| 1 | /**************************************************************************** | 
|---|
| 2 | ** | 
|---|
| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). | 
|---|
| 4 | ** All rights reserved. | 
|---|
| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
|---|
| 6 | ** | 
|---|
| 7 | ** This file is part of the QtDeclarative module of the Qt Toolkit. | 
|---|
| 8 | ** | 
|---|
| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
|---|
| 10 | ** Commercial Usage | 
|---|
| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
|---|
| 12 | ** accordance with the Qt Commercial License Agreement provided with the | 
|---|
| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
|---|
| 14 | ** a written agreement between you and Nokia. | 
|---|
| 15 | ** | 
|---|
| 16 | ** GNU Lesser General Public License Usage | 
|---|
| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
|---|
| 18 | ** General Public License version 2.1 as published by the Free Software | 
|---|
| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
|---|
| 20 | ** packaging of this file.  Please review the following information to | 
|---|
| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
|---|
| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
|---|
| 23 | ** | 
|---|
| 24 | ** In addition, as a special exception, Nokia gives you certain additional | 
|---|
| 25 | ** rights.  These rights are described in the Nokia Qt LGPL Exception | 
|---|
| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | 
|---|
| 27 | ** | 
|---|
| 28 | ** GNU General Public License Usage | 
|---|
| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
|---|
| 30 | ** General Public License version 3.0 as published by the Free Software | 
|---|
| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
|---|
| 32 | ** packaging of this file.  Please review the following information to | 
|---|
| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
|---|
| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
|---|
| 35 | ** | 
|---|
| 36 | ** If you have questions regarding the use of this file, please contact | 
|---|
| 37 | ** Nokia at qt-info@nokia.com. | 
|---|
| 38 | ** $QT_END_LICENSE$ | 
|---|
| 39 | ** | 
|---|
| 40 | ****************************************************************************/ | 
|---|
| 41 |  | 
|---|
| 42 | import QtQuick 1.0 | 
|---|
| 43 | import "content" as Content | 
|---|
| 44 | import "content/snake.js" as Logic | 
|---|
| 45 |  | 
|---|
| 46 | Rectangle { | 
|---|
| 47 | id: screen; | 
|---|
| 48 | SystemPalette { id: activePalette } | 
|---|
| 49 | color: activePalette.window | 
|---|
| 50 | property bool activeGame: false | 
|---|
| 51 |  | 
|---|
| 52 | property int gridSize : 34 | 
|---|
| 53 | property int margin: 4 | 
|---|
| 54 | property int numRowsAvailable: Math.floor((height-32-2*margin)/gridSize) | 
|---|
| 55 | property int numColumnsAvailable: Math.floor((width-2*margin)/gridSize) | 
|---|
| 56 |  | 
|---|
| 57 | property int lastScore : 0 | 
|---|
| 58 |  | 
|---|
| 59 | property int score: 0; | 
|---|
| 60 | property int heartbeatInterval: 200 | 
|---|
| 61 | property int halfbeatInterval: 160 | 
|---|
| 62 |  | 
|---|
| 63 | width: 480 | 
|---|
| 64 | height: 750 | 
|---|
| 65 |  | 
|---|
| 66 | property int direction | 
|---|
| 67 | property int headDirection | 
|---|
| 68 |  | 
|---|
| 69 | property variant head; | 
|---|
| 70 |  | 
|---|
| 71 | Content.HighScoreModel { | 
|---|
| 72 | id: highScores | 
|---|
| 73 | game: "Snake" | 
|---|
| 74 | } | 
|---|
| 75 |  | 
|---|
| 76 | Timer { | 
|---|
| 77 | id: heartbeat; | 
|---|
| 78 | interval: heartbeatInterval; | 
|---|
| 79 | running: activeGame && runtime.isActiveWindow | 
|---|
| 80 | repeat: true | 
|---|
| 81 | onTriggered: { Logic.move() } | 
|---|
| 82 | } | 
|---|
| 83 | Timer { | 
|---|
| 84 | id: halfbeat; | 
|---|
| 85 | interval: halfbeatInterval; | 
|---|
| 86 | repeat: true | 
|---|
| 87 | running: heartbeat.running | 
|---|
| 88 | onTriggered: { Logic.moveSkull() } | 
|---|
| 89 | } | 
|---|
| 90 | Timer { | 
|---|
| 91 | id: startNewGameTimer; | 
|---|
| 92 | interval: 700; | 
|---|
| 93 | onTriggered: { Logic.startNewGame(); } | 
|---|
| 94 | } | 
|---|
| 95 |  | 
|---|
| 96 | Timer { | 
|---|
| 97 | id: startHeartbeatTimer; | 
|---|
| 98 | interval: 1000 ; | 
|---|
| 99 | onTriggered: { state = "running"; activeGame = true; } | 
|---|
| 100 | } | 
|---|
| 101 |  | 
|---|
| 102 | Image{ | 
|---|
| 103 | id: pauseDialog | 
|---|
| 104 | z: 1 | 
|---|
| 105 | source: "content/pics/pause.png" | 
|---|
| 106 | anchors.centerIn: parent; | 
|---|
| 107 | //opacity is deliberately not animated | 
|---|
| 108 | opacity: activeGame && !runtime.isActiveWindow | 
|---|
| 109 | } | 
|---|
| 110 |  | 
|---|
| 111 | Image { | 
|---|
| 112 | Image { | 
|---|
| 113 | id: title | 
|---|
| 114 | source: "content/pics/snake.jpg" | 
|---|
| 115 | fillMode: Image.PreserveAspectCrop | 
|---|
| 116 | anchors.fill: parent | 
|---|
| 117 | anchors.horizontalCenter: parent.horizontalCenter | 
|---|
| 118 | anchors.verticalCenter: parent.verticalCenter | 
|---|
| 119 |  | 
|---|
| 120 | Text { | 
|---|
| 121 | color: "white" | 
|---|
| 122 | font.pointSize: 24 | 
|---|
| 123 | horizontalAlignment: Text.AlignHCenter | 
|---|
| 124 | text: "Last Score:\t" + lastScore + "\nHighscore:\t" + highScores.topScore; | 
|---|
| 125 | anchors.horizontalCenter: parent.horizontalCenter | 
|---|
| 126 | anchors.bottom: parent.bottom | 
|---|
| 127 | anchors.bottomMargin: gridSize | 
|---|
| 128 | } | 
|---|
| 129 | } | 
|---|
| 130 |  | 
|---|
| 131 | source: "content/pics/background.png" | 
|---|
| 132 | fillMode: Image.PreserveAspectCrop | 
|---|
| 133 |  | 
|---|
| 134 | anchors.left: parent.left | 
|---|
| 135 | anchors.right: parent.right | 
|---|
| 136 | anchors.top: parent.top | 
|---|
| 137 | anchors.bottom: toolbar.top | 
|---|
| 138 |  | 
|---|
| 139 | Rectangle { | 
|---|
| 140 | id: playfield | 
|---|
| 141 | border.width: 1 | 
|---|
| 142 | border.color: "white" | 
|---|
| 143 | color: "transparent" | 
|---|
| 144 | anchors.horizontalCenter: parent.horizontalCenter | 
|---|
| 145 | y: (screen.height - 32 - height)/2; | 
|---|
| 146 | width: numColumnsAvailable * gridSize + 2*margin | 
|---|
| 147 | height: numRowsAvailable * gridSize + 2*margin | 
|---|
| 148 |  | 
|---|
| 149 |  | 
|---|
| 150 | Content.Skull { | 
|---|
| 151 | id: skull | 
|---|
| 152 | } | 
|---|
| 153 |  | 
|---|
| 154 | MouseArea { | 
|---|
| 155 | anchors.fill: parent | 
|---|
| 156 | onPressed: { | 
|---|
| 157 | if (!head || !heartbeat.running) { | 
|---|
| 158 | Logic.startNewGame(); | 
|---|
| 159 | return; | 
|---|
| 160 | } | 
|---|
| 161 | if (direction == 0 || direction == 2) | 
|---|
| 162 | Logic.scheduleDirection((mouseX > (head.x + head.width/2)) ? 1 : 3); | 
|---|
| 163 | else | 
|---|
| 164 | Logic.scheduleDirection((mouseY > (head.y + head.height/2)) ? 2 : 0); | 
|---|
| 165 | } | 
|---|
| 166 | } | 
|---|
| 167 | } | 
|---|
| 168 |  | 
|---|
| 169 | } | 
|---|
| 170 |  | 
|---|
| 171 | Rectangle { | 
|---|
| 172 | id: progressBar | 
|---|
| 173 | opacity: 0 | 
|---|
| 174 | Behavior on opacity { NumberAnimation { duration: 200 } } | 
|---|
| 175 | color: "transparent" | 
|---|
| 176 | border.width: 2 | 
|---|
| 177 | border.color: "#221edd" | 
|---|
| 178 | x: 50 | 
|---|
| 179 | y: 50 | 
|---|
| 180 | width: 200 | 
|---|
| 181 | height: 30 | 
|---|
| 182 | anchors.horizontalCenter: parent.horizontalCenter | 
|---|
| 183 | anchors.verticalCenter: parent.verticalCenter | 
|---|
| 184 | anchors.verticalCenterOffset: 40 | 
|---|
| 185 |  | 
|---|
| 186 | Rectangle { | 
|---|
| 187 | id: progressIndicator | 
|---|
| 188 | color: "#221edd"; | 
|---|
| 189 | width: 0; | 
|---|
| 190 | height: 30; | 
|---|
| 191 | } | 
|---|
| 192 | } | 
|---|
| 193 |  | 
|---|
| 194 | Rectangle { | 
|---|
| 195 | id: toolbar | 
|---|
| 196 | color: activePalette.window | 
|---|
| 197 | height: 32; width: parent.width | 
|---|
| 198 | anchors.bottom: screen.bottom | 
|---|
| 199 |  | 
|---|
| 200 | Content.Button { | 
|---|
| 201 | id: btnA; text: "New Game"; onClicked: Logic.startNewGame(); | 
|---|
| 202 | anchors.left: parent.left; anchors.leftMargin: 3 | 
|---|
| 203 | anchors.verticalCenter: parent.verticalCenter | 
|---|
| 204 | } | 
|---|
| 205 |  | 
|---|
| 206 | Content.Button { | 
|---|
| 207 | text: "Quit" | 
|---|
| 208 | anchors { left: btnA.right; leftMargin: 3; verticalCenter: parent.verticalCenter } | 
|---|
| 209 | onClicked: Qt.quit(); | 
|---|
| 210 | } | 
|---|
| 211 |  | 
|---|
| 212 | Text { | 
|---|
| 213 | color: activePalette.text | 
|---|
| 214 | text: "Score: " + score; font.bold: true | 
|---|
| 215 | anchors.right: parent.right; anchors.rightMargin: 3 | 
|---|
| 216 | anchors.verticalCenter: parent.verticalCenter | 
|---|
| 217 | } | 
|---|
| 218 | } | 
|---|
| 219 |  | 
|---|
| 220 | focus: true | 
|---|
| 221 | Keys.onSpacePressed: Logic.startNewGame(); | 
|---|
| 222 | Keys.onLeftPressed: if (state == "starting" || direction != 1) Logic.scheduleDirection(3); | 
|---|
| 223 | Keys.onRightPressed: if (state == "starting" || direction != 3) Logic.scheduleDirection(1); | 
|---|
| 224 | Keys.onUpPressed: if (state == "starting" || direction != 2) Logic.scheduleDirection(0); | 
|---|
| 225 | Keys.onDownPressed: if (state == "starting" || direction != 0) Logic.scheduleDirection(2); | 
|---|
| 226 |  | 
|---|
| 227 | states: [ | 
|---|
| 228 | State { | 
|---|
| 229 | name: "starting" | 
|---|
| 230 | PropertyChanges {target: progressIndicator; width: 200} | 
|---|
| 231 | PropertyChanges {target: title; opacity: 0} | 
|---|
| 232 | PropertyChanges {target: progressBar; opacity: 1} | 
|---|
| 233 | }, | 
|---|
| 234 | State { | 
|---|
| 235 | name: "running" | 
|---|
| 236 | PropertyChanges {target: progressIndicator; width: 200} | 
|---|
| 237 | PropertyChanges {target: title; opacity: 0} | 
|---|
| 238 | PropertyChanges {target: skull; row: 0; column: 0; } | 
|---|
| 239 | PropertyChanges {target: skull; spawned: 1} | 
|---|
| 240 | } | 
|---|
| 241 | ] | 
|---|
| 242 |  | 
|---|
| 243 | transitions: [ | 
|---|
| 244 | Transition { | 
|---|
| 245 | from: "*" | 
|---|
| 246 | to: "starting" | 
|---|
| 247 | NumberAnimation { target: progressIndicator; property: "width"; duration: 1000 } | 
|---|
| 248 | NumberAnimation { target: title; property: "opacity"; duration: 500 } | 
|---|
| 249 | }, | 
|---|
| 250 | Transition { | 
|---|
| 251 | NumberAnimation { target: title; property: "opacity"; duration: 500 } | 
|---|
| 252 | } | 
|---|
| 253 | ] | 
|---|
| 254 |  | 
|---|
| 255 | } | 
|---|