[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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[2] | 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[2] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[2] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[2] | 21 | **
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[561] | 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at qt-info@nokia.com.
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[2] | 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \example widgets/charactermap
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| 30 | \title Character Map Example
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| 31 |
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| 32 | The Character Map example shows how to create a custom widget that can
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| 33 | both display its own content and respond to user input.
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| 34 |
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| 35 | The example displays an array of characters which the user can click on
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| 36 | to enter text in a line edit. The contents of the line edit can then be
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| 37 | copied into the clipboard, and pasted into other applications. The
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| 38 | purpose behind this sort of tool is to allow users to enter characters
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| 39 | that may be unavailable or difficult to locate on their keyboards.
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| 40 |
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| 41 | \image charactermap-example.png Screenshot of the Character Map example
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| 42 |
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| 43 | The example consists of the following classes:
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| 44 |
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| 45 | \list
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| 46 | \i \c CharacterWidget displays the available characters in the current
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| 47 | font and style.
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| 48 | \i \c MainWindow provides a standard main window that contains font and
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| 49 | style information, a view onto the characters, a line edit, and a push
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| 50 | button for submitting text to the clipboard.
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| 51 | \endlist
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| 52 |
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| 53 | \section1 CharacterWidget Class Definition
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| 54 |
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| 55 | The \c CharacterWidget class is used to display an array of characters in
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| 56 | a user-specified font and style. For flexibility, we subclass QWidget and
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| 57 | reimplement only the functions that we need to provide basic rendering
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| 58 | and interaction features.
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| 59 |
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| 60 | The class definition looks like this:
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| 61 |
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| 62 | \snippet examples/widgets/charactermap/characterwidget.h 0
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| 63 |
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| 64 | The widget does not contain any other widgets, so it must provide its own
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| 65 | size hint to allow its contents to be displayed correctly.
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| 66 | We reimplement \l{QWidget::paintEvent()} to draw custom content. We also
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| 67 | reimplement \l{QWidget::mousePressEvent()} to allow the user to interact
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| 68 | with the widget.
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| 69 |
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| 70 | The updateFont() and updateStyle() slots are used to update the font and
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| 71 | style of the characters in the widget whenever the user changes the
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| 72 | settings in the application.
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| 73 | The class defines the characterSelected() signal so that other parts
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| 74 | of the application are informed whenever the user selects a character in
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| 75 | the widget.
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| 76 | As a courtesy, the widget provides a tooltip that shows the current
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| 77 | character value. We reimplement the \l{QWidget::mouseMoveEvent()} event
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| 78 | handler and define showToolTip() to enable this feature.
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| 79 |
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| 80 | The \c columns, \c displayFont and \c currentKey private data members
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| 81 | are used to record the number of columns to be shown, the current font,
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| 82 | and the currently highlighted character in the widget.
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| 83 |
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| 84 | \section1 CharacterWidget Class Implementation
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| 85 |
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| 86 | Since the widget is to be used as a simple canvas, the constructor just
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| 87 | calls the base class constructor and defines some default values for
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| 88 | private data members.
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| 89 |
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| 90 | \snippet examples/widgets/charactermap/characterwidget.cpp 0
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| 91 |
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| 92 | We initialize \c currentKey with a value of -1 to indicate
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| 93 | that no character is initially selected. We enable mouse tracking to
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| 94 | allow us to follow the movement of the cursor across the widget.
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| 95 |
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| 96 | The class provides two functions to allow the font and style to be set up.
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| 97 | Each of these modify the widget's display font and call update():
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| 98 |
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| 99 | \snippet examples/widgets/charactermap/characterwidget.cpp 1
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| 100 | \codeline
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| 101 | \snippet examples/widgets/charactermap/characterwidget.cpp 2
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| 102 |
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| 103 | We use a fixed size font for the display. Similarly, a fixed size hint is
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| 104 | provided by the sizeHint() function:
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| 105 |
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| 106 | \snippet examples/widgets/charactermap/characterwidget.cpp 3
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| 107 |
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| 108 | Three standard event functions are implemented so that the widget
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| 109 | can respond to clicks, provide tooltips, and render the available
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| 110 | characters. The paintEvent() shows how the contents of the widget are
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| 111 | arranged and displayed:
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| 112 |
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| 113 | \snippet examples/widgets/charactermap/characterwidget.cpp 6
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| 114 |
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| 115 | A QPainter is created for the widget and, in all cases, we ensure that the
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| 116 | widget's background is painted. The painter's font is set to the
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| 117 | user-specified display font.
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| 118 |
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| 119 | The area of the widget that needs to be redrawn is used to determine which
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| 120 | characters need to be displayed:
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| 121 |
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| 122 | \snippet examples/widgets/charactermap/characterwidget.cpp 7
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| 123 |
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| 124 | Using integer division, we obtain the row and column numbers of each
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| 125 | characters that should be displayed, and we draw a square on the widget
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| 126 | for each character displayed.
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| 127 |
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| 128 | \snippet examples/widgets/charactermap/characterwidget.cpp 8
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| 129 | \snippet examples/widgets/charactermap/characterwidget.cpp 9
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| 130 |
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| 131 | The symbols for each character in the array are drawn within each square,
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| 132 | with the symbol for the most recently selected character displayed in red:
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| 133 |
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| 134 | \snippet examples/widgets/charactermap/characterwidget.cpp 10
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| 135 |
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| 136 | We do not need to take into account the difference between the area
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| 137 | displayed in the viewport and the area we are drawing on because
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| 138 | everything outside the visible area will be clipped.
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| 139 |
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| 140 | The mousePressEvent() defines how the widget responds to mouse clicks.
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| 141 |
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| 142 | \snippet examples/widgets/charactermap/characterwidget.cpp 5
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| 143 |
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| 144 | We are only interested when the user clicks with the left mouse button
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| 145 | over the widget. When this happens, we calculate which character was
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| 146 | selected and emit the characterSelected() signal.
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| 147 | The character's number is found by dividing the x and y-coordinates of
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| 148 | the click by the size of each character's grid square. Since the number
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| 149 | of columns in the widget is defined by the \c columns variable, we
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| 150 | simply multiply the row index by that value and add the column number
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| 151 | to obtain the character number.
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| 152 |
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| 153 | If any other mouse button is pressed, the event is passed on to the
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| 154 | QWidget base class. This ensures that the event can be handled properly
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| 155 | by any other interested widgets.
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| 156 |
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| 157 | The mouseMoveEvent() maps the mouse cursor's position in global
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| 158 | coordinates to widget coordinates, and determines the character that
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| 159 | was clicked by performing the calculation
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| 160 |
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| 161 | \snippet examples/widgets/charactermap/characterwidget.cpp 4
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| 162 |
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| 163 | The tooltip is given a position defined in global coordinates.
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| 164 |
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| 165 | \section1 MainWindow Class Definition
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| 166 |
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| 167 | The \c MainWindow class provides a minimal user interface for the example,
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| 168 | with only a constructor, slots that respond to signals emitted by standard
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| 169 | widgets, and some convenience functions that are used to set up the user
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| 170 | interface.
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| 171 |
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| 172 | The class definition looks like this:
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| 173 |
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| 174 | \snippet examples/widgets/charactermap/mainwindow.h 0
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| 175 |
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| 176 | The main window contains various widgets that are used to control how
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| 177 | the characters will be displayed, and defines the findFonts() function
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| 178 | for clarity and convenience. The findStyles() slot is used by the widgets
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| 179 | to determine the styles that are available, insertCharacter() inserts
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| 180 | a user-selected character into the window's line edit, and
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| 181 | updateClipboard() synchronizes the clipboard with the contents of the
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| 182 | line edit.
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| 183 |
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| 184 | \section1 MainWindow Class Implementation
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| 185 |
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| 186 | In the constructor, we set up the window's central widget and fill it with
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| 187 | some standard widgets (two comboboxes, a line edit, and a push button).
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| 188 | We also construct a CharacterWidget custom widget, and add a QScrollArea
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| 189 | so that we can view its contents:
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| 190 |
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| 191 | \snippet examples/widgets/charactermap/mainwindow.cpp 0
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| 192 |
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| 193 | QScrollArea provides a viewport onto the \c CharacterWidget when we set
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| 194 | its widget and handles much of the work needed to provide a scrolling
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| 195 | viewport.
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| 196 |
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| 197 | The font combo box is automatically popuplated with a list of available
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| 198 | fonts. We list the available styles for the current font in the style
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| 199 | combobox using the following function:
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| 200 |
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| 201 | \snippet examples/widgets/charactermap/mainwindow.cpp 1
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| 202 |
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| 203 | The line edit and push button are used to supply text to the clipboard:
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| 204 |
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| 205 | \snippet examples/widgets/charactermap/mainwindow.cpp 2
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| 206 |
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| 207 | We also obtain a clipboard object so that we can send text entered by the
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| 208 | user to other applications.
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| 209 |
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| 210 | Most of the signals emitted in the example come from standard widgets.
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| 211 | We connect these signals to slots in this class, and to the slots provided
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| 212 | by other widgets.
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| 213 |
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| 214 | \snippet examples/widgets/charactermap/mainwindow.cpp 4
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| 215 |
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| 216 | The font combobox's
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| 217 | \l{QFontComboBox::currentFontChanged()}{currentFontChanged()} signal is
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| 218 | connected to the findStyles() function so that the list of available styles
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| 219 | can be shown for each font that is used. Since both the font and the style
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| 220 | can be changed by the user, the font combobox's currentFontChanged() signal
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| 221 | and the style combobox's
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| 222 | \l{QComboBox::currentIndexChanged()}{currentIndexChanged()} are connected
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| 223 | directly to the character widget.
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| 224 |
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| 225 | The final two connections allow characters to be selected in the character
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| 226 | widget, and text to be inserted into the clipboard:
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| 227 |
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| 228 | \snippet examples/widgets/charactermap/mainwindow.cpp 5
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| 229 |
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| 230 | The character widget emits the characterSelected() custom signal when
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| 231 | the user clicks on a character, and this is handled by the insertCharacter()
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| 232 | function in this class. The clipboard is changed when the push button emits
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| 233 | the clicked() signal, and we handle this with the updateClipboard() function.
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| 234 |
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| 235 | The remaining code in the constructor sets up the layout of the central widget,
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| 236 | and provides a window title:
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| 237 |
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| 238 | \snippet examples/widgets/charactermap/mainwindow.cpp 6
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| 239 |
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| 240 | The font combobox is automatically populated with a list of available font
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| 241 | families. The styles that can be used with each font are found by the
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| 242 | findStyles() function. This function is called whenever the user selects a
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| 243 | different font in the font combobox.
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| 244 |
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| 245 | \snippet examples/widgets/charactermap/mainwindow.cpp 7
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| 246 |
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| 247 | We begin by recording the currently selected style, and we clear the
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| 248 | style combobox so that we can insert the styles associated with the
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| 249 | current font family.
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| 250 |
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| 251 | \snippet examples/widgets/charactermap/mainwindow.cpp 8
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| 252 |
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| 253 | We use the font database to collect the styles that are available for the
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| 254 | current font, and insert them into the style combobox. The current item is
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| 255 | reset if the original style is not available for this font.
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| 256 |
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| 257 | The last two functions are slots that respond to signals from the character
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| 258 | widget and the main window's push button. The insertCharacter() function is
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| 259 | used to insert characters from the character widget when the user clicks a
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| 260 | character:
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| 261 |
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| 262 | \snippet examples/widgets/charactermap/mainwindow.cpp 9
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| 263 |
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| 264 | The character is inserted into the line edit at the current cursor position.
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| 265 |
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| 266 | The main window's "To clipboard" push button is connected to the
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| 267 | updateClipboard() function so that, when it is clicked, the clipboard is
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| 268 | updated to contain the contents of the line edit:
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| 269 |
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| 270 | \snippet examples/widgets/charactermap/mainwindow.cpp 10
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| 271 |
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| 272 | We copy all the text from the line edit to the clipboard, but we do not clear
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| 273 | the line edit.
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| 274 | */
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