1 | /****************************************************************************
|
---|
2 | **
|
---|
3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
---|
4 | ** All rights reserved.
|
---|
5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
|
---|
6 | **
|
---|
7 | ** This file is part of the documentation of the Qt Toolkit.
|
---|
8 | **
|
---|
9 | ** $QT_BEGIN_LICENSE:FDL$
|
---|
10 | ** Commercial Usage
|
---|
11 | ** Licensees holding valid Qt Commercial licenses may use this file in
|
---|
12 | ** accordance with the Qt Commercial License Agreement provided with the
|
---|
13 | ** Software or, alternatively, in accordance with the terms contained in a
|
---|
14 | ** written agreement between you and Nokia.
|
---|
15 | **
|
---|
16 | ** GNU Free Documentation License
|
---|
17 | ** Alternatively, this file may be used under the terms of the GNU Free
|
---|
18 | ** Documentation License version 1.3 as published by the Free Software
|
---|
19 | ** Foundation and appearing in the file included in the packaging of this
|
---|
20 | ** file.
|
---|
21 | **
|
---|
22 | ** If you have questions regarding the use of this file, please contact
|
---|
23 | ** Nokia at qt-info@nokia.com.
|
---|
24 | ** $QT_END_LICENSE$
|
---|
25 | **
|
---|
26 | ****************************************************************************/
|
---|
27 |
|
---|
28 | /*!
|
---|
29 | \example network/blockingfortuneclient
|
---|
30 | \title Blocking Fortune Client Example
|
---|
31 |
|
---|
32 | The Blocking Fortune Client example shows how to create a client for a
|
---|
33 | network service using QTcpSocket's synchronous API in a non-GUI thread.
|
---|
34 |
|
---|
35 | \image blockingfortuneclient-example.png
|
---|
36 |
|
---|
37 | QTcpSocket supports two general approaches to network programming:
|
---|
38 |
|
---|
39 | \list
|
---|
40 |
|
---|
41 | \o \e{The asynchronous (non-blocking) approach.} Operations are scheduled
|
---|
42 | and performed when control returns to Qt's event loop. When the operation
|
---|
43 | is finished, QTcpSocket emits a signal. For example,
|
---|
44 | QTcpSocket::connectToHost() returns immediately, and when the connection
|
---|
45 | has been established, QTcpSocket emits
|
---|
46 | \l{QTcpSocket::connected()}{connected()}.
|
---|
47 |
|
---|
48 | \o \e{The synchronous (blocking) approach.} In non-GUI and multithreaded
|
---|
49 | applications, you can call the \c waitFor...() functions (e.g.,
|
---|
50 | QTcpSocket::waitForConnected()) to suspend the calling thread until the
|
---|
51 | operation has completed, instead of connecting to signals.
|
---|
52 |
|
---|
53 | \endlist
|
---|
54 |
|
---|
55 | The implementation is very similar to the
|
---|
56 | \l{network/fortuneclient}{Fortune Client} example, but instead of having
|
---|
57 | QTcpSocket as a member of the main class, doing asynchronous networking in
|
---|
58 | the main thread, we will do all network operations in a separate thread
|
---|
59 | and use QTcpSocket's blocking API.
|
---|
60 |
|
---|
61 | The purpose of this example is to demonstrate a pattern that you can use
|
---|
62 | to simplify your networking code, without losing responsiveness in your
|
---|
63 | user interface. Use of Qt's blocking network API often leads to
|
---|
64 | simpler code, but because of its blocking behavior, it should only be used
|
---|
65 | in non-GUI threads to prevent the user interface from freezing. But
|
---|
66 | contrary to what many think, using threads with QThread does not
|
---|
67 | necessarily add unmanagable complexity to your application.
|
---|
68 |
|
---|
69 | We will start with the FortuneThread class, which handles the network
|
---|
70 | code.
|
---|
71 |
|
---|
72 | \snippet examples/network/blockingfortuneclient/fortunethread.h 0
|
---|
73 |
|
---|
74 | FortuneThread is a QThread subclass that provides an API for scheduling
|
---|
75 | requests for fortunes, and it has signals for delivering fortunes and
|
---|
76 | reporting errors. You can call requestNewFortune() to request a new
|
---|
77 | fortune, and the result is delivered by the newFortune() signal. If any
|
---|
78 | error occurs, the error() signal is emitted.
|
---|
79 |
|
---|
80 | It's important to notice that requestNewFortune() is called from the main,
|
---|
81 | GUI thread, but the host name and port values it stores will be accessed
|
---|
82 | from FortuneThread's thread. Because we will be reading and writing
|
---|
83 | FortuneThread's data members from different threads concurrently, we use
|
---|
84 | QMutex to synchronize access.
|
---|
85 |
|
---|
86 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 2
|
---|
87 |
|
---|
88 | The requestNewFortune() function stores the host name and port of the
|
---|
89 | fortune server as member data, and we lock the mutex with QMutexLocker to
|
---|
90 | protect this data. We then start the thread, unless it is already
|
---|
91 | running. We will come back to the QWaitCondition::wakeOne() call later.
|
---|
92 |
|
---|
93 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 4
|
---|
94 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 5
|
---|
95 |
|
---|
96 | In the run() function, we start by acquiring the mutex lock, fetching the
|
---|
97 | host name and port from the member data, and then releasing the lock
|
---|
98 | again. The case that we are protecting ourselves against is that \c
|
---|
99 | requestNewFortune() could be called at the same time as we are fetching
|
---|
100 | this data. QString is \l reentrant but \e not \l{thread-safe}, and we must
|
---|
101 | also avoid the unlikely risk of reading the host name from one request,
|
---|
102 | and port of another. And as you might have guessed, FortuneThread can only
|
---|
103 | handle one request at a time.
|
---|
104 |
|
---|
105 | The run() function now enters a loop:
|
---|
106 |
|
---|
107 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 6
|
---|
108 |
|
---|
109 | The loop will continue requesting fortunes for as long as \e quit is
|
---|
110 | false. We start our first request by creating a QTcpSocket on the stack,
|
---|
111 | and then we call \l{QTcpSocket::connectToHost()}{connectToHost()}. This
|
---|
112 | starts an asynchronous operation which, after control returns to Qt's
|
---|
113 | event loop, will cause QTcpSocket to emit
|
---|
114 | \l{QTcpSocket::connected()}{connected()} or
|
---|
115 | \l{QTcpSocket::error()}{error()}.
|
---|
116 |
|
---|
117 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 8
|
---|
118 |
|
---|
119 | But since we are running in a non-GUI thread, we do not have to worry
|
---|
120 | about blocking the user interface. So instead of entering an event loop,
|
---|
121 | we simply call QTcpSocket::waitForConnected(). This function will wait,
|
---|
122 | blocking the calling thread, until QTcpSocket emits connected() or an
|
---|
123 | error occurs. If connected() is emitted, the function returns true; if the
|
---|
124 | connection failed or timed out (which in this example happens after 5
|
---|
125 | seconds), false is returned. QTcpSocket::waitForConnected(), like the
|
---|
126 | other \c waitFor...() functions, is part of QTcpSocket's \e{blocking
|
---|
127 | API}.
|
---|
128 |
|
---|
129 | After this statement, we have a connected socket to work with. Now it's
|
---|
130 | time to see what the fortune server has sent us.
|
---|
131 |
|
---|
132 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 9
|
---|
133 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 10
|
---|
134 |
|
---|
135 | This step is to read the size of the packet. Although we are only reading
|
---|
136 | two bytes here, and the \c while loop may seem to overdo it, we present this
|
---|
137 | code to demonstrate a good pattern for waiting for data using
|
---|
138 | QTcpSocket::waitForReadyRead(). It goes like this: For as long as we still
|
---|
139 | need more data, we call waitForReadyRead(). If it returns false,
|
---|
140 | we abort the operation. After this statement, we know that we have received
|
---|
141 | enough data.
|
---|
142 |
|
---|
143 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 11
|
---|
144 |
|
---|
145 | Now we can create a QDataStream object, passing the socket to
|
---|
146 | QDataStream's constructor, and as in the other client examples we set
|
---|
147 | the stream protocol version to QDataStream::Qt_4_0, and read the size
|
---|
148 | of the packet.
|
---|
149 |
|
---|
150 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 12
|
---|
151 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 13
|
---|
152 |
|
---|
153 | Again, we'll use a loop that waits for more data by calling
|
---|
154 | QTcpSocket::waitForReadyRead(). In this loop, we're waiting until
|
---|
155 | QTcpSocket::bytesAvailable() returns the full packet size.
|
---|
156 |
|
---|
157 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 14
|
---|
158 |
|
---|
159 | Now that we have all the data that we need, we can use QDataStream to
|
---|
160 | read the fortune string from the packet. The resulting fortune is
|
---|
161 | delivered by emitting newFortune().
|
---|
162 |
|
---|
163 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 15
|
---|
164 |
|
---|
165 | The final part of our loop is that we acquire the mutex so that we can
|
---|
166 | safely read from our member data. We then let the thread go to sleep by
|
---|
167 | calling QWaitCondition::wait(). At this point, we can go back to
|
---|
168 | requestNewFortune() and look closed at the call to wakeOne():
|
---|
169 |
|
---|
170 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 1
|
---|
171 | \dots
|
---|
172 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 3
|
---|
173 |
|
---|
174 | What happened here was that because the thread falls asleep waiting for a
|
---|
175 | new request, we needed to wake it up again when a new request
|
---|
176 | arrives. QWaitCondition is often used in threads to signal a wakeup call
|
---|
177 | like this.
|
---|
178 |
|
---|
179 | \snippet examples/network/blockingfortuneclient/fortunethread.cpp 0
|
---|
180 |
|
---|
181 | Finishing off the FortuneThread walkthrough, this is the destructor that
|
---|
182 | sets \e quit to true, wakes up the thread and waits for the thread to exit
|
---|
183 | before returning. This lets the \c while loop in run() will finish its current
|
---|
184 | iteration. When run() returns, the thread will terminate and be destroyed.
|
---|
185 |
|
---|
186 | Now for the BlockingClient class:
|
---|
187 |
|
---|
188 | \snippet examples/network/blockingfortuneclient/blockingclient.h 0
|
---|
189 |
|
---|
190 | BlockingClient is very similar to the Client class in the
|
---|
191 | \l{network/fortuneclient}{Fortune Client} example, but in this class
|
---|
192 | we store a FortuneThread member instead of a pointer to a QTcpSocket.
|
---|
193 | When the user clicks the "Get Fortune" button, the same slot is called,
|
---|
194 | but its implementation is slightly different:
|
---|
195 |
|
---|
196 | \snippet examples/network/blockingfortuneclient/blockingclient.cpp 0
|
---|
197 | \snippet examples/network/blockingfortuneclient/blockingclient.cpp 1
|
---|
198 |
|
---|
199 | We connect our FortuneThread's two signals newFortune() and error() (which
|
---|
200 | are somewhat similar to QTcpSocket::readyRead() and QTcpSocket::error() in
|
---|
201 | the previous example) to requestNewFortune() and displayError().
|
---|
202 |
|
---|
203 | \snippet examples/network/blockingfortuneclient/blockingclient.cpp 2
|
---|
204 |
|
---|
205 | The requestNewFortune() slot calls FortuneThread::requestNewFortune(),
|
---|
206 | which \e shedules the request. When the thread has received a new fortune
|
---|
207 | and emits newFortune(), our showFortune() slot is called:
|
---|
208 |
|
---|
209 | \snippet examples/network/blockingfortuneclient/blockingclient.cpp 3
|
---|
210 | \codeline
|
---|
211 | \snippet examples/network/blockingfortuneclient/blockingclient.cpp 4
|
---|
212 |
|
---|
213 | Here, we simply display the fortune we received as the argument.
|
---|
214 |
|
---|
215 | \sa {Fortune Client Example}, {Fortune Server Example}
|
---|
216 | */
|
---|