[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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[2] | 6 | **
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| 7 | ** This file is part of the demonstration applications of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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[561] | 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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[2] | 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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[561] | 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at qt-info@nokia.com.
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[2] | 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #ifndef GLEXTENSIONS_H
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| 43 | #define GLEXTENSIONS_H
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| 44 |
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| 45 | #include <QtOpenGL>
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| 46 |
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| 47 | /*
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| 48 | Functions resolved:
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| 49 |
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| 50 | glGenFramebuffersEXT
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| 51 | glGenRenderbuffersEXT
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| 52 | glBindRenderbufferEXT
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| 53 | glRenderbufferStorageEXT
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| 54 | glDeleteFramebuffersEXT
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| 55 | glDeleteRenderbuffersEXT
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| 56 | glBindFramebufferEXT
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| 57 | glFramebufferTexture2DEXT
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| 58 | glFramebufferRenderbufferEXT
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| 59 | glCheckFramebufferStatusEXT
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| 60 |
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| 61 | glActiveTexture
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| 62 | glTexImage3D
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| 63 |
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| 64 | glGenBuffers
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| 65 | glBindBuffer
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| 66 | glBufferData
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| 67 | glDeleteBuffers
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| 68 | glMapBuffer
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| 69 | glUnmapBuffer
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| 70 | */
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| 71 |
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| 72 | #ifndef Q_WS_MAC
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| 73 | # ifndef APIENTRYP
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| 74 | # ifdef APIENTRY
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| 75 | # define APIENTRYP APIENTRY *
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| 76 | # else
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| 77 | # define APIENTRY
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| 78 | # define APIENTRYP *
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| 79 | # endif
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| 80 | # endif
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| 81 | #else
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| 82 | # define APIENTRY
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| 83 | # define APIENTRYP *
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| 84 | #endif
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| 85 |
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| 86 | #ifndef GL_VERSION_1_2
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| 87 | #define GL_TEXTURE_3D 0x806F
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| 88 | #define GL_TEXTURE_WRAP_R 0x8072
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| 89 | #define GL_CLAMP_TO_EDGE 0x812F
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| 90 | #define GL_BGRA 0x80E1
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| 91 | #endif
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| 92 |
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| 93 | #ifndef GL_VERSION_1_3
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| 94 | #define GL_TEXTURE0 0x84C0
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| 95 | #define GL_TEXTURE1 0x84C1
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| 96 | #define GL_TEXTURE2 0x84C2
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| 97 | #define GL_TEXTURE_CUBE_MAP 0x8513
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| 98 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
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| 99 | //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
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| 100 | //#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
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| 101 | //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
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| 102 | //#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
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| 103 | //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
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| 104 | #endif
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| 105 |
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[561] | 106 | #ifndef GL_ARB_vertex_buffer_object
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| 107 | typedef ptrdiff_t GLsizeiptrARB;
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| 108 | #endif
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| 109 |
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[2] | 110 | #ifndef GL_VERSION_1_5
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| 111 | #define GL_ARRAY_BUFFER 0x8892
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| 112 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893
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| 113 | #define GL_READ_WRITE 0x88BA
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| 114 | #define GL_STATIC_DRAW 0x88E4
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| 115 | #endif
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| 116 |
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| 117 | #ifndef GL_EXT_framebuffer_object
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| 118 | #define GL_RENDERBUFFER_EXT 0x8D41
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| 119 | #define GL_FRAMEBUFFER_EXT 0x8D40
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| 120 | #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
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| 121 | #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
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| 122 | #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
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| 123 | #endif
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| 124 |
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| 125 | typedef void (APIENTRY *_glGenFramebuffersEXT) (GLsizei, GLuint *);
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| 126 | typedef void (APIENTRY *_glGenRenderbuffersEXT) (GLsizei, GLuint *);
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| 127 | typedef void (APIENTRY *_glBindRenderbufferEXT) (GLenum, GLuint);
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| 128 | typedef void (APIENTRY *_glRenderbufferStorageEXT) (GLenum, GLenum, GLsizei, GLsizei);
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| 129 | typedef void (APIENTRY *_glDeleteFramebuffersEXT) (GLsizei, const GLuint*);
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| 130 | typedef void (APIENTRY *_glDeleteRenderbuffersEXT) (GLsizei, const GLuint*);
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| 131 | typedef void (APIENTRY *_glBindFramebufferEXT) (GLenum, GLuint);
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| 132 | typedef void (APIENTRY *_glFramebufferTexture2DEXT) (GLenum, GLenum, GLenum, GLuint, GLint);
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| 133 | typedef void (APIENTRY *_glFramebufferRenderbufferEXT) (GLenum, GLenum, GLenum, GLuint);
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| 134 | typedef GLenum (APIENTRY *_glCheckFramebufferStatusEXT) (GLenum);
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| 135 |
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| 136 | typedef void (APIENTRY *_glActiveTexture) (GLenum);
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| 137 | typedef void (APIENTRY *_glTexImage3D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
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| 138 |
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| 139 | typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *);
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| 140 | typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint);
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[561] | 141 | typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
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[2] | 142 | typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *);
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| 143 | typedef void *(APIENTRY *_glMapBuffer) (GLenum, GLenum);
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| 144 | typedef GLboolean (APIENTRY *_glUnmapBuffer) (GLenum);
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| 145 |
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| 146 | struct GLExtensionFunctions
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| 147 | {
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| 148 | bool resolve(const QGLContext *context);
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| 149 |
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| 150 | bool fboSupported();
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| 151 | bool openGL15Supported(); // the rest: multi-texture, 3D-texture, vertex buffer objects
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| 152 |
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| 153 | _glGenFramebuffersEXT GenFramebuffersEXT;
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| 154 | _glGenRenderbuffersEXT GenRenderbuffersEXT;
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| 155 | _glBindRenderbufferEXT BindRenderbufferEXT;
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| 156 | _glRenderbufferStorageEXT RenderbufferStorageEXT;
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| 157 | _glDeleteFramebuffersEXT DeleteFramebuffersEXT;
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| 158 | _glDeleteRenderbuffersEXT DeleteRenderbuffersEXT;
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| 159 | _glBindFramebufferEXT BindFramebufferEXT;
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| 160 | _glFramebufferTexture2DEXT FramebufferTexture2DEXT;
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| 161 | _glFramebufferRenderbufferEXT FramebufferRenderbufferEXT;
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| 162 | _glCheckFramebufferStatusEXT CheckFramebufferStatusEXT;
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| 163 |
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| 164 | _glActiveTexture ActiveTexture;
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| 165 | _glTexImage3D TexImage3D;
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| 166 |
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| 167 | _glGenBuffers GenBuffers;
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| 168 | _glBindBuffer BindBuffer;
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| 169 | _glBufferData BufferData;
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| 170 | _glDeleteBuffers DeleteBuffers;
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| 171 | _glMapBuffer MapBuffer;
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| 172 | _glUnmapBuffer UnmapBuffer;
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| 173 | };
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| 174 |
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| 175 | inline GLExtensionFunctions &getGLExtensionFunctions()
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| 176 | {
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| 177 | static GLExtensionFunctions funcs;
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| 178 | return funcs;
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| 179 | }
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| 180 |
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| 181 | #define glGenFramebuffersEXT getGLExtensionFunctions().GenFramebuffersEXT
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| 182 | #define glGenRenderbuffersEXT getGLExtensionFunctions().GenRenderbuffersEXT
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| 183 | #define glBindRenderbufferEXT getGLExtensionFunctions().BindRenderbufferEXT
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| 184 | #define glRenderbufferStorageEXT getGLExtensionFunctions().RenderbufferStorageEXT
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| 185 | #define glDeleteFramebuffersEXT getGLExtensionFunctions().DeleteFramebuffersEXT
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| 186 | #define glDeleteRenderbuffersEXT getGLExtensionFunctions().DeleteRenderbuffersEXT
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| 187 | #define glBindFramebufferEXT getGLExtensionFunctions().BindFramebufferEXT
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| 188 | #define glFramebufferTexture2DEXT getGLExtensionFunctions().FramebufferTexture2DEXT
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| 189 | #define glFramebufferRenderbufferEXT getGLExtensionFunctions().FramebufferRenderbufferEXT
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| 190 | #define glCheckFramebufferStatusEXT getGLExtensionFunctions().CheckFramebufferStatusEXT
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| 191 |
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| 192 | #define glActiveTexture getGLExtensionFunctions().ActiveTexture
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| 193 | #define glTexImage3D getGLExtensionFunctions().TexImage3D
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| 194 |
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| 195 | #define glGenBuffers getGLExtensionFunctions().GenBuffers
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| 196 | #define glBindBuffer getGLExtensionFunctions().BindBuffer
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| 197 | #define glBufferData getGLExtensionFunctions().BufferData
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| 198 | #define glDeleteBuffers getGLExtensionFunctions().DeleteBuffers
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| 199 | #define glMapBuffer getGLExtensionFunctions().MapBuffer
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| 200 | #define glUnmapBuffer getGLExtensionFunctions().UnmapBuffer
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| 201 |
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| 202 | #endif
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