrix is simple, is supported only if the OpenVG engine | 
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| 247 | has the vgRenderToMask() function (OpenVG 1.1 and higher). | 
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| 248 |  | 
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| 249 | The QVG_NO_RENDER_TO_MASK define will disable the use of vgRenderToMask(). | 
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| 250 |  | 
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| 251 | The QVG_SCISSOR_CLIP define will disable clipping with vgMask() or | 
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| 252 | vgRenderToMask() and instead use the scissor rectangle list to perform | 
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| 253 | clipping.  Clipping with an arbitrary QPainterPath will need to convert | 
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| 254 | the path into a series of rectangles.  If the number of rectangles | 
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| 255 | exceeds VG_MAX_SCISSOR_RECTS, then the results will not be exact. | 
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| 256 |  | 
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| 257 | The QVG_SCISSOR_CLIP define should only be used if the OpenVG engine | 
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| 258 | does not support vgMask() or vgRenderToMask(). | 
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| 259 |  | 
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| 260 | \section2 Opacity | 
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| 261 |  | 
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| 262 | Opacity is supported for all drawing operations.  Solid color pens, | 
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| 263 | solid color brushes, gradient brushes, and image drawing with drawPixmap() | 
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| 264 | and drawImage() will probably have the best performance compared to | 
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| 265 | other kinds of pens and brushes. | 
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| 266 |  | 
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| 267 | \section2 Text Drawing | 
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| 268 |  | 
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| 269 | If OpenVG 1.1 is used, the paint engine will use VG fonts to cache glyphs | 
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| 270 | while drawing.  If the engine does not support VG fonts correctly, | 
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| 271 | QVG_NO_DRAW_GLYPHS can be defined to disable this mode.  Text drawing | 
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| 272 | performance will suffer if VG fonts are not used. | 
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| 273 |  | 
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| 274 | By default, image-based glyphs are used.  If QVG_NO_IMAGE_GLYPHS is defined, | 
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| 275 | then path-based glyphs will be used instead.  QVG_NO_IMAGE_GLYPHS is ignored | 
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| 276 | if QVG_NO_DRAW_GLYPHS is defined. | 
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| 277 |  | 
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| 278 | If path-based glyphs are used, then the OpenVG engine will need to | 
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| 279 | support hinting to render text with good results.  Image-based glyphs | 
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| 280 | avoids the need for hinting and will usually give better results than | 
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| 281 | path-based glyphs. | 
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| 282 |  | 
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| 283 | \section2 Pixmaps | 
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| 284 |  | 
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| 285 | In single-context mode, pixmaps will be implemented using VGImage | 
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| 286 | unless QVG_NO_PIXMAP_DATA is defined. | 
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| 287 |  | 
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| 288 | QVGPixmapData will convert QImage's into VGImage's when the application | 
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| 289 | calls drawPixmap(), and the pixmap will be kept in VGImage form for the | 
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| 290 | lifetime of the QVGPixmapData object.  When the application tries to paint | 
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| 291 | into a QPixmap with QPainter, the data will be converted back into a | 
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| 292 | QImage and the raster paint engine will be used to render into the QImage. | 
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| 293 |  | 
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| 294 | This arrangement optimizes for the case of drawing the same static pixmap | 
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| 295 | over and over (e.g. for icons), but does not optimize the case of drawing | 
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| 296 | into pixmaps. | 
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| 297 |  | 
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| 298 | Bitmaps must use QRasterPixmapData.  They are not accelerated with | 
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| 299 | VGImage at present. | 
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| 300 |  | 
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| 301 | \section2 Pixmap filters | 
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| 302 |  | 
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| 303 | Convolution, colorize, drop shadow, and blur filters are accelerated | 
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| 304 | using OpenVG operations. | 
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| 305 |  | 
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| 306 | \section2 Scrolling | 
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| 307 |  | 
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| 308 | By default, accelerated scrolling is not enabled because the impact on | 
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| 309 | performance is very much tied to the hardware platform. To enable | 
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| 310 | accelerated scrolling, you should ensure that QVG_BUFFER_SCROLLING is | 
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| 311 | defined when compiling the QtOpenVG module. | 
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| 312 |  | 
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| 313 | You should only enable this feature if vgCopyPixels() is known to be | 
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| 314 | efficient on your hardware platform. | 
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| 315 |  | 
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| 316 | \section1 Known issues | 
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| 317 |  | 
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| 318 | Performance of copying the contents of an OpenVG-rendered window to the | 
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| 319 | screen needs platform-specific work in the QVGWindowSurface class. | 
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| 320 |  | 
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| 321 | Clipping with arbitrary non-rectangular paths only works on engines | 
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| 322 | that support vgRenderToMask().  Simple rectangular paths are supported | 
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| 323 | on all engines that correctly implement vgMask(). | 
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| 324 |  | 
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| 325 | The paint engine is not yet thread-safe, so it is not recommended for | 
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| 326 | use in threaded Qt applications that draw from multiple threads. | 
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| 327 | Drawing should be limited to the main GUI thread. | 
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| 328 |  | 
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| 329 | Performance of projective matrices for non-image drawing is not as good | 
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| 330 | as for affine matrices. | 
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| 331 |  | 
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| 332 | QPixmap's are implemented as VGImage objects so that they can be quickly | 
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| 333 | rendered with drawPixmap().  Rendering into a QPixmap using QPainter | 
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| 334 | will use the default Qt raster paint engine on a QImage copy of the | 
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| 335 | QPixmap, and will not be accelerated.  This issue may be addressed in | 
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| 336 | a future version of the engine. | 
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| 337 |  | 
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| 338 | ShivaVG support is highly experimental and limited to Qt/X11. It is | 
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| 339 | provided as an example of how to integrate a non-EGL engine. | 
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| 340 | */ | 
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