1 | /****************************************************************************
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2 | ** $Id: qmap.cpp 2 2005-11-16 15:49:26Z dmik $
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3 | **
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4 | ** Implementation of QMap
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5 | **
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6 | ** Created : 990406
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7 | **
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8 | ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
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9 | **
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10 | ** This file is part of the tools module of the Qt GUI Toolkit.
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11 | **
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12 | ** This file may be distributed under the terms of the Q Public License
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13 | ** as defined by Trolltech AS of Norway and appearing in the file
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14 | ** LICENSE.QPL included in the packaging of this file.
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15 | **
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16 | ** This file may be distributed and/or modified under the terms of the
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17 | ** GNU General Public License version 2 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.GPL included in the
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19 | ** packaging of this file.
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20 | **
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21 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
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22 | ** licenses may use this file in accordance with the Qt Commercial License
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23 | ** Agreement provided with the Software.
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24 | **
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25 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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26 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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27 | **
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28 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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29 | ** information about Qt Commercial License Agreements.
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30 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
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31 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
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32 | **
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33 | ** Contact info@trolltech.com if any conditions of this licensing are
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34 | ** not clear to you.
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35 | **
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36 | **********************************************************************/
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37 |
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38 | #include "qmap.h"
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39 |
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40 | typedef QMapNodeBase* NodePtr;
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41 | typedef QMapNodeBase Node;
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42 |
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43 |
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44 | void QMapPrivateBase::rotateLeft( NodePtr x, NodePtr& root)
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45 | {
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46 | NodePtr y = x->right;
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47 | x->right = y->left;
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48 | if (y->left !=0)
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49 | y->left->parent = x;
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50 | y->parent = x->parent;
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51 | if (x == root)
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52 | root = y;
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53 | else if (x == x->parent->left)
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54 | x->parent->left = y;
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55 | else
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56 | x->parent->right = y;
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57 | y->left = x;
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58 | x->parent = y;
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59 | }
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60 |
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61 |
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62 | void QMapPrivateBase::rotateRight( NodePtr x, NodePtr& root )
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63 | {
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64 | NodePtr y = x->left;
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65 | x->left = y->right;
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66 | if (y->right != 0)
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67 | y->right->parent = x;
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68 | y->parent = x->parent;
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69 | if (x == root)
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70 | root = y;
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71 | else if (x == x->parent->right)
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72 | x->parent->right = y;
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73 | else
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74 | x->parent->left = y;
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75 | y->right = x;
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76 | x->parent = y;
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77 | }
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78 |
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79 |
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80 | void QMapPrivateBase::rebalance( NodePtr x, NodePtr& root)
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81 | {
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82 | x->color = Node::Red;
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83 | while ( x != root && x->parent->color == Node::Red ) {
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84 | if ( x->parent == x->parent->parent->left ) {
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85 | NodePtr y = x->parent->parent->right;
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86 | if (y && y->color == Node::Red) {
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87 | x->parent->color = Node::Black;
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88 | y->color = Node::Black;
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89 | x->parent->parent->color = Node::Red;
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90 | x = x->parent->parent;
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91 | } else {
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92 | if (x == x->parent->right) {
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93 | x = x->parent;
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94 | rotateLeft( x, root );
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95 | }
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96 | x->parent->color = Node::Black;
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97 | x->parent->parent->color = Node::Red;
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98 | rotateRight (x->parent->parent, root );
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99 | }
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100 | } else {
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101 | NodePtr y = x->parent->parent->left;
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102 | if ( y && y->color == Node::Red ) {
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103 | x->parent->color = Node::Black;
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104 | y->color = Node::Black;
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105 | x->parent->parent->color = Node::Red;
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106 | x = x->parent->parent;
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107 | } else {
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108 | if (x == x->parent->left) {
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109 | x = x->parent;
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110 | rotateRight( x, root );
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111 | }
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112 | x->parent->color = Node::Black;
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113 | x->parent->parent->color = Node::Red;
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114 | rotateLeft( x->parent->parent, root );
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115 | }
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116 | }
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117 | }
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118 | root->color = Node::Black;
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119 | }
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120 |
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121 |
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122 | NodePtr QMapPrivateBase::removeAndRebalance( NodePtr z, NodePtr& root,
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123 | NodePtr& leftmost,
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124 | NodePtr& rightmost )
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125 | {
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126 | NodePtr y = z;
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127 | NodePtr x;
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128 | NodePtr x_parent;
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129 | if (y->left == 0) {
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130 | x = y->right;
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131 | } else {
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132 | if (y->right == 0)
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133 | x = y->left;
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134 | else
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135 | {
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136 | y = y->right;
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137 | while (y->left != 0)
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138 | y = y->left;
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139 | x = y->right;
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140 | }
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141 | }
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142 | if (y != z) {
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143 | z->left->parent = y;
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144 | y->left = z->left;
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145 | if (y != z->right) {
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146 | x_parent = y->parent;
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147 | if (x)
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148 | x->parent = y->parent;
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149 | y->parent->left = x;
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150 | y->right = z->right;
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151 | z->right->parent = y;
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152 | } else {
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153 | x_parent = y;
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154 | }
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155 | if (root == z)
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156 | root = y;
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157 | else if (z->parent->left == z)
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158 | z->parent->left = y;
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159 | else
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160 | z->parent->right = y;
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161 | y->parent = z->parent;
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162 | // Swap the colors
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163 | Node::Color c = y->color;
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164 | y->color = z->color;
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165 | z->color = c;
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166 | y = z;
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167 | } else {
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168 | x_parent = y->parent;
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169 | if (x)
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170 | x->parent = y->parent;
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171 | if (root == z)
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172 | root = x;
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173 | else if (z->parent->left == z)
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174 | z->parent->left = x;
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175 | else
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176 | z->parent->right = x;
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177 | if ( leftmost == z ) {
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178 | if (z->right == 0)
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179 | leftmost = z->parent;
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180 | else
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181 | leftmost = x->minimum();
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182 | }
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183 | if (rightmost == z) {
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184 | if (z->left == 0)
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185 | rightmost = z->parent;
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186 | else
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187 | rightmost = x->maximum();
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188 | }
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189 | }
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190 | if (y->color != Node::Red) {
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191 | while (x != root && (x == 0 || x->color == Node::Black)) {
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192 | if (x == x_parent->left) {
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193 | NodePtr w = x_parent->right;
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194 | if (w->color == Node::Red) {
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195 | w->color = Node::Black;
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196 | x_parent->color = Node::Red;
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197 | rotateLeft(x_parent, root);
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198 | w = x_parent->right;
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199 | }
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200 | if ((w->left == 0 || w->left->color == Node::Black) &&
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201 | (w->right == 0 || w->right->color == Node::Black)) {
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202 | w->color = Node::Red;
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203 | x = x_parent;
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204 | x_parent = x_parent->parent;
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205 | } else {
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206 | if (w->right == 0 || w->right->color == Node::Black) {
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207 | if (w->left)
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208 | w->left->color = Node::Black;
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209 | w->color = Node::Red;
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210 | rotateRight(w, root);
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211 | w = x_parent->right;
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212 | }
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213 | w->color = x_parent->color;
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214 | x_parent->color = Node::Black;
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215 | if (w->right)
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216 | w->right->color = Node::Black;
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217 | rotateLeft(x_parent, root);
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218 | break;
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219 | }
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220 | } else {
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221 | NodePtr w = x_parent->left;
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222 | if (w->color == Node::Red) {
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223 | w->color = Node::Black;
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224 | x_parent->color = Node::Red;
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225 | rotateRight(x_parent, root);
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226 | w = x_parent->left;
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227 | }
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228 | if ((w->right == 0 || w->right->color == Node::Black) &&
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229 | (w->left == 0 || w->left->color == Node::Black)) {
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230 | w->color = Node::Red;
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231 | x = x_parent;
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232 | x_parent = x_parent->parent;
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233 | } else {
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234 | if (w->left == 0 || w->left->color == Node::Black) {
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235 | if (w->right)
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236 | w->right->color = Node::Black;
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237 | w->color = Node::Red;
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238 | rotateLeft(w, root);
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239 | w = x_parent->left;
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240 | }
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241 | w->color = x_parent->color;
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242 | x_parent->color = Node::Black;
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243 | if (w->left)
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244 | w->left->color = Node::Black;
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245 | rotateRight(x_parent, root);
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246 | break;
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247 | }
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248 | }
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249 | }
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250 | if (x)
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251 | x->color = Node::Black;
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252 | }
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253 | return y;
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254 | }
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