| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com)
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| 6 | ** This file is part of the documentation of the Qt Toolkit.
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| 15 | ** GNU Lesser General Public License Usage
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| 28 | ** GNU General Public License Usage
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*!
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| 43 | \example richtext/textobject
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| 44 | \title Text Object Example
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| 45 |
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| 46 | The Text Object example shows how to insert an SVG file into a
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| 47 | QTextDocument.
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| 48 |
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| 49 | \image textobject-example.png
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| 50 |
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| 51 | A QTextDocument consists of a hierarchy of elements, such as text blocks and
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| 52 | frames. A text object describes the structure or format of one or more of these
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| 53 | elements. For instance, images imported from HTML are implemented using text
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| 54 | objects. Text objects are used by the document's
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| 55 | \l{QAbstractTextDocumentLayout}{layout} to lay out and render (paint) the
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| 56 | document. Each object knows how to paint the elements they govern, and
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| 57 | calculates their size.
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| 58 |
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| 59 | To be able to insert an SVG image into a text document, we create
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| 60 | a text object, and implement painting for that object. This object
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| 61 | can then be \l{QTextCharFormat::setObjectType()}{set} on a
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| 62 | QTextCharFormat. We also register the text object with the layout
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| 63 | of the document, enabling it to draw \l{QTextCharFormat}s governed
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| 64 | by our text object. We can summarize the procedure with the
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| 65 | following steps:
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| 66 |
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| 67 | \list
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| 68 | \o Implement the text object.
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| 69 | \o Register the text object with the layout of the text
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| 70 | document.
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| 71 | \o Set the text object on a QTextCharFormat.
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| 72 | \o Insert a QChar::ObjectReplacementCharacter with that
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| 73 | text char format into the document.
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| 74 | \endlist
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| 75 |
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| 76 | The example consists of the following classes:
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| 77 |
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| 78 | \list
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| 79 | \o \c{SvgTextObject} implements the text object.
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| 80 | \o \c{Window} shows a QTextEdit into which SVG images can be
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| 81 | inserted.
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| 82 | \endlist
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| 83 |
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| 84 | \section1 SvgTextObject Class Definition
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| 85 |
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| 86 | Let's take a look at the header file of \c {SvgTextObject}:
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| 87 |
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| 88 | \snippet examples/richtext/textobject/svgtextobject.h 0
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| 89 |
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| 90 | A text object is a QObject that implements QTextObjectInterface.
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| 91 | Note that the first class inherited must be QObject, and that
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| 92 | you must use Q_INTERFACES to let Qt know that your class
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| 93 | implements QTextObjectInterface.
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| 94 |
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| 95 | The document layout keeps a collection of text objects stored as
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| 96 | \l{QObject}s, each of which has an associated object type. The
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| 97 | layout casts the QObject for the associated object type into the
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| 98 | QTextObjectInterface.
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| 99 |
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| 100 | The \l{QTextObjectInterface::}{intrinsicSize()} and
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| 101 | \l{QTextObjectInterface::}{drawObject()} functions are then used
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| 102 | to calculate the size of the text object and draw it.
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| 103 |
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| 104 | \section1 SvgTextObject Class Implementation
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| 105 |
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| 106 | We start of by taking a look at the
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| 107 | \l{QTextObjectInterface::}{intrinsicSize()} function:
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| 108 |
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| 109 | \snippet examples/richtext/textobject/svgtextobject.cpp 0
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| 110 |
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| 111 | \c intrinsicSize() is called by the layout to calculate the size
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| 112 | of the text object. Notice that we have drawn the SVG image on a
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| 113 | QImage. This is because SVG rendering is quite expensive. The
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| 114 | example would lag seriously for large images if we drew them
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| 115 | with a QSvgRenderer each time.
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| 116 |
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| 117 | \snippet examples/richtext/textobject/svgtextobject.cpp 1
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| 118 |
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| 119 | In \c drawObject(), we paint the SVG image using the QPainter
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| 120 | provided by the layout.
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| 121 |
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| 122 | \section1 Window Class Definition
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| 123 |
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| 124 | The \c Window class is a self-contained window that has a
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| 125 | QTextEdit in which SVG images can be inserted.
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| 126 |
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| 127 | \snippet examples/richtext/textobject/window.h 0
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| 128 |
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| 129 | The \c insertTextObject() slot inserts an SVG image at the current
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| 130 | cursor position, while \c setupTextObject() creates and registers
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| 131 | the SvgTextObject with the layout of the text edit's document.
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| 132 |
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| 133 | The constructor simply calls \c setupTextObject() and \c
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| 134 | setupGui(), which creates and lays out the widgets of the \c
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| 135 | Window.
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| 136 |
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| 137 | \section1 Window Class Implementation
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| 138 |
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| 139 | We will now take a closer look at the functions that are relevant
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| 140 | to our text object, starting with the \c setupTextObject()
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| 141 | function.
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| 142 |
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| 143 | \snippet examples/richtext/textobject/window.cpp 3
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| 144 |
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| 145 | \c {SvgTextFormat}'s value is the number of our object type. It is
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| 146 | used to identify object types by the document layout.
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| 147 |
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| 148 | Note that we only create one SvgTextObject instance; it will be
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| 149 | used for all QTextCharFormat's with the \c SvgTextFormat object
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| 150 | type.
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| 151 |
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| 152 | Let's move on to the \c insertTextObject() function:
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| 153 |
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| 154 | \snippet examples/richtext/textobject/window.cpp 1
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| 155 |
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| 156 | First, the \c .svg file is opened and its contents are read
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| 157 | into the \c svgData array.
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| 158 |
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| 159 | \snippet examples/richtext/textobject/window.cpp 2
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| 160 |
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| 161 | To speed things up, we buffer the SVG image in a QImage. We use
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| 162 | \l{QTextFormat::}{setProperty()} to store the QImage in the in the
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| 163 | QTextCharFormat. We can retrieve it later with
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| 164 | \l{QTextCharFormat::}{property()}.
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| 165 |
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| 166 | We insert the char format in the standard way - using a
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| 167 | QTextCursor. Notice that we use the special QChar
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| 168 | \l{QChar::}{ObjectReplacementCharacter}.
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| 169 | */
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| 170 |
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