| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com)
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| 5 | **
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| 6 | ** This file is part of the documentation of the Qt Toolkit.
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| 15 | ** GNU Lesser General Public License Usage
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| 28 | ** GNU General Public License Usage
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*!
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| 43 | \example threads/waitconditions
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| 44 | \title Wait Conditions Example
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| 45 |
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| 46 | The Wait Conditions example shows how to use QWaitCondition and
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| 47 | QMutex to control access to a circular buffer shared by a
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| 48 | producer thread and a consumer thread.
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| 49 |
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| 50 | The producer writes data to the buffer until it reaches the end
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| 51 | of the buffer, at which point it restarts from the beginning,
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| 52 | overwriting existing data. The consumer thread reads the data as
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| 53 | it is produced and writes it to standard error.
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| 54 |
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| 55 | Wait conditions make it possible to have a higher level of
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| 56 | concurrency than what is possible with mutexes alone. If accesses
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| 57 | to the buffer were simply guarded by a QMutex, the consumer
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| 58 | thread couldn't access the buffer at the same time as the
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| 59 | producer thread. Yet, there is no harm in having both threads
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| 60 | working on \e{different parts} of the buffer at the same time.
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| 61 |
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| 62 | The example comprises two classes: \c Producer and \c Consumer.
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| 63 | Both inherit from QThread. The circular buffer used for
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| 64 | communicating between these two classes and the synchronization
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| 65 | tools that protect it are global variables.
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| 66 |
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| 67 | An alternative to using QWaitCondition and QMutex to solve the
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| 68 | producer-consumer problem is to use QSemaphore. This is what the
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| 69 | \l{threads/semaphores}{Semaphores} example does.
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| 70 |
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| 71 | \section1 Global Variables
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| 72 |
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| 73 | Let's start by reviewing the circular buffer and the associated
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| 74 | synchronization tools:
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| 75 |
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| 76 | \snippet examples/threads/waitconditions/waitconditions.cpp 0
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| 77 |
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| 78 | \c DataSize is the amount of data that the producer will generate.
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| 79 | To keep the example as simple as possible, we make it a constant.
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| 80 | \c BufferSize is the size of the circular buffer. It is less than
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| 81 | \c DataSize, meaning that at some point the producer will reach
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| 82 | the end of the buffer and restart from the beginning.
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| 83 |
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| 84 | To synchronize the producer and the consumer, we need two wait
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| 85 | conditions and one mutex. The \c bufferNotEmpty condition is
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| 86 | signalled when the producer has generated some data, telling the
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| 87 | consumer that it can start reading it. The \c bufferNotFull
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| 88 | condition is signalled when the consumer has read some data,
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| 89 | telling the producer that it can generate more. The \c numUsedBytes
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| 90 | is the number of bytes in the buffer that contain data.
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| 91 |
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| 92 | Together, the wait conditions, the mutex, and the \c numUsedBytes
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| 93 | counter ensure that the producer is never more than \c BufferSize
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| 94 | bytes ahead of the consumer, and that the consumer never reads
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| 95 | data that the consumer hasn't generated yet.
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| 96 |
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| 97 | \section1 Producer Class
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| 98 |
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| 99 | Let's review the code for the \c Producer class:
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| 100 |
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| 101 | \snippet examples/threads/waitconditions/waitconditions.cpp 1
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| 102 | \snippet examples/threads/waitconditions/waitconditions.cpp 2
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| 103 |
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| 104 | The producer generates \c DataSize bytes of data. Before it
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| 105 | writes a byte to the circular buffer, it must first check whether
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| 106 | the buffer is full (i.e., \c numUsedBytes equals \c BufferSize).
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| 107 | If the buffer is full, the thread waits on the \c bufferNotFull
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| 108 | condition.
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| 109 |
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| 110 | At the end, the producer increments \c numUsedBytes and signalls
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| 111 | that the condition \c bufferNotEmpty is true, since \c
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| 112 | numUsedBytes is necessarily greater than 0.
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| 113 |
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| 114 | We guard all accesses to the \c numUsedBytes variable with a
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| 115 | mutex. In addition, the QWaitCondition::wait() function accepts a
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| 116 | mutex as its argument. This mutex is unlocked before the thread
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| 117 | is put to sleep and locked when the thread wakes up. Furthermore,
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| 118 | the transition from the locked state to the wait state is atomic,
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| 119 | to prevent race conditions from occurring.
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| 120 |
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| 121 | \section1 Consumer Class
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| 122 |
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| 123 | Let's turn to the \c Consumer class:
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| 124 |
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| 125 | \snippet examples/threads/waitconditions/waitconditions.cpp 3
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| 126 | \snippet examples/threads/waitconditions/waitconditions.cpp 4
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| 127 |
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| 128 | The code is very similar to the producer. Before we read the
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| 129 | byte, we check whether the buffer is empty (\c numUsedBytes is 0)
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| 130 | instead of whether it's full and wait on the \c bufferNotEmpty
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| 131 | condition if it's empty. After we've read the byte, we decrement
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| 132 | \c numUsedBytes (instead of incrementing it), and we signal the
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| 133 | \c bufferNotFull condition (instead of the \c bufferNotEmpty
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| 134 | condition).
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| 135 |
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| 136 | \section1 The main() Function
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| 137 |
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| 138 | In \c main(), we create the two threads and call QThread::wait()
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| 139 | to ensure that both threads get time to finish before we exit:
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| 140 |
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| 141 | \snippet examples/threads/waitconditions/waitconditions.cpp 5
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| 142 | \snippet examples/threads/waitconditions/waitconditions.cpp 6
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| 143 |
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| 144 | So what happens when we run the program? Initially, the producer
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| 145 | thread is the only one that can do anything; the consumer is
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| 146 | blocked waiting for the \c bufferNotEmpty condition to be
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| 147 | signalled (\c numUsedBytes is 0). Once the producer has put one
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| 148 | byte in the buffer, \c numUsedBytes is \c BufferSize - 1 and the
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| 149 | \c bufferNotEmpty condition is signalled. At that point, two
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| 150 | things can happen: Either the consumer thread takes over and
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| 151 | reads that byte, or the consumer gets to produce a second byte.
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| 152 |
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| 153 | The producer-consumer model presented in this example makes it
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| 154 | possible to write highly concurrent multithreaded applications.
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| 155 | On a multiprocessor machine, the program is potentially up to
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| 156 | twice as fast as the equivalent mutex-based program, since the
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| 157 | two threads can be active at the same time on different parts of
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| 158 | the buffer.
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| 159 |
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| 160 | Be aware though that these benefits aren't always realized.
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| 161 | Locking and unlocking a QMutex has a cost. In practice, it would
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| 162 | probably be worthwhile to divide the buffer into chunks and to
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| 163 | operate on chunks instead of individual bytes. The buffer size is
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| 164 | also a parameter that must be selected carefully, based on
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| 165 | experimentation.
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| 166 | */
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