[844] | 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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| 6 | **
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| 7 | ** This file is part of the demonstration applications of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at qt-info@nokia.com.
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 |
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| 43 | #include <qdeclarative.h>
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| 44 |
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| 45 | class TileData : public QObject
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| 46 | {
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| 47 | Q_OBJECT
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| 48 | public:
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| 49 | TileData() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {}
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| 50 |
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| 51 | Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged)
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| 52 | bool hasFlag() const { return _hasFlag; }
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| 53 |
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| 54 | Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged)
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| 55 | bool hasMine() const { return _hasMine; }
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| 56 |
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| 57 | Q_PROPERTY(int hint READ hint NOTIFY hintChanged)
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| 58 | int hint() const { return _hint; }
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| 59 |
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| 60 | Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged())
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| 61 | bool flipped() const { return _flipped; }
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| 62 |
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| 63 | void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();}
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| 64 | void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();}
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| 65 | void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); }
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| 66 | void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); }
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| 67 | void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); }
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| 68 |
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| 69 | signals:
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| 70 | void flippedChanged();
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| 71 | void hasFlagChanged();
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| 72 | void hintChanged();
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| 73 | void hasMineChanged();
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| 74 |
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| 75 | private:
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| 76 | bool _hasFlag;
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| 77 | bool _hasMine;
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| 78 | int _hint;
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| 79 | bool _flipped;
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| 80 | };
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| 81 |
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| 82 | class MinehuntGame : public QObject
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| 83 | {
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| 84 | Q_OBJECT
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| 85 | public:
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| 86 | MinehuntGame();
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| 87 |
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| 88 | Q_PROPERTY(QDeclarativeListProperty<TileData> tiles READ tiles CONSTANT)
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| 89 | QDeclarativeListProperty<TileData> tiles();
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| 90 |
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| 91 | Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged)
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| 92 | bool isPlaying() {return playing;}
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| 93 |
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| 94 | Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged)
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| 95 | bool hasWon() {return won;}
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| 96 |
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| 97 | Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged)
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| 98 | int numMines() const{return nMines;}
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| 99 |
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| 100 | Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged)
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| 101 | int numFlags() const{return nFlags;}
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| 102 |
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| 103 | public slots:
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| 104 | Q_INVOKABLE bool flip(int row, int col);
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| 105 | Q_INVOKABLE bool flag(int row, int col);
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| 106 | void setBoard();
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| 107 | void reset();
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| 108 |
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| 109 | signals:
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| 110 | void isPlayingChanged();
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| 111 | void hasWonChanged();
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| 112 | void numMinesChanged();
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| 113 | void numFlagsChanged();
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| 114 |
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| 115 | private:
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| 116 | bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; }
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| 117 | TileData *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; }
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| 118 | int getHint(int row, int col);
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| 119 | void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();}
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| 120 |
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| 121 | QList<TileData *> _tiles;
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| 122 | int numCols;
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| 123 | int numRows;
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| 124 | bool playing;
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| 125 | bool won;
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| 126 | int remaining;
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| 127 | int nMines;
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| 128 | int nFlags;
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| 129 | };
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