[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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[2] | 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[2] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[2] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[2] | 21 | **
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[561] | 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at qt-info@nokia.com.
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[2] | 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \example threads/mandelbrot
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| 30 | \title Mandelbrot Example
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| 31 |
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| 32 | The Mandelbrot example shows how to use a worker thread to
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| 33 | perform heavy computations without blocking the main thread's
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| 34 | event loop.
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| 35 |
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| 36 | The heavy computation here is the Mandelbrot set, probably the
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| 37 | world's most famous fractal. These days, while sophisticated
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| 38 | programs such as \l{XaoS} that provide real-time zooming in the
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| 39 | Mandelbrot set, the standard Mandelbrot algorithm is just slow
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| 40 | enough for our purposes.
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| 41 |
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| 42 | \image mandelbrot-example.png Screenshot of the Mandelbrot example
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| 43 |
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| 44 | In real life, the approach described here is applicable to a
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| 45 | large set of problems, including synchronous network I/O and
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| 46 | database access, where the user interface must remain responsive
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| 47 | while some heavy operation is taking place. The \l
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| 48 | network/blockingfortuneclient example shows the same principle at
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| 49 | work in a TCP client.
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| 50 |
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| 51 | The Mandelbrot application supports zooming and scrolling using
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| 52 | the mouse or the keyboard. To avoid freezing the main thread's
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| 53 | event loop (and, as a consequence, the application's user
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| 54 | interface), we put all the fractal computation in a separate
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| 55 | worker thread. The thread emits a signal when it is done
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| 56 | rendering the fractal.
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| 57 |
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| 58 | During the time where the worker thread is recomputing the
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| 59 | fractal to reflect the new zoom factor position, the main thread
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| 60 | simply scales the previously rendered pixmap to provide immediate
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| 61 | feedback. The result doesn't look as good as what the worker
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| 62 | thread eventually ends up providing, but at least it makes the
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| 63 | application more responsive. The sequence of screenshots below
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| 64 | shows the original image, the scaled image, and the rerendered
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| 65 | image.
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| 66 |
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| 67 | \table
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| 68 | \row
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| 69 | \o \inlineimage mandelbrot_zoom1.png
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| 70 | \o \inlineimage mandelbrot_zoom2.png
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| 71 | \o \inlineimage mandelbrot_zoom3.png
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| 72 | \endtable
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| 73 |
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| 74 | Similarly, when the user scrolls, the previous pixmap is scrolled
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| 75 | immediately, revealing unpainted areas beyond the edge of the
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| 76 | pixmap, while the image is rendered by the worker thread.
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| 77 |
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| 78 | \table
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| 79 | \row
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| 80 | \o \inlineimage mandelbrot_scroll1.png
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| 81 | \o \inlineimage mandelbrot_scroll2.png
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| 82 | \o \inlineimage mandelbrot_scroll3.png
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| 83 | \endtable
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| 84 |
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| 85 | The application consists of two classes:
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| 86 |
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| 87 | \list
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| 88 | \o \c RenderThread is a QThread subclass that renders
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| 89 | the Mandelbrot set.
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| 90 | \o \c MandelbrotWidget is a QWidget subclass that shows the
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| 91 | Mandelbrot set on screen and lets the user zoom and scroll.
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| 92 | \endlist
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| 93 |
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| 94 | If you are not already familiar with Qt's thread support, we
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| 95 | recommend that you start by reading the \l{Thread Support in Qt}
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| 96 | overview.
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| 97 |
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| 98 | \section1 RenderThread Class Definition
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| 99 |
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| 100 | We'll start with the definition of the \c RenderThread class:
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| 101 |
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| 102 | \snippet examples/threads/mandelbrot/renderthread.h 0
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| 103 |
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| 104 | The class inherits QThread so that it gains the ability to run in
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| 105 | a separate thread. Apart from the constructor and destructor, \c
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| 106 | render() is the only public function. Whenever the thread is done
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| 107 | rendering an image, it emits the \c renderedImage() signal.
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| 108 |
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| 109 | The protected \c run() function is reimplemented from QThread. It
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| 110 | is automatically called when the thread is started.
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| 111 |
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| 112 | In the \c private section, we have a QMutex, a QWaitCondition,
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| 113 | and a few other data members. The mutex protects the other data
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| 114 | member.
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| 115 |
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| 116 | \section1 RenderThread Class Implementation
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| 117 |
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| 118 | \snippet examples/threads/mandelbrot/renderthread.cpp 0
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| 119 |
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| 120 | In the constructor, we initialize the \c restart and \c abort
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| 121 | variables to \c false. These variables control the flow of the \c
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| 122 | run() function.
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| 123 |
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| 124 | We also initialize the \c colormap array, which contains a series
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| 125 | of RGB colors.
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| 126 |
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| 127 | \snippet examples/threads/mandelbrot/renderthread.cpp 1
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| 128 |
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| 129 | The destructor can be called at any point while the thread is
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| 130 | active. We set \c abort to \c true to tell \c run() to stop
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| 131 | running as soon as possible. We also call
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| 132 | QWaitCondition::wakeOne() to wake up the thread if it's sleeping.
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| 133 | (As we will see when we review \c run(), the thread is put to
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| 134 | sleep when it has nothing to do.)
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| 135 |
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| 136 | The important thing to notice here is that \c run() is executed
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| 137 | in its own thread (the worker thread), whereas the \c
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| 138 | RenderThread constructor and destructor (as well as the \c
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| 139 | render() function) are called by the thread that created the
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| 140 | worker thread. Therefore, we need a mutex to protect accesses to
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| 141 | the \c abort and \c condition variables, which might be accessed
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| 142 | at any time by \c run().
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| 143 |
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| 144 | At the end of the destructor, we call QThread::wait() to wait
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| 145 | until \c run() has exited before the base class destructor is
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| 146 | invoked.
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| 147 |
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| 148 | \snippet examples/threads/mandelbrot/renderthread.cpp 2
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| 149 |
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| 150 | The \c render() function is called by the \c MandelbrotWidget
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| 151 | whenever it needs to generate a new image of the Mandelbrot set.
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| 152 | The \c centerX, \c centerY, and \c scaleFactor parameters specify
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| 153 | the portion of the fractal to render; \c resultSize specifies the
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| 154 | size of the resulting QImage.
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| 155 |
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| 156 | The function stores the parameters in member variables. If the
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| 157 | thread isn't already running, it starts it; otherwise, it sets \c
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| 158 | restart to \c true (telling \c run() to stop any unfinished
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| 159 | computation and start again with the new parameters) and wakes up
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| 160 | the thread, which might be sleeping.
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| 161 |
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| 162 | \snippet examples/threads/mandelbrot/renderthread.cpp 3
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| 163 |
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| 164 | \c run() is quite a big function, so we'll break it down into
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| 165 | parts.
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| 166 |
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| 167 | The function body is an infinite loop which starts by storing the
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| 168 | rendering parameters in local variables. As usual, we protect
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| 169 | accesses to the member variables using the class's mutex. Storing
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| 170 | the member variables in local variables allows us to minimize the
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| 171 | amout of code that needs to be protected by a mutex. This ensures
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| 172 | that the main thread will never have to block for too long when
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| 173 | it needs to access \c{RenderThread}'s member variables (e.g., in
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| 174 | \c render()).
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| 175 |
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| 176 | The \c forever keyword is, like \c foreach, a Qt pseudo-keyword.
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| 177 |
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| 178 | \snippet examples/threads/mandelbrot/renderthread.cpp 4
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| 179 | \snippet examples/threads/mandelbrot/renderthread.cpp 5
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| 180 | \snippet examples/threads/mandelbrot/renderthread.cpp 6
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| 181 | \snippet examples/threads/mandelbrot/renderthread.cpp 7
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| 182 |
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| 183 | Then comes the core of the algorithm. Instead of trying to create
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| 184 | a perfect Mandelbrot set image, we do multiple passes and
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| 185 | generate more and more precise (and computationally expensive)
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| 186 | approximations of the fractal.
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| 187 |
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| 188 | If we discover inside the loop that \c restart has been set to \c
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| 189 | true (by \c render()), we break out of the loop immediately, so
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| 190 | that the control quickly returns to the very top of the outer
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| 191 | loop (the \c forever loop) and we fetch the new rendering
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| 192 | parameters. Similarly, if we discover that \c abort has been set
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| 193 | to \c true (by the \c RenderThread destructor), we return from
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| 194 | the function immediately, terminating the thread.
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| 195 |
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| 196 | The core algorithm is beyond the scope of this tutorial.
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| 197 |
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| 198 | \snippet examples/threads/mandelbrot/renderthread.cpp 8
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| 199 | \snippet examples/threads/mandelbrot/renderthread.cpp 9
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| 200 |
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| 201 | Once we're done with all the iterations, we call
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| 202 | QWaitCondition::wait() to put the thread to sleep by calling,
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| 203 | unless \c restart is \c true. There's no use in keeping a worker
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| 204 | thread looping indefinitely while there's nothing to do.
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| 205 |
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| 206 | \snippet examples/threads/mandelbrot/renderthread.cpp 10
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| 207 |
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| 208 | The \c rgbFromWaveLength() function is a helper function that
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| 209 | converts a wave length to a RGB value compatible with 32-bit
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| 210 | \l{QImage}s. It is called from the constructor to initialize the
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| 211 | \c colormap array with pleasing colors.
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| 212 |
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| 213 | \section1 MandelbrotWidget Class Defintion
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| 214 |
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| 215 | The \c MandelbrotWidget class uses \c RenderThread to draw the
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| 216 | Mandelbrot set on screen. Here's the class definition:
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| 217 |
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| 218 | \snippet examples/threads/mandelbrot/mandelbrotwidget.h 0
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| 219 |
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| 220 | The widget reimplements many event handlers from QWidget. In
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| 221 | addition, it has an \c updatePixmap() slot that we'll connect to
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| 222 | the worker thread's \c renderedImage() signal to update the
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| 223 | display whenever we receive new data from the thread.
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| 224 |
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| 225 | Among the private variables, we have \c thread of type \c
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| 226 | RenderThread and \c pixmap, which contains the last rendered
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| 227 | image.
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| 228 |
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| 229 | \section1 MandelbrotWidget Class Implementation
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| 230 |
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| 231 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 0
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| 232 |
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| 233 | The implementation starts with a few contants that we'll need
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| 234 | later on.
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| 235 |
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| 236 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 1
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| 237 |
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| 238 | The interesting part of the constructor is the
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| 239 | qRegisterMetaType() and QObject::connect() calls. Let's start
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| 240 | with the \l{QObject::connect()}{connect()} call.
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| 241 |
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| 242 | Although it looks like a standard signal-slot connection between
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| 243 | two \l{QObject}s, because the signal is emitted in a different
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| 244 | thread than the receiver lives in, the connection is effectively a
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| 245 | \l{Qt::QueuedConnection}{queued connection}. These connections are
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| 246 | asynchronous (i.e., non-blocking), meaning that the slot will be
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| 247 | called at some point after the \c emit statement. What's more, the
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| 248 | slot will be invoked in the thread in which the receiver lives.
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| 249 | Here, the signal is emitted in the worker thread, and the slot is
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| 250 | executed in the GUI thread when control returns to the event loop.
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| 251 |
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| 252 | With queued connections, Qt must store a copy of the arguments
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| 253 | that were passed to the signal so that it can pass them to the
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| 254 | slot later on. Qt knows how to take of copy of many C++ and Qt
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| 255 | types, but QImage isn't one of them. We must therefore call the
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| 256 | template function qRegisterMetaType() before we can use QImage
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| 257 | as parameter in queued connections.
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| 258 |
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| 259 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 2
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| 260 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 3
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| 261 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 4
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| 262 |
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| 263 | In \l{QWidget::paintEvent()}{paintEvent()}, we start by filling
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| 264 | the background with black. If we have nothing yet to paint (\c
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| 265 | pixmap is null), we print a message on the widget asking the user
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| 266 | to be patient and return from the function immediately.
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| 267 |
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| 268 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 5
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| 269 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 6
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| 270 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 7
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| 271 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 8
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| 272 |
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| 273 | If the pixmap has the right scale factor, we draw the pixmap directly onto
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[846] | 274 | the widget. Otherwise, we scale and translate the \l{Coordinate
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[2] | 275 | System}{coordinate system} before we draw the pixmap. By reverse mapping
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| 276 | the widget's rectangle using the scaled painter matrix, we also make sure
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| 277 | that only the exposed areas of the pixmap are drawn. The calls to
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| 278 | QPainter::save() and QPainter::restore() make sure that any painting
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| 279 | performed afterwards uses the standard coordinate system.
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| 280 |
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| 281 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 9
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| 282 |
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| 283 | At the end of the paint event handler, we draw a text string and
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| 284 | a semi-transparent rectangle on top of the fractal.
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| 285 |
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| 286 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 10
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| 287 |
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| 288 | Whenever the user resizes the widget, we call \c render() to
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| 289 | start generating a new image, with the same \c centerX, \c
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| 290 | centerY, and \c curScale parameters but with the new widget size.
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| 291 |
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| 292 | Notice that we rely on \c resizeEvent() being automatically
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| 293 | called by Qt when the widget is shown the first time to generate
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| 294 | the image the very first time.
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| 295 |
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| 296 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 11
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| 297 |
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| 298 | The key press event handler provides a few keyboard bindings for
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| 299 | the benefit of users who don't have a mouse. The \c zoom() and \c
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| 300 | scroll() functions will be covered later.
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| 301 |
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| 302 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 12
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| 303 |
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| 304 | The wheel event handler is reimplemented to make the mouse wheel
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| 305 | control the zoom level. QWheelEvent::delta() returns the angle of
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| 306 | the wheel mouse movement, in eights of a degree. For most mice,
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| 307 | one wheel step corresponds to 15 degrees. We find out how many
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| 308 | mouse steps we have and determine the zoom factor in consequence.
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| 309 | For example, if we have two wheel steps in the positive direction
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| 310 | (i.e., +30 degrees), the zoom factor becomes \c ZoomInFactor
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| 311 | to the second power, i.e. 0.8 * 0.8 = 0.64.
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| 312 |
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| 313 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 13
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| 314 |
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| 315 | When the user presses the left mouse button, we store the mouse
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| 316 | pointer position in \c lastDragPos.
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| 317 |
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| 318 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 14
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| 319 |
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| 320 | When the user moves the mouse pointer while the left mouse button
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| 321 | is pressed, we adjust \c pixmapOffset to paint the pixmap at a
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| 322 | shifted position and call QWidget::update() to force a repaint.
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| 323 |
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| 324 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 15
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| 325 |
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| 326 | When the left mouse button is released, we update \c pixmapOffset
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| 327 | just like we did on a mouse move and we reset \c lastDragPos to a
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| 328 | default value. Then, we call \c scroll() to render a new image
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| 329 | for the new position. (Adjusting \c pixmapOffset isn't sufficient
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| 330 | because areas revealed when dragging the pixmap are drawn in
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| 331 | black.)
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| 332 |
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| 333 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 16
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| 334 |
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| 335 | The \c updatePixmap() slot is invoked when the worker thread has
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| 336 | finished rendering an image. We start by checking whether a drag
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| 337 | is in effect and do nothing in that case. In the normal case, we
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| 338 | store the image in \c pixmap and reinitialize some of the other
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| 339 | members. At the end, we call QWidget::update() to refresh the
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| 340 | display.
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| 341 |
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| 342 | At this point, you might wonder why we use a QImage for the
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| 343 | parameter and a QPixmap for the data member. Why not stick to one
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| 344 | type? The reason is that QImage is the only class that supports
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| 345 | direct pixel manipulation, which we need in the worker thread. On
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| 346 | the other hand, before an image can be drawn on screen, it must
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| 347 | be converted into a pixmap. It's better to do the conversion once
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| 348 | and for all here, rather than in \c paintEvent().
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| 349 |
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| 350 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 17
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| 351 |
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| 352 | In \c zoom(), we recompute \c curScale. Then we call
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| 353 | QWidget::update() to draw a scaled pixmap, and we ask the worker
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| 354 | thread to render a new image corresponding to the new \c curScale
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| 355 | value.
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| 356 |
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| 357 | \snippet examples/threads/mandelbrot/mandelbrotwidget.cpp 18
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| 358 |
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| 359 | \c scroll() is similar to \c zoom(), except that the affected
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| 360 | parameters are \c centerX and \c centerY.
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| 361 |
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| 362 | \section1 The main() Function
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| 363 |
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| 364 | The application's multithreaded nature has no impact on its \c
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| 365 | main() function, which is as simple as usual:
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| 366 |
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| 367 | \snippet examples/threads/mandelbrot/main.cpp 0
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| 368 | */
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