1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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7 | ** This file is part of the documentation of the Qt Toolkit.
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9 | ** $QT_BEGIN_LICENSE:FDL$
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14 | ** written agreement between you and Nokia.
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15 | **
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16 | ** GNU Free Documentation License
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22 | ** If you have questions regarding the use of this file, please contact
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23 | ** Nokia at qt-info@nokia.com.
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24 | ** $QT_END_LICENSE$
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25 | **
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26 | ****************************************************************************/
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27 |
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28 | /*!
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29 | \example graphicsview/diagramscene
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30 | \title Diagram Scene Example
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31 |
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32 | This example shows use of Qt's graphics framework.
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33 |
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34 | \image diagramscene.png
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35 |
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36 | The Diagram Scene example is an application in which you can
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37 | create a flowchart diagram. It is possible to add flowchart shapes
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38 | and text and connect the shapes by arrows as shown in the image
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39 | above. The shapes, arrows, and text can be given different
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40 | colors, and it is possible to change the font, style, and
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41 | underline of the text.
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42 |
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43 | The Qt graphics view framework is designed to manage and display
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44 | custom 2D graphics items. The main classes of the framework are
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45 | QGraphicsItem, QGraphicsScene and QGraphicsView. The graphics
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46 | scene manages the items and provides a surface for them.
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47 | QGraphicsView is a widget that is used to render a scene on the
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48 | screen. See the \l{Graphics View Framework} for a more detailed
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49 | description of the framework.
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50 |
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51 | In this example we show how to create such custom graphics
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52 | scenes and items by implementing classes that inherit
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53 | QGraphicsScene and QGraphicsItem.
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54 |
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55 | In particular we show how to:
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56 |
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57 | \list
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58 | \o Create custom graphics items.
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59 | \o Handle mouse events and movement of items.
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60 | \o Implement a graphics scene that can manage our custom items.
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61 | \o Custom painting of items.
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62 | \o Create a movable and editable text item.
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63 | \endlist
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64 |
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65 | The example consists of the following classes:
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66 | \list
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67 | \o \c MainWindow creates the widgets and display
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68 | them in a QMainWindow. It also manages the interaction
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69 | between the widgets and the graphics scene, view and
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70 | items.
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71 | \o \c DiagramItem inherits QGraphicsPolygonItem and
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72 | represents a flowchart shape.
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73 | \o \c TextDiagramItem inherits QGraphicsTextItem and
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74 | represents text items in the diagram. The class adds
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75 | support for moving the item with the mouse, which is not
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76 | supported by QGraphicsTextItem.
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77 | \o \c Arrow inherits QGraphicsLineItem and is an arrow
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78 | that connect two DiagramItems.
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79 | \o \c DiagramScene inherits QGraphicsDiagramScene and
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80 | provides support for \c DiagramItem, \c Arrow and
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81 | \c DiagramTextItem (In addition to the support already
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82 | handled by QGraphicsScene).
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83 | \endlist
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84 |
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85 | \section1 MainWindow Class Definition
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86 |
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87 | \snippet examples/graphicsview/diagramscene/mainwindow.h 0
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88 |
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89 | The \c MainWindow class creates and lays out the widgets in a
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90 | QMainWindow. The class forwards input from the widgets to the
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91 | DiagramScene. It also updates its widgets when the diagram
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92 | scene's text item changes, or a diagram item or a diagram text item
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93 | is inserted into the scene.
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94 |
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95 | The class also deletes items from the scene and handles the
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96 | z-ordering, which decides the order in which items are drawn when
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97 | they overlap each other.
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98 |
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99 | \section1 MainWindow Class Implementation
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100 |
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101 |
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102 | We start with a look at the constructor:
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103 |
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104 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 0
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105 |
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106 | In the constructor we call methods to create the widgets and
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107 | layouts of the example before we create the diagram scene.
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108 | The toolbars must be created after the scene as they connect
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109 | to its signals. We then lay the widgets out in the window.
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110 |
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111 | We connect to the \c itemInserted() and \c textInserted() slots of
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112 | the diagram scenes as we want to uncheck the buttons in the tool
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113 | box when an item is inserted. When an item is selected in
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114 | the scene we receive the \c itemSelected() signal. We use this to
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115 | update the widgets that display font properties if the item
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116 | selected is a \c DiagramTextItem.
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117 |
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118 | The \c createToolBox() function creates and lays out the widgets
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119 | of the \c toolBox QToolBox. We will not examine it with a
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120 | high level of detail as it does not deal with graphics framework
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121 | specific functionality. Here is its implementation:
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122 |
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123 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 21
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124 |
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125 | This part of the function sets up the tabbed widget item that
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126 | contains the flowchart shapes. An exclusive QButtonGroup always
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127 | keeps one button checked; we want the group to allow all buttons
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128 | to be unchecked.
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129 | We still use a button group since we can associate user
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130 | data, which we use to store the diagram type, with each button.
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131 | The \c createCellWidget() function sets up the buttons in the
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132 | tabbed widget item and is examined later.
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133 |
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134 | The buttons of the background tabbed widget item is set up in the
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135 | same way, so we skip to the creation of the tool box:
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136 |
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137 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 22
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138 |
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139 | We set the preferred size of the toolbox as its maximum. This
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140 | way, more space is given to the graphics view.
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141 |
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142 | Here is the \c createActions() function:
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143 |
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144 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 23
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145 |
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146 | We show an example of the creation of an action. The
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147 | functionality the actions trigger is discussed in the slots we
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148 | connect the actions to. You can see the \l{Application
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149 | Example}{application example} if you need a high-level
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150 | introduction to actions.
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151 |
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152 | The is the \c createMenus() function:
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153 |
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154 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 24
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155 |
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156 | We create the three menus' of the example.
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157 |
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158 | The \c createToolbars() function sets up the examples tool
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159 | bars. The three \l{QToolButton}s in the \c colorToolBar, the \c
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160 | fontColorToolButton, \c fillColorToolButton, and \c
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161 | lineColorToolButton, are interesting as we create icons for them
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162 | by drawing on a QPixmap with a QPainter. We show how the \c
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163 | fillColorToolButton is created. This button lets the user select a
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164 | color for the diagram items.
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165 |
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166 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 25
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167 | \dots
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168 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 26
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169 |
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170 | We set the menu of the tool button with
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171 | \l{QToolButton::}{setMenu()}. We need the \c fillAction QAction
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172 | object to always be pointing to the selected action of the menu.
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173 | The menu is created with the \c createColorMenu() function and, as
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174 | we shall see later, contains one menu item for each color that the
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175 | items can have. When the user presses the button, which trigger
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176 | the \l{QToolButton::}{clicked()} signal, we can set the color of
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177 | the selected item to the color of \c fillAction. It is with \c
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178 | createColorToolButtonIcon() we create the icon for the button.
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179 |
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180 | \dots
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181 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 27
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182 |
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183 | Here is the \c createBackgroundCellWidget() function:
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184 |
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185 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 28
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186 |
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187 | This function creates \l{QWidget}s containing a tool button
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188 | and a label. The widgets created with this function are used for
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189 | the background tabbed widget item in the tool box.
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190 |
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191 | Here is the \c createCellWidget() function:
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192 |
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193 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 29
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194 |
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195 | This function returns a QWidget containing a QToolButton with
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196 | an image of one of the \c DiagramItems, i.e., flowchart shapes.
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197 | The image is created by the \c DiagramItem through the \c image()
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198 | function. The QButtonGroup class lets us attach an id (int) with
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199 | each button; we store the diagram's type, i.e., the
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200 | DiagramItem::DiagramType enum. We use the stored diagram type when
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201 | we create new diagram items for the scene. The widgets created
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202 | with this function is used in the tool box.
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203 |
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204 | Here is the \c createColorMenu() function:
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205 |
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206 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 30
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207 |
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208 | This function creates a color menu that is used as the
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209 | drop-down menu for the tool buttons in the \c colorToolBar. We
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210 | create an action for each color that we add to the menu. We fetch
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211 | the actions data when we set the color of items, lines, and text.
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212 |
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213 | Here is the \c createColorToolButtonIcon() function:
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214 |
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215 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 31
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216 |
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217 | This function is used to create the QIcon of the \c
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218 | fillColorToolButton, \c fontColorToolButton, and \c
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219 | lineColorToolButton. The \a imageFile string is either the text,
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220 | flood-fill, or line symbol that is used for the buttons. Beneath
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221 | the image we draw a filled rectangle using \a color.
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222 |
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223 | Here is the \c createColorIcon() function:
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224 |
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225 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 32
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226 |
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227 | This function creates an icon with a filled rectangle in the
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228 | color of \a color. It is used for creating icons for the color
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229 | menus in the \c fillColorToolButton, \c fontColorToolButton, and
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230 | \c lineColorToolButton.
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231 |
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232 | Here is the \c backgroundButtonGroupClicked() slot:
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233 |
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234 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 1
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235 |
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236 | In this function we set the QBrush that is used to draw the
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237 | background of the diagramscene. The background can be a grid of
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238 | squares of blue, gray, or white tiles, or no grid at all. We have
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239 | \l{QPixmap}s of the tiles from png files that we create the brush
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240 | with.
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241 |
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242 | When one of the buttons in the background tabbed widget item is
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243 | clicked we change the brush; we find out which button it is by
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244 | checking its text.
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245 |
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246 | Here is the implementation of \c buttonGroupClicked():
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247 |
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248 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 2
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249 |
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250 | This slot is called when a button in \c buttonGroup is checked.
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251 | When a button is checked the user can click on the graphics view
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252 | and a \c DiagramItem of the selected type will be inserted into
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253 | the \c DiagramScene. We must loop through the buttons in the group
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254 | to uncheck other buttons as only one button is allowed to be
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255 | checked at a time.
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256 |
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257 | \c QButtonGroup assigns an id to each button. We have set the id
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258 | of each button to the diagram type, as given by DiagramItem::DiagramType
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259 | that will be inserted into the scene when it is clicked. We can
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260 | then use the button id when we set the diagram type with
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261 | \c setItemType(). In the case of text we assigned an id that has a
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262 | value that is not in the DiagramType enum.
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263 |
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264 | Here is the implementation of \c deleteItem():
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265 |
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266 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 3
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267 |
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268 | This slot deletes the selected item, if any, from the scene. It
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269 | deletes the arrows first in order to avoid to delete them twice. If
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270 | the item to be deleted is a \c DiagramItem, we also need to delete
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271 | arrows connected to it; we don't want arrows in the scene that
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272 | aren't connected to items in both ends.
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273 |
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274 | This is the implementation of pointerGroupClicked():
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275 |
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276 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 4
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277 |
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278 | The \c pointerTypeGroup decides whether the scene is in ItemMove
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279 | or InsertLine mode. This button group is exclusive, i.e., only
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280 | one button is checked at any time. As with the \c buttonGroup above
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281 | we have assigned an id to the buttons that matches values of the
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282 | DiagramScene::Mode enum, so that we can use the id to set the
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283 | correct mode.
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284 |
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285 | Here is the \c bringToFront() slot:
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286 |
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287 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 5
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288 |
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289 | Several items may collide, i.e., overlap, with each other in
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290 | the scene. This slot is called when the user requests that an
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291 | item should be placed on top of the items it collides with.
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292 | \l{QGraphicsItem}{QGrapicsItems} have a z-value that decides the
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293 | order in which items are stacked in the scene; you can think of it
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294 | as the z-axis in a 3D coordinate system. When items collide the
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295 | items with higher z-values will be drawn on top of items with
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296 | lower values. When we bring an item to the front we can loop
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297 | through the items it collides with and set a z-value that is
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298 | higher than all of them.
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299 |
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300 | Here is the \c sendToBack() slot:
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301 |
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302 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 6
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303 |
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304 | This slot works in the same way as \c bringToFront() described
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305 | above, but sets a z-value that is lower than items the item that
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306 | should be send to the back collides with.
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307 |
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308 | This is the implementation of \c itemInserted():
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309 |
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310 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 7
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311 |
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312 | This slot is called from the \c DiagramScene when an item has been
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313 | added to the scene. We set the mode of the scene back to the mode
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314 | before the item was inserted, which is ItemMove or InsertText
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315 | depending on which button is checked in the \c pointerTypeGroup.
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316 | We must also uncheck the button in the in the \c buttonGroup.
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317 |
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318 | Here is the implementation of \c textInserted():
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319 |
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320 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 8
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321 |
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322 | We simply set the mode of the scene back to the mode it had before
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323 | the text was inserted.
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324 |
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325 | Here is the \c currentFontChanged() slot:
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326 |
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327 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 9
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328 |
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329 | When the user requests a font change, by using one of the
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330 | widgets in the \c fontToolBar, we create a new QFont object and
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331 | set its properties to match the state of the widgets. This is done
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332 | in \c handleFontChange(), so we simply call that slot.
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333 |
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334 | Here is the \c fontSizeChanged() slot:
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335 |
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336 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 10
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337 |
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338 | When the user requests a font change, by using one of the
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339 | widgets in the \c fontToolBar, we create a new QFont object and
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340 | set its properties to match the state of the widgets. This is done
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341 | in \c handleFontChange(), so we simply call that slot.
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342 |
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343 | Here is the implementation of \c sceneScaleChanged():
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344 |
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345 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 11
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346 |
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347 | The user can increase or decrease the scale, with the \c
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348 | sceneScaleCombo, the scene is drawn in.
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349 | It is not the scene itself that changes its scale, but only the
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350 | view.
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351 |
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352 | Here is the \c textColorChanged() slot:
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353 |
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354 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 12
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355 |
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356 | This slot is called when an item in the drop-down menu of the \c
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357 | fontColorToolButton is pressed. We need to change the icon on
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358 | the button to the color of the selected QAction. We keep a pointer
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359 | to the selected action in \c textAction. It is in \c
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360 | textButtonTriggered() we change the text color to the color of \c
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361 | textAction, so we call that slot.
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362 |
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363 | Here is the \c itemColorChanged() implementation:
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364 |
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365 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 13
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366 |
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367 | This slot handles requests for changing the color of \c
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368 | DiagramItems in the same manner as \c textColorChanged() does for
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369 | \c DiagramTextItems.
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370 |
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371 | Here is the implementation of \c lineColorChanged():
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372 |
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373 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 14
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374 |
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375 | This slot handles requests for changing the color of \c Arrows in
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376 | the same manner that \c textColorChanged() does it for \c
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377 | DiagramTextItems.
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378 |
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379 | Here is the \c textButtonTriggered() slot:
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380 |
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381 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 15
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382 |
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383 | \c textAction points to the QAction of the currently selected menu item
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384 | in the \c fontColorToolButton's color drop-down menu. We have set
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385 | the data of the action to the QColor the action represents, so we
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386 | can simply fetch this when we set the color of text with \c
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387 | setTextColor().
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388 |
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389 | Here is the \c fillButtonTriggered() slot:
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390 |
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391 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 16
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392 |
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393 | \c fillAction points to the selected menu item in the drop-down
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394 | menu of \c fillColorToolButton(). We can therefore use the data of
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395 | this action when we set the item color with \c setItemColor().
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396 |
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397 | Here is the \c lineButtonTriggered() slot:
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398 |
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399 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 17
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400 |
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401 | \c lineAction point to the selected item in the drop-down menu of
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402 | \c lineColorToolButton. We use its data when we set the arrow
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403 | color with \c setLineColor().
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404 |
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405 | Here is the \c handleFontChange() function:
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406 |
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407 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 18
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408 |
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409 | \c handleFontChange() is called when any of the widgets that show
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410 | font properties changes. We create a new QFont object and set its
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411 | properties based on the widgets. We then call the \c setFont()
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412 | function of \c DiagramScene; it is the scene that set the font of
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413 | the \c DiagramTextItems it manages.
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414 |
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415 | Here is the \c itemSelected() slot:
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416 |
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417 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 19
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418 |
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419 | This slot is called when an item in the \c DiagramScene is
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420 | selected. In the case of this example it is only text items that
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421 | emit signals when they are selected, so we do not need to check
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422 | what kind of graphics \a item is.
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423 |
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424 | We set the state of the widgets to match the properties of the
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425 | font of the selected text item.
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426 |
|
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427 | This is the \c about() slot:
|
---|
428 |
|
---|
429 | \snippet examples/graphicsview/diagramscene/mainwindow.cpp 20
|
---|
430 |
|
---|
431 | This slot displays an about box for the example when the user
|
---|
432 | selects the about menu item from the help menu.
|
---|
433 |
|
---|
434 | \section1 DiagramScene Class Definition
|
---|
435 |
|
---|
436 | The \c DiagramScene class inherits QGraphicsScene and adds
|
---|
437 | functionality to handle \c DiagramItems, \c Arrows, and \c
|
---|
438 | DiagramTextItems in addition to the items handled by its super
|
---|
439 | class.
|
---|
440 |
|
---|
441 |
|
---|
442 | \snippet examples/graphicsview/diagramscene/diagramscene.h 0
|
---|
443 |
|
---|
444 | In the \c DiagramScene a mouse click can give three different
|
---|
445 | actions: the item under the mouse can be moved, an item may be
|
---|
446 | inserted, or an arrow may be connected between to diagram items.
|
---|
447 | Which action a mouse click has depends on the mode, given by the
|
---|
448 | Mode enum, the scene is in. The mode is set with the \c setMode()
|
---|
449 | function.
|
---|
450 |
|
---|
451 | The scene also sets the color of its items and the font of its
|
---|
452 | text items. The colors and font used by the scene can be set with
|
---|
453 | the \c setLineColor(), \c setTextColor(), \c setItemColor() and \c
|
---|
454 | setFont() functions. The type of \c DiagramItem, given by the
|
---|
455 | DiagramItem::DiagramType function, to be created when an item is
|
---|
456 | inserted is set with the \c setItemType() slot.
|
---|
457 |
|
---|
458 | The \c MainWindow and \c DiagramScene share responsibility for
|
---|
459 | the examples functionality. \c MainWindow handles the following
|
---|
460 | tasks: the deletion of items, text, and arrows; moving diagram
|
---|
461 | items to the back and front; and setting the scale of the scene.
|
---|
462 |
|
---|
463 | \section1 DiagramScene Class Implementation
|
---|
464 |
|
---|
465 |
|
---|
466 | We start with the constructor:
|
---|
467 |
|
---|
468 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 0
|
---|
469 |
|
---|
470 | The scene uses \c myItemMenu to set the context menu when it
|
---|
471 | creates \c DiagramItems. We set the default mode to \c
|
---|
472 | DiagramScene::MoveItem as this gives the default behavior of
|
---|
473 | QGraphicsScene.
|
---|
474 |
|
---|
475 | Here is the \c setLineColor() function:
|
---|
476 |
|
---|
477 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 1
|
---|
478 |
|
---|
479 | The \c isItemChange function returns true if an \c Arrow item is
|
---|
480 | selected in the scene in which case we want to change its color.
|
---|
481 | When the \c DiagramScene creates and adds new arrows to the scene
|
---|
482 | it will also use the new \a color.
|
---|
483 |
|
---|
484 | Here is the \c setTextColor() function:
|
---|
485 |
|
---|
486 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 2
|
---|
487 |
|
---|
488 | This function sets the color of \c DiagramTextItems equal to the
|
---|
489 | way \c setLineColor() sets the color of \c Arrows.
|
---|
490 |
|
---|
491 | Here is the \c setItemColor() function:
|
---|
492 |
|
---|
493 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 3
|
---|
494 |
|
---|
495 | This function sets the color the scene will use when creating
|
---|
496 | \c DiagramItems. It also changes the color of a selected \c
|
---|
497 | DiagramItem.
|
---|
498 |
|
---|
499 | This is the implementation of \c setFont():
|
---|
500 |
|
---|
501 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 4
|
---|
502 |
|
---|
503 | Set the font to use for new and selected, if a text item is
|
---|
504 | selected, \c DiagramTextItems.
|
---|
505 |
|
---|
506 | This is the implementation of \c editorLostFocus() slot:
|
---|
507 |
|
---|
508 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 5
|
---|
509 |
|
---|
510 | \c DiagramTextItems emit a signal when they loose focus, which is
|
---|
511 | connected to this slot. We remove the item if it has no text.
|
---|
512 | If not, we would leak memory and confuse the user as the items
|
---|
513 | will be edited when pressed on by the mouse.
|
---|
514 |
|
---|
515 | The \c mousePressEvent() function handles mouse press event's
|
---|
516 | different depending on which mode the \c DiagramScene is in. We
|
---|
517 | examine its implementation for each mode:
|
---|
518 |
|
---|
519 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 6
|
---|
520 |
|
---|
521 | We simply create a new \c DiagramItem and add it to the scene at
|
---|
522 | the position the mouse was pressed. Note that the origin of its
|
---|
523 | local coordinate system will be under the mouse pointer position.
|
---|
524 |
|
---|
525 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 7
|
---|
526 |
|
---|
527 | The user adds \c Arrows to the scene by stretching a line between
|
---|
528 | the items the arrow should connect. The start of the line is fixed
|
---|
529 | in the place the user clicked the mouse and the end follows the
|
---|
530 | mouse pointer as long as the button is held down. When the user
|
---|
531 | releases the mouse button an \c Arrow will be added to the scene
|
---|
532 | if there is a \c DiagramItem under the start and end of the line.
|
---|
533 | We will see how this is implemented later; here we simply add the
|
---|
534 | line.
|
---|
535 |
|
---|
536 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 8
|
---|
537 |
|
---|
538 | The \c DiagramTextItem is editable when the
|
---|
539 | Qt::TextEditorInteraction flag is set, else it is movable by the
|
---|
540 | mouse. We always want the text to be drawn on top of the other
|
---|
541 | items in the scene, so we set the value to a number higher
|
---|
542 | than other items in the scene.
|
---|
543 |
|
---|
544 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 9
|
---|
545 |
|
---|
546 | We are in MoveItem mode if we get to the default switch; we
|
---|
547 | can then call the QGraphicsScene implementation, which
|
---|
548 | handles movement of items with the mouse. We make this call even
|
---|
549 | if we are in another mode making it possible to add an item and
|
---|
550 | then keep the mouse button pressed down and start moving
|
---|
551 | the item. In the case of text items, this is not possible as they
|
---|
552 | do not propagate mouse events when they are editable.
|
---|
553 |
|
---|
554 | This is the \c mouseMoveEvent() function:
|
---|
555 |
|
---|
556 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 10
|
---|
557 |
|
---|
558 | We must draw the line if we are in InsertMode and the mouse button
|
---|
559 | is pressed down (the line is not 0). As discussed in \c
|
---|
560 | mousePressEvent() the line is drawn from the position the mouse
|
---|
561 | was pressed to the current position of the mouse.
|
---|
562 |
|
---|
563 | If we are in MoveItem mode, we call the QGraphicsScene
|
---|
564 | implementation, which handles movement of items.
|
---|
565 |
|
---|
566 | In the \c mouseReleaseEvent() function we need to check if an arrow
|
---|
567 | should be added to the scene:
|
---|
568 |
|
---|
569 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 11
|
---|
570 |
|
---|
571 | First we need to get the items (if any) under the line's start
|
---|
572 | and end points. The line itself is the first item at these points,
|
---|
573 | so we remove it from the lists. As a precaution, we check if the
|
---|
574 | lists are empty, but this should never happen.
|
---|
575 |
|
---|
576 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 12
|
---|
577 |
|
---|
578 | Now we check if there are two different \c DiagramItems under
|
---|
579 | the lines start and end points. If there are we can create an \c
|
---|
580 | Arrow with the two items. The arrow is then added to each item and
|
---|
581 | finally the scene. The arrow must be updated to adjust its start
|
---|
582 | and end points to the items. We set the z-value of the arrow to
|
---|
583 | -1000.0 because we always want it to be drawn under the items.
|
---|
584 |
|
---|
585 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 13
|
---|
586 |
|
---|
587 | Here is the \c isItemChange() function:
|
---|
588 |
|
---|
589 | \snippet examples/graphicsview/diagramscene/diagramscene.cpp 14
|
---|
590 |
|
---|
591 | The scene has single selection, i.e., only one item can be
|
---|
592 | selected at any given time. The foreach will then loop one time
|
---|
593 | with the selected item or none if no item is selected. \c
|
---|
594 | isItemChange() is used to check whether a selected item exists
|
---|
595 | and also is of the specified diagram \a type.
|
---|
596 |
|
---|
597 | \section1 DiagramItem Class Definition
|
---|
598 |
|
---|
599 |
|
---|
600 | \snippet examples/graphicsview/diagramscene/diagramitem.h 0
|
---|
601 |
|
---|
602 | The \c DiagramItem represents a flowchart shape in the \c
|
---|
603 | DiagramScene. It inherits QGraphicsPolygonItem and has a polygon
|
---|
604 | for each shape. The enum DiagramType has a value for each of the
|
---|
605 | flowchart shapes.
|
---|
606 |
|
---|
607 | The class has a list of the arrows that are connected to it.
|
---|
608 | This is necessary because only the item knows when it is being
|
---|
609 | moved (with the \c itemChanged() function) at which time the
|
---|
610 | arrows must be updated. The item can also draw itself onto a
|
---|
611 | QPixmap with the \c image() function. This is used for the tool
|
---|
612 | buttons in \c MainWindow, see \c createColorToolButtonIcon() in
|
---|
613 | \c MainWindow.
|
---|
614 |
|
---|
615 | The Type enum is a unique identifier of the class. It is used by
|
---|
616 | \c qgraphicsitem_cast(), which does dynamic casts of graphics
|
---|
617 | items. The UserType constant is the minimum value a custom
|
---|
618 | graphics item type can be.
|
---|
619 |
|
---|
620 | \section1 DiagramItem Class Implementation
|
---|
621 |
|
---|
622 |
|
---|
623 | We start with a look at the constructor:
|
---|
624 |
|
---|
625 | \snippet examples/graphicsview/diagramscene/diagramitem.cpp 0
|
---|
626 |
|
---|
627 | In the constructor we create the items polygon according to
|
---|
628 | \a diagramType. \l{QGraphicsItem}s are not movable or selectable
|
---|
629 | by default, so we must set these properties.
|
---|
630 |
|
---|
631 | Here is the \c removeArrow() function:
|
---|
632 |
|
---|
633 | \snippet examples/graphicsview/diagramscene/diagramitem.cpp 1
|
---|
634 |
|
---|
635 | \c removeArrow() is used to remove \c Arrow items when they
|
---|
636 | or \c DiagramItems they are connected to are removed from the
|
---|
637 | scene.
|
---|
638 |
|
---|
639 | Here is the \c removeArrows() function:
|
---|
640 |
|
---|
641 | \snippet examples/graphicsview/diagramscene/diagramitem.cpp 2
|
---|
642 |
|
---|
643 | This function is called when the item is removed from the scene
|
---|
644 | and removes all arrows that are connected to this item. The arrow
|
---|
645 | must be removed from the \c arrows list of both its start and end
|
---|
646 | item.
|
---|
647 |
|
---|
648 | Here is the \c addArrow() function:
|
---|
649 |
|
---|
650 | \snippet examples/graphicsview/diagramscene/diagramitem.cpp 3
|
---|
651 |
|
---|
652 | This function simply adds the \a arrow to the items \c arrows list.
|
---|
653 |
|
---|
654 | Here is the \c image() function:
|
---|
655 |
|
---|
656 | \snippet examples/graphicsview/diagramscene/diagramitem.cpp 4
|
---|
657 |
|
---|
658 | This function draws the polygon of the item onto a QPixmap. In
|
---|
659 | this example we use this to create icons for the tool buttons in
|
---|
660 | the tool box.
|
---|
661 |
|
---|
662 | Here is the \c contextMenuEvent() function:
|
---|
663 |
|
---|
664 | \snippet examples/graphicsview/diagramscene/diagramitem.cpp 5
|
---|
665 |
|
---|
666 | We show the context menu. As right mouse clicks, which shows the
|
---|
667 | menu, don't select items by default we set the item selected with
|
---|
668 | \l{QGraphicsItem::}{setSelected()}. This is necessary since an
|
---|
669 | item must be selected to change its elevation with the
|
---|
670 | \c bringToFront and \c sendToBack actions.
|
---|
671 |
|
---|
672 | This is the implementation of \c itemChange():
|
---|
673 |
|
---|
674 | \snippet examples/graphicsview/diagramscene/diagramitem.cpp 6
|
---|
675 |
|
---|
676 | If the item has moved, we need to update the positions of the
|
---|
677 | arrows connected to it. The implementation of QGraphicsItem does
|
---|
678 | nothing, so we just return \a value.
|
---|
679 |
|
---|
680 | \section1 DiagramTextItem Class Definition
|
---|
681 |
|
---|
682 | The \c TextDiagramItem class inherits QGraphicsTextItem and
|
---|
683 | adds the possibility to move editable text items. Editable
|
---|
684 | QGraphicsTextItems are designed to be fixed in place and editing
|
---|
685 | starts when the user single clicks on the item. With \c
|
---|
686 | DiagramTextItem the editing starts with a double click leaving
|
---|
687 | single click available to interact with and move it.
|
---|
688 |
|
---|
689 | \snippet examples/graphicsview/diagramscene/diagramtextitem.h 0
|
---|
690 |
|
---|
691 | We use \c itemChange() and \c focusOutEvent() to notify the
|
---|
692 | \c DiagramScene when the text item loses focus and gets selected.
|
---|
693 |
|
---|
694 | We reimplement the functions that handle mouse events to make it
|
---|
695 | possible to alter the mouse behavior of QGraphicsTextItem.
|
---|
696 |
|
---|
697 | \section1 DiagramTextItem Implementation
|
---|
698 |
|
---|
699 | We start with the constructor:
|
---|
700 |
|
---|
701 | \snippet examples/graphicsview/diagramscene/diagramtextitem.cpp 0
|
---|
702 |
|
---|
703 | We simply set the item movable and selectable, as these flags are
|
---|
704 | off by default.
|
---|
705 |
|
---|
706 | Here is the \c itemChange() function:
|
---|
707 |
|
---|
708 | \snippet examples/graphicsview/diagramscene/diagramtextitem.cpp 1
|
---|
709 |
|
---|
710 | When the item is selected we emit the selectedChanged signal. The
|
---|
711 | \c MainWindow uses this signal to update the widgets that display
|
---|
712 | font properties to the font of the selected text item.
|
---|
713 |
|
---|
714 | Here is the \c focusOutEvent() function:
|
---|
715 |
|
---|
716 | \snippet examples/graphicsview/diagramscene/diagramtextitem.cpp 2
|
---|
717 |
|
---|
718 | \c DiagramScene uses the signal emitted when the text item looses
|
---|
719 | focus to remove the item if it is empty, i.e., it contains no
|
---|
720 | text.
|
---|
721 |
|
---|
722 | This is the implementation of \c mouseDoubleClickEvent():
|
---|
723 |
|
---|
724 | \snippet examples/graphicsview/diagramscene/diagramtextitem.cpp 5
|
---|
725 |
|
---|
726 | When we receive a double click event, we make the item editable by calling
|
---|
727 | QGraphicsTextItem::setTextInteractionFlags(). We then forward the
|
---|
728 | double-click to the item itself.
|
---|
729 |
|
---|
730 | \section1 Arrow Class Definition
|
---|
731 |
|
---|
732 | The \c Arrow class is a graphics item that connects two \c
|
---|
733 | DiagramItems. It draws an arrow head to one of the items. To
|
---|
734 | achieve this the item needs to paint itself and also re implement
|
---|
735 | methods used by the graphics scene to check for collisions and
|
---|
736 | selections. The class inherits QGraphicsLine item, and draws the
|
---|
737 | arrowhead and moves with the items it connects.
|
---|
738 |
|
---|
739 | \snippet examples/graphicsview/diagramscene/arrow.h 0
|
---|
740 |
|
---|
741 | The item's color can be set with \c setColor().
|
---|
742 |
|
---|
743 | \c boundingRect() and \c shape() are reimplemented
|
---|
744 | from QGraphicsLineItem and are used by the scene
|
---|
745 | to check for collisions and selections.
|
---|
746 |
|
---|
747 | Calling \c updatePosition() causes the arrow to recalculate its
|
---|
748 | position and arrow head angle. \c paint() is reimplemented so that
|
---|
749 | we can paint an arrow rather than just a line between items.
|
---|
750 |
|
---|
751 | \c myStartItem and \c myEndItem are the diagram items that the
|
---|
752 | arrow connects. The arrow is drawn with its head to the end item.
|
---|
753 | \c arrowHead is a polygon with three vertices's we use to draw the
|
---|
754 | arrow head.
|
---|
755 |
|
---|
756 | \section1 Arrow Class Implementation
|
---|
757 |
|
---|
758 | The constructor of the \c Arrow class looks like this:
|
---|
759 |
|
---|
760 | \snippet examples/graphicsview/diagramscene/arrow.cpp 0
|
---|
761 |
|
---|
762 | We set the start and end diagram items of the arrow. The arrow
|
---|
763 | head will be drawn where the line intersects the end item.
|
---|
764 |
|
---|
765 | Here is the \c boundingRect() function:
|
---|
766 |
|
---|
767 | \snippet examples/graphicsview/diagramscene/arrow.cpp 1
|
---|
768 |
|
---|
769 | We need to reimplement this function because the arrow is
|
---|
770 | larger than the bounding rectangle of the QGraphicsLineItem. The
|
---|
771 | graphics scene uses the bounding rectangle to know which regions
|
---|
772 | of the scene to update.
|
---|
773 |
|
---|
774 | Here is the \c shape() function:
|
---|
775 |
|
---|
776 | \snippet examples/graphicsview/diagramscene/arrow.cpp 2
|
---|
777 |
|
---|
778 | The shape function returns a QPainterPath that is the exact
|
---|
779 | shape of the item. The QGraphicsLineItem::shape() returns a path
|
---|
780 | with a line drawn with the current pen, so we only need to add
|
---|
781 | the arrow head. This function is used to check for collisions and
|
---|
782 | selections with the mouse.
|
---|
783 |
|
---|
784 | Here is the \c updatePosition() slot:
|
---|
785 |
|
---|
786 | \snippet examples/graphicsview/diagramscene/arrow.cpp 3
|
---|
787 |
|
---|
788 | This slot updates the arrow by setting the start and end
|
---|
789 | points of its line to the center of the items it connects.
|
---|
790 |
|
---|
791 | Here is the \c paint() function:
|
---|
792 |
|
---|
793 | \snippet examples/graphicsview/diagramscene/arrow.cpp 4
|
---|
794 |
|
---|
795 | If the start and end items collide we do not draw the arrow; the
|
---|
796 | algorithm we use to find the point the arrow should be drawn at
|
---|
797 | may fail if the items collide.
|
---|
798 |
|
---|
799 | We first set the pen and brush we will use for drawing the arrow.
|
---|
800 |
|
---|
801 | \snippet examples/graphicsview/diagramscene/arrow.cpp 5
|
---|
802 |
|
---|
803 | We then need to find the position at which to draw the
|
---|
804 | arrowhead. The head should be drawn where the line and the end
|
---|
805 | item intersects. This is done by taking the line between each
|
---|
806 | point in the polygon and check if it intersects with the line of
|
---|
807 | the arrow. Since the line start and end points are set to the
|
---|
808 | center of the items the arrow line should intersect one and only
|
---|
809 | one of the lines of the polygon. Note that the points in the
|
---|
810 | polygon are relative to the local coordinate system of the item.
|
---|
811 | We must therefore add the position of the end item to make the
|
---|
812 | coordinates relative to the scene.
|
---|
813 |
|
---|
814 | \snippet examples/graphicsview/diagramscene/arrow.cpp 6
|
---|
815 |
|
---|
816 | We calculate the angle between the x-axis and the line of the
|
---|
817 | arrow. We need to turn the arrow head to this angle so that it
|
---|
818 | follows the direction of the arrow. If the angle is negative we
|
---|
819 | must turn the direction of the arrow.
|
---|
820 |
|
---|
821 | We can then calculate the three points of the arrow head polygon.
|
---|
822 | One of the points is the end of the line, which now is the
|
---|
823 | intersection between the arrow line and the end polygon. Then we
|
---|
824 | clear the \c arrowHead polygon from the previous calculated arrow
|
---|
825 | head and set these new points.
|
---|
826 |
|
---|
827 | \snippet examples/graphicsview/diagramscene/arrow.cpp 7
|
---|
828 |
|
---|
829 | If the line is selected, we draw two dotted lines that are
|
---|
830 | parallel with the line of the arrow. We do not use the default
|
---|
831 | implementation, which uses \l{QGraphicsItem::}{boundingRect()}
|
---|
832 | because the QRect bounding rectangle is considerably larger than
|
---|
833 | the line.
|
---|
834 | */
|
---|