| 1 | /**************************************************************************** | 
|---|
| 2 | ** | 
|---|
| 3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). | 
|---|
| 4 | ** All rights reserved. | 
|---|
| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
|---|
| 6 | ** | 
|---|
| 7 | ** This file is part of the demonstration applications of the Qt Toolkit. | 
|---|
| 8 | ** | 
|---|
| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
|---|
| 10 | ** Commercial Usage | 
|---|
| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
|---|
| 12 | ** accordance with the Qt Commercial License Agreement provided with the | 
|---|
| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
|---|
| 14 | ** a written agreement between you and Nokia. | 
|---|
| 15 | ** | 
|---|
| 16 | ** GNU Lesser General Public License Usage | 
|---|
| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
|---|
| 18 | ** General Public License version 2.1 as published by the Free Software | 
|---|
| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
|---|
| 20 | ** packaging of this file.  Please review the following information to | 
|---|
| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
|---|
| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
|---|
| 23 | ** | 
|---|
| 24 | ** In addition, as a special exception, Nokia gives you certain additional | 
|---|
| 25 | ** rights.  These rights are described in the Nokia Qt LGPL Exception | 
|---|
| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | 
|---|
| 27 | ** | 
|---|
| 28 | ** GNU General Public License Usage | 
|---|
| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
|---|
| 30 | ** General Public License version 3.0 as published by the Free Software | 
|---|
| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
|---|
| 32 | ** packaging of this file.  Please review the following information to | 
|---|
| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
|---|
| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
|---|
| 35 | ** | 
|---|
| 36 | ** If you have questions regarding the use of this file, please contact | 
|---|
| 37 | ** Nokia at qt-info@nokia.com. | 
|---|
| 38 | ** $QT_END_LICENSE$ | 
|---|
| 39 | ** | 
|---|
| 40 | ****************************************************************************/ | 
|---|
| 41 |  | 
|---|
| 42 | #include <QtCore> | 
|---|
| 43 | #include <QtGui> | 
|---|
| 44 |  | 
|---|
| 45 | #include <math.h> | 
|---|
| 46 |  | 
|---|
| 47 | #ifndef M_PI | 
|---|
| 48 | #define M_PI 3.14159265358979323846 | 
|---|
| 49 | #endif | 
|---|
| 50 |  | 
|---|
| 51 | #define WORLD_SIZE 8 | 
|---|
| 52 | int world_map[WORLD_SIZE][WORLD_SIZE] = { | 
|---|
| 53 | { 1, 1, 1, 1, 6, 1, 1, 1 }, | 
|---|
| 54 | { 1, 0, 0, 1, 0, 0, 0, 7 }, | 
|---|
| 55 | { 1, 1, 0, 1, 0, 1, 1, 1 }, | 
|---|
| 56 | { 6, 0, 0, 0, 0, 0, 0, 3 }, | 
|---|
| 57 | { 1, 8, 8, 0, 8, 0, 8, 1 }, | 
|---|
| 58 | { 2, 2, 0, 0, 8, 8, 7, 1 }, | 
|---|
| 59 | { 3, 0, 0, 0, 0, 0, 0, 5 }, | 
|---|
| 60 | { 2, 2, 2, 2, 7, 4, 4, 4 }, | 
|---|
| 61 | }; | 
|---|
| 62 |  | 
|---|
| 63 | #define TEXTURE_SIZE 64 | 
|---|
| 64 | #define TEXTURE_BLOCK (TEXTURE_SIZE * TEXTURE_SIZE) | 
|---|
| 65 |  | 
|---|
| 66 | class Raycasting: public QWidget | 
|---|
| 67 | { | 
|---|
| 68 | public: | 
|---|
| 69 | Raycasting(QWidget *parent = 0) | 
|---|
| 70 | : QWidget(parent) | 
|---|
| 71 | , angle(0.5) | 
|---|
| 72 | , playerPos(1.5, 1.5) | 
|---|
| 73 | , angleDelta(0) | 
|---|
| 74 | , moveDelta(0) | 
|---|
| 75 | , touchDevice(false) { | 
|---|
| 76 |  | 
|---|
| 77 | // http://www.areyep.com/RIPandMCS-TextureLibrary.html | 
|---|
| 78 | textureImg.load(":/textures.png"); | 
|---|
| 79 | textureImg = textureImg.convertToFormat(QImage::Format_ARGB32); | 
|---|
| 80 | Q_ASSERT(textureImg.width() == TEXTURE_SIZE * 2); | 
|---|
| 81 | Q_ASSERT(textureImg.bytesPerLine() == 4 * TEXTURE_SIZE * 2); | 
|---|
| 82 | textureCount = textureImg.height() / TEXTURE_SIZE; | 
|---|
| 83 |  | 
|---|
| 84 | watch.start(); | 
|---|
| 85 | ticker.start(25, this); | 
|---|
| 86 | setAttribute(Qt::WA_OpaquePaintEvent, true); | 
|---|
| 87 | setMouseTracking(false); | 
|---|
| 88 | } | 
|---|
| 89 |  | 
|---|
| 90 | void updatePlayer() { | 
|---|
| 91 | int interval = qBound(20, watch.elapsed(), 250); | 
|---|
| 92 | watch.start(); | 
|---|
| 93 | angle += angleDelta * interval / 1000; | 
|---|
| 94 | qreal step = moveDelta * interval / 1000; | 
|---|
| 95 | qreal dx = cos(angle) * step; | 
|---|
| 96 | qreal dy = sin(angle) * step; | 
|---|
| 97 | QPointF pos = playerPos + 3 * QPointF(dx, dy); | 
|---|
| 98 | int xi = static_cast<int>(pos.x()); | 
|---|
| 99 | int yi = static_cast<int>(pos.y()); | 
|---|
| 100 | if (world_map[yi][xi] == 0) | 
|---|
| 101 | playerPos = playerPos + QPointF(dx, dy); | 
|---|
| 102 | } | 
|---|
| 103 |  | 
|---|
| 104 | void showFps() { | 
|---|
| 105 | static QTime frameTick; | 
|---|
| 106 | static int totalFrame = 0; | 
|---|
| 107 | if (!(totalFrame & 31)) { | 
|---|
| 108 | int elapsed = frameTick.elapsed(); | 
|---|
| 109 | frameTick.start(); | 
|---|
| 110 | int fps = 32 * 1000 / (1 + elapsed); | 
|---|
| 111 | setWindowTitle(QString("Raycasting (%1 FPS)").arg(fps)); | 
|---|
| 112 | } | 
|---|
| 113 | totalFrame++; | 
|---|
| 114 | } | 
|---|
| 115 |  | 
|---|
| 116 | void render() { | 
|---|
| 117 |  | 
|---|
| 118 | // setup the screen surface | 
|---|
| 119 | if (buffer.size() != bufferSize) | 
|---|
| 120 | buffer = QImage(bufferSize, QImage::Format_ARGB32); | 
|---|
| 121 | int bufw = buffer.width(); | 
|---|
| 122 | int bufh = buffer.height(); | 
|---|
| 123 | if (bufw <= 0 || bufh <= 0) | 
|---|
| 124 | return; | 
|---|
| 125 |  | 
|---|
| 126 | // we intentionally cheat here, to avoid detach | 
|---|
| 127 | const uchar *ptr = buffer.bits(); | 
|---|
| 128 | QRgb *start = (QRgb*)(ptr); | 
|---|
| 129 | QRgb stride = buffer.bytesPerLine() / 4; | 
|---|
| 130 | QRgb *finish = start + stride * bufh; | 
|---|
| 131 |  | 
|---|
| 132 | // prepare the texture pointer | 
|---|
| 133 | const uchar *src = textureImg.bits(); | 
|---|
| 134 | const QRgb *texsrc = reinterpret_cast<const QRgb*>(src); | 
|---|
| 135 |  | 
|---|
| 136 | // cast all rays here | 
|---|
| 137 | qreal sina = sin(angle); | 
|---|
| 138 | qreal cosa = cos(angle); | 
|---|
| 139 | qreal u = cosa - sina; | 
|---|
| 140 | qreal v = sina + cosa; | 
|---|
| 141 | qreal du = 2 * sina / bufw; | 
|---|
| 142 | qreal dv = -2 * cosa / bufw; | 
|---|
| 143 |  | 
|---|
| 144 | for (int ray = 0; ray < bufw; ++ray, u += du, v += dv) { | 
|---|
| 145 | // everytime this ray advances 'u' units in x direction, | 
|---|
| 146 | // it also advanced 'v' units in y direction | 
|---|
| 147 | qreal uu = (u < 0) ? -u : u; | 
|---|
| 148 | qreal vv = (v < 0) ? -v : v; | 
|---|
| 149 | qreal duu = 1 / uu; | 
|---|
| 150 | qreal dvv = 1 / vv; | 
|---|
| 151 | int stepx = (u < 0) ? -1 : 1; | 
|---|
| 152 | int stepy = (v < 0) ? -1 : 1; | 
|---|
| 153 |  | 
|---|
| 154 | // the cell in the map that we need to check | 
|---|
| 155 | qreal px = playerPos.x(); | 
|---|
| 156 | qreal py = playerPos.y(); | 
|---|
| 157 | int mapx = static_cast<int>(px); | 
|---|
| 158 | int mapy = static_cast<int>(py); | 
|---|
| 159 |  | 
|---|
| 160 | // the position and texture for the hit | 
|---|
| 161 | int texture = 0; | 
|---|
| 162 | qreal hitdist = 0.1; | 
|---|
| 163 | qreal texofs = 0; | 
|---|
| 164 | bool dark = false; | 
|---|
| 165 |  | 
|---|
| 166 | // first hit at constant x and constant y lines | 
|---|
| 167 | qreal distx = (u > 0) ? (mapx + 1 - px) * duu : (px - mapx) * duu; | 
|---|
| 168 | qreal disty = (v > 0) ? (mapy + 1 - py) * dvv : (py - mapy) * dvv; | 
|---|
| 169 |  | 
|---|
| 170 | // loop until we hit something | 
|---|
| 171 | while (texture <= 0) { | 
|---|
| 172 | if (distx > disty) { | 
|---|
| 173 | // shorter distance to a hit in constant y line | 
|---|
| 174 | hitdist = disty; | 
|---|
| 175 | disty += dvv; | 
|---|
| 176 | mapy += stepy; | 
|---|
| 177 | texture = world_map[mapy][mapx]; | 
|---|
| 178 | if (texture > 0) { | 
|---|
| 179 | dark = true; | 
|---|
| 180 | if (stepy > 0) { | 
|---|
| 181 | qreal ofs = px + u * (mapy - py) / v; | 
|---|
| 182 | texofs = ofs - floor(ofs); | 
|---|
| 183 | } else { | 
|---|
| 184 | qreal ofs = px + u * (mapy + 1 - py) / v; | 
|---|
| 185 | texofs = ofs - floor(ofs); | 
|---|
| 186 | } | 
|---|
| 187 | } | 
|---|
| 188 | } else { | 
|---|
| 189 | // shorter distance to a hit in constant x line | 
|---|
| 190 | hitdist = distx; | 
|---|
| 191 | distx += duu; | 
|---|
| 192 | mapx += stepx; | 
|---|
| 193 | texture = world_map[mapy][mapx]; | 
|---|
| 194 | if (texture > 0) { | 
|---|
| 195 | if (stepx > 0) { | 
|---|
| 196 | qreal ofs = py + v * (mapx - px) / u; | 
|---|
| 197 | texofs = ofs - floor(ofs); | 
|---|
| 198 | } else { | 
|---|
| 199 | qreal ofs = py + v * (mapx + 1 - px) / u; | 
|---|
| 200 | texofs = ceil(ofs) - ofs; | 
|---|
| 201 | } | 
|---|
| 202 | } | 
|---|
| 203 | } | 
|---|
| 204 | } | 
|---|
| 205 |  | 
|---|
| 206 | // get the texture, note that the texture image | 
|---|
| 207 | // has two textures horizontally, "normal" vs "dark" | 
|---|
| 208 | int col = static_cast<int>(texofs * TEXTURE_SIZE); | 
|---|
| 209 | col = qBound(0, col, TEXTURE_SIZE - 1); | 
|---|
| 210 | texture = (texture - 1) % textureCount; | 
|---|
| 211 | const QRgb *tex = texsrc + TEXTURE_BLOCK * texture * 2 + | 
|---|
| 212 | (TEXTURE_SIZE * 2 * col); | 
|---|
| 213 | if (dark) | 
|---|
| 214 | tex += TEXTURE_SIZE; | 
|---|
| 215 |  | 
|---|
| 216 | // start from the texture center (horizontally) | 
|---|
| 217 | int h = static_cast<int>(bufw / hitdist / 2); | 
|---|
| 218 | int dy = (TEXTURE_SIZE << 12) / h; | 
|---|
| 219 | int p1 = ((TEXTURE_SIZE / 2) << 12) - dy; | 
|---|
| 220 | int p2 = p1 + dy; | 
|---|
| 221 |  | 
|---|
| 222 | // start from the screen center (vertically) | 
|---|
| 223 | // y1 will go up (decrease), y2 will go down (increase) | 
|---|
| 224 | int y1 = bufh / 2; | 
|---|
| 225 | int y2 = y1 + 1; | 
|---|
| 226 | QRgb *pixel1 = start + y1 * stride + ray; | 
|---|
| 227 | QRgb *pixel2 = pixel1 + stride; | 
|---|
| 228 |  | 
|---|
| 229 | // map the texture to the sliver | 
|---|
| 230 | while (y1 >= 0 && y2 < bufh && p1 >= 0) { | 
|---|
| 231 | *pixel1 = tex[p1 >> 12]; | 
|---|
| 232 | *pixel2 = tex[p2 >> 12]; | 
|---|
| 233 | p1 -= dy; | 
|---|
| 234 | p2 += dy; | 
|---|
| 235 | --y1; | 
|---|
| 236 | ++y2; | 
|---|
| 237 | pixel1 -= stride; | 
|---|
| 238 | pixel2 += stride; | 
|---|
| 239 | } | 
|---|
| 240 |  | 
|---|
| 241 | // ceiling and floor | 
|---|
| 242 | for (; pixel1 > start; pixel1 -= stride) | 
|---|
| 243 | *pixel1 = qRgb(0, 0, 0); | 
|---|
| 244 | for (; pixel2 < finish; pixel2 += stride) | 
|---|
| 245 | *pixel2 = qRgb(96, 96, 96); | 
|---|
| 246 | } | 
|---|
| 247 |  | 
|---|
| 248 | update(QRect(QPoint(0, 0), bufferSize)); | 
|---|
| 249 | } | 
|---|
| 250 |  | 
|---|
| 251 | protected: | 
|---|
| 252 |  | 
|---|
| 253 | void resizeEvent(QResizeEvent*) { | 
|---|
| 254 | #if defined(Q_OS_WINCE_WM) | 
|---|
| 255 | touchDevice = true; | 
|---|
| 256 | #elif defined(Q_OS_SYMBIAN) | 
|---|
| 257 | // FIXME: use HAL | 
|---|
| 258 | if (width() > 480 || height() > 480) | 
|---|
| 259 | touchDevice = true; | 
|---|
| 260 | #else | 
|---|
| 261 | touchDevice = false; | 
|---|
| 262 | #endif | 
|---|
| 263 | if (touchDevice) { | 
|---|
| 264 | if (width() < height()) { | 
|---|
| 265 | trackPad = QRect(0, height() / 2, width(), height() / 2); | 
|---|
| 266 | centerPad = QPoint(width() / 2, height() * 3 / 4); | 
|---|
| 267 | bufferSize = QSize(width(), height() / 2); | 
|---|
| 268 | } else { | 
|---|
| 269 | trackPad = QRect(width() / 2, 0, width() / 2, height()); | 
|---|
| 270 | centerPad = QPoint(width() * 3 / 4, height() / 2); | 
|---|
| 271 | bufferSize = QSize(width() / 2, height()); | 
|---|
| 272 | } | 
|---|
| 273 | } else { | 
|---|
| 274 | trackPad = QRect(); | 
|---|
| 275 | bufferSize = size(); | 
|---|
| 276 | } | 
|---|
| 277 | update(); | 
|---|
| 278 | } | 
|---|
| 279 |  | 
|---|
| 280 | void timerEvent(QTimerEvent*) { | 
|---|
| 281 | updatePlayer(); | 
|---|
| 282 | render(); | 
|---|
| 283 | showFps(); | 
|---|
| 284 | } | 
|---|
| 285 |  | 
|---|
| 286 | void paintEvent(QPaintEvent *event) { | 
|---|
| 287 | QPainter p(this); | 
|---|
| 288 | p.setCompositionMode(QPainter::CompositionMode_Source); | 
|---|
| 289 |  | 
|---|
| 290 | p.drawImage(event->rect(), buffer, event->rect()); | 
|---|
| 291 |  | 
|---|
| 292 | if (touchDevice && event->rect().intersects(trackPad)) { | 
|---|
| 293 | p.fillRect(trackPad, Qt::white); | 
|---|
| 294 | p.setPen(QPen(QColor(224, 224, 224), 6)); | 
|---|
| 295 | int rad = qMin(trackPad.width(), trackPad.height()) * 0.3; | 
|---|
| 296 | p.drawEllipse(centerPad, rad, rad); | 
|---|
| 297 |  | 
|---|
| 298 | p.setPen(Qt::NoPen); | 
|---|
| 299 | p.setBrush(Qt::gray); | 
|---|
| 300 |  | 
|---|
| 301 | QPolygon poly; | 
|---|
| 302 | poly << QPoint(-30, 0); | 
|---|
| 303 | poly << QPoint(0, -40); | 
|---|
| 304 | poly << QPoint(30, 0); | 
|---|
| 305 |  | 
|---|
| 306 | p.translate(centerPad); | 
|---|
| 307 | for (int i = 0; i < 4; ++i) { | 
|---|
| 308 | p.rotate(90); | 
|---|
| 309 | p.translate(0, 20 - rad); | 
|---|
| 310 | p.drawPolygon(poly); | 
|---|
| 311 | p.translate(0, rad - 20); | 
|---|
| 312 | } | 
|---|
| 313 | } | 
|---|
| 314 |  | 
|---|
| 315 | p.end(); | 
|---|
| 316 | } | 
|---|
| 317 |  | 
|---|
| 318 | void keyPressEvent(QKeyEvent *event) { | 
|---|
| 319 | event->accept(); | 
|---|
| 320 | if (event->key() == Qt::Key_Left) | 
|---|
| 321 | angleDelta = 1.3 * M_PI; | 
|---|
| 322 | if (event->key() == Qt::Key_Right) | 
|---|
| 323 | angleDelta = -1.3 * M_PI; | 
|---|
| 324 | if (event->key() == Qt::Key_Up) | 
|---|
| 325 | moveDelta = 2.5; | 
|---|
| 326 | if (event->key() == Qt::Key_Down) | 
|---|
| 327 | moveDelta = -2.5; | 
|---|
| 328 | } | 
|---|
| 329 |  | 
|---|
| 330 | void keyReleaseEvent(QKeyEvent *event) { | 
|---|
| 331 | event->accept(); | 
|---|
| 332 | if (event->key() == Qt::Key_Left) | 
|---|
| 333 | angleDelta = (angleDelta > 0) ? 0 : angleDelta; | 
|---|
| 334 | if (event->key() == Qt::Key_Right) | 
|---|
| 335 | angleDelta = (angleDelta < 0) ? 0 : angleDelta; | 
|---|
| 336 | if (event->key() == Qt::Key_Up) | 
|---|
| 337 | moveDelta = (moveDelta > 0) ? 0 : moveDelta; | 
|---|
| 338 | if (event->key() == Qt::Key_Down) | 
|---|
| 339 | moveDelta = (moveDelta < 0) ? 0 : moveDelta; | 
|---|
| 340 | } | 
|---|
| 341 |  | 
|---|
| 342 | void mousePressEvent(QMouseEvent *event) { | 
|---|
| 343 | qreal dx = centerPad.x() - event->pos().x(); | 
|---|
| 344 | qreal dy = centerPad.y() - event->pos().y(); | 
|---|
| 345 | angleDelta = dx * 2 * M_PI / width(); | 
|---|
| 346 | moveDelta = dy * 10 / height(); | 
|---|
| 347 | } | 
|---|
| 348 |  | 
|---|
| 349 | void mouseMoveEvent(QMouseEvent *event) { | 
|---|
| 350 | qreal dx = centerPad.x() - event->pos().x(); | 
|---|
| 351 | qreal dy = centerPad.y() - event->pos().y(); | 
|---|
| 352 | angleDelta = dx * 2 * M_PI / width(); | 
|---|
| 353 | moveDelta = dy * 10 / height(); | 
|---|
| 354 | } | 
|---|
| 355 |  | 
|---|
| 356 | void mouseReleaseEvent(QMouseEvent*) { | 
|---|
| 357 | angleDelta = 0; | 
|---|
| 358 | moveDelta = 0; | 
|---|
| 359 | } | 
|---|
| 360 |  | 
|---|
| 361 | private: | 
|---|
| 362 | QTime watch; | 
|---|
| 363 | QBasicTimer ticker; | 
|---|
| 364 | QImage buffer; | 
|---|
| 365 | qreal angle; | 
|---|
| 366 | QPointF playerPos; | 
|---|
| 367 | qreal angleDelta; | 
|---|
| 368 | qreal moveDelta; | 
|---|
| 369 | QImage textureImg; | 
|---|
| 370 | int textureCount; | 
|---|
| 371 | bool touchDevice; | 
|---|
| 372 | QRect trackPad; | 
|---|
| 373 | QPoint centerPad; | 
|---|
| 374 | QSize bufferSize; | 
|---|
| 375 | }; | 
|---|
| 376 |  | 
|---|
| 377 | int main(int argc, char **argv) | 
|---|
| 378 | { | 
|---|
| 379 | QApplication app(argc, argv); | 
|---|
| 380 |  | 
|---|
| 381 | Raycasting w; | 
|---|
| 382 | w.setWindowTitle("Raycasting"); | 
|---|
| 383 | #if defined(Q_OS_SYMBIAN) || defined(Q_OS_WINCE_WM) | 
|---|
| 384 | w.showMaximized(); | 
|---|
| 385 | #else | 
|---|
| 386 | w.resize(640, 480); | 
|---|
| 387 | w.show(); | 
|---|
| 388 | #endif | 
|---|
| 389 |  | 
|---|
| 390 | return app.exec(); | 
|---|
| 391 | } | 
|---|