| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*!
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| 43 | \example painting/concentriccircles
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| 44 | \title Concentric Circles Example
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| 45 |
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| 46 | The Concentric Circles example shows the improved rendering
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| 47 | quality that can be obtained using floating point precision and
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| 48 | anti-aliasing when drawing custom widgets. The example also shows
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| 49 | how to do simple animations.
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| 50 |
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| 51 | The application's main window displays several widgets which are
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| 52 | drawn using the various combinations of precision and
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| 53 | anti-aliasing.
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| 54 |
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| 55 | \image concentriccircles-example.png
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| 56 |
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| 57 | Anti-aliasing is one of QPainter's render hints. The
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| 58 | QPainter::RenderHints are used to specify flags to QPainter that
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| 59 | may, or may not, be respected by any given
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| 60 | engine. QPainter::Antialiasing indicates that the engine should
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| 61 | anti-alias the edges of primitives if possible, i.e. put
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| 62 | additional pixels around the original ones to smooth the edges.
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| 63 |
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| 64 | The difference between floating point precision and integer
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| 65 | precision is a matter of accuracy, and is visible in the
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| 66 | application's main window: Even though the logic that is
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| 67 | calculating the circles' geometry is the same, floating points
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| 68 | ensure that the white spaces between each circle are of the same
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| 69 | size, while integers make two and two circles appear as if they
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| 70 | belong together. The reason is that the integer based precision
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| 71 | rely on rounding off non-integer calculations.
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| 72 |
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| 73 | The example consists of two classes:
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| 74 |
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| 75 | \list
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| 76 | \o \c CircleWidget is a custom widget which renders several animated
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| 77 | concentric circles.
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| 78 | \o \c Window is the application's main window displaying four \c
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| 79 | {CircleWidget}s drawn using different combinations of precision
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| 80 | and aliasing.
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| 81 | \endlist
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| 82 |
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| 83 | First we will review the CircleWidget class, then we will take a
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| 84 | look at the Window class.
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| 85 |
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| 86 | \section1 CircleWidget Class Definition
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| 87 |
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| 88 | The CircleWidget class inherits QWidget, and is a custom widget
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| 89 | which renders several animated concentric circles.
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| 90 |
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| 91 | \snippet examples/painting/concentriccircles/circlewidget.h 0
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| 92 |
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| 93 | We declare the \c floatBased and \c antialiased variables to hold
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| 94 | whether an instance of the class should be rendered with integer
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| 95 | or float based precision, and whether the rendering should be
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| 96 | anti-aliased or not. We also declare functions setting each of
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| 97 | these variables.
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| 98 |
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| 99 | In addition we reimplement the QWidget::paintEvent() function to
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| 100 | apply the various combinations of precision and anti-aliasing when
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| 101 | rendering, and to support the animation. We reimplement the
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| 102 | QWidget::minimumSizeHint() and QWidget::sizeHint() functions to
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| 103 | give the widget a reasonable size within our application.
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| 104 |
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| 105 | We declare the private \c nextAnimationFrame() slot, and the
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| 106 | associated \c frameNo variable holding the number of "animation
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| 107 | frames" for the widget, to facilitate the animation.
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| 108 |
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| 109 | \section1 CircleWidget Class Implementation
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| 110 |
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| 111 | In the constructor we make the widget's rendering integer based
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| 112 | and aliased by default:
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| 113 |
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| 114 | \snippet examples/painting/concentriccircles/circlewidget.cpp 0
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| 115 |
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| 116 | We initialize the widget's \c frameNo variable, and set the
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| 117 | widget's background color using the QWidget::setBackgroundColor()
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| 118 | function which takes a \l {QPalette::ColorRole}{color role} as
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| 119 | argument; the QPalette::Base color role is typically white.
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| 120 |
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| 121 | Then we set the widgets size policy using the
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| 122 | QWidget::setSizePolicy() function. QSizePolicy::Expanding means
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| 123 | that the widget's \l {QWidget::sizeHint()}{sizeHint()} is a
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| 124 | sensible size, but that the widget can be shrunk and still be
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| 125 | useful. The widget can also make use of extra space, so it should
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| 126 | get as much space as possible.
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| 127 |
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| 128 | \snippet examples/painting/concentriccircles/circlewidget.cpp 1
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| 129 | \codeline
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| 130 | \snippet examples/painting/concentriccircles/circlewidget.cpp 2
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| 131 |
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| 132 | The public \c setFloatBased() and \c setAntialiased() functions
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| 133 | update the widget's rendering preferences, i.e. whether the widget
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| 134 | should be rendered with integer or float based precision, and
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| 135 | whether the rendering should be anti-aliased or not.
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| 136 |
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| 137 | The functions also generate a paint event by calling the
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| 138 | QWidget::update() function, forcing a repaint of the widget with
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| 139 | the new rendering preferences.
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| 140 |
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| 141 | \snippet examples/painting/concentriccircles/circlewidget.cpp 3
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| 142 | \codeline
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| 143 | \snippet examples/painting/concentriccircles/circlewidget.cpp 4
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| 144 |
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| 145 | The default implementations of the QWidget::minimumSizeHint() and
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| 146 | QWidget::sizeHint() functions return invalid sizes if there is no
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| 147 | layout for the widget, otherwise they return the layout's minimum and
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| 148 | preferred size, respectively.
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| 149 |
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| 150 | We reimplement the functions to give the widget minimum and
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| 151 | preferred sizes which are reasonable within our application.
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| 152 |
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| 153 | \snippet examples/painting/concentriccircles/circlewidget.cpp 5
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| 154 |
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| 155 | The nextAnimationFrame() slot simply increments the \c frameNo
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| 156 | variable's value, and calls the QWidget::update() function which
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| 157 | schedules a paint event for processing when Qt returns to the main
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| 158 | event loop.
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| 159 |
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| 160 | \snippet examples/painting/concentriccircles/circlewidget.cpp 6
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| 161 |
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| 162 | A paint event is a request to repaint all or part of the
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| 163 | widget. The \c paintEvent() function is an event handler that can
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| 164 | be reimplemented to receive the widget's paint events. We
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| 165 | reimplement the event handler to apply the various combinations of
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| 166 | precision and anti-aliasing when rendering the widget, and to
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| 167 | support the animation.
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| 168 |
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| 169 | First, we create a QPainter for the widget, and set its
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| 170 | antialiased flag to the widget's preferred aliasing. We also
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| 171 | translate the painters coordinate system, preparing to draw the
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| 172 | widget's cocentric circles. The translation ensures that the
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| 173 | center of the circles will be equivalent to the widget's center.
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| 174 |
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| 175 | \snippet examples/painting/concentriccircles/circlewidget.cpp 7
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| 176 |
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| 177 | When painting a circle, we use the number of "animation frames" to
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| 178 | determine the alpha channel of the circle's color. The alpha
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| 179 | channel specifies the color's transparency effect, 0 represents a
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| 180 | fully transparent color, while 255 represents a fully opaque
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| 181 | color.
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| 182 |
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| 183 | \snippet examples/painting/concentriccircles/circlewidget.cpp 8
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| 184 |
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| 185 | If the calculated alpha channel is fully transparent, we don't
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| 186 | draw anything since that would be equivalent to drawing a white
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| 187 | circle on a white background. Instead we skip to the next circle
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| 188 | still creating a white space. If the calculated alpha channel is
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| 189 | fully opaque, we set the pen (the QColor passed to the QPen
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| 190 | constructor is converted into the required QBrush by default) and
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| 191 | draw the circle. If the widget's preferred precision is float
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| 192 | based, we specify the circle's bounding rectangle using QRectF and
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| 193 | double values, otherwise we use QRect and integers.
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| 194 |
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| 195 | The animation is controlled by the public \c nextAnimationFrame()
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| 196 | slot: Whenever the \c nextAnimationFrame() slot is called the
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| 197 | number of frames is incremented and a paint event is
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| 198 | scheduled. Then, when the widget is repainted, the alpha-blending
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| 199 | of the circles' colors change and the circles appear as animated.
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| 200 |
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| 201 | \section1 Window Class Definition
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| 202 |
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| 203 | The Window class inherits QWidget, and is the application's main
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| 204 | window rendering four \c {CircleWidget}s using different
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| 205 | combinations of precision and aliasing.
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| 206 |
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| 207 | \snippet examples/painting/concentriccircles/window.h 0
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| 208 |
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| 209 | We declare the various components of the main window, i.e the text
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| 210 | labels and a double array that will hold reference to the four \c
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| 211 | {CircleWidget}s. In addition we declare the private \c
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| 212 | createLabel() function to simplify the constructor.
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| 213 |
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| 214 | \section1 Window Class Implementation
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| 215 |
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| 216 | \snippet examples/painting/concentriccircles/window.cpp 0
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| 217 |
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| 218 | In the constructor, we first create the various labels and put
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| 219 | them in a QGridLayout.
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| 220 |
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| 221 | \snippet examples/painting/concentriccircles/window.cpp 1
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| 222 |
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| 223 | Then we create a QTimer. The QTimer class is a high-level
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| 224 | programming interface for timers, and provides repetitive and
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| 225 | single-shot timers.
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| 226 |
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| 227 | We create a timer to facilitate the animation of our concentric
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| 228 | circles; when we create the four CircleWidget instances (and add
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| 229 | them to the layout), we connect the QTimer::timeout() signal to
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| 230 | each of the widgets' \c nextAnimationFrame() slots.
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| 231 |
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| 232 | \snippet examples/painting/concentriccircles/window.cpp 2
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| 233 |
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| 234 | Before we set the layout and window title for our main window, we
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| 235 | make the timer start with a timeout interval of 100 milliseconds,
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| 236 | using the QTimer::start() function. That means that the
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| 237 | QTimer::timeout() signal will be emitted, forcing a repaint of the
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| 238 | four \c {CircleWidget}s, every 100 millisecond which is the reason
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| 239 | the circles appear as animated.
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| 240 |
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| 241 | \snippet examples/painting/concentriccircles/window.cpp 3
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| 242 |
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| 243 | The private \c createLabel() function is implemented to simlify
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| 244 | the constructor.
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| 245 | */
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