source: branches/4.5.1/doc/src/examples/qtscriptcalculator.qdoc

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41
42/*!
43 \example script/calculator
44 \title QtScript Calculator Example
45 \ingroup scripting
46
47 In this simple QtScript example, we show how to implement the
48 functionality of a calculator widget.
49
50 \image qtscript-calculator-example.png
51
52 The program logic in this example is a fairly straight port of the logic in the C++ \l{Calculator Example}.
53 The graphical user interface is defined in a UI file.
54
55 The C++ part of the example consists of four steps:
56 \list
57 \o Evaluate the script code that defines the \c{Calculator} class.
58
59 \snippet examples/script/calculator/main.cpp 0a
60 \snippet examples/script/calculator/main.cpp 0b
61
62 \o Create a widget from the UI file using QUiLoader.
63
64 \snippet examples/script/calculator/main.cpp 1
65
66 \o Call the Calculator constructor function to create a new \c{Calculator} script object, passing the widget as argument.
67
68 \snippet examples/script/calculator/main.cpp 2
69
70 \o Show the widget and start the application event loop.
71
72 \snippet examples/script/calculator/main.cpp 3
73
74 \endlist
75
76 On the script side, the \c{Calculator} constructor function
77 initializes the instance variables of the new \c{Calculator}
78 object, and connects the clicked() signal of the form's buttons
79 to corresponding functions defined in the \c{Calculator} prototype
80 object; the effect is that when a button is clicked, the proper
81 script function will be invoked to carry out the operation.
82
83 \snippet examples/script/calculator/calculator.js 0
84
85 A \c{Calculator} object is just a plain script object; it is not
86 a widget. Instead, it stores a reference to the calculator form
87 (the widget) in an instance variable, \c{ui}. The calculator
88 script functions can access components of the form by referring
89 to the proper children of the \c{ui} member.
90
91 \snippet examples/script/calculator/calculator.js 1
92
93 The digitClicked() function uses the special local variable
94 __qt_sender__ to access the object that triggered the signal;
95 this gives us a simple way to retrieve the value of the digit
96 that was clicked.
97
98 \snippet examples/script/calculator/calculator.js 2
99
100 The changeSign() function shows how we retrieve the text property
101 of the calculator's display, change it appropriately, and write
102 back the new value.
103
104
105*/
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