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| 41 |  | 
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| 42 | /*! | 
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| 43 | \example mainwindows/menus | 
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| 44 | \title Menus Example | 
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| 45 |  | 
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| 46 | The Menus example demonstrates how menus can be used in a main | 
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| 47 | window application. | 
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| 48 |  | 
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| 49 | A menu widget can be either a pull-down menu in a menu bar or a | 
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| 50 | standalone context menu. Pull-down menus are shown by the menu bar | 
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| 51 | when the user clicks on the respective item or presses the | 
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| 52 | specified shortcut key. Context menus are usually invoked by some | 
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| 53 | special keyboard key or by right-clicking. | 
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| 54 |  | 
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| 55 | \image menus-example.png | 
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| 56 |  | 
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| 57 | A menu consists of a list of \e action items. In applications, | 
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| 58 | many common commands can be invoked via menus, toolbar buttons as | 
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| 59 | well as keyboard shortcuts. Since the user expects the commands to | 
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| 60 | be performed in the same way, regardless of the user interface | 
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| 61 | used, it is useful to represent each command as an action. | 
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| 62 |  | 
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| 63 | The Menus example consists of one single class, \c MainWindow, derived | 
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| 64 | from the QMainWindow class. When choosing one of the | 
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| 65 | action items in our application, it will display the item's path | 
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| 66 | in its central widget. | 
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| 67 |  | 
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| 68 | \section1 MainWindow Class Definition | 
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| 69 |  | 
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| 70 | QMainWindow provides a main application window, with a menu bar, | 
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| 71 | tool bars, dock widgets and a status bar around a large central | 
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| 72 | widget. | 
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| 73 |  | 
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| 74 | \snippet examples/mainwindows/menus/mainwindow.h 0 | 
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| 75 |  | 
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| 76 | In this example, we will see how to implement pull-down menus as | 
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| 77 | well as a context menu. In order to implement a custom context | 
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| 78 | menu we must reimplement QWidget's \l | 
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| 79 | {QWidget::}{contextMenuEvent()} function to receive the context | 
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| 80 | menu events for our main window. | 
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| 81 |  | 
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| 82 | \snippet examples/mainwindows/menus/mainwindow.h 1 | 
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| 83 |  | 
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| 84 | We must also implement a collection of private slots to respond to | 
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| 85 | the user activating any of our menu entries.  Note that these | 
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| 86 | slots are left out of this documentation since they are trivial, | 
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| 87 | i.e., most of them are only displaying the action's path in the | 
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| 88 | main window's central widget. | 
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| 89 |  | 
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| 90 | \snippet examples/mainwindows/menus/mainwindow.h 2 | 
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| 91 |  | 
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| 92 | We have chosen to simplify the constructor by implementing two | 
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| 93 | private convenience functions to create the various actions, to | 
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| 94 | add them to menus and to insert the menus into our main window's | 
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| 95 | menu bar. | 
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| 96 |  | 
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| 97 | \snippet examples/mainwindows/menus/mainwindow.h 3 | 
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| 98 |  | 
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| 99 | Finally, we declare the various menus and actions as well as a | 
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| 100 | simple information label in the application wide scope. | 
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| 101 |  | 
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| 102 | The QMenu class provides a menu widget for use in menu bars, | 
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| 103 | context menus, and other popup menus while the QAction class | 
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| 104 | provides an abstract user interface action that can be inserted | 
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| 105 | into widgets. | 
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| 106 |  | 
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| 107 | In some situations it is useful to group actions together, e.g., | 
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| 108 | we have a \gui {Left Align} action, a \gui {Right Align} action, a | 
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| 109 | \gui {Justify} action, and a \gui {Center} action, and we want | 
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| 110 | only one of these actions to be active at any one time. One simple | 
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| 111 | way of achieving this is to group the actions together in an | 
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| 112 | action group using the QActionGroup class. | 
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| 113 |  | 
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| 114 | \section1 MainWindow Class Implementation | 
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| 115 |  | 
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| 116 | In the constructor, we start off by creating a regular QWidget and | 
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| 117 | make it our main window's central widget. Note that the main | 
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| 118 | window takes ownership of the widget pointer and deletes it at the | 
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| 119 | appropriate time. | 
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| 120 |  | 
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| 121 | \snippet examples/mainwindows/menus/mainwindow.cpp 0 | 
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| 122 | \codeline | 
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| 123 | \snippet examples/mainwindows/menus/mainwindow.cpp 1 | 
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| 124 |  | 
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| 125 | Then we create the information label as well as a top and bottom | 
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| 126 | filler that we add to a layout which we install on the central | 
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| 127 | widget. QMainWindow objects come with their own customized layout | 
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| 128 | and setting a layout on a the actual main window, or creating a | 
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| 129 | layout with a main window as a parent, is considered an error. You | 
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| 130 | should always set your own layout on the central widget instead. | 
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| 131 |  | 
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| 132 | \snippet examples/mainwindows/menus/mainwindow.cpp 2 | 
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| 133 |  | 
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| 134 | To create the actions and menus we call our two convenience | 
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| 135 | functions: \c createActions() and \c createMenus(). We will get | 
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| 136 | back to these shortly. | 
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| 137 |  | 
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| 138 | QMainWindow's \l {QMainWindow::statusBar()}{statusBar()} function | 
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| 139 | returns the status bar for the main window (if the status bar does | 
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| 140 | not exist, this function will create and return an empty status | 
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| 141 | bar). We initialize the status bar and window title, resize the | 
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| 142 | window to an appropriate size as well as ensure that the main | 
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| 143 | window cannot be resized to a smaller size than the given | 
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| 144 | one. | 
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| 145 |  | 
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| 146 | Now, let's take a closer look at the \c createActions() convenience | 
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| 147 | function that creates the various actions: | 
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| 148 |  | 
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| 149 | \snippet examples/mainwindows/menus/mainwindow.cpp 4 | 
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| 150 | \dots | 
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| 151 |  | 
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| 152 | A QAction object may contain an icon, a text, a shortcut, a status | 
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| 153 | tip, a "What's This?" text, and a tooltip. Most of these can be | 
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| 154 | set in the constructor, but they can also be set independently | 
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| 155 | using the provided convenience functions. | 
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| 156 |  | 
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| 157 | In the \c createActions() function, we first create a \c newAct | 
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| 158 | action. We make \gui Ctrl+N its shortcut using the | 
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| 159 | QAction::setShortcut() function, and we set its status tip using the | 
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| 160 | QAction::setStatusTip() function (the status tip is displayed on all | 
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| 161 | status bars provided by the action's top-level parent widget). We | 
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| 162 | also connect its \l {QAction::}{triggered()} signal to the \c | 
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| 163 | newFile() slot. | 
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| 164 |  | 
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| 165 | The rest of the actions are created in a similar manner. Please | 
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| 166 | see the source code for details. | 
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| 167 |  | 
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| 168 | \snippet examples/mainwindows/menus/mainwindow.cpp 7 | 
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| 169 |  | 
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| 170 |  | 
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| 171 | Once we have created the \gui {Left Align}, \gui {Right Align}, | 
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| 172 | \gui {Justify}, and a \gui {Center} actions, we can also create | 
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| 173 | the previously mentioned action group. | 
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| 174 |  | 
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| 175 | Each action is added to the group using QActionGroup's \l | 
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| 176 | {QActionGroup::}{addAction()} function. Note that an action also | 
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| 177 | can be added to a group by creating it with the group as its | 
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| 178 | parent. Since an action group is exclusive by default, only one of | 
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| 179 | the actions in the group is checked at any one time (this can be | 
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| 180 | altered using the QActionGroup::setExclusive() function). | 
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| 181 |  | 
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| 182 | When all the actions are created, we use the \c createMenus() | 
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| 183 | function to add the actions to the menus and to insert the menus | 
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| 184 | into the menu bar: | 
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| 185 |  | 
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| 186 | \snippet examples/mainwindows/menus/mainwindow.cpp 8 | 
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| 187 |  | 
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| 188 | QMenuBar's \l {QMenuBar::addMenu()}{addMenu()} function appends a | 
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| 189 | new QMenu with the given title, to the menu bar (note that the | 
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| 190 | menu bar takes ownership of the menu). We use QWidget's \l | 
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| 191 | {QWidget::addAction()}{addAction()} function to add each action to | 
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| 192 | the corresponding menu. | 
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| 193 |  | 
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| 194 | Alternatively, the QMenu class provides several \l | 
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| 195 | {QMenu::addAction()}{addAction()} convenience functions that create | 
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| 196 | and add new actions from given texts and/or icons. You can also | 
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| 197 | provide a member that will automatically connect to the new | 
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| 198 | action's \l {QAction::triggered()}{triggered()} signal, and a | 
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| 199 | shortcut represented by a QKeySequence instance. | 
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| 200 |  | 
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| 201 | The QMenu::addSeparator() function creates and returns a new | 
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| 202 | separator action, i.e. an action for which QAction::isSeparator() | 
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| 203 | returns true, and adds the new action to the menu's list of | 
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| 204 | actions. | 
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| 205 |  | 
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| 206 | \snippet examples/mainwindows/menus/mainwindow.cpp 12 | 
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| 207 |  | 
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| 208 | Note the \gui Format menu. First of all, it is added as a submenu | 
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| 209 | to the \gui Edit Menu using QMenu's \l | 
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| 210 | {QMenu::addMenu()}{addMenu()} function. Secondly, take a look at the | 
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| 211 | alignment actions: In the \c createActions() function we added the | 
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| 212 | \c leftAlignAct, \c rightAlignAct, \c justifyAct and \c centerAct | 
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| 213 | actions to an action group. Nevertheless, we must add each action | 
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| 214 | to the menu separately while the action group does its magic | 
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| 215 | behind the scene. | 
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| 216 |  | 
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| 217 | \snippet examples/mainwindows/menus/mainwindow.cpp 3 | 
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| 218 |  | 
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| 219 | To provide a custom context menu, we must reimplement QWidget's \l | 
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| 220 | {QWidget::}{contextMenuEvent()} function to receive the widget's | 
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| 221 | context menu events (note that the default implementation simply | 
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| 222 | ignores these events). | 
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| 223 |  | 
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| 224 | Whenever we receive such an event, we create a menu containing the | 
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| 225 | \gui Cut, \gui Copy and \gui Paste actions. Context menus can be | 
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| 226 | executed either asynchronously using the \l {QMenu::}{popup()} | 
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| 227 | function or synchronously using the \l {QMenu::}{exec()} | 
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| 228 | function. In this example, we have chosen to show the menu using | 
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| 229 | its \l {QMenu::}{exec()} function. By passing the event's position | 
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| 230 | as argument we ensure that the context menu appears at the | 
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| 231 | expected position. | 
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| 232 | */ | 
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