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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*!
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| 43 | \example script/qstetrix
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| 44 | \title Qt Script Tetrix Example
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| 45 |
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| 46 | The QSTetrix example is a Qt Script version of the classic Tetrix game.
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| 47 |
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| 48 | \image tetrix-example.png
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| 49 |
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| 50 | \section1 Overview
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| 51 |
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| 52 | The program logic in this example is a fairly straight port of the
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| 53 | logic in the C++ \l{Tetrix Example}. You may find it useful to compare
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| 54 | the implementations of the \c TetrixBoard, \c TetrixPiece and
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| 55 | \c TetrixWindow classes to see how Qt Script is used to implement
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| 56 | methods, call Qt functions, and emit signals.
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| 57 |
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| 58 | \section1 Setting up the GUI
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| 59 |
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| 60 | The graphical user interface is defined in a \c{.ui} file, creating
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| 61 | using Qt Designer, and is set up in the example's C++ \c{main.cpp} file.
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| 62 |
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| 63 | \snippet examples/script/qstetrix/main.cpp 0
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| 64 |
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| 65 | We define a custom UI loader that handles our \c TetrixBoard widget; this
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| 66 | is the main component of the UI (where the pieces are drawn).
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| 67 |
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| 68 | \snippet examples/script/qstetrix/main.cpp 1
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| 69 |
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| 70 | We initialize the script engine to have the Qt namespace, so that
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| 71 | e.g., \l{Qt::Key_Left}{Qt.Key_Left} will be available to script code.
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| 72 | We also make the application object available (for the
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| 73 | \l{QApplication::}{quit()} slot).
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| 74 |
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| 75 | \snippet examples/script/qstetrix/main.cpp 2
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| 76 |
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| 77 | Several scripts are evaluated as part of the engine setup process.
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| 78 | The \c{tetrixpiece.js} file contains the definition of the \c TetrixPiece
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| 79 | class, which is used to populate the play field. The \c{tetrixboard.js}
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| 80 | file contains the definition of the \c TetrixBoard class, which contains
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| 81 | the main game logic. Finally, \c{tetrixwindow.js} contains the definition
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| 82 | of the \c TetrixWindow class, which wires up the top-level widget.
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| 83 |
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| 84 | \snippet examples/script/qstetrix/main.cpp 3
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| 85 |
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| 86 | A form is created from the UI file. A new \c TetrixWindow script object
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| 87 | is then constructed, passing the form as its argument.
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| 88 |
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| 89 | \snippet examples/script/qstetrix/main.cpp 4
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| 90 |
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| 91 | The form is shown, and the event loop is entered.
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| 92 | */
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