[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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[2] | 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[2] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[2] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[2] | 21 | **
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[561] | 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at qt-info@nokia.com.
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[2] | 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \example richtext/textobject
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| 30 | \title Text Object Example
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| 31 |
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| 32 | The Text Object example shows how to insert an SVG file into a
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| 33 | QTextDocument.
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| 34 |
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| 35 | \image textobject-example.png
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| 36 |
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| 37 | A QTextDocument consists of a hierarchy of elements, such as text blocks and
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| 38 | frames. A text object describes the structure or format of one or more of these
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| 39 | elements. For instance, images imported from HTML are implemented using text
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| 40 | objects. Text objects are used by the document's
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| 41 | \l{QAbstractTextDocumentLayout}{layout} to lay out and render (paint) the
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| 42 | document. Each object knows how to paint the elements they govern, and
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| 43 | calculates their size.
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| 44 |
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| 45 | To be able to insert an SVG image into a text document, we create
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| 46 | a text object, and implement painting for that object. This object
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| 47 | can then be \l{QTextCharFormat::setObjectType()}{set} on a
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| 48 | QTextCharFormat. We also register the text object with the layout
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| 49 | of the document, enabling it to draw \l{QTextCharFormat}s governed
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| 50 | by our text object. We can summarize the procedure with the
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| 51 | following steps:
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| 52 |
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| 53 | \list
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| 54 | \o Implement the text object.
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| 55 | \o Register the text object with the layout of the text
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| 56 | document.
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| 57 | \o Set the text object on a QTextCharFormat.
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| 58 | \o Insert a QChar::ObjectReplacementCharacter with that
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| 59 | text char format into the document.
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| 60 | \endlist
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| 61 |
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| 62 | The example consists of the following classes:
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| 63 |
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| 64 | \list
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| 65 | \o \c{SvgTextObject} implements the text object.
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| 66 | \o \c{Window} shows a QTextEdit into which SVG images can be
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| 67 | inserted.
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| 68 | \endlist
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| 69 |
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| 70 | \section1 SvgTextObject Class Definition
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| 71 |
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| 72 | Let's take a look at the header file of \c {SvgTextObject}:
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| 73 |
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| 74 | \snippet examples/richtext/textobject/svgtextobject.h 0
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| 75 |
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| 76 | A text object is a QObject that implements QTextObjectInterface.
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| 77 | Note that the first class inherited must be QObject, and that
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| 78 | you must use Q_INTERFACES to let Qt know that your class
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| 79 | implements QTextObjectInterface.
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| 80 |
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| 81 | The document layout keeps a collection of text objects stored as
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| 82 | \l{QObject}s, each of which has an associated object type. The
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| 83 | layout casts the QObject for the associated object type into the
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| 84 | QTextObjectInterface.
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| 85 |
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| 86 | The \l{QTextObjectInterface::}{intrinsicSize()} and
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| 87 | \l{QTextObjectInterface::}{drawObject()} functions are then used
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| 88 | to calculate the size of the text object and draw it.
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| 89 |
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| 90 | \section1 SvgTextObject Class Implementation
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| 91 |
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| 92 | We start of by taking a look at the
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| 93 | \l{QTextObjectInterface::}{intrinsicSize()} function:
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| 94 |
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| 95 | \snippet examples/richtext/textobject/svgtextobject.cpp 0
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| 96 |
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| 97 | \c intrinsicSize() is called by the layout to calculate the size
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| 98 | of the text object. Notice that we have drawn the SVG image on a
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| 99 | QImage. This is because SVG rendering is quite expensive. The
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| 100 | example would lag seriously for large images if we drew them
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| 101 | with a QSvgRenderer each time.
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| 102 |
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| 103 | \snippet examples/richtext/textobject/svgtextobject.cpp 1
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| 104 |
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| 105 | In \c drawObject(), we paint the SVG image using the QPainter
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| 106 | provided by the layout.
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| 107 |
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| 108 | \section1 Window Class Definition
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| 109 |
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| 110 | The \c Window class is a self-contained window that has a
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| 111 | QTextEdit in which SVG images can be inserted.
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| 112 |
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| 113 | \snippet examples/richtext/textobject/window.h 0
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| 114 |
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| 115 | The \c insertTextObject() slot inserts an SVG image at the current
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| 116 | cursor position, while \c setupTextObject() creates and registers
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| 117 | the SvgTextObject with the layout of the text edit's document.
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| 118 |
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| 119 | The constructor simply calls \c setupTextObject() and \c
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| 120 | setupGui(), which creates and lays out the widgets of the \c
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| 121 | Window.
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| 122 |
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| 123 | \section1 Window Class Implementation
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| 124 |
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| 125 | We will now take a closer look at the functions that are relevant
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| 126 | to our text object, starting with the \c setupTextObject()
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| 127 | function.
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| 128 |
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| 129 | \snippet examples/richtext/textobject/window.cpp 3
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| 130 |
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| 131 | \c {SvgTextFormat}'s value is the number of our object type. It is
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| 132 | used to identify object types by the document layout.
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| 133 |
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| 134 | Note that we only create one SvgTextObject instance; it will be
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| 135 | used for all QTextCharFormat's with the \c SvgTextFormat object
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| 136 | type.
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| 137 |
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| 138 | Let's move on to the \c insertTextObject() function:
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| 139 |
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| 140 | \snippet examples/richtext/textobject/window.cpp 1
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| 141 |
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| 142 | First, the \c .svg file is opened and its contents are read
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| 143 | into the \c svgData array.
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| 144 |
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| 145 | \snippet examples/richtext/textobject/window.cpp 2
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| 146 |
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| 147 | To speed things up, we buffer the SVG image in a QImage. We use
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| 148 | \l{QTextFormat::}{setProperty()} to store the QImage in the in the
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| 149 | QTextCharFormat. We can retrieve it later with
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| 150 | \l{QTextCharFormat::}{property()}.
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| 151 |
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| 152 | We insert the char format in the standard way - using a
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| 153 | QTextCursor. Notice that we use the special QChar
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| 154 | \l{QChar::}{ObjectReplacementCharacter}.
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| 155 | */
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| 156 |
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