| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com) | 
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| 5 | ** | 
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| 6 | ** This file is part of the demonstration applications of the Qt Toolkit. | 
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| 7 | ** | 
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 9 | ** Commercial Usage | 
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 13 | ** a written agreement between you and Nokia. | 
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| 14 | ** | 
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| 15 | ** GNU Lesser General Public License Usage | 
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 17 | ** General Public License version 2.1 as published by the Free Software | 
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 19 | ** packaging of this file.  Please review the following information to | 
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 22 | ** | 
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| 23 | ** In addition, as a special exception, Nokia gives you certain | 
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL | 
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this | 
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| 26 | ** package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you are unsure which license is appropriate for your use, please | 
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| 37 | ** contact the sales department at qt-sales@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | #ifndef GLEXTENSIONS_H | 
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| 43 | #define GLEXTENSIONS_H | 
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| 44 |  | 
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| 45 | #include <QtOpenGL> | 
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| 46 |  | 
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| 47 | /* | 
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| 48 | Functions resolved: | 
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| 49 |  | 
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| 50 | glCreateShaderObjectARB | 
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| 51 | glShaderSourceARB | 
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| 52 | glCompileShaderARB | 
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| 53 | glGetObjectParameterivARB | 
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| 54 | glDeleteObjectARB | 
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| 55 | glGetInfoLogARB | 
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| 56 | glCreateProgramObjectARB | 
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| 57 | glAttachObjectARB | 
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| 58 | glDetachObjectARB | 
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| 59 | glLinkProgramARB | 
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| 60 | glUseProgramObjectARB | 
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| 61 | glGetUniformLocationARB | 
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| 62 | glUniform1iARB | 
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| 63 | glUniform1fARB | 
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| 64 | glUniform4fARB | 
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| 65 | glUniformMatrix4fvARB | 
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| 66 |  | 
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| 67 | glGenFramebuffersEXT | 
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| 68 | glGenRenderbuffersEXT | 
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| 69 | glBindRenderbufferEXT | 
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| 70 | glRenderbufferStorageEXT | 
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| 71 | glDeleteFramebuffersEXT | 
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| 72 | glDeleteRenderbuffersEXT | 
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| 73 | glBindFramebufferEXT | 
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| 74 | glFramebufferTexture2DEXT | 
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| 75 | glFramebufferRenderbufferEXT | 
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| 76 | glCheckFramebufferStatusEXT | 
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| 77 |  | 
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| 78 | glActiveTexture | 
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| 79 | glTexImage3D | 
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| 80 |  | 
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| 81 | glGenBuffers | 
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| 82 | glBindBuffer | 
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| 83 | glBufferData | 
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| 84 | glDeleteBuffers | 
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| 85 | glMapBuffer | 
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| 86 | glUnmapBuffer | 
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| 87 | */ | 
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| 88 |  | 
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| 89 | #ifndef Q_WS_MAC | 
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| 90 | # ifndef APIENTRYP | 
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| 91 | #   ifdef APIENTRY | 
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| 92 | #     define APIENTRYP APIENTRY * | 
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| 93 | #   else | 
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| 94 | #     define APIENTRY | 
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| 95 | #     define APIENTRYP * | 
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| 96 | #   endif | 
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| 97 | # endif | 
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| 98 | #else | 
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| 99 | # define APIENTRY | 
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| 100 | # define APIENTRYP * | 
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| 101 | #endif | 
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| 102 |  | 
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| 103 | #ifndef GL_VERSION_1_2 | 
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| 104 | #define GL_TEXTURE_3D 0x806F | 
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| 105 | #define GL_TEXTURE_WRAP_R 0x8072 | 
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| 106 | #define GL_CLAMP_TO_EDGE 0x812F | 
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| 107 | #define GL_BGRA 0x80E1 | 
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| 108 | #endif | 
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| 109 |  | 
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| 110 | #ifndef GL_VERSION_1_3 | 
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| 111 | #define GL_TEXTURE0 0x84C0 | 
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| 112 | #define GL_TEXTURE1 0x84C1 | 
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| 113 | #define GL_TEXTURE2 0x84C2 | 
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| 114 | #define GL_TEXTURE_CUBE_MAP 0x8513 | 
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| 115 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | 
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| 116 | //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | 
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| 117 | //#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | 
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| 118 | //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | 
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| 119 | //#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | 
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| 120 | //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | 
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| 121 | #endif | 
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| 122 |  | 
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| 123 | #ifndef GL_VERSION_1_5 | 
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| 124 | typedef ptrdiff_t GLsizeiptr; | 
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| 125 | #define GL_ARRAY_BUFFER 0x8892 | 
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| 126 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | 
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| 127 | #define GL_READ_WRITE 0x88BA | 
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| 128 | #define GL_STATIC_DRAW 0x88E4 | 
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| 129 | #endif | 
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| 130 |  | 
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| 131 | #ifndef GL_EXT_framebuffer_object | 
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| 132 | #define GL_RENDERBUFFER_EXT 0x8D41 | 
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| 133 | #define GL_FRAMEBUFFER_EXT 0x8D40 | 
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| 134 | #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 | 
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| 135 | #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 | 
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| 136 | #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 | 
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| 137 | #endif | 
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| 138 |  | 
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| 139 | #ifndef GL_ARB_vertex_shader | 
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| 140 | #define GL_VERTEX_SHADER_ARB 0x8B31 | 
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| 141 | #endif | 
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| 142 |  | 
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| 143 | #ifndef GL_ARB_fragment_shader | 
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| 144 | #define GL_FRAGMENT_SHADER_ARB 0x8B30 | 
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| 145 | #endif | 
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| 146 |  | 
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| 147 | #ifndef GL_ARB_shader_objects | 
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| 148 | typedef char GLcharARB; | 
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| 149 | typedef unsigned int GLhandleARB; | 
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| 150 | #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 | 
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| 151 | #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 | 
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| 152 | #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 | 
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| 153 | #endif | 
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| 154 |  | 
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| 155 | typedef GLhandleARB (APIENTRY *_glCreateShaderObjectARB) (GLenum); | 
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| 156 | typedef void (APIENTRY *_glShaderSourceARB) (GLhandleARB, GLuint, const GLcharARB**, GLint *); | 
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| 157 | typedef void (APIENTRY *_glCompileShaderARB) (GLhandleARB); | 
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| 158 | typedef void (APIENTRY *_glGetObjectParameterivARB) (GLhandleARB, GLenum, int *); | 
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| 159 | typedef void (APIENTRY *_glDeleteObjectARB) (GLhandleARB); | 
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| 160 | typedef void (APIENTRY *_glGetInfoLogARB) (GLhandleARB, GLsizei, GLsizei *, GLcharARB *); | 
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| 161 | typedef GLhandleARB (APIENTRY *_glCreateProgramObjectARB) (); | 
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| 162 | typedef void (APIENTRY *_glAttachObjectARB) (GLhandleARB, GLhandleARB); | 
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| 163 | typedef void (APIENTRY *_glDetachObjectARB) (GLhandleARB, GLhandleARB); | 
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| 164 | typedef void (APIENTRY *_glLinkProgramARB) (GLhandleARB); | 
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| 165 | typedef void (APIENTRY *_glUseProgramObjectARB) (GLhandleARB); | 
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| 166 | typedef GLint (APIENTRY *_glGetUniformLocationARB) (GLhandleARB, const GLcharARB *); | 
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| 167 | typedef void (APIENTRY *_glUniform1iARB) (GLint, GLint); | 
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| 168 | typedef void (APIENTRY *_glUniform1fARB) (GLint, GLfloat); | 
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| 169 | typedef void (APIENTRY *_glUniform4fARB) (GLint, GLfloat, GLfloat, GLfloat, GLfloat); | 
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| 170 | typedef void (APIENTRY *_glUniformMatrix4fvARB) (GLint, GLuint, GLboolean, const GLfloat *); | 
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| 171 |  | 
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| 172 | typedef void (APIENTRY *_glGenFramebuffersEXT) (GLsizei, GLuint *); | 
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| 173 | typedef void (APIENTRY *_glGenRenderbuffersEXT) (GLsizei, GLuint *); | 
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| 174 | typedef void (APIENTRY *_glBindRenderbufferEXT) (GLenum, GLuint); | 
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| 175 | typedef void (APIENTRY *_glRenderbufferStorageEXT) (GLenum, GLenum, GLsizei, GLsizei); | 
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| 176 | typedef void (APIENTRY *_glDeleteFramebuffersEXT) (GLsizei, const GLuint*); | 
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| 177 | typedef void (APIENTRY *_glDeleteRenderbuffersEXT) (GLsizei, const GLuint*); | 
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| 178 | typedef void (APIENTRY *_glBindFramebufferEXT) (GLenum, GLuint); | 
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| 179 | typedef void (APIENTRY *_glFramebufferTexture2DEXT) (GLenum, GLenum, GLenum, GLuint, GLint); | 
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| 180 | typedef void (APIENTRY *_glFramebufferRenderbufferEXT) (GLenum, GLenum, GLenum, GLuint); | 
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| 181 | typedef GLenum (APIENTRY *_glCheckFramebufferStatusEXT) (GLenum); | 
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| 182 |  | 
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| 183 | typedef void (APIENTRY *_glActiveTexture) (GLenum); | 
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| 184 | typedef void (APIENTRY *_glTexImage3D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); | 
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| 185 |  | 
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| 186 | typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *); | 
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| 187 | typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint); | 
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| 188 | typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptr, const GLvoid *, GLenum); | 
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| 189 | typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *); | 
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| 190 | typedef void *(APIENTRY *_glMapBuffer) (GLenum, GLenum); | 
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| 191 | typedef GLboolean (APIENTRY *_glUnmapBuffer) (GLenum); | 
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| 192 |  | 
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| 193 | struct GLExtensionFunctions | 
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| 194 | { | 
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| 195 | bool resolve(const QGLContext *context); | 
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| 196 |  | 
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| 197 | bool glslSupported(); | 
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| 198 | bool fboSupported(); | 
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| 199 | bool openGL15Supported(); // the rest: multi-texture, 3D-texture, vertex buffer objects | 
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| 200 |  | 
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| 201 | _glCreateShaderObjectARB CreateShaderObjectARB; | 
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| 202 | _glShaderSourceARB ShaderSourceARB; | 
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| 203 | _glCompileShaderARB CompileShaderARB; | 
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| 204 | _glGetObjectParameterivARB GetObjectParameterivARB; | 
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| 205 | _glDeleteObjectARB DeleteObjectARB; | 
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| 206 | _glGetInfoLogARB GetInfoLogARB; | 
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| 207 | _glCreateProgramObjectARB CreateProgramObjectARB; | 
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| 208 | _glAttachObjectARB AttachObjectARB; | 
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| 209 | _glDetachObjectARB DetachObjectARB; | 
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| 210 | _glLinkProgramARB LinkProgramARB; | 
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| 211 | _glUseProgramObjectARB UseProgramObjectARB; | 
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| 212 | _glGetUniformLocationARB GetUniformLocationARB; | 
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| 213 | _glUniform1iARB Uniform1iARB; | 
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| 214 | _glUniform1fARB Uniform1fARB; | 
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| 215 | _glUniform4fARB Uniform4fARB; | 
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| 216 | _glUniformMatrix4fvARB UniformMatrix4fvARB; | 
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| 217 |  | 
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| 218 | _glGenFramebuffersEXT GenFramebuffersEXT; | 
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| 219 | _glGenRenderbuffersEXT GenRenderbuffersEXT; | 
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| 220 | _glBindRenderbufferEXT BindRenderbufferEXT; | 
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| 221 | _glRenderbufferStorageEXT RenderbufferStorageEXT; | 
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| 222 | _glDeleteFramebuffersEXT DeleteFramebuffersEXT; | 
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| 223 | _glDeleteRenderbuffersEXT DeleteRenderbuffersEXT; | 
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| 224 | _glBindFramebufferEXT BindFramebufferEXT; | 
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| 225 | _glFramebufferTexture2DEXT FramebufferTexture2DEXT; | 
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| 226 | _glFramebufferRenderbufferEXT FramebufferRenderbufferEXT; | 
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| 227 | _glCheckFramebufferStatusEXT CheckFramebufferStatusEXT; | 
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| 228 |  | 
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| 229 | _glActiveTexture ActiveTexture; | 
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| 230 | _glTexImage3D TexImage3D; | 
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| 231 |  | 
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| 232 | _glGenBuffers GenBuffers; | 
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| 233 | _glBindBuffer BindBuffer; | 
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| 234 | _glBufferData BufferData; | 
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| 235 | _glDeleteBuffers DeleteBuffers; | 
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| 236 | _glMapBuffer MapBuffer; | 
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| 237 | _glUnmapBuffer UnmapBuffer; | 
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| 238 | }; | 
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| 239 |  | 
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| 240 | inline GLExtensionFunctions &getGLExtensionFunctions() | 
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| 241 | { | 
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| 242 | static GLExtensionFunctions funcs; | 
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| 243 | return funcs; | 
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| 244 | } | 
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| 245 |  | 
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| 246 | #define glCreateShaderObjectARB getGLExtensionFunctions().CreateShaderObjectARB | 
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| 247 | #define glShaderSourceARB getGLExtensionFunctions().ShaderSourceARB | 
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| 248 | #define glCompileShaderARB getGLExtensionFunctions().CompileShaderARB | 
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| 249 | #define glGetObjectParameterivARB getGLExtensionFunctions().GetObjectParameterivARB | 
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| 250 | #define glDeleteObjectARB getGLExtensionFunctions().DeleteObjectARB | 
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| 251 | #define glGetInfoLogARB getGLExtensionFunctions().GetInfoLogARB | 
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| 252 | #define glCreateProgramObjectARB getGLExtensionFunctions().CreateProgramObjectARB | 
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| 253 | #define glAttachObjectARB getGLExtensionFunctions().AttachObjectARB | 
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| 254 | #define glDetachObjectARB getGLExtensionFunctions().DetachObjectARB | 
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| 255 | #define glLinkProgramARB getGLExtensionFunctions().LinkProgramARB | 
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| 256 | #define glUseProgramObjectARB getGLExtensionFunctions().UseProgramObjectARB | 
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| 257 | #define glGetUniformLocationARB getGLExtensionFunctions().GetUniformLocationARB | 
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| 258 | #define glUniform1iARB getGLExtensionFunctions().Uniform1iARB | 
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| 259 | #define glUniform1fARB getGLExtensionFunctions().Uniform1fARB | 
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| 260 | #define glUniform4fARB getGLExtensionFunctions().Uniform4fARB | 
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| 261 | #define glUniformMatrix4fvARB getGLExtensionFunctions().UniformMatrix4fvARB | 
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| 262 |  | 
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| 263 | #define glGenFramebuffersEXT getGLExtensionFunctions().GenFramebuffersEXT | 
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| 264 | #define glGenRenderbuffersEXT getGLExtensionFunctions().GenRenderbuffersEXT | 
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| 265 | #define glBindRenderbufferEXT getGLExtensionFunctions().BindRenderbufferEXT | 
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| 266 | #define glRenderbufferStorageEXT getGLExtensionFunctions().RenderbufferStorageEXT | 
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| 267 | #define glDeleteFramebuffersEXT getGLExtensionFunctions().DeleteFramebuffersEXT | 
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| 268 | #define glDeleteRenderbuffersEXT getGLExtensionFunctions().DeleteRenderbuffersEXT | 
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| 269 | #define glBindFramebufferEXT getGLExtensionFunctions().BindFramebufferEXT | 
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| 270 | #define glFramebufferTexture2DEXT getGLExtensionFunctions().FramebufferTexture2DEXT | 
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| 271 | #define glFramebufferRenderbufferEXT getGLExtensionFunctions().FramebufferRenderbufferEXT | 
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| 272 | #define glCheckFramebufferStatusEXT getGLExtensionFunctions().CheckFramebufferStatusEXT | 
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| 273 |  | 
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| 274 | #define glActiveTexture getGLExtensionFunctions().ActiveTexture | 
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| 275 | #define glTexImage3D getGLExtensionFunctions().TexImage3D | 
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| 276 |  | 
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| 277 | #define glGenBuffers getGLExtensionFunctions().GenBuffers | 
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| 278 | #define glBindBuffer getGLExtensionFunctions().BindBuffer | 
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| 279 | #define glBufferData getGLExtensionFunctions().BufferData | 
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| 280 | #define glDeleteBuffers getGLExtensionFunctions().DeleteBuffers | 
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| 281 | #define glMapBuffer getGLExtensionFunctions().MapBuffer | 
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| 282 | #define glUnmapBuffer getGLExtensionFunctions().UnmapBuffer | 
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| 283 |  | 
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| 284 | #endif | 
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