| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com)
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| 5 | **
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| 6 | ** This file is part of the documentation of the Qt Toolkit.
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| 7 | **
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$
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| 9 | ** Commercial Usage
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the
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| 12 | ** Software or, alternatively, in accordance with the terms contained in
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| 13 | ** a written agreement between you and Nokia.
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| 14 | **
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| 15 | ** GNU Lesser General Public License Usage
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 17 | ** General Public License version 2.1 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 19 | ** packaging of this file. Please review the following information to
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 22 | **
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| 23 | ** In addition, as a special exception, Nokia gives you certain
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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| 26 | ** package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you are unsure which license is appropriate for your use, please
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| 37 | ** contact the sales department at qt-sales@nokia.com.
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /****************************************************************************
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| 43 | **
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| 44 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 45 | ** Contact: Qt Software Information (qt-info@nokia.com)
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| 46 | **
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| 47 | ** This file is part of the Qt GUI Toolkit.
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| 48 | ** EDITIONS: FREE, PROFESSIONAL, ENTERPRISE
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| 49 | **
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| 50 | ****************************************************************************/
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| 51 |
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| 52 | /*!
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| 53 | \group deployment
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| 54 | \title Deploying Qt Applications
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| 55 | \ingroup buildsystem
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| 56 |
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| 57 | Deploying an Qt application does not require any C++
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| 58 | programming. All you need to do is to build Qt and your
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| 59 | application in release mode, following the procedures described in
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| 60 | this documentation. We will demonstrate the procedures in terms of
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| 61 | deploying the \l {tools/plugandpaint}{Plug & Paint} application
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| 62 | that is provided in Qt's examples directory.
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| 63 |
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| 64 | \section1 Static vs. Shared Libraries
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| 65 |
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| 66 | There are two ways of deploying an application:
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| 67 |
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| 68 | \list
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| 69 | \o Static Linking
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| 70 | \o Shared Libraries (Frameworks on Mac)
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| 71 | \endlist
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| 72 |
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| 73 | Static linking results in a stand-alone executable. The advantage
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| 74 | is that you will only have a few files to deploy. The
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| 75 | disadvantages are that the executables are large and with no
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| 76 | flexibility (i.e a new version of the application, or of Qt, will
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| 77 | require that the deployment process is repeated), and that you
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| 78 | cannot deploy plugins.
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| 79 |
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| 80 | To deploy plugin-based applications, you can use the shared
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| 81 | library approach. Shared libraries also provide smaller, more
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| 82 | flexible executables. For example, using the shared library
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| 83 | approach, the user is able to independently upgrade the Qt library
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| 84 | used by the application.
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| 85 |
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| 86 | Another reason why you might want to use the shared library
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| 87 | approach, is if you want to use the same Qt libraries for a family
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| 88 | of applications. In fact, if you download the binary installation
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| 89 | of Qt, you get Qt as a shared library.
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| 90 |
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| 91 | The disadvantage with the shared library approach is that you
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| 92 | will get more files to deploy. For more information, see
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| 93 | \l{sharedlibrary.html}{Creating Shared Libraries}.
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| 94 |
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| 95 | \section1 Deploying Qt's Libraries
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| 96 |
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| 97 | \table
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| 98 | \header
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| 99 | \o {4,1} Qt's Libraries
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| 100 | \row
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| 101 | \o \l {QtAssistant}
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| 102 | \o \l {QAxContainer}
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| 103 | \o \l {QAxServer}
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| 104 | \o \l {QtCore}
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| 105 | \row
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| 106 | \o \l {QtDBus}
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| 107 | \o \l {QtDesigner}
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| 108 | \o \l {QtGui}
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| 109 | \o \l {QtHelp}
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| 110 | \row
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| 111 | \o \l {QtNetwork}
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| 112 | \o \l {QtOpenGL}
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| 113 | \o \l {QtScript}
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| 114 | \o \l {QtScriptTools}
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| 115 | \row
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| 116 | \o \l {QtSql}
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| 117 | \o \l {QtSvg}
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| 118 | \o \l {QtWebKit}
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| 119 | \o \l {QtXml}
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| 120 | \row
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| 121 | \o \l {QtXmlPatterns}
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| 122 | \o \l {Phonon Module}{Phonon}
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| 123 | \o \l {Qt3Support}
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| 124 | \endtable
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| 125 |
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| 126 | Since Qt is not a system library, it has to be redistributed along
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| 127 | with your application; the minimum is to redistribute the run-time
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| 128 | of the libraries used by the application. Using static linking,
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| 129 | however, the Qt run-time is compiled into the executable.
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| 130 |
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| 131 | In particular, you will need to deploy Qt plugins, such as
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| 132 | JPEG support or SQL drivers. For more information about plugins,
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| 133 | see the \l {plugins-howto.html}{How to Create Qt Plugins}
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| 134 | documentation.
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| 135 |
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| 136 | When deploying an application using the shared library approach
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| 137 | you must ensure that the Qt libraries will use the correct path to
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| 138 | find the Qt plugins, documentation, translation etc. To do this you
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| 139 | can use a \c qt.conf file. For more information, see the \l {Using
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| 140 | qt.conf} documentation.
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| 141 |
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| 142 | Depending on configuration, compiler specific libraries must be
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| 143 | redistributed as well. For more information, see the platform
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| 144 | specific Application Dependencies sections: \l
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| 145 | {deployment-x11.html#application-dependencies}{X11}, \l
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| 146 | {deployment-windows.html#application-dependencies}{Windows}, \l
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| 147 | {deployment-mac.html#application-dependencies}{Mac}.
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| 148 |
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| 149 | \section1 Licensing
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| 150 |
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| 151 | Some of Qt's libraries are based on third party libraries that are
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| 152 | not licensed using the same dual-license model as Qt. As a result,
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| 153 | care must be taken when deploying applications that use these
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| 154 | libraries, particularly when the application is statically linked
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| 155 | to them.
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| 156 |
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| 157 | The following table contains an inexhaustive summary of the issues
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| 158 | you should be aware of.
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| 159 |
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| 160 | \table
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| 161 | \header \o Qt Library \o Dependency
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| 162 | \o Licensing Issue
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| 163 | \row \o QtHelp \o CLucene
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| 164 | \o The version of clucene distributed with Qt is licensed
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| 165 | under the GNU LGPL version 2.1 or later. This has implications for
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| 166 | developers of closed source applications. Please see
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| 167 | \l{QtHelp Module#License Information}{the QtHelp module documentation}
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| 168 | for more information.
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| 169 |
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| 170 | \row \o QtNetwork \o OpenSSL
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| 171 | \o Some configurations of QtNetwork use OpenSSL at run-time. Deployment
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| 172 | of OpenSSL libraries is subject to both licensing and export restrictions.
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| 173 | More information can be found in the \l{Secure Sockets Layer (SSL) Classes}
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| 174 | documentation.
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| 175 |
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| 176 | \row \o QtWebKit \o WebKit
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| 177 | \o WebKit is licensed under the GNU LGPL version 2 or later.
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| 178 | This has implications for developers of closed source applications.
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| 179 | Please see \l{QtWebKit Module#License Information}{the QtWebKit module
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| 180 | documentation} for more information.
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| 181 |
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| 182 | \row \o \l{Phonon Module}{Phonon} \o Phonon
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| 183 | \o Phonon relies on the native multimedia engines on different platforms.
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| 184 | Phonon itself is licensed under the GNU LGPL version 2. Please see
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| 185 | \l{Phonon Module#License Information}{the Phonon module documentation}
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| 186 | for more information on licensing and the
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| 187 | \l{Phonon Overview#Backends}{Phonon Overview} for details of the backends
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| 188 | in use on different platforms.
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| 189 | \endtable
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| 190 |
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| 191 | \section1 Platform-Specific Notes
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| 192 |
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| 193 | The procedure of deploying Qt applications is different for the
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| 194 | various platforms:
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| 195 |
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| 196 | \list
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| 197 | \o \l{Deploying an Application on X11 Platforms}{Qt for X11 Platforms}
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| 198 | \o \l{Deploying an Application on Windows}{Qt for Windows}
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| 199 | \o \l{Deploying an Application on Mac OS X}{Qt for Mac OS X}
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| 200 | \o \l{Deploying Qt for Embedded Linux Applications}{Qt for Embedded Linux}
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| 201 | \endlist
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| 202 |
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| 203 | \sa Installation {Window System Specific Notes}
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| 204 | */
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| 205 |
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| 206 | /*!
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| 207 | \page deployment-x11.html
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| 208 | \contentspage Deploying Qt Applications
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| 209 |
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| 210 | \title Deploying an Application on X11 Platforms
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| 211 | \ingroup deployment
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| 212 |
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| 213 | Due to the proliferation of Unix systems (commercial Unices, Linux
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| 214 | distributions, etc.), deployment on Unix is a complex
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| 215 | topic. Before we start, be aware that programs compiled for one
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| 216 | Unix flavor will probably not run on a different Unix system. For
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| 217 | example, unless you use a cross-compiler, you cannot compile your
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| 218 | application on Irix and distribute it on AIX.
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| 219 |
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| 220 | Contents:
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| 221 |
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| 222 | \tableofcontents
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| 223 |
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| 224 | This documentation will describe how to determine which files you
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| 225 | should include in your distribution, and how to make sure that the
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| 226 | application will find them at run-time. We will demonstrate the
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| 227 | procedures in terms of deploying the \l {tools/plugandpaint}{Plug
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| 228 | & Paint} application that is provided in Qt's examples directory.
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| 229 |
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| 230 | \section1 Static Linking
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| 231 |
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| 232 | Static linking is often the safest and easiest way to distribute
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| 233 | an application on Unix since it relieves you from the task of
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| 234 | distributing the Qt libraries and ensuring that they are located
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| 235 | in the default search path for libraries on the target system.
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| 236 |
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| 237 | \section2 Building Qt Statically
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| 238 |
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| 239 | To use this approach, you must start by installing a static version
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| 240 | of the Qt library:
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| 241 |
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| 242 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 0
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| 243 |
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| 244 | We specify the prefix so that we do not overwrite the existing Qt
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| 245 | installation. The example above only builds the Qt libraries,
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| 246 | i.e. the examples and Qt Designer will not be built. When \c make
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| 247 | is done, you will find the Qt libraries in the \c /path/to/Qt/lib
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| 248 | directory.
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| 249 |
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| 250 | When linking your application against static Qt libraries, note
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| 251 | that you might need to add more libraries to the \c LIBS line in
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| 252 | your project file. For more information, see the \l {Application
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| 253 | Dependencies} section.
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| 254 |
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| 255 | \section2 Linking the Application to the Static Version of Qt
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| 256 |
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| 257 | Once Qt is built statically, the next step is to regenerate the
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| 258 | makefile and rebuild the application. First, we must go into the
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| 259 | directory that contains the application:
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| 260 |
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| 261 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 1
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| 262 |
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| 263 | Now run qmake to create a new makefile for the application, and do
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| 264 | a clean build to create the statically linked executable:
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| 265 |
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| 266 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 2
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| 267 |
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| 268 | You probably want to link against the release libraries, and you
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| 269 | can specify this when invoking \c qmake. Note that we must set the
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| 270 | path to the static Qt that we just built.
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| 271 |
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| 272 | To check that the application really links statically with Qt, run
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| 273 | the \c ldd tool (available on most Unices):
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| 274 |
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| 275 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 3
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| 276 |
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| 277 | Verify that the Qt libraries are not mentioned in the output.
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| 278 |
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| 279 | Now, provided that everything compiled and linked without any
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| 280 | errors, we should have a \c plugandpaint file that is ready for
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| 281 | deployment. One easy way to check that the application really can
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| 282 | be run stand-alone is to copy it to a machine that doesn't have Qt
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| 283 | or any Qt applications installed, and run it on that machine.
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| 284 |
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| 285 | Remember that if your application depends on compiler specific
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| 286 | libraries, these must still be redistributed along with your
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| 287 | application. For more information, see the \l {Application
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| 288 | Dependencies} section.
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| 289 |
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| 290 | The \l {tools/plugandpaint}{Plug & Paint} example consists of
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| 291 | several components: The core application (\l
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| 292 | {tools/plugandpaint}{Plug & Paint}), and the \l
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| 293 | {tools/plugandpaintplugins/basictools}{Basic Tools} and \l
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| 294 | {tools/plugandpaintplugins/extrafilters}{Extra Filters}
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| 295 | plugins. Since we cannot deploy plugins using the static linking
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| 296 | approach, the executable we have prepared so far is
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| 297 | incomplete. The application will run, but the functionality will
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| 298 | be disabled due to the missing plugins. To deploy plugin-based
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| 299 | applications we should use the shared library approach.
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| 300 |
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| 301 | \section1 Shared Libraries
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| 302 |
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| 303 | We have two challenges when deploying the \l
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| 304 | {tools/plugandpaint}{Plug & Paint} application using the shared
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| 305 | libraries approach: The Qt runtime has to be correctly
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| 306 | redistributed along with the application executable, and the
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| 307 | plugins have to be installed in the correct location on the target
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| 308 | system so that the application can find them.
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| 309 |
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| 310 | \section2 Building Qt as a Shared Library
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| 311 |
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| 312 | We assume that you already have installed Qt as a shared library,
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| 313 | which is the default when installing Qt, in the \c /path/to/Qt
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| 314 | directory. For more information on how to build Qt, see the \l
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| 315 | {Installation} documentation.
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| 316 |
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| 317 | \section2 Linking the Application to Qt as a Shared Library
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| 318 |
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| 319 | After ensuring that Qt is built as a shared library, we can build
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| 320 | the \l {tools/plugandpaint}{Plug & Paint} application. First, we
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| 321 | must go into the directory that contains the application:
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| 322 |
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| 323 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 4
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| 324 |
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| 325 | Now run qmake to create a new makefile for the application, and do
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| 326 | a clean build to create the dynamically linked executable:
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| 327 |
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| 328 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 5
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| 329 |
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| 330 | This builds the core application, the following will build the
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| 331 | plugins:
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| 332 |
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| 333 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 6
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| 334 |
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| 335 | If everything compiled and linked without any errors, we will get
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| 336 | a \c plugandpaint executable and the \c libpnp_basictools.so and
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| 337 | \c libpnp_extrafilters.so plugin files.
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| 338 |
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| 339 | \section2 Creating the Application Package
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| 340 |
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| 341 | There is no standard package management on Unix, so the method we
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| 342 | present below is a generic solution. See the documentation for
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| 343 | your target system for information on how to create a package.
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| 344 |
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| 345 | To deploy the application, we must make sure that we copy the
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| 346 | relevant Qt libraries (corresponding to the Qt modules used in the
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| 347 | application) as well as the executable to the same
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| 348 | directory. Remember that if your application depends on compiler
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| 349 | specific libraries, these must also be redistributed along with
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| 350 | your application. For more information, see the \l {Application
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| 351 | Dependencies} section.
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| 352 |
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| 353 | We'll cover the plugins shortly, but the main issue with shared
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| 354 | libraries is that you must ensure that the dynamic linker will
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| 355 | find the Qt libraries. Unless told otherwise, the dynamic linker
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| 356 | doesn't search the directory where your application resides. There
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| 357 | are many ways to solve this:
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| 358 |
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| 359 | \list
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| 360 | \o You can install the Qt libraries in one of the system
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| 361 | library paths (e.g. \c /usr/lib on most systems).
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| 362 |
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| 363 | \o You can pass a predetermined path to the \c -rpath command-line
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| 364 | option when linking the application. This will tell the dynamic
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| 365 | linker to look in this directory when starting your application.
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| 366 |
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| 367 | \o You can write a startup script for your application, where you
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| 368 | modify the dynamic linker configuration (e.g. adding your
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| 369 | application's directory to the \c LD_LIBRARY_PATH environment
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| 370 | variable. \note If your application will be running with "Set
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| 371 | user ID on execution," and if it will be owned by root, then
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| 372 | LD_LIBRARY_PATH will be ignored on some platforms. In this
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| 373 | case, use of the LD_LIBRARY_PATH approach is not an option).
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| 374 |
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| 375 | \endlist
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| 376 |
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| 377 | The disadvantage of the first approach is that the user must have
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| 378 | super user privileges. The disadvantage of the second approach is
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| 379 | that the user may not have privileges to install into the
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| 380 | predetemined path. In either case, the users don't have the option
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| 381 | of installing to their home directory. We recommend using the
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| 382 | third approach since it is the most flexible. For example, a \c
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| 383 | plugandpaint.sh script will look like this:
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| 384 |
|
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| 385 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 7
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| 386 |
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| 387 | By running this script instead of the executable, you are sure
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| 388 | that the Qt libraries will be found by the dynamic linker. Note
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| 389 | that you only have to rename the script to use it with other
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| 390 | applications.
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| 391 |
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| 392 | When looking for plugins, the application searches in a plugins
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| 393 | subdirectory inside the directory of the application
|
|---|
| 394 | executable. Either you have to manually copy the plugins into the
|
|---|
| 395 | \c plugins directory, or you can set the \c DESTDIR in the
|
|---|
| 396 | plugins' project files:
|
|---|
| 397 |
|
|---|
| 398 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 8
|
|---|
| 399 |
|
|---|
| 400 | An archive distributing all the Qt libraries, and all the plugins,
|
|---|
| 401 | required to run the \l {tools/plugandpaint}{Plug & Paint}
|
|---|
| 402 | application, would have to include the following files:
|
|---|
| 403 |
|
|---|
| 404 | \table 100%
|
|---|
| 405 | \header
|
|---|
| 406 | \o Component \o {2, 1} File Name
|
|---|
| 407 | \row
|
|---|
| 408 | \o The executable
|
|---|
| 409 | \o {2, 1} \c plugandpaint
|
|---|
| 410 | \row
|
|---|
| 411 | \o The script to run the executable
|
|---|
| 412 | \o {2, 1} \c plugandpaint.sh
|
|---|
| 413 | \row
|
|---|
| 414 | \o The Basic Tools plugin
|
|---|
| 415 | \o {2, 1} \c plugins\libpnp_basictools.so
|
|---|
| 416 | \row
|
|---|
| 417 | \o The ExtraFilters plugin
|
|---|
| 418 | \o {2, 1} \c plugins\libpnp_extrafilters.so
|
|---|
| 419 | \row
|
|---|
| 420 | \o The Qt Core module
|
|---|
| 421 | \o {2, 1} \c libQtCore.so.4
|
|---|
| 422 | \row
|
|---|
| 423 | \o The Qt GUI module
|
|---|
| 424 | \o {2, 1} \c libQtGui.so.4
|
|---|
| 425 | \endtable
|
|---|
| 426 |
|
|---|
| 427 | On most systems, the extension for shared libraries is \c .so. A
|
|---|
| 428 | notable exception is HP-UX, which uses \c .sl.
|
|---|
| 429 |
|
|---|
| 430 | Remember that if your application depends on compiler specific
|
|---|
| 431 | libraries, these must still be redistributed along with your
|
|---|
| 432 | application. For more information, see the \l {Application
|
|---|
| 433 | Dependencies} section.
|
|---|
| 434 |
|
|---|
| 435 | To verify that the application now can be successfully deployed,
|
|---|
| 436 | you can extract this archive on a machine without Qt and without
|
|---|
| 437 | any compiler installed, and try to run it, i.e. run the \c
|
|---|
| 438 | plugandpaint.sh script.
|
|---|
| 439 |
|
|---|
| 440 | An alternative to putting the plugins in the \c plugins
|
|---|
| 441 | subdirectory is to add a custom search path when you start your
|
|---|
| 442 | application using QApplication::addLibraryPath() or
|
|---|
| 443 | QApplication::setLibraryPaths().
|
|---|
| 444 |
|
|---|
| 445 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 9
|
|---|
| 446 |
|
|---|
| 447 | \section1 Application Dependencies
|
|---|
| 448 |
|
|---|
| 449 | \section2 Additional Libraries
|
|---|
| 450 |
|
|---|
| 451 | To find out which libraries your application depends on, run the
|
|---|
| 452 | \c ldd tool (available on most Unices):
|
|---|
| 453 |
|
|---|
| 454 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 10
|
|---|
| 455 |
|
|---|
| 456 | This will list all the shared library dependencies for your
|
|---|
| 457 | application. Depending on configuration, these libraries must be
|
|---|
| 458 | redistributed along with your application. In particular, the
|
|---|
| 459 | standard C++ library must be redistributed if you're compiling
|
|---|
| 460 | your application with a compiler that is binary incompatible with
|
|---|
| 461 | the system compiler. When possible, the safest solution is to link
|
|---|
| 462 | against these libraries statically.
|
|---|
| 463 |
|
|---|
| 464 | You will probably want to link dynamically with the regular X11
|
|---|
| 465 | libraries, since some implementations will try to open other
|
|---|
| 466 | shared libraries with \c dlopen(), and if this fails, the X11
|
|---|
| 467 | library might cause your application to crash.
|
|---|
| 468 |
|
|---|
| 469 | It's also worth mentioning that Qt will look for certain X11
|
|---|
| 470 | extensions, such as Xinerama and Xrandr, and possibly pull them
|
|---|
| 471 | in, including all the libraries that they link against. If you
|
|---|
| 472 | can't guarantee the presence of a certain extension, the safest
|
|---|
| 473 | approach is to disable it when configuring Qt (e.g. \c {./configure
|
|---|
| 474 | -no-xrandr}).
|
|---|
| 475 |
|
|---|
| 476 | FontConfig and FreeType are other examples of libraries that
|
|---|
| 477 | aren't always available or that aren't always binary
|
|---|
| 478 | compatible. As strange as it may sound, some software vendors have
|
|---|
| 479 | had success by compiling their software on very old machines and
|
|---|
| 480 | have been very careful not to upgrade any of the software running
|
|---|
| 481 | on them.
|
|---|
| 482 |
|
|---|
| 483 | When linking your application against the static Qt libraries, you
|
|---|
| 484 | must explicitly link with the dependent libraries mentioned
|
|---|
| 485 | above. Do this by adding them to the \c LIBS variable in your
|
|---|
| 486 | project file.
|
|---|
| 487 |
|
|---|
| 488 | \section2 Qt Plugins
|
|---|
| 489 |
|
|---|
| 490 | Your application may also depend on one or more Qt plugins, such
|
|---|
| 491 | as the JPEG image format plugin or a SQL driver plugin. Be sure
|
|---|
| 492 | to distribute any Qt plugins that you need with your application,
|
|---|
| 493 | and note that each type of plugin should be located within a
|
|---|
| 494 | specific subdirectory (such as \c imageformats or \c sqldrivers)
|
|---|
| 495 | within your distribution directory, as described below.
|
|---|
| 496 |
|
|---|
| 497 | \note If you are deploying an application that uses QtWebKit to display
|
|---|
| 498 | HTML pages from the World Wide Web, you should include all text codec
|
|---|
| 499 | plugins to support as many HTML encodings possible.
|
|---|
| 500 |
|
|---|
| 501 | The search path for Qt plugins (as well as a few other paths) is
|
|---|
| 502 | hard-coded into the QtCore library. By default, the first plugin
|
|---|
| 503 | search path will be hard-coded as \c /path/to/Qt/plugins. As
|
|---|
| 504 | mentioned above, using pre-determined paths has certain
|
|---|
| 505 | disadvantages, so you need to examine various alternatives to make
|
|---|
| 506 | sure that the Qt plugins are found:
|
|---|
| 507 |
|
|---|
| 508 | \list
|
|---|
| 509 |
|
|---|
| 510 | \o \l{qt-conf.html}{Using \c qt.conf}. This is the recommended
|
|---|
| 511 | approach since it provides the most flexibility.
|
|---|
| 512 |
|
|---|
| 513 | \o Using QApplication::addLibraryPath() or
|
|---|
| 514 | QApplication::setLibraryPaths().
|
|---|
| 515 |
|
|---|
| 516 | \o Using a third party installation utility or the target system's
|
|---|
| 517 | package manager to change the hard-coded paths in the QtCore
|
|---|
| 518 | library.
|
|---|
| 519 |
|
|---|
| 520 | \endlist
|
|---|
| 521 |
|
|---|
| 522 | The \l{How to Create Qt Plugins} document outlines the issues you
|
|---|
| 523 | need to pay attention to when building and deploying plugins for
|
|---|
| 524 | Qt applications.
|
|---|
| 525 | */
|
|---|
| 526 |
|
|---|
| 527 | /*!
|
|---|
| 528 | \page deployment-windows.html
|
|---|
| 529 | \contentspage Deploying Qt Applications
|
|---|
| 530 |
|
|---|
| 531 | \title Deploying an Application on Windows
|
|---|
| 532 | \ingroup deployment
|
|---|
| 533 |
|
|---|
| 534 | This documentation will describe how to determine which files you
|
|---|
| 535 | should include in your distribution, and how to make sure that the
|
|---|
| 536 | application will find them at run-time. We will demonstrate the
|
|---|
| 537 | procedures in terms of deploying the \l {tools/plugandpaint}{Plug
|
|---|
| 538 | & Paint} application that is provided in Qt's examples directory.
|
|---|
| 539 |
|
|---|
| 540 | Contents:
|
|---|
| 541 |
|
|---|
| 542 | \tableofcontents
|
|---|
| 543 |
|
|---|
| 544 | \section1 Static Linking
|
|---|
| 545 |
|
|---|
| 546 | If you want to keep things simple by only having a few files to
|
|---|
| 547 | deploy, i.e. a stand-alone executable with the associated compiler
|
|---|
| 548 | specific DLLs, then you must build everything statically.
|
|---|
| 549 |
|
|---|
| 550 | \section2 Building Qt Statically
|
|---|
| 551 |
|
|---|
| 552 | Before we can build our application we must make sure that Qt is
|
|---|
| 553 | built statically. To do this, go to a command prompt and type the
|
|---|
| 554 | following:
|
|---|
| 555 |
|
|---|
| 556 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 11
|
|---|
| 557 |
|
|---|
| 558 | Remember to specify any other options you need, such as data base
|
|---|
| 559 | drivers, as arguments to \c configure. Once \c configure has
|
|---|
| 560 | finished, type the following:
|
|---|
| 561 |
|
|---|
| 562 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 12
|
|---|
| 563 |
|
|---|
| 564 | This will build Qt statically. Note that unlike with a dynamic build,
|
|---|
| 565 | building Qt statically will result in libraries without version numbers;
|
|---|
| 566 | e.g. \c QtCore4.lib will be \c QtCore.lib. Also, we have used \c nmake
|
|---|
| 567 | in all the examples, but if you use MinGW you must use
|
|---|
| 568 | \c mingw32-make instead.
|
|---|
| 569 |
|
|---|
| 570 | \note If you later need to reconfigure and rebuild Qt from the
|
|---|
| 571 | same location, ensure that all traces of the previous configuration are
|
|---|
| 572 | removed by entering the build directory and typing \c{nmake distclean}
|
|---|
| 573 | before running \c configure again.
|
|---|
| 574 |
|
|---|
| 575 | \section2 Linking the Application to the Static Version of Qt
|
|---|
| 576 |
|
|---|
| 577 | Once Qt has finished building we can build the \l
|
|---|
| 578 | {tools/plugandpaint}{Plug & Paint} application. First we must go
|
|---|
| 579 | into the directory that contains the application:
|
|---|
| 580 |
|
|---|
| 581 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 13
|
|---|
| 582 |
|
|---|
| 583 | We must then run \c qmake to create a new makefile for the
|
|---|
| 584 | application, and do a clean build to create the statically linked
|
|---|
| 585 | executable:
|
|---|
| 586 |
|
|---|
| 587 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 14
|
|---|
| 588 |
|
|---|
| 589 | You probably want to link against the release libraries, and you
|
|---|
| 590 | can specify this when invoking \c qmake. Now, provided that
|
|---|
| 591 | everything compiled and linked without any errors, we should have
|
|---|
| 592 | a \c plugandpaint.exe file that is ready for deployment. One easy
|
|---|
| 593 | way to check that the application really can be run stand-alone is
|
|---|
| 594 | to copy it to a machine that doesn't have Qt or any Qt
|
|---|
| 595 | applications installed, and run it on that machine.
|
|---|
| 596 |
|
|---|
| 597 | Remember that if your application depends on compiler specific
|
|---|
| 598 | libraries, these must still be redistributed along with your
|
|---|
| 599 | application. You can check which libraries your application is
|
|---|
| 600 | linking against by using the \c depends tool. For more
|
|---|
| 601 | information, see the \l {Application Dependencies} section.
|
|---|
| 602 |
|
|---|
| 603 | The \l {tools/plugandpaint}{Plug & Paint} example consists of
|
|---|
| 604 | several components: The application itself (\l
|
|---|
| 605 | {tools/plugandpaint}{Plug & Paint}), and the \l
|
|---|
| 606 | {tools/plugandpaintplugins/basictools}{Basic Tools} and \l
|
|---|
| 607 | {tools/plugandpaintplugins/extrafilters}{Extra Filters}
|
|---|
| 608 | plugins. Since we cannot deploy plugins using the static linking
|
|---|
| 609 | approach, the application we have prepared is incomplete. It will
|
|---|
| 610 | run, but the functionality will be disabled due to the missing
|
|---|
| 611 | plugins. To deploy plugin-based applications we should use the
|
|---|
| 612 | shared library approach.
|
|---|
| 613 |
|
|---|
| 614 | \section1 Shared Libraries
|
|---|
| 615 |
|
|---|
| 616 | We have two challenges when deploying the \l
|
|---|
| 617 | {tools/plugandpaint}{Plug & Paint} application using the shared
|
|---|
| 618 | libraries approach: The Qt runtime has to be correctly
|
|---|
| 619 | redistributed along with the application executable, and the
|
|---|
| 620 | plugins have to be installed in the correct location on the target
|
|---|
| 621 | system so that the application can find them.
|
|---|
| 622 |
|
|---|
| 623 | \section2 Building Qt as a Shared Library
|
|---|
| 624 |
|
|---|
| 625 | We assume that you already have installed Qt as a shared library,
|
|---|
| 626 | which is the default when installing Qt, in the \c C:\path\to\Qt
|
|---|
| 627 | directory. For more information on how to build Qt, see the \l
|
|---|
| 628 | {Installation} documentation.
|
|---|
| 629 |
|
|---|
| 630 | \section2 Linking the Application to Qt as a Shared Library
|
|---|
| 631 |
|
|---|
| 632 | After ensuring that Qt is built as a shared library, we can build
|
|---|
| 633 | the \l {tools/plugandpaint}{Plug & Paint} application. First, we
|
|---|
| 634 | must go into the directory that contains the application:
|
|---|
| 635 |
|
|---|
| 636 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 15
|
|---|
| 637 |
|
|---|
| 638 | Now run \c qmake to create a new makefile for the application, and
|
|---|
| 639 | do a clean build to create the dynamically linked executable:
|
|---|
| 640 |
|
|---|
| 641 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 16
|
|---|
| 642 |
|
|---|
| 643 | This builds the core application, the following will build the
|
|---|
| 644 | plugins:
|
|---|
| 645 |
|
|---|
| 646 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 17
|
|---|
| 647 |
|
|---|
| 648 | If everything compiled and linked without any errors, we will get
|
|---|
| 649 | a \c plugandpaint.exe executable and the \c pnp_basictools.dll and
|
|---|
| 650 | \c pnp_extrafilters.dll plugin files.
|
|---|
| 651 |
|
|---|
| 652 | \section2 Creating the Application Package
|
|---|
| 653 |
|
|---|
| 654 | To deploy the application, we must make sure that we copy the
|
|---|
| 655 | relevant Qt DLL (corresponding to the Qt modules used in
|
|---|
| 656 | the application) as well as the executable to the same directory
|
|---|
| 657 | in the \c release subdirectory.
|
|---|
| 658 |
|
|---|
| 659 | Remember that if your application depends on compiler specific
|
|---|
| 660 | libraries, these must be redistributed along with your
|
|---|
| 661 | application. You can check which libraries your application is
|
|---|
| 662 | linking against by using the \c depends tool. For more
|
|---|
| 663 | information, see the \l {Application Dependencies} section.
|
|---|
| 664 |
|
|---|
| 665 | We'll cover the plugins shortly, but first we'll check that the
|
|---|
| 666 | application will work in a deployed environment: Either copy the
|
|---|
| 667 | executable and the Qt DLLs to a machine that doesn't have Qt
|
|---|
| 668 | or any Qt applications installed, or if you want to test on the
|
|---|
| 669 | build machine, ensure that the machine doesn't have Qt in its
|
|---|
| 670 | environment.
|
|---|
| 671 |
|
|---|
| 672 | If the application starts without any problems, then we have
|
|---|
| 673 | successfully made a dynamically linked version of the \l
|
|---|
| 674 | {tools/plugandpaint}{Plug & Paint} application. But the
|
|---|
| 675 | application's functionality will still be missing since we have
|
|---|
| 676 | not yet deployed the associated plugins.
|
|---|
| 677 |
|
|---|
| 678 | Plugins work differently to normal DLLs, so we can't just
|
|---|
| 679 | copy them into the same directory as our application's executable
|
|---|
| 680 | as we did with the Qt DLLs. When looking for plugins, the
|
|---|
| 681 | application searches in a \c plugins subdirectory inside the
|
|---|
| 682 | directory of the application executable.
|
|---|
| 683 |
|
|---|
| 684 | So to make the plugins available to our application, we have to
|
|---|
| 685 | create the \c plugins subdirectory and copy over the relevant DLLs:
|
|---|
| 686 |
|
|---|
| 687 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 18
|
|---|
| 688 |
|
|---|
| 689 | An archive distributing all the Qt DLLs and application
|
|---|
| 690 | specific plugins required to run the \l {tools/plugandpaint}{Plug
|
|---|
| 691 | & Paint} application, would have to include the following files:
|
|---|
| 692 |
|
|---|
| 693 | \table 100%
|
|---|
| 694 | \header
|
|---|
| 695 | \o Component \o {2, 1} File Name
|
|---|
| 696 | \row
|
|---|
| 697 | \o The executable
|
|---|
| 698 | \o {2, 1} \c plugandpaint.exe
|
|---|
| 699 | \row
|
|---|
| 700 | \o The Basic Tools plugin
|
|---|
| 701 | \o {2, 1} \c plugins\pnp_basictools.dll
|
|---|
| 702 | \row
|
|---|
| 703 | \o The ExtraFilters plugin
|
|---|
| 704 | \o {2, 1} \c plugins\pnp_extrafilters.dll
|
|---|
| 705 | \row
|
|---|
| 706 | \o The Qt Core module
|
|---|
| 707 | \o {2, 1} \c qtcore4.dll
|
|---|
| 708 | \row
|
|---|
| 709 | \o The Qt GUI module
|
|---|
| 710 | \o {2, 1} \c qtgui4.dll
|
|---|
| 711 | \endtable
|
|---|
| 712 |
|
|---|
| 713 | In addition, the archive must contain the following compiler
|
|---|
| 714 | specific libraries depending on your version of Visual Studio:
|
|---|
| 715 |
|
|---|
| 716 | \table 100%
|
|---|
| 717 | \header
|
|---|
| 718 | \o \o VC++ 6.0 \o VC++ 7.1 (2003) \o VC++ 8.0 (2005)
|
|---|
| 719 | \row
|
|---|
| 720 | \o The C run-time
|
|---|
| 721 | \o \c msvcrt.dll
|
|---|
| 722 | \o \c msvcr71.dll
|
|---|
| 723 | \o \c msvcr80.dll
|
|---|
| 724 | \row
|
|---|
| 725 | \o The C++ run-time
|
|---|
| 726 | \o \c msvcp60.dll
|
|---|
| 727 | \o \c msvcp71.dll
|
|---|
| 728 | \o \c msvcp80.dll
|
|---|
| 729 | \endtable
|
|---|
| 730 |
|
|---|
| 731 | To verify that the application now can be successfully deployed,
|
|---|
| 732 | you can extract this archive on a machine without Qt and without
|
|---|
| 733 | any compiler installed, and try to run it.
|
|---|
| 734 |
|
|---|
| 735 | An alternative to putting the plugins in the plugins subdirectory
|
|---|
| 736 | is to add a custom search path when you start your application
|
|---|
| 737 | using QApplication::addLibraryPath() or
|
|---|
| 738 | QApplication::setLibraryPaths().
|
|---|
| 739 |
|
|---|
| 740 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 19
|
|---|
| 741 |
|
|---|
| 742 | One benefit of using plugins is that they can easily be made
|
|---|
| 743 | available to a whole family of applications.
|
|---|
| 744 |
|
|---|
| 745 | It's often most convenient to add the path in the application's \c
|
|---|
| 746 | main() function, right after the QApplication object is
|
|---|
| 747 | created. Once the path is added, the application will search it
|
|---|
| 748 | for plugins, in addition to looking in the \c plugins subdirectory
|
|---|
| 749 | in the application's own directory. Any number of additional paths
|
|---|
| 750 | can be added.
|
|---|
| 751 |
|
|---|
| 752 | \section2 Visual Studio 2005 Onwards
|
|---|
| 753 |
|
|---|
| 754 | When deploying an application compiled with Visual Studio 2005 onwards,
|
|---|
| 755 | there are some additional steps to be taken.
|
|---|
| 756 |
|
|---|
| 757 | First, we need to copy the manifest file created when linking the
|
|---|
| 758 | application. This manifest file contains information about the
|
|---|
| 759 | application's dependencies on side-by-side assemblies, such as the runtime
|
|---|
| 760 | libraries.
|
|---|
| 761 |
|
|---|
| 762 | The manifest file needs to be copied into the \bold same folder as the
|
|---|
| 763 | application executable. You do not need to copy the manifest files for
|
|---|
| 764 | shared libraries (DLLs), since they are not used.
|
|---|
| 765 |
|
|---|
| 766 | If the shared library has dependencies that are different from the
|
|---|
| 767 | application using it, the manifest file needs to be embedded into the DLL
|
|---|
| 768 | binary. Since Qt 4.1.3, the follwoing \c CONFIG options are available for
|
|---|
| 769 | embedding manifests:
|
|---|
| 770 |
|
|---|
| 771 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 20
|
|---|
| 772 |
|
|---|
| 773 | To use the options, add
|
|---|
| 774 |
|
|---|
| 775 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 21
|
|---|
| 776 |
|
|---|
| 777 | to your .pro file. The \c embed_manifest_dll option is enabled by default.
|
|---|
| 778 |
|
|---|
| 779 | You can find more information about manifest files and side-by-side
|
|---|
| 780 | assemblies at the
|
|---|
| 781 | \l {http://msdn.microsoft.com/en-us/library/aa376307.aspx}{MSDN website}.
|
|---|
| 782 |
|
|---|
| 783 | There are two ways to include the run time libraries: by bundling them
|
|---|
| 784 | directly with your application or by installing them on the end-user's
|
|---|
| 785 | system.
|
|---|
| 786 |
|
|---|
| 787 | To bundle the run time libraries with your application, copy the directory
|
|---|
| 788 |
|
|---|
| 789 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 22
|
|---|
| 790 |
|
|---|
| 791 | into the folder where your executable is, so that you are including a
|
|---|
| 792 | \c Microsoft.VC80.CRT directory alongside your application's executable. If
|
|---|
| 793 | you are bundling the runtimes and need to deploy plugins as well, you have
|
|---|
| 794 | to remove the manifest from the plugins (embedded as a resource) by adding
|
|---|
| 795 | the following line to the \c{.pro} file of the plugins you are compiling:
|
|---|
| 796 |
|
|---|
| 797 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 23
|
|---|
| 798 |
|
|---|
| 799 | \warning If you skip the step above, the plugins will not load on some
|
|---|
| 800 | systems.
|
|---|
| 801 |
|
|---|
| 802 | To install the runtime libraries on the end-user's system, you need to
|
|---|
| 803 | include the appropriate Visual C++ Redistributable Package (VCRedist)
|
|---|
| 804 | executable with your application and ensure that it is executed when the
|
|---|
| 805 | user installs your application.
|
|---|
| 806 |
|
|---|
| 807 | For example, on an 32-bit x86-based system, you would include the
|
|---|
| 808 | \l{http://www.microsoft.com/downloads/details.aspx?FamilyId=32BC1BEE-A3F9-4C13-9C99-220B62A191EE}{vcredist_x86.exe}
|
|---|
| 809 | executable. The \l{http://www.microsoft.com/downloads/details.aspx?familyid=526BF4A7-44E6-4A91-B328-A4594ADB70E5}{vcredist_IA64.exe}
|
|---|
| 810 | and \l{http://www.microsoft.com/downloads/details.aspx?familyid=90548130-4468-4BBC-9673-D6ACABD5D13B}{vcredist_x64.exe}
|
|---|
| 811 | executables provide the appropriate libraries for the IA64 and 64-bit x86
|
|---|
| 812 | architectures, respectively.
|
|---|
| 813 |
|
|---|
| 814 | \note The application you ship must be compiled with exactly the same
|
|---|
| 815 | compiler version against the same C runtime version. This prevents
|
|---|
| 816 | deploying errors caused by different versions of the C runtime libraries.
|
|---|
| 817 |
|
|---|
| 818 |
|
|---|
| 819 | \section1 Application Dependencies
|
|---|
| 820 |
|
|---|
| 821 | \section2 Additional Libraries
|
|---|
| 822 |
|
|---|
| 823 | Depending on configuration, compiler specific libraries must be
|
|---|
| 824 | redistributed along with your application. You can check which
|
|---|
| 825 | libraries your application is linking against by using the
|
|---|
| 826 | \l{Dependency Walker} tool. All you need to do is to run it like
|
|---|
| 827 | this:
|
|---|
| 828 |
|
|---|
| 829 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 24
|
|---|
| 830 |
|
|---|
| 831 | This will provide a list of the libraries that your application
|
|---|
| 832 | depends on and other information.
|
|---|
| 833 |
|
|---|
| 834 | \image deployment-windows-depends.png
|
|---|
| 835 |
|
|---|
| 836 | When looking at the release build of the Plug & Paint executable
|
|---|
| 837 | (\c plugandpaint.exe) with the \c depends tool, the tool lists the
|
|---|
| 838 | following immediate dependencies to non-system libraries:
|
|---|
| 839 |
|
|---|
| 840 | \table 100%
|
|---|
| 841 | \header
|
|---|
| 842 | \o Qt
|
|---|
| 843 | \o VC++ 6.0
|
|---|
| 844 | \o VC++ 7.1 (2003)
|
|---|
| 845 | \o VC++ 8.0 (2005)
|
|---|
| 846 | \o MinGW
|
|---|
| 847 | \row
|
|---|
| 848 | \o \list
|
|---|
| 849 | \o QTCORE4.DLL - The QtCore runtime
|
|---|
| 850 | \o QTGUI4.DLL - The QtGui runtime
|
|---|
| 851 | \endlist
|
|---|
| 852 | \o \list
|
|---|
| 853 | \o MSVCRT.DLL - The C runtime
|
|---|
| 854 | \o MSVCP60.DLL - The C++ runtime (only when STL is installed)
|
|---|
| 855 | \endlist
|
|---|
| 856 | \o \list
|
|---|
| 857 | \o MSVCR71.DLL - The C runtime
|
|---|
| 858 | \o MSVCP71.DLL - The C++ runtime (only when STL is installed)
|
|---|
| 859 | \endlist
|
|---|
| 860 | \o \list
|
|---|
| 861 | \o MSVCR80.DLL - The C runtime
|
|---|
| 862 | \o MSVCP80.DLL - The C++ runtime (only when STL is installed)
|
|---|
| 863 | \endlist
|
|---|
| 864 | \o \list
|
|---|
| 865 | \o MINGWM10.DLL - The MinGW run-time
|
|---|
| 866 | \endlist
|
|---|
| 867 | \endtable
|
|---|
| 868 |
|
|---|
| 869 | When looking at the plugin DLLs the exact same dependencies
|
|---|
| 870 | are listed.
|
|---|
| 871 |
|
|---|
| 872 | \section2 Qt Plugins
|
|---|
| 873 |
|
|---|
| 874 | Your application may also depend on one or more Qt plugins, such
|
|---|
| 875 | as the JPEG image format plugin or a SQL driver plugin. Be sure
|
|---|
| 876 | to distribute any Qt plugins that you need with your application,
|
|---|
| 877 | and note that each type of plugin should be located within a
|
|---|
| 878 | specific subdirectory (such as \c imageformats or \c sqldrivers)
|
|---|
| 879 | within your distribution directory, as described below.
|
|---|
| 880 |
|
|---|
| 881 | \note If you are deploying an application that uses QtWebKit to display
|
|---|
| 882 | HTML pages from the World Wide Web, you should include all text codec
|
|---|
| 883 | plugins to support as many HTML encodings possible.
|
|---|
| 884 |
|
|---|
| 885 | The search path for Qt plugins is hard-coded into the QtCore library.
|
|---|
| 886 | By default, the plugins subdirectory of the Qt installation is the first
|
|---|
| 887 | plugin search path. However, pre-determined paths like the default one
|
|---|
| 888 | have certain disadvantages. For example, they may not exist on the target
|
|---|
| 889 | machine. For that reason, you need to examine various alternatives to make
|
|---|
| 890 | sure that the Qt plugins are found:
|
|---|
| 891 |
|
|---|
| 892 | \list
|
|---|
| 893 |
|
|---|
| 894 | \o \l{qt-conf.html}{Using \c qt.conf}. This approach is the recommended
|
|---|
| 895 | if you have executables in different places sharing the same plugins.
|
|---|
| 896 |
|
|---|
| 897 | \o Using QApplication::addLibraryPath() or
|
|---|
| 898 | QApplication::setLibraryPaths(). This approach is recommended if you only
|
|---|
| 899 | have one executable that will use the plugin.
|
|---|
| 900 |
|
|---|
| 901 | \o Using a third party installation utility to change the
|
|---|
| 902 | hard-coded paths in the QtCore library.
|
|---|
| 903 |
|
|---|
| 904 | \endlist
|
|---|
| 905 |
|
|---|
| 906 | If you add a custom path using QApplication::addLibraryPath it could
|
|---|
| 907 | look like this:
|
|---|
| 908 |
|
|---|
| 909 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 54
|
|---|
| 910 |
|
|---|
| 911 | Then qApp->libraryPaths() would return something like this:
|
|---|
| 912 |
|
|---|
| 913 | "C:/customPath/plugins "
|
|---|
| 914 | "C:/Qt/4.5.1/plugins"
|
|---|
| 915 | "E:/myApplication/directory/"
|
|---|
| 916 |
|
|---|
| 917 | The executable will look for the plugins in these directories and
|
|---|
| 918 | the same order as the QStringList returned by qApp->libraryPaths().
|
|---|
| 919 | The newly added path is prepended to the qApp->libraryPaths() which
|
|---|
| 920 | means that it will be searched through first. However, if you use
|
|---|
| 921 | qApp->setLibraryPaths(), you will be able to determend which paths
|
|---|
| 922 | and in which order they will be searched.
|
|---|
| 923 |
|
|---|
| 924 | The \l{How to Create Qt Plugins} document outlines the issues you
|
|---|
| 925 | need to pay attention to when building and deploying plugins for
|
|---|
| 926 | Qt applications.
|
|---|
| 927 | */
|
|---|
| 928 |
|
|---|
| 929 | /*!
|
|---|
| 930 | \page deployment-mac.html
|
|---|
| 931 | \contentspage Deploying Qt Applications
|
|---|
| 932 |
|
|---|
| 933 | \title Deploying an Application on Mac OS X
|
|---|
| 934 | \ingroup deployment
|
|---|
| 935 |
|
|---|
| 936 | Starting with version 4.5, Qt now includes a \l {macdeploy}{deployment tool}
|
|---|
| 937 | that automates the prodecures described in this document.
|
|---|
| 938 |
|
|---|
| 939 | This documentation will describe how to create a bundle, and how
|
|---|
| 940 | to make sure that the application will find the resources it needs
|
|---|
| 941 | at run-time. We will demonstrate the procedures in terms of
|
|---|
| 942 | deploying the \l {tools/plugandpaint}{Plug & Paint} application
|
|---|
| 943 | that is provided in Qt's examples directory.
|
|---|
| 944 |
|
|---|
| 945 | \tableofcontents
|
|---|
| 946 |
|
|---|
| 947 | \section1 The Bundle
|
|---|
| 948 |
|
|---|
| 949 | On the Mac, a GUI application must be built and run from a
|
|---|
| 950 | bundle. A bundle is a directory structure that appears as a single
|
|---|
| 951 | entity when viewed in the Finder. A bundle for an application
|
|---|
| 952 | typcially contains the executable and all the resources it
|
|---|
| 953 | needs. See the image below:
|
|---|
| 954 |
|
|---|
| 955 | \image deployment-mac-bundlestructure.png
|
|---|
| 956 |
|
|---|
| 957 | The bundle provides many advantages to the user. One primary
|
|---|
| 958 | advantage is that, since it is a single entity, it allows for
|
|---|
| 959 | drag-and-drop installation. As a programmer you can access bundle
|
|---|
| 960 | information in your own code. This is specific to Mac OS X and
|
|---|
| 961 | beyond the scope of this document. More information about bundles
|
|---|
| 962 | is available on \l
|
|---|
| 963 | {http://developer.apple.com/documentation/CoreFoundation/Conceptual/CFBundles/index.html}{Apple's Developer Website}.
|
|---|
| 964 |
|
|---|
| 965 | A Qt command line application on Mac OS X works similar to a
|
|---|
| 966 | command line application on Unix and Windows. You probably don't
|
|---|
| 967 | want to run it in a bundle: Add this to your application's .pro:
|
|---|
| 968 |
|
|---|
| 969 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 26
|
|---|
| 970 |
|
|---|
| 971 | This will tell \c qmake not to put the executable inside a
|
|---|
| 972 | bundle. Please refer to the \l{Deploying an Application on
|
|---|
| 973 | X11 Platforms}{X11 deployment documentation} for information about how
|
|---|
| 974 | to deploy these "bundle-less" applications.
|
|---|
| 975 |
|
|---|
| 976 | \section1 Xcode
|
|---|
| 977 |
|
|---|
| 978 | We will only concern ourselves with command-line tools here. While
|
|---|
| 979 | it is possible to use Xcode for this, Xcode has changed enough
|
|---|
| 980 | between each version that it makes it difficult to document it
|
|---|
| 981 | perfectly for each version. A future version of this document may
|
|---|
| 982 | include more information for using Xcode in the deployment
|
|---|
| 983 | process.
|
|---|
| 984 |
|
|---|
| 985 | \section1 Static Linking
|
|---|
| 986 |
|
|---|
| 987 | If you want to keep things simple by only having a few files to
|
|---|
| 988 | deploy, then you must build everything statically.
|
|---|
| 989 |
|
|---|
| 990 | \section2 Building Qt Statically
|
|---|
| 991 |
|
|---|
| 992 | Start by installing a static version of the Qt library. Remember
|
|---|
| 993 | that you will not be able to use plugins and you must build in all
|
|---|
| 994 | the image formats, SQL drivers, etc..
|
|---|
| 995 |
|
|---|
| 996 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 27
|
|---|
| 997 |
|
|---|
| 998 | You can check the various options that are available by running \c
|
|---|
| 999 | configure -help.
|
|---|
| 1000 |
|
|---|
| 1001 | \section2 Linking the Application to the Static Version of Qt
|
|---|
| 1002 |
|
|---|
| 1003 | Once Qt is built statically, the next step is to regenerate the
|
|---|
| 1004 | makefile and rebuild the application. First, we must go into the
|
|---|
| 1005 | directory that contains the application:
|
|---|
| 1006 |
|
|---|
| 1007 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 28
|
|---|
| 1008 |
|
|---|
| 1009 | Now run \c qmake to create a new makefile for the application, and do
|
|---|
| 1010 | a clean build to create the statically linked executable:
|
|---|
| 1011 |
|
|---|
| 1012 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 29
|
|---|
| 1013 |
|
|---|
| 1014 | You probably want to link against the release libraries, and you
|
|---|
| 1015 | can specify this when invoking \c qmake. If you have Xcode Tools
|
|---|
| 1016 | 1.5 or higher installed, you may want to take advantage of "dead
|
|---|
| 1017 | code stripping" to reduce the size of your binary even more. You
|
|---|
| 1018 | can do this by passing \c {LIBS+= -dead_strip} to \c qmake in
|
|---|
| 1019 | addition to the \c {-config release} parameter. This doesn't have
|
|---|
| 1020 | as large an effect if you are using GCC 4, since Qt will then have
|
|---|
| 1021 | function visibility hints built-in, but if you use GCC 3.3, it
|
|---|
| 1022 | could make a difference.
|
|---|
| 1023 |
|
|---|
| 1024 | Now, provided that everything compiled and linked without any
|
|---|
| 1025 | errors, we should have a \c plugandpaint.app bundle that is ready
|
|---|
| 1026 | for deployment. One easy way to check that the application really
|
|---|
| 1027 | can be run stand-alone is to copy the bundle to a machine that
|
|---|
| 1028 | doesn't have Qt or any Qt applications installed, and run the
|
|---|
| 1029 | application on that machine.
|
|---|
| 1030 |
|
|---|
| 1031 | You can check what other libraries your application links to using
|
|---|
| 1032 | the \c otool:
|
|---|
| 1033 |
|
|---|
| 1034 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 30
|
|---|
| 1035 |
|
|---|
| 1036 | Here is what the output looks like for the static \l
|
|---|
| 1037 | {tools/plugandpaint}{Plug & Paint}:
|
|---|
| 1038 |
|
|---|
| 1039 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 31
|
|---|
| 1040 |
|
|---|
| 1041 | For more information, see the \l {Application Dependencies}
|
|---|
| 1042 | section.
|
|---|
| 1043 |
|
|---|
| 1044 | If you see \e Qt libraries in the output, it probably
|
|---|
| 1045 | means that you have both dynamic and static Qt libraries installed
|
|---|
| 1046 | on your machine. The linker will always choose dynamic over
|
|---|
| 1047 | static. There are two solutions: Either move your Qt dynamic
|
|---|
| 1048 | libraries (\c .dylibs) away to another directory while you link
|
|---|
| 1049 | the application and then move them back, or edit the \c Makefile
|
|---|
| 1050 | and replace link lines for the Qt libraries with the absolute path
|
|---|
| 1051 | to the static libraries. For example, replace
|
|---|
| 1052 |
|
|---|
| 1053 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 32
|
|---|
| 1054 |
|
|---|
| 1055 | with
|
|---|
| 1056 |
|
|---|
| 1057 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 33
|
|---|
| 1058 |
|
|---|
| 1059 | The \l {tools/plugandpaint}{Plug & Paint} example consists of
|
|---|
| 1060 | several components: The core application (\l
|
|---|
| 1061 | {tools/plugandpaint}{Plug & Paint}), and the \l
|
|---|
| 1062 | {tools/plugandpaintplugins/basictools}{Basic Tools} and \l
|
|---|
| 1063 | {tools/plugandpaintplugins/extrafilters}{Extra Filters}
|
|---|
| 1064 | plugins. Since we cannot deploy plugins using the static linking
|
|---|
| 1065 | approach, the bundle we have prepared so far is incomplete. The
|
|---|
| 1066 | application will run, but the functionality will be disabled due
|
|---|
| 1067 | to the missing plugins. To deploy plugin-based applications we
|
|---|
| 1068 | should use the framework approach.
|
|---|
| 1069 |
|
|---|
| 1070 | \section1 Frameworks
|
|---|
| 1071 |
|
|---|
| 1072 | We have two challenges when deploying the \l
|
|---|
| 1073 | {tools/plugandpaint}{Plug & Paint} application using frameworks:
|
|---|
| 1074 | The Qt runtime has to be correctly redistributed along with the
|
|---|
| 1075 | application bundle, and the plugins have to be installed in the
|
|---|
| 1076 | correct location so that the application can find them.
|
|---|
| 1077 |
|
|---|
| 1078 | When distributing Qt with your application using frameworks, you
|
|---|
| 1079 | have two options: You can either distribute Qt as a private
|
|---|
| 1080 | framework within your application bundle, or you can distribute Qt
|
|---|
| 1081 | as a standard framework (alternatively use the Qt frameworks in
|
|---|
| 1082 | the installed binary). These two approaches are essentially the
|
|---|
| 1083 | same. The latter option is good if you have many Qt applications
|
|---|
| 1084 | and you would prefer to save memory. The former is good if you
|
|---|
| 1085 | have Qt built in a special way, or want to make sure the framework
|
|---|
| 1086 | is there. It just comes down to where you place the Qt frameworks.
|
|---|
| 1087 |
|
|---|
| 1088 | \section2 Building Qt as Frameworks
|
|---|
| 1089 |
|
|---|
| 1090 | We assume that you already have installed Qt as frameworks, which
|
|---|
| 1091 | is the default when installing Qt, in the /path/to/Qt
|
|---|
| 1092 | directory. For more information on how to build Qt, see the \l
|
|---|
| 1093 | Installation documentation.
|
|---|
| 1094 |
|
|---|
| 1095 | When installing, the identification name of the frameworks will
|
|---|
| 1096 | also be set. The identification name is what the dynamic linker
|
|---|
| 1097 | (\c dyld) uses to find the libraries for your application.
|
|---|
| 1098 |
|
|---|
| 1099 | \section2 Linking the Application to Qt as Frameworks
|
|---|
| 1100 |
|
|---|
| 1101 | After ensuring that Qt is built as frameworks, we can build the \l
|
|---|
| 1102 | {tools/plugandpaint}{Plug & Paint} application. First, we must go
|
|---|
| 1103 | into the directory that contains the application:
|
|---|
| 1104 |
|
|---|
| 1105 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 34
|
|---|
| 1106 |
|
|---|
| 1107 | Now run qmake to create a new makefile for the application, and do
|
|---|
| 1108 | a clean build to create the dynamically linked executable:
|
|---|
| 1109 |
|
|---|
| 1110 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 35
|
|---|
| 1111 |
|
|---|
| 1112 | This builds the core application, the following will build the
|
|---|
| 1113 | plugins:
|
|---|
| 1114 |
|
|---|
| 1115 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 36
|
|---|
| 1116 |
|
|---|
| 1117 | Now run the \c otool for the Qt frameworks, for example Qt Gui:
|
|---|
| 1118 |
|
|---|
| 1119 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 37
|
|---|
| 1120 |
|
|---|
| 1121 | You will get the following output:
|
|---|
| 1122 |
|
|---|
| 1123 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 38
|
|---|
| 1124 |
|
|---|
| 1125 | For the Qt frameworks, the first line (i.e. \c
|
|---|
| 1126 | {path/to/Qt/lib/QtGui.framework/Versions/4/QtGui (compatibility
|
|---|
| 1127 | version 4.0.0, current version 4.0.1)}) becomes the framework's
|
|---|
| 1128 | identification name which is used by the dynamic linker (\c dyld).
|
|---|
| 1129 |
|
|---|
| 1130 | But when you are deploying the application, your users may not
|
|---|
| 1131 | have the Qt frameworks installed in the specified location. For
|
|---|
| 1132 | that reason, you must either provide the frameworks in an agreed
|
|---|
| 1133 | upon location, or store the frameworks in the bundle itself.
|
|---|
| 1134 | Regardless of which solution you choose, you must make sure that
|
|---|
| 1135 | the frameworks return the proper identification name for
|
|---|
| 1136 | themselves, and that the application will look for these
|
|---|
| 1137 | names. Luckily we can control this with the \c install_name_tool
|
|---|
| 1138 | command-line tool.
|
|---|
| 1139 |
|
|---|
| 1140 | The \c install_name_tool works in two modes, \c -id and \c
|
|---|
| 1141 | -change. The \c -id mode is for libraries and frameworks, and
|
|---|
| 1142 | allows us to specify a new identification name. We use the \c
|
|---|
| 1143 | -change mode to change the paths in the application.
|
|---|
| 1144 |
|
|---|
| 1145 | Let's test this out by copying the Qt frameworks into the Plug &
|
|---|
| 1146 | Paint bundle. Looking at \c otool's output for the bundle, we can
|
|---|
| 1147 | see that we must copy both the QtCore and QtGui frameworks into
|
|---|
| 1148 | the bundle. We will assume that we are in the directory where we
|
|---|
| 1149 | built the bundle.
|
|---|
| 1150 |
|
|---|
| 1151 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 39
|
|---|
| 1152 |
|
|---|
| 1153 | First we create a \c Frameworks directory inside the bundle. This
|
|---|
| 1154 | follows the Mac OS X application convention. We then copy the
|
|---|
| 1155 | frameworks into the new directory. Since frameworks contain
|
|---|
| 1156 | symbolic links, and we want to preserve them, we use the \c -R
|
|---|
| 1157 | option.
|
|---|
| 1158 |
|
|---|
| 1159 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 40
|
|---|
| 1160 |
|
|---|
| 1161 | Then we run \c install_name_tool to set the identification names
|
|---|
| 1162 | for the frameworks. The first argument after \c -id is the new
|
|---|
| 1163 | name, and the second argument is the framework which
|
|---|
| 1164 | identification we wish to change. The text \c @executable_path is
|
|---|
| 1165 | a special \c dyld variable telling \c dyld to start looking where
|
|---|
| 1166 | the executable is located. The new names specifies that these
|
|---|
| 1167 | frameworks will be located "one directory up and over" in the \c
|
|---|
| 1168 | Frameworks directory.
|
|---|
| 1169 |
|
|---|
| 1170 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 41
|
|---|
| 1171 |
|
|---|
| 1172 | Now, the dynamic linker knows where to look for QtCore and
|
|---|
| 1173 | QtGui. Then we must make the application aware of the library
|
|---|
| 1174 | locations as well using \c install_name_tool's \c -change mode.
|
|---|
| 1175 | This basically comes down to string replacement, to match the
|
|---|
| 1176 | identification names that we set for the frameworks.
|
|---|
| 1177 |
|
|---|
| 1178 | Finally, since the QtGui framework depends on QtCore, we must
|
|---|
| 1179 | remember to change the reference for QtGui:
|
|---|
| 1180 |
|
|---|
| 1181 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 42
|
|---|
| 1182 |
|
|---|
| 1183 | After all this we can run \c otool again and see that the
|
|---|
| 1184 | application will look in the right locations.
|
|---|
| 1185 |
|
|---|
| 1186 | Of course, the thing that makes the \l {tools/plugandpaint}{Plug &
|
|---|
| 1187 | Paint} example interesting are its plugins. The basic steps we
|
|---|
| 1188 | need to follow with plugins are:
|
|---|
| 1189 |
|
|---|
| 1190 | \list
|
|---|
| 1191 | \o Put the plugins inside the bundle
|
|---|
| 1192 | \o Make sure that the plugins use the correct library using the
|
|---|
| 1193 | \c install_name_tool
|
|---|
| 1194 | \o Make sure that the application knows where to get the plugins
|
|---|
| 1195 | \endlist
|
|---|
| 1196 |
|
|---|
| 1197 | While we can put the plugins anywhere we want in the bundle, the
|
|---|
| 1198 | best location to put them is under Contents/Plugins. When we built
|
|---|
| 1199 | the Plug & Paint plugins, the \c DESTDIR variable in their \c .pro
|
|---|
| 1200 | file put the plugins' \c .dylib files in a \c plugins subdirectory
|
|---|
| 1201 | in the \c plugandpaint directory. So, in this example, all we need
|
|---|
| 1202 | to do is move this directory:
|
|---|
| 1203 |
|
|---|
| 1204 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 43
|
|---|
| 1205 |
|
|---|
| 1206 | If we run \c otool on for example the \l
|
|---|
| 1207 | {tools/plugandpaintplugins/basictools}{Basic Tools} plugin's \c
|
|---|
| 1208 | .dylib file we get the following information.
|
|---|
| 1209 |
|
|---|
| 1210 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 44
|
|---|
| 1211 |
|
|---|
| 1212 | Then we can see that the plugin links to the Qt frameworks it was
|
|---|
| 1213 | built against. Since we want the plugins to use the framework in
|
|---|
| 1214 | the application bundle we change them the same way as we did for
|
|---|
| 1215 | the application. For example for the Basic Tools plugin:
|
|---|
| 1216 |
|
|---|
| 1217 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 45
|
|---|
| 1218 |
|
|---|
| 1219 |
|
|---|
| 1220 | We must also modify the code in \c
|
|---|
| 1221 | tools/plugandpaint/mainwindow.cpp to \l {QDir::cdUp()}{cdUp()} one
|
|---|
| 1222 | directory since the plugins live in the bundle. Add the following
|
|---|
| 1223 | code to the \c mainwindow.cpp file:
|
|---|
| 1224 |
|
|---|
| 1225 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 46
|
|---|
| 1226 |
|
|---|
| 1227 | \table
|
|---|
| 1228 | \row
|
|---|
| 1229 | \o \inlineimage deployment-mac-application.png
|
|---|
| 1230 | \o
|
|---|
| 1231 | The additional code in \c tools/plugandpaint/mainwindow.cpp also
|
|---|
| 1232 | enables us to view the plugins in the Finder, as shown to the left.
|
|---|
| 1233 |
|
|---|
| 1234 | We can also add plugins extending Qt, for example adding SQL
|
|---|
| 1235 | drivers or image formats. We just need to follow the directory
|
|---|
| 1236 | structure outlined in plugin documentation, and make sure they are
|
|---|
| 1237 | included in the QCoreApplication::libraryPaths(). Let's quickly do
|
|---|
| 1238 | this with the image formats, following the approach from above.
|
|---|
| 1239 |
|
|---|
| 1240 | Copy Qt's image format plugins into the bundle:
|
|---|
| 1241 |
|
|---|
| 1242 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 47
|
|---|
| 1243 |
|
|---|
| 1244 | Use \c install_name_tool to link the plugins to the frameworks in
|
|---|
| 1245 | the bundle:
|
|---|
| 1246 |
|
|---|
| 1247 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 48
|
|---|
| 1248 |
|
|---|
| 1249 | Then we update the source code in \c tools/plugandpaint/main.cpp
|
|---|
| 1250 | to look for the the new plugins. After constructing the
|
|---|
| 1251 | QApplication, we add the following code:
|
|---|
| 1252 |
|
|---|
| 1253 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 49
|
|---|
| 1254 |
|
|---|
| 1255 | First, we tell the application to only look for plugins in this
|
|---|
| 1256 | directory. In our case, this is what we want since we only want to
|
|---|
| 1257 | look for the plugins that we distribute with the bundle. If we
|
|---|
| 1258 | were part of a bigger Qt installation we could have used
|
|---|
| 1259 | QCoreApplication::addLibraryPath() instead.
|
|---|
| 1260 |
|
|---|
| 1261 | \endtable
|
|---|
| 1262 |
|
|---|
| 1263 | \warning When deploying plugins, and thus make changes to the
|
|---|
| 1264 | source code, the default identification names are reset when
|
|---|
| 1265 | rebuilding the application, and you must repeat the process of
|
|---|
| 1266 | making your application link to the Qt frameworks in the bundle
|
|---|
| 1267 | using \c install_name_tool.
|
|---|
| 1268 |
|
|---|
| 1269 | Now you should be able to move the application to another Mac OS X
|
|---|
| 1270 | machine and run it without Qt installed. Alternatively, you can
|
|---|
| 1271 | move your frameworks that live outside of the bundle to another
|
|---|
| 1272 | directory and see if the application still runs.
|
|---|
| 1273 |
|
|---|
| 1274 | If you store the frameworks in another location than in the
|
|---|
| 1275 | bundle, the technique of linking your application is similar; you
|
|---|
| 1276 | must make sure that the application and the frameworks agree where
|
|---|
| 1277 | to be looking for the Qt libraries as well as the plugins.
|
|---|
| 1278 |
|
|---|
| 1279 | \section2 Creating the Application Package
|
|---|
| 1280 |
|
|---|
| 1281 | When you are done linking your application to Qt, either
|
|---|
| 1282 | statically or as frameworks, the application is ready to be
|
|---|
| 1283 | distributed. Apple provides a fair bit of information about how to
|
|---|
| 1284 | do this and instead of repeating it here, we recommend that you
|
|---|
| 1285 | consult their \l
|
|---|
| 1286 | {http://developer.apple.com/documentation/DeveloperTools/Conceptual/SoftwareDistribution/index.html}{software delivery}
|
|---|
| 1287 | documentation.
|
|---|
| 1288 |
|
|---|
| 1289 | Although the process of deploying an application do have some
|
|---|
| 1290 | pitfalls, once you know the various issues you can easily create
|
|---|
| 1291 | packages that all your Mac OS X users will enjoy.
|
|---|
| 1292 |
|
|---|
| 1293 | \section1 Application Dependencies
|
|---|
| 1294 |
|
|---|
| 1295 | \section2 Qt Plugins
|
|---|
| 1296 |
|
|---|
| 1297 | Your application may also depend on one or more Qt plugins, such
|
|---|
| 1298 | as the JPEG image format plugin or a SQL driver plugin. Be sure
|
|---|
| 1299 | to distribute any Qt plugins that you need with your application,
|
|---|
| 1300 | and note that each type of plugin should be located within a
|
|---|
| 1301 | specific subdirectory (such as \c imageformats or \c sqldrivers)
|
|---|
| 1302 | within your distribution directory, as described below.
|
|---|
| 1303 |
|
|---|
| 1304 | \note If you are deploying an application that uses QtWebKit to display
|
|---|
| 1305 | HTML pages from the World Wide Web, you should include all text codec
|
|---|
| 1306 | plugins to support as many HTML encodings possible.
|
|---|
| 1307 |
|
|---|
| 1308 | The search path for Qt plugins (as well as a few other paths) is
|
|---|
| 1309 | hard-coded into the QtCore library. By default, the first plugin
|
|---|
| 1310 | search path will be hard-coded as \c /path/to/Qt/plugins. But
|
|---|
| 1311 | using pre-determined paths has certain disadvantages. For example,
|
|---|
| 1312 | they may not exist on the target machine. For that reason you need
|
|---|
| 1313 | to examine various alternatives to make sure that the Qt plugins
|
|---|
| 1314 | are found:
|
|---|
| 1315 |
|
|---|
| 1316 | \list
|
|---|
| 1317 |
|
|---|
| 1318 | \o \l{qt-conf.html}{Using \c qt.conf}. This is the recommended
|
|---|
| 1319 | approach since it provides the most flexibility.
|
|---|
| 1320 |
|
|---|
| 1321 | \o Using QApplication::addLibraryPath() or
|
|---|
| 1322 | QApplication::setLibraryPaths().
|
|---|
| 1323 |
|
|---|
| 1324 | \o Using a third party installation utility to change the
|
|---|
| 1325 | hard-coded paths in the QtCore library.
|
|---|
| 1326 |
|
|---|
| 1327 | \endlist
|
|---|
| 1328 |
|
|---|
| 1329 | The \l{How to Create Qt Plugins} document outlines the issues you
|
|---|
| 1330 | need to pay attention to when building and deploying plugins for
|
|---|
| 1331 | Qt applications.
|
|---|
| 1332 |
|
|---|
| 1333 | \section2 Additional Libraries
|
|---|
| 1334 |
|
|---|
| 1335 | You can check which libraries your application is linking against
|
|---|
| 1336 | by using the \c otool tool. To use \c otool, all you need to do is
|
|---|
| 1337 | to run it like this:
|
|---|
| 1338 |
|
|---|
| 1339 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 50
|
|---|
| 1340 |
|
|---|
| 1341 | Unlike the deployment processes on \l {Deploying an Application on
|
|---|
| 1342 | X11 Platforms}{X11} and \l {Deploying an Application on
|
|---|
| 1343 | Windows}{Windows}, compiler specific libraries rarely have to
|
|---|
| 1344 | be redistributed along with your application. But since Qt can be
|
|---|
| 1345 | configured, built, and installed in several ways on Mac OS X,
|
|---|
| 1346 | there are also several ways to deploy applications. Typically your
|
|---|
| 1347 | goals help determine how you are going to deploy the
|
|---|
| 1348 | application. The last sections describe a couple of things to keep
|
|---|
| 1349 | in mind when you are deploying your application.
|
|---|
| 1350 |
|
|---|
| 1351 | \section2 Mac OS X Version Dependencies
|
|---|
| 1352 |
|
|---|
| 1353 | Qt 4.2 has been designed to be built and deployed on Mac OS X 10.3
|
|---|
| 1354 | up until the current version as of this writing, Mac OS X 10.4 and
|
|---|
| 1355 | all their minor releases. Qt achieves this by using "weak
|
|---|
| 1356 | linking." This means that Qt tests if a function added in newer
|
|---|
| 1357 | versions of Mac OS X is available on the computer it is running on
|
|---|
| 1358 | before it uses it. This results in getting access to newer
|
|---|
| 1359 | features when running on newer versions of OS X while still
|
|---|
| 1360 | remaining compatible on older versions.
|
|---|
| 1361 |
|
|---|
| 1362 | For more information about cross development issues on Mac OS X,
|
|---|
| 1363 | see \l
|
|---|
| 1364 | {http://developer.apple.com/documentation/DeveloperTools/Conceptual/cross_development/index.html}{Apple's Developer Website}.
|
|---|
| 1365 |
|
|---|
| 1366 | Since the linker is set to be compatible with all OS X version, you have to
|
|---|
| 1367 | change the \c MACOSX_DEPLOYMENT_TARGET environment variable to get weak
|
|---|
| 1368 | linking to work for your application. You can add:
|
|---|
| 1369 |
|
|---|
| 1370 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 51
|
|---|
| 1371 |
|
|---|
| 1372 | to your .pro file and qmake will take care of this for you.
|
|---|
| 1373 |
|
|---|
| 1374 | However, there is a bit of a wrinkle to keep in mind when your are
|
|---|
| 1375 | deploying. Mac OS X 10.4 ("Tiger") ships GCC 4.0 as its default
|
|---|
| 1376 | compiler. This is also the GCC compiler we use for building the
|
|---|
| 1377 | binary Qt package. If you use GCC 4.0 to build your application,
|
|---|
| 1378 | it will link against a dynamic libstdc++ that is only available on
|
|---|
| 1379 | Mac OS X 10.4 and Mac OS X 10.3.9. The application will refuse to
|
|---|
| 1380 | run on older versions of the operating system.
|
|---|
| 1381 |
|
|---|
| 1382 | For more information about C++ runtime environment, see \l
|
|---|
| 1383 | {http://developer.apple.com/documentation/DeveloperTools/Conceptual/CppRuntimeEnv/index.html}{Apple's Developer Website}
|
|---|
| 1384 |
|
|---|
| 1385 | If you want to deploy to versions of Mac OS X earlier than 10.3.9,
|
|---|
| 1386 | you must build with GCC 3.3 which is the default on Mac OS X
|
|---|
| 1387 | 10.3. GCC 3.3 is also available on the Mac OS X 10.4 "Xcode Tools"
|
|---|
| 1388 | CD and as a download for earlier versions of Mac OS X from Apple
|
|---|
| 1389 | (\l {https://connect.apple.com/}{connect.apple.com}). You can use
|
|---|
| 1390 | Apple's \c gcc_select(1) command line tool to switch the default
|
|---|
| 1391 | complier on your system.
|
|---|
| 1392 |
|
|---|
| 1393 | \section3 Deploying Phonon Applications on Mac OS X
|
|---|
| 1394 |
|
|---|
| 1395 | \list
|
|---|
| 1396 | \o If you build your Phonon application on Tiger, it will work on
|
|---|
| 1397 | Tiger, Leopard and Panther.
|
|---|
| 1398 | \o If you build your application on Leopard, it will \bold not work
|
|---|
| 1399 | on Panther unless you rename the libraries with the following command
|
|---|
| 1400 | after you have built your application:
|
|---|
| 1401 |
|
|---|
| 1402 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 51a
|
|---|
| 1403 |
|
|---|
| 1404 | This command must be invoked in the directory where
|
|---|
| 1405 | \c{libphonon_qt7.dylib} is located, usually in
|
|---|
| 1406 | \c{yourapp.app/Contents/plugins/phonon_backend/}.
|
|---|
| 1407 | \o The \l {macdeploy}{deployment tool} will perform this step for you.
|
|---|
| 1408 |
|
|---|
| 1409 | \o If you are using Leopard, but would like to build your application
|
|---|
| 1410 | against Tiger, you can use:
|
|---|
| 1411 |
|
|---|
| 1412 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 51b
|
|---|
| 1413 | \endlist
|
|---|
| 1414 |
|
|---|
| 1415 | \section2 Architecture Dependencies
|
|---|
| 1416 |
|
|---|
| 1417 | The Qt for Mac OS X libraries, tools, and examples can be built "universal"
|
|---|
| 1418 | (i.e. they run natively on both Intel and PowerPC machines). This
|
|---|
| 1419 | is accomplished by passing \c -universal on the \c configure line
|
|---|
| 1420 | of the source package, and requires that you use GCC 4.0.x. On
|
|---|
| 1421 | PowerPC hardware you will need to pass the universal SDK as a
|
|---|
| 1422 | command line argument to the Qt configure command. For example:
|
|---|
| 1423 |
|
|---|
| 1424 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 52
|
|---|
| 1425 |
|
|---|
| 1426 | From 4.1.1 the Qt binary package is already universal.
|
|---|
| 1427 |
|
|---|
| 1428 | If you want to create a binary that runs on older versions of
|
|---|
| 1429 | PowerPC and x86, it is possible to build Qt for the PowerPC using
|
|---|
| 1430 | GCC 3.3, and for x86 one using GCC 4.0, and use Apple's \c lipo(1)
|
|---|
| 1431 | tool to stitch them together. This is beyond the scope of this
|
|---|
| 1432 | document and is not something we have tried, but Apple documents
|
|---|
| 1433 | it on their \l
|
|---|
| 1434 | {http://developer.apple.com/documentation/}{developer website}.
|
|---|
| 1435 |
|
|---|
| 1436 | Once you have a universal Qt, \a qmake will generate makefiles
|
|---|
| 1437 | that will build for its host architecture by default. If you want
|
|---|
| 1438 | to build for a specific architecture, you can control this with
|
|---|
| 1439 | the \c CONFIG line in your \c .pro file. Use \c CONFIG+=ppc for
|
|---|
| 1440 | PowerPC, and \c CONFIG+=x86 for x86. If you desire both, simply
|
|---|
| 1441 | add both to the \c CONFIG line. PowerPC users also need an
|
|---|
| 1442 | SDK. For example:
|
|---|
| 1443 |
|
|---|
| 1444 | \snippet doc/src/snippets/code/doc_src_deployment.qdoc 53
|
|---|
| 1445 |
|
|---|
| 1446 | Besides \c lipo, you can also check your binaries with the \c file(1)
|
|---|
| 1447 | command line tool or the Finder.
|
|---|
| 1448 |
|
|---|
| 1449 | \section1 The Mac Deployment Tool
|
|---|
| 1450 | \target macdeploy
|
|---|
| 1451 | The Mac deployment tool can be found in QTDIR/bin/macdeployqt. It is
|
|---|
| 1452 | designed to automate the process of creating a deployable
|
|---|
| 1453 | application bundle that contains the Qt libraries as private
|
|---|
| 1454 | frameworks.
|
|---|
| 1455 |
|
|---|
| 1456 | The mac deployment tool also deploys the Qt plugins, according
|
|---|
| 1457 | to the following rules:
|
|---|
| 1458 | \list
|
|---|
| 1459 | \o Debug versions of the plugins are not deployed.
|
|---|
| 1460 | \o The designer plugins are not deployed.
|
|---|
| 1461 | \o The Image format plugins are always deployed.
|
|---|
| 1462 | \o SQL driver plugins are deployed if the application uses the QtSql module.
|
|---|
| 1463 | \o Script plugins are deployed if the application uses the QtScript module.
|
|---|
| 1464 | \o The Phonon backend plugin is deployed if the application uses the \l{Phonon Module} {Phonon} module.
|
|---|
| 1465 | \o The svg icon plugin is deployed if the application uses the QtSvg module.
|
|---|
| 1466 | \o The accessibility plugin is always deployed.
|
|---|
| 1467 | \o Accessibility for Qt3Support is deployed if the application uses the Qt3Support module.
|
|---|
| 1468 | \endlist
|
|---|
| 1469 |
|
|---|
| 1470 | macdeployqt supports the following options:
|
|---|
| 1471 | \list
|
|---|
| 1472 | \o -no-plugins: Skip plugin deployment
|
|---|
| 1473 | \o -dmg : Create a .dmg disk image
|
|---|
| 1474 | \o -no-strip : Don't run 'strip' on the binaries
|
|---|
| 1475 | \endlist
|
|---|
| 1476 | */
|
|---|