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| 41 |  | 
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| 42 | /*! | 
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| 43 | \example widgets/charactermap | 
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| 44 | \title Character Map Example | 
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| 45 |  | 
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| 46 | The Character Map example shows how to create a custom widget that can | 
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| 47 | both display its own content and respond to user input. | 
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| 48 |  | 
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| 49 | The example displays an array of characters which the user can click on | 
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| 50 | to enter text in a line edit. The contents of the line edit can then be | 
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| 51 | copied into the clipboard, and pasted into other applications. The | 
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| 52 | purpose behind this sort of tool is to allow users to enter characters | 
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| 53 | that may be unavailable or difficult to locate on their keyboards. | 
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| 54 |  | 
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| 55 | \image charactermap-example.png Screenshot of the Character Map example | 
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| 56 |  | 
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| 57 | The example consists of the following classes: | 
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| 58 |  | 
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| 59 | \list | 
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| 60 | \i \c CharacterWidget displays the available characters in the current | 
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| 61 | font and style. | 
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| 62 | \i \c MainWindow provides a standard main window that contains font and | 
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| 63 | style information, a view onto the characters, a line edit, and a push | 
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| 64 | button for submitting text to the clipboard. | 
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| 65 | \endlist | 
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| 66 |  | 
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| 67 | \section1 CharacterWidget Class Definition | 
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| 68 |  | 
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| 69 | The \c CharacterWidget class is used to display an array of characters in | 
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| 70 | a user-specified font and style. For flexibility, we subclass QWidget and | 
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| 71 | reimplement only the functions that we need to provide basic rendering | 
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| 72 | and interaction features. | 
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| 73 |  | 
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| 74 | The class definition looks like this: | 
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| 75 |  | 
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| 76 | \snippet examples/widgets/charactermap/characterwidget.h 0 | 
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| 77 |  | 
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| 78 | The widget does not contain any other widgets, so it must provide its own | 
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| 79 | size hint to allow its contents to be displayed correctly. | 
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| 80 | We reimplement \l{QWidget::paintEvent()} to draw custom content. We also | 
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| 81 | reimplement \l{QWidget::mousePressEvent()} to allow the user to interact | 
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| 82 | with the widget. | 
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| 83 |  | 
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| 84 | The updateFont() and updateStyle() slots are used to update the font and | 
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| 85 | style of the characters in the widget whenever the user changes the | 
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| 86 | settings in the application. | 
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| 87 | The class defines the characterSelected() signal so that other parts | 
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| 88 | of the application are informed whenever the user selects a character in | 
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| 89 | the widget. | 
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| 90 | As a courtesy, the widget provides a tooltip that shows the current | 
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| 91 | character value. We reimplement the \l{QWidget::mouseMoveEvent()} event | 
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| 92 | handler and define showToolTip() to enable this feature. | 
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| 93 |  | 
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| 94 | The \c columns, \c displayFont and \c currentKey private data members | 
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| 95 | are used to record the number of columns to be shown, the current font, | 
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| 96 | and the currently highlighted character in the widget. | 
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| 97 |  | 
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| 98 | \section1 CharacterWidget Class Implementation | 
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| 99 |  | 
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| 100 | Since the widget is to be used as a simple canvas, the constructor just | 
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| 101 | calls the base class constructor and defines some default values for | 
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| 102 | private data members. | 
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| 103 |  | 
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| 104 | \snippet examples/widgets/charactermap/characterwidget.cpp 0 | 
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| 105 |  | 
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| 106 | We initialize \c currentKey with a value of -1 to indicate | 
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| 107 | that no character is initially selected. We enable mouse tracking to | 
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| 108 | allow us to follow the movement of the cursor across the widget. | 
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| 109 |  | 
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| 110 | The class provides two functions to allow the font and style to be set up. | 
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| 111 | Each of these modify the widget's display font and call update(): | 
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| 112 |  | 
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| 113 | \snippet examples/widgets/charactermap/characterwidget.cpp 1 | 
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| 114 | \codeline | 
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| 115 | \snippet examples/widgets/charactermap/characterwidget.cpp 2 | 
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| 116 |  | 
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| 117 | We use a fixed size font for the display. Similarly, a fixed size hint is | 
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| 118 | provided by the sizeHint() function: | 
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| 119 |  | 
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| 120 | \snippet examples/widgets/charactermap/characterwidget.cpp 3 | 
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| 121 |  | 
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| 122 | Three standard event functions are implemented so that the widget | 
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| 123 | can respond to clicks, provide tooltips, and render the available | 
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| 124 | characters. The paintEvent() shows how the contents of the widget are | 
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| 125 | arranged and displayed: | 
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| 126 |  | 
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| 127 | \snippet examples/widgets/charactermap/characterwidget.cpp 6 | 
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| 128 |  | 
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| 129 | A QPainter is created for the widget and, in all cases, we ensure that the | 
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| 130 | widget's background is painted. The painter's font is set to the | 
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| 131 | user-specified display font. | 
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| 132 |  | 
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| 133 | The area of the widget that needs to be redrawn is used to determine which | 
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| 134 | characters need to be displayed: | 
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| 135 |  | 
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| 136 | \snippet examples/widgets/charactermap/characterwidget.cpp 7 | 
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| 137 |  | 
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| 138 | Using integer division, we obtain the row and column numbers of each | 
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| 139 | characters that should be displayed, and we draw a square on the widget | 
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| 140 | for each character displayed. | 
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| 141 |  | 
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| 142 | \snippet examples/widgets/charactermap/characterwidget.cpp 8 | 
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| 143 | \snippet examples/widgets/charactermap/characterwidget.cpp 9 | 
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| 144 |  | 
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| 145 | The symbols for each character in the array are drawn within each square, | 
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| 146 | with the symbol for the most recently selected character displayed in red: | 
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| 147 |  | 
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| 148 | \snippet examples/widgets/charactermap/characterwidget.cpp 10 | 
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| 149 |  | 
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| 150 | We do not need to take into account the difference between the area | 
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| 151 | displayed in the viewport and the area we are drawing on because | 
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| 152 | everything outside the visible area will be clipped. | 
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| 153 |  | 
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| 154 | The mousePressEvent() defines how the widget responds to mouse clicks. | 
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| 155 |  | 
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| 156 | \snippet examples/widgets/charactermap/characterwidget.cpp 5 | 
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| 157 |  | 
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| 158 | We are only interested when the user clicks with the left mouse button | 
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| 159 | over the widget. When this happens, we calculate which character was | 
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| 160 | selected and emit the characterSelected() signal. | 
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| 161 | The character's number is found by dividing the x and y-coordinates of | 
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| 162 | the click by the size of each character's grid square. Since the number | 
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| 163 | of columns in the widget is defined by the \c columns variable, we | 
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| 164 | simply multiply the row index by that value and add the column number | 
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| 165 | to obtain the character number. | 
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| 166 |  | 
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| 167 | If any other mouse button is pressed, the event is passed on to the | 
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| 168 | QWidget base class. This ensures that the event can be handled properly | 
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| 169 | by any other interested widgets. | 
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| 170 |  | 
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| 171 | The mouseMoveEvent() maps the mouse cursor's position in global | 
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| 172 | coordinates to widget coordinates, and determines the character that | 
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| 173 | was clicked by performing the calculation | 
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| 174 |  | 
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| 175 | \snippet examples/widgets/charactermap/characterwidget.cpp 4 | 
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| 176 |  | 
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| 177 | The tooltip is given a position defined in global coordinates. | 
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| 178 |  | 
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| 179 | \section1 MainWindow Class Definition | 
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| 180 |  | 
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| 181 | The \c MainWindow class provides a minimal user interface for the example, | 
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| 182 | with only a constructor, slots that respond to signals emitted by standard | 
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| 183 | widgets, and some convenience functions that are used to set up the user | 
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| 184 | interface. | 
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| 185 |  | 
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| 186 | The class definition looks like this: | 
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| 187 |  | 
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| 188 | \snippet examples/widgets/charactermap/mainwindow.h 0 | 
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| 189 |  | 
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| 190 | The main window contains various widgets that are used to control how | 
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| 191 | the characters will be displayed, and defines the findFonts() function | 
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| 192 | for clarity and convenience. The findStyles() slot is used by the widgets | 
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| 193 | to determine the styles that are available, insertCharacter() inserts | 
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| 194 | a user-selected character into the window's line edit, and | 
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| 195 | updateClipboard() synchronizes the clipboard with the contents of the | 
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| 196 | line edit. | 
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| 197 |  | 
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| 198 | \section1 MainWindow Class Implementation | 
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| 199 |  | 
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| 200 | In the constructor, we set up the window's central widget and fill it with | 
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| 201 | some standard widgets (two comboboxes, a line edit, and a push button). | 
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| 202 | We also construct a CharacterWidget custom widget, and add a QScrollArea | 
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| 203 | so that we can view its contents: | 
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| 204 |  | 
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| 205 | \snippet examples/widgets/charactermap/mainwindow.cpp 0 | 
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| 206 |  | 
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| 207 | QScrollArea provides a viewport onto the \c CharacterWidget when we set | 
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| 208 | its widget and handles much of the work needed to provide a scrolling | 
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| 209 | viewport. | 
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| 210 |  | 
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| 211 | The font combo box is automatically popuplated with a list of available | 
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| 212 | fonts. We list the available styles for the current font in the style | 
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| 213 | combobox using the following function: | 
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| 214 |  | 
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| 215 | \snippet examples/widgets/charactermap/mainwindow.cpp 1 | 
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| 216 |  | 
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| 217 | The line edit and push button are used to supply text to the clipboard: | 
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| 218 |  | 
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| 219 | \snippet examples/widgets/charactermap/mainwindow.cpp 2 | 
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| 220 |  | 
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| 221 | We also obtain a clipboard object so that we can send text entered by the | 
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| 222 | user to other applications. | 
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| 223 |  | 
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| 224 | Most of the signals emitted in the example come from standard widgets. | 
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| 225 | We connect these signals to slots in this class, and to the slots provided | 
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| 226 | by other widgets. | 
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| 227 |  | 
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| 228 | \snippet examples/widgets/charactermap/mainwindow.cpp 4 | 
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| 229 |  | 
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| 230 | The font combobox's | 
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| 231 | \l{QFontComboBox::currentFontChanged()}{currentFontChanged()} signal is | 
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| 232 | connected to the findStyles() function so that the list of available styles | 
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| 233 | can be shown for each font that is used. Since both the font and the style | 
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| 234 | can be changed by the user, the font combobox's currentFontChanged() signal | 
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| 235 | and the style combobox's | 
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| 236 | \l{QComboBox::currentIndexChanged()}{currentIndexChanged()} are connected | 
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| 237 | directly to the character widget. | 
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| 238 |  | 
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| 239 | The final two connections allow characters to be selected in the character | 
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| 240 | widget, and text to be inserted into the clipboard: | 
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| 241 |  | 
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| 242 | \snippet examples/widgets/charactermap/mainwindow.cpp 5 | 
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| 243 |  | 
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| 244 | The character widget emits the characterSelected() custom signal when | 
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| 245 | the user clicks on a character, and this is handled by the insertCharacter() | 
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| 246 | function in this class. The clipboard is changed when the push button emits | 
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| 247 | the clicked() signal, and we handle this with the updateClipboard() function. | 
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| 248 |  | 
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| 249 | The remaining code in the constructor sets up the layout of the central widget, | 
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| 250 | and provides a window title: | 
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| 251 |  | 
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| 252 | \snippet examples/widgets/charactermap/mainwindow.cpp 6 | 
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| 253 |  | 
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| 254 | The font combobox is automatically populated with a list of available font | 
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| 255 | families. The styles that can be used with each font are found by the | 
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| 256 | findStyles() function. This function is called whenever the user selects a | 
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| 257 | different font in the font combobox. | 
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| 258 |  | 
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| 259 | \snippet examples/widgets/charactermap/mainwindow.cpp 7 | 
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| 260 |  | 
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| 261 | We begin by recording the currently selected style, and we clear the | 
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| 262 | style combobox so that we can insert the styles associated with the | 
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| 263 | current font family. | 
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| 264 |  | 
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| 265 | \snippet examples/widgets/charactermap/mainwindow.cpp 8 | 
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| 266 |  | 
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| 267 | We use the font database to collect the styles that are available for the | 
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| 268 | current font, and insert them into the style combobox. The current item is | 
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| 269 | reset if the original style is not available for this font. | 
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| 270 |  | 
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| 271 | The last two functions are slots that respond to signals from the character | 
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| 272 | widget and the main window's push button. The insertCharacter() function is | 
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| 273 | used to insert characters from the character widget when the user clicks a | 
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| 274 | character: | 
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| 275 |  | 
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| 276 | \snippet examples/widgets/charactermap/mainwindow.cpp 9 | 
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| 277 |  | 
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| 278 | The character is inserted into the line edit at the current cursor position. | 
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| 279 |  | 
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| 280 | The main window's "To clipboard" push button is connected to the | 
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| 281 | updateClipboard() function so that, when it is clicked, the clipboard is | 
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| 282 | updated to contain the contents of the line edit: | 
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| 283 |  | 
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| 284 | \snippet examples/widgets/charactermap/mainwindow.cpp 10 | 
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| 285 |  | 
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| 286 | We copy all the text from the line edit to the clipboard, but we do not clear | 
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| 287 | the line edit. | 
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| 288 | */ | 
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