[556] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[556] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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| 6 | **
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| 7 | ** This file is part of the examples of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at qt-info@nokia.com.
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #ifndef BOAT_P_H
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| 43 | #define BOAT_P_H
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| 44 |
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| 45 | //
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| 46 | // W A R N I N G
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| 47 | // -------------
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| 48 | //
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| 49 | // This file is not part of the Qt API. It exists purely as an
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| 50 | // implementation detail. This header file may change from version to
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| 51 | // version without notice, or even be removed.
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| 52 | //
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| 53 | // We mean it.
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| 54 | //
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| 55 |
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| 56 | //Own
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| 57 | #include "bomb.h"
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| 58 | #include "graphicsscene.h"
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| 59 |
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| 60 | // Qt
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| 61 | #include <QtGui/QKeyEventTransition>
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| 62 |
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| 63 | static const int MAX_BOMB = 5;
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| 64 |
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| 65 |
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| 66 | //These transtion test if we have to stop the boat (i.e current speed is 1)
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| 67 | class KeyStopTransition : public QKeyEventTransition
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| 68 | {
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| 69 | public:
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| 70 | KeyStopTransition(Boat *b, QEvent::Type t, int k)
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| 71 | : QKeyEventTransition(b, t, k), boat(b), key(k)
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| 72 | {
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| 73 | }
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| 74 | protected:
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| 75 | virtual bool eventTest(QEvent *event)
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| 76 | {
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| 77 | if (!QKeyEventTransition::eventTest(event))
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| 78 | return false;
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| 79 | return (boat->currentSpeed() == 1);
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| 80 | }
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| 81 | private:
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| 82 | Boat * boat;
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| 83 | int key;
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| 84 | };
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| 85 |
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| 86 | //These transtion test if we have to move the boat (i.e current speed was 0 or another value)
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| 87 | class KeyMoveTransition : public QKeyEventTransition
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| 88 | {
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| 89 | public:
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| 90 | KeyMoveTransition(Boat *b, QEvent::Type t, int k)
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| 91 | : QKeyEventTransition(b, t, k), boat(b), key(k)
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| 92 | {
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| 93 | }
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| 94 | protected:
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| 95 | virtual bool eventTest(QEvent *event)
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| 96 | {
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| 97 | if (!QKeyEventTransition::eventTest(event))
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| 98 | return false;
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| 99 | return (boat->currentSpeed() >= 0);
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| 100 | }
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| 101 | void onTransition(QEvent *)
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| 102 | {
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| 103 | //We decrease the speed if needed
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| 104 | if (key == Qt::Key_Left && boat->currentDirection() == Boat::Right)
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| 105 | boat->setCurrentSpeed(boat->currentSpeed() - 1);
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| 106 | else if (key == Qt::Key_Right && boat->currentDirection() == Boat::Left)
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| 107 | boat->setCurrentSpeed(boat->currentSpeed() - 1);
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| 108 | else if (boat->currentSpeed() < 3)
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| 109 | boat->setCurrentSpeed(boat->currentSpeed() + 1);
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| 110 | boat->updateBoatMovement();
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| 111 | }
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| 112 | private:
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| 113 | Boat * boat;
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| 114 | int key;
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| 115 | };
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| 116 |
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| 117 | //This transition trigger the bombs launch
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| 118 | class KeyLaunchTransition : public QKeyEventTransition
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| 119 | {
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| 120 | public:
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| 121 | KeyLaunchTransition(Boat *boat, QEvent::Type type, int key)
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| 122 | : QKeyEventTransition(boat, type, key), boat(boat), key(key)
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| 123 | {
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| 124 | }
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| 125 | protected:
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| 126 | virtual bool eventTest(QEvent *event)
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| 127 | {
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| 128 | if (!QKeyEventTransition::eventTest(event))
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| 129 | return false;
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| 130 | //We have enough bomb?
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| 131 | return (boat->bombsLaunched() < MAX_BOMB);
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| 132 | }
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| 133 | private:
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| 134 | Boat * boat;
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| 135 | int key;
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| 136 | };
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| 137 |
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| 138 | //This state is describing when the boat is moving right
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| 139 | class MoveStateRight : public QState
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| 140 | {
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| 141 | public:
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| 142 | MoveStateRight(Boat *boat,QState *parent = 0) : QState(parent), boat(boat)
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| 143 | {
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| 144 | }
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| 145 | protected:
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| 146 | void onEntry(QEvent *)
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| 147 | {
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| 148 | boat->setCurrentDirection(Boat::Right);
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| 149 | boat->updateBoatMovement();
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| 150 | }
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| 151 | private:
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| 152 | Boat * boat;
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| 153 | };
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| 154 |
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| 155 | //This state is describing when the boat is moving left
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| 156 | class MoveStateLeft : public QState
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| 157 | {
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| 158 | public:
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| 159 | MoveStateLeft(Boat *boat,QState *parent = 0) : QState(parent), boat(boat)
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| 160 | {
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| 161 | }
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| 162 | protected:
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| 163 | void onEntry(QEvent *)
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| 164 | {
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| 165 | boat->setCurrentDirection(Boat::Left);
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| 166 | boat->updateBoatMovement();
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| 167 | }
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| 168 | private:
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| 169 | Boat * boat;
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| 170 | };
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| 171 |
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| 172 | //This state is describing when the boat is in a stand by position
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| 173 | class StopState : public QState
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| 174 | {
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| 175 | public:
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| 176 | StopState(Boat *boat,QState *parent = 0) : QState(parent), boat(boat)
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| 177 | {
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| 178 | }
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| 179 | protected:
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| 180 | void onEntry(QEvent *)
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| 181 | {
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| 182 | boat->setCurrentSpeed(0);
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| 183 | boat->setCurrentDirection(Boat::None);
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| 184 | boat->updateBoatMovement();
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| 185 | }
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| 186 | private:
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| 187 | Boat * boat;
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| 188 | };
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| 189 |
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| 190 | //This state is describing the launch of the torpedo on the right
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| 191 | class LaunchStateRight : public QState
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| 192 | {
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| 193 | public:
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| 194 | LaunchStateRight(Boat *boat,QState *parent = 0) : QState(parent), boat(boat)
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| 195 | {
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| 196 | }
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| 197 | protected:
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| 198 | void onEntry(QEvent *)
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| 199 | {
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| 200 | Bomb *b = new Bomb();
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| 201 | b->setPos(boat->x()+boat->size().width(),boat->y());
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| 202 | GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene());
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| 203 | scene->addItem(b);
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| 204 | b->launch(Bomb::Right);
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| 205 | boat->setBombsLaunched(boat->bombsLaunched() + 1);
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| 206 | }
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| 207 | private:
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| 208 | Boat * boat;
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| 209 | };
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| 210 |
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| 211 | //This state is describing the launch of the torpedo on the left
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| 212 | class LaunchStateLeft : public QState
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| 213 | {
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| 214 | public:
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| 215 | LaunchStateLeft(Boat *boat,QState *parent = 0) : QState(parent), boat(boat)
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| 216 | {
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| 217 | }
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| 218 | protected:
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| 219 | void onEntry(QEvent *)
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| 220 | {
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| 221 | Bomb *b = new Bomb();
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| 222 | b->setPos(boat->x() - b->size().width(), boat->y());
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| 223 | GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene());
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| 224 | scene->addItem(b);
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| 225 | b->launch(Bomb::Left);
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| 226 | boat->setBombsLaunched(boat->bombsLaunched() + 1);
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| 227 | }
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| 228 | private:
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| 229 | Boat * boat;
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| 230 | };
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| 231 |
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| 232 | #endif // BOAT_P_H
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