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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*!
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| 43 | \example phonon/musicplayer
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| 44 | \title Music Player Example
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| 45 |
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| 46 | The Music Player Example shows how to use Phonon - the multimedia
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| 47 | framework that comes with Qt - to create a simple music player.
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| 48 | The player can play music files, and provides simple playback
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| 49 | control, such as pausing, stopping, and resuming the music.
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| 50 |
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| 51 | \image musicplayer.png
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| 52 |
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| 53 | The player has a button group with the play, pause, and stop
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| 54 | buttons familiar from most music players. The top-most slider
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| 55 | controls the position in the media stream, and the bottom slider
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| 56 | allows adjusting the sound volume.
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| 57 |
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| 58 | The user can use a file dialog to add music files to a table,
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| 59 | which displays meta information about the music - such as the
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| 60 | title, album, and artist. Each row contains information about a
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| 61 | single music file; to play it, the user selects that row and
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| 62 | presses the play button. Also, when a row is selected, the files
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| 63 | in the table are queued for playback.
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| 64 |
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| 65 | Phonon offers playback of sound using an available audio device,
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| 66 | e.g., a sound card or an USB headset. For the implementation, we
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| 67 | use two objects: a \l{Phonon::}{MediaObject}, which controls the
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| 68 | playback, and an \l{Phonon::}{AudioOutput}, which can output the
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| 69 | audio to a sound device. We will explain how they cooperate when
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| 70 | we encounter them in the code. For a high-level introduction to
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| 71 | Phonon, see its \l{Phonon Overview}{overview}.
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| 72 |
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| 73 | The API of Phonon is implemented through an intermediate
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| 74 | technology on each supported platform: DirectShow, QuickTime, and
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| 75 | GStreamer. The sound formats supported may therefore vary from
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| 76 | system to system. We do not in this example try to determine which
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| 77 | formats are supported, but let Phonon report an error if the user
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| 78 | tries to play an unsupported sound file.
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| 79 |
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| 80 | Our player consists of one class, \c MainWindow, which both
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| 81 | constructs the GUI and handles the playback. We will now go
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| 82 | through the parts of its definition and implementation that
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| 83 | concerns Phonon.
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| 84 |
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| 85 | \section1 MainWindow Class Definition
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| 86 |
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| 87 | Most of the API in \c MainWindow is private, as is often the case
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| 88 | for classes that represent self-contained windows. We list Phonon
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| 89 | objects and slots we connect to their signals; we take a closer
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| 90 | look at them when we walk through the \c MainWindow
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| 91 | implementation.
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| 92 |
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| 93 | \snippet examples/phonon/musicplayer/mainwindow.h 2
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| 94 |
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| 95 | We use the \l{Phonon::}{SeekSlider} to move the current playback
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| 96 | position in the media stream, and the \l{Phonon::}{VolumeSlider}
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| 97 | controls the sound volume. Both of these widgets come ready made
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| 98 | with Phonon. We use another \l{Phonon::}{MediaObject},
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| 99 | metaInformationProvider, to get the meta information from the
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| 100 | music files. More on this later.
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| 101 |
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| 102 | \snippet examples/phonon/musicplayer/mainwindow.h 1
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| 103 |
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| 104 | The \l{Phonon::}{MediaObject} informs us of the state of the playback and
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| 105 | properties of the media it is playing back through a series of
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| 106 | signals. We connect the signals we need to slots in \c MainWindow.
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| 107 | The \c tableClicked() slot is connected to the table, so that we
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| 108 | know when the user requests playback of a new music file, by
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| 109 | clicking on the table.
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| 110 |
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| 111 | \section1 MainWindow Class Implementation
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| 112 |
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| 113 | The \c MainWindow class handles both the user interface and
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| 114 | Phonon. We will now take a look at the code relevant for Phonon.
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| 115 | The code required for setting up the GUI is explained elsewhere.
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| 116 |
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| 117 | We start with the constructor:
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| 118 |
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| 119 | \snippet examples/phonon/musicplayer/mainwindow.cpp 0
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| 120 |
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| 121 | We start by instantiating our media and audio output objects.
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| 122 | As mentioned, the media object knows how to playback
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| 123 | multimedia (in our case sound files) while the audio output
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| 124 | can send it to a sound device.
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| 125 |
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| 126 | For the playback to work, the media and audio output objects need
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| 127 | to get in contact with each other, so that the media object can
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| 128 | send the sound to the audio output. Phonon is a graph based
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| 129 | framework, i.e., its objects are nodes that can be connected by
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| 130 | paths. Objects are connected using the \c createPath() function,
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| 131 | which is part of the Phonon namespace.
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| 132 |
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| 133 | \snippet examples/phonon/musicplayer/mainwindow.cpp 1
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| 134 |
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| 135 | We also connect signals of the media object to slots in our \c
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| 136 | MainWindow. We will examine them shortly.
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| 137 |
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| 138 | \snippet examples/phonon/musicplayer/mainwindow.cpp 2
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| 139 |
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| 140 | Finally, we call private helper functions to set up the GUI.
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| 141 | The \c setupUi() function contains code for setting up the seek
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| 142 | , and volume slider. We move on to \c setupUi():
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| 143 |
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| 144 | \snippet examples/phonon/musicplayer/mainwindow.cpp 3
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| 145 | \dots
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| 146 | \snippet examples/phonon/musicplayer/mainwindow.cpp 4
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| 147 |
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| 148 | After creating the widgets, they must be supplied with the
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| 149 | \l{Phonon::}{MediaObject} and \l{Phonon::}{AudioOutput} objects
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| 150 | they should control.
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| 151 |
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| 152 | In the \c setupActions(), we connect the actions for the play,
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| 153 | pause, and stop tool buttons, to slots of the media object.
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| 154 |
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| 155 | \snippet examples/phonon/musicplayer/mainwindow.cpp 5
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| 156 |
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| 157 | We move on to the the slots of \c MainWindow, starting with \c
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| 158 | addFiles():
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| 159 |
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| 160 | \snippet examples/phonon/musicplayer/mainwindow.cpp 6
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| 161 |
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| 162 | In the \c addFiles() slot, we add files selected by the user to
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| 163 | the \c sources list. We then set the first source selected on the
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| 164 | \c metaInformationProvider \l{Phonon::}{MediaObject}, which will
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| 165 | send a state changed signal when the meta information is resolved;
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| 166 | we have this signal connected to the \c metaStateChanged() slot.
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| 167 |
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| 168 | The media object informs us of state changes by sending the \c
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| 169 | stateChanged() signal. The \c stateChanged() slot is connected
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| 170 | to this signal.
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| 171 |
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| 172 | \snippet examples/phonon/musicplayer/mainwindow.cpp 9
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| 173 |
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| 174 | The \l{Phonon::MediaObject::}{errorString()} function gives a
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| 175 | description of the error that is suitable for users of a Phonon
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| 176 | application. The two values of the \l{Phonon::}{ErrorState} enum
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| 177 | helps us determine whether it is possible to try to play the same
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| 178 | file again.
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| 179 |
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| 180 | \snippet examples/phonon/musicplayer/mainwindow.cpp 10
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| 181 |
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| 182 | We update the GUI when the playback state changes, i.e., when it
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| 183 | starts, pauses, stops, or resumes.
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| 184 |
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| 185 | The media object will report other state changes, as defined by the
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| 186 | \l{Phonon::}{State} enum.
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| 187 |
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| 188 | The \c tick() slot is connected to a \l{Phonon::}{MediaObject} signal which is
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| 189 | emitted when the playback position changes:
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| 190 |
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| 191 | \snippet examples/phonon/musicplayer/mainwindow.cpp 11
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| 192 |
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| 193 | The \c time is given in milliseconds.
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| 194 |
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| 195 | When the table is clicked on with the mouse, \c tableClick()
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| 196 | is invoked:
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| 197 |
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| 198 | \snippet examples/phonon/musicplayer/mainwindow.cpp 12
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| 199 |
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| 200 | Since we stop the media object, we first check whether it is
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| 201 | currently playing. \c row contains the row in the table that was
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| 202 | clicked upon; the indices of \c sources follows the table, so we
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| 203 | can simply use \c row to find the new source.
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| 204 |
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| 205 | \snippet examples/phonon/musicplayer/mainwindow.cpp 13
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| 206 |
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| 207 | When the media source changes, we simply need to select the
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| 208 | corresponding row in the table.
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| 209 |
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| 210 | \snippet examples/phonon/musicplayer/mainwindow.cpp 14
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| 211 |
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| 212 | When \c metaStateChanged() is invoked, \c
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| 213 | metaInformationProvider has resolved the meta data for its current
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| 214 | source. A \l{Phonon::}{MediaObject} will do this before
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| 215 | entering \l{Phonon::}{StoppedState}. Note that we could also
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| 216 | have used the \l{Phonon::MediaObject::}{metaDataChanged()} signal for
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| 217 | this purpose.
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| 218 |
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| 219 | Some of the meta data is then chosen to be displayed in the
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| 220 | music table. A file might not contain the meta data requested,
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| 221 | in which case an empty string is returned.
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| 222 |
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| 223 | \snippet examples/phonon/musicplayer/mainwindow.cpp 15
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| 224 |
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| 225 | If we have media sources in \c sources of which meta information
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| 226 | is not resolved, we set a new source on the \c
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| 227 | metaInformationProvider, which will invoke \c metaStateChanged()
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| 228 | again.
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| 229 |
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| 230 | We move on to the \c aboutToFinish() slot:
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| 231 |
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| 232 | \snippet examples/phonon/musicplayer/mainwindow.cpp 16
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| 233 |
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| 234 | When a file is finished playing, the Music Player will move on and
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| 235 | play the next file in the table. This slot is connected to the
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| 236 | \l{Phonon::}{MediaObject}'s
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| 237 | \l{Phonon::MediaObject::}{aboutToFinish()} signal, which is
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| 238 | guaranteed to be emitted while there is still time to enqueue
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| 239 | another file for playback.
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| 240 |
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| 241 | \section1 The main() function.
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| 242 |
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| 243 | Phonon requires that the application has a name; it is set with
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| 244 | \l{QCoreApplication::}{setApplicationName()}. This is because
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| 245 | D-Bus, which is used by Phonon on Linux systems, demands this.
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| 246 |
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| 247 | \snippet examples/phonon/musicplayer/main.cpp 1
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| 248 | */
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