1 | /****************************************************************************
|
---|
2 | ** $Id: qeventloop.cpp 2 2005-11-16 15:49:26Z dmik $
|
---|
3 | **
|
---|
4 | ** Implementation of QEventLoop class
|
---|
5 | **
|
---|
6 | ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved.
|
---|
7 | **
|
---|
8 | ** This file is part of the kernel module of the Qt GUI Toolkit.
|
---|
9 | **
|
---|
10 | ** This file may be distributed under the terms of the Q Public License
|
---|
11 | ** as defined by Trolltech AS of Norway and appearing in the file
|
---|
12 | ** LICENSE.QPL included in the packaging of this file.
|
---|
13 | **
|
---|
14 | ** This file may be distributed and/or modified under the terms of the
|
---|
15 | ** GNU General Public License version 2 as published by the Free Software
|
---|
16 | ** Foundation and appearing in the file LICENSE.GPL included in the
|
---|
17 | ** packaging of this file.
|
---|
18 | **
|
---|
19 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
|
---|
20 | ** licenses may use this file in accordance with the Qt Commercial License
|
---|
21 | ** Agreement provided with the Software.
|
---|
22 | **
|
---|
23 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
|
---|
24 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
---|
25 | **
|
---|
26 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
|
---|
27 | ** information about Qt Commercial License Agreements.
|
---|
28 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
|
---|
29 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
|
---|
30 | **
|
---|
31 | ** Contact info@trolltech.com if any conditions of this licensing are
|
---|
32 | ** not clear to you.
|
---|
33 | **
|
---|
34 | **********************************************************************/
|
---|
35 |
|
---|
36 | #include "qeventloop_p.h" // includes qplatformdefs.h
|
---|
37 | #include "qeventloop.h"
|
---|
38 | #include "qapplication.h"
|
---|
39 | #include "qdatetime.h"
|
---|
40 |
|
---|
41 | /*!
|
---|
42 | \class QEventLoop
|
---|
43 | \brief The QEventLoop class manages the event queue.
|
---|
44 |
|
---|
45 | \ingroup application
|
---|
46 | \ingroup events
|
---|
47 |
|
---|
48 | It receives events from the window system and other sources. It
|
---|
49 | then sends them to QApplication for processing and delivery.
|
---|
50 |
|
---|
51 | QEventLoop allows the application programmer to have more control
|
---|
52 | over event delivery. Programs that perform long operations can
|
---|
53 | call either processOneEvent() or processEvents() with various
|
---|
54 | ProcessEvent values OR'ed together to control which events should
|
---|
55 | be delivered.
|
---|
56 |
|
---|
57 | QEventLoop also allows the integration of an external event loop
|
---|
58 | with the Qt event loop. The Motif Extension included with Qt
|
---|
59 | includes a reimplementation of QEventLoop for merging Qt and Motif
|
---|
60 | events together.
|
---|
61 |
|
---|
62 | To use your own instance of QEventLoop or QEventLoop subclass create
|
---|
63 | it before you create the QApplication object.
|
---|
64 | */
|
---|
65 |
|
---|
66 | /*! \enum QEventLoop::ProcessEvents
|
---|
67 |
|
---|
68 | This enum controls the types of events processed by the
|
---|
69 | processEvents() functions.
|
---|
70 |
|
---|
71 | \value AllEvents - All events are processed
|
---|
72 | \value ExcludeUserInput - Do not process user input events.
|
---|
73 | ( ButtonPress, KeyPress, etc. )
|
---|
74 | \value ExcludeSocketNotifiers - Do not process socket notifier
|
---|
75 | events.
|
---|
76 | \value WaitForMore - Wait for events if no pending events
|
---|
77 | are available.
|
---|
78 |
|
---|
79 | \sa processEvents()
|
---|
80 | */
|
---|
81 |
|
---|
82 | /*! \enum QEventLoop::ProcessEventsFlags
|
---|
83 | A \c typedef to allow various ProcessEvents values to be OR'ed together.
|
---|
84 |
|
---|
85 | \sa ProcessEvents
|
---|
86 | */
|
---|
87 |
|
---|
88 | /*!
|
---|
89 | Creates a QEventLoop object, this object becomes the global event loop object.
|
---|
90 | There can only be one event loop object. The QEventLoop is usually constructed
|
---|
91 | by calling QApplication::eventLoop(). To create your own event loop object create
|
---|
92 | it before you instantiate the QApplication object.
|
---|
93 |
|
---|
94 | The \a parent and \a name arguments are passed on to the QObject constructor.
|
---|
95 | */
|
---|
96 | QEventLoop::QEventLoop( QObject *parent, const char *name )
|
---|
97 | : QObject( parent, name )
|
---|
98 | {
|
---|
99 | #if defined(QT_CHECK_STATE)
|
---|
100 | if ( QApplication::eventloop )
|
---|
101 | qFatal( "QEventLoop: there must be only one event loop object. \nConstruct it before QApplication." );
|
---|
102 | // for now ;)
|
---|
103 | #endif // QT_CHECK_STATE
|
---|
104 |
|
---|
105 | d = new QEventLoopPrivate;
|
---|
106 |
|
---|
107 | init();
|
---|
108 | QApplication::eventloop = this;
|
---|
109 | }
|
---|
110 |
|
---|
111 | /*!
|
---|
112 | Destructs the QEventLoop object.
|
---|
113 | */
|
---|
114 | QEventLoop::~QEventLoop()
|
---|
115 | {
|
---|
116 | cleanup();
|
---|
117 | delete d;
|
---|
118 | QApplication::eventloop = 0;
|
---|
119 | }
|
---|
120 |
|
---|
121 | /*!
|
---|
122 | Enters the main event loop and waits until exit() is called, and
|
---|
123 | returns the value that was set to exit().
|
---|
124 |
|
---|
125 | It is necessary to call this function to start event handling. The
|
---|
126 | main event loop receives events from the window system and
|
---|
127 | dispatches these to the application widgets.
|
---|
128 |
|
---|
129 | Generally speaking, no user interaction can take place before
|
---|
130 | calling exec(). As a special case, modal widgets like QMessageBox
|
---|
131 | can be used before calling exec(), because modal widgets call
|
---|
132 | exec() to start a local event loop.
|
---|
133 |
|
---|
134 | To make your application perform idle processing, i.e. executing a
|
---|
135 | special function whenever there are no pending events, use a
|
---|
136 | QTimer with 0 timeout. More advanced idle processing schemes can
|
---|
137 | be achieved using processEvents().
|
---|
138 |
|
---|
139 | \sa QApplication::quit(), exit(), processEvents()
|
---|
140 | */
|
---|
141 | int QEventLoop::exec()
|
---|
142 | {
|
---|
143 | d->reset();
|
---|
144 |
|
---|
145 | enterLoop();
|
---|
146 |
|
---|
147 | // cleanup
|
---|
148 | d->looplevel = 0;
|
---|
149 | d->quitnow = FALSE;
|
---|
150 | d->exitloop = FALSE;
|
---|
151 | d->shortcut = FALSE;
|
---|
152 | // don't reset quitcode!
|
---|
153 |
|
---|
154 | return d->quitcode;
|
---|
155 | }
|
---|
156 |
|
---|
157 | /*! \fn void QEventLoop::exit( int retcode = 0 )
|
---|
158 |
|
---|
159 | Tells the event loop to exit with a return code.
|
---|
160 |
|
---|
161 | After this function has been called, the event loop returns from
|
---|
162 | the call to exec(). The exec() function returns \a retcode.
|
---|
163 |
|
---|
164 | By convention, a \a retcode of 0 means success, and any non-zero
|
---|
165 | value indicates an error.
|
---|
166 |
|
---|
167 | Note that unlike the C library function of the same name, this
|
---|
168 | function \e does return to the caller -- it is event processing that
|
---|
169 | stops.
|
---|
170 |
|
---|
171 | \sa QApplication::quit(), exec()
|
---|
172 | */
|
---|
173 | void QEventLoop::exit( int retcode )
|
---|
174 | {
|
---|
175 | if ( d->quitnow ) // preserve existing quitcode
|
---|
176 | return;
|
---|
177 | d->quitcode = retcode;
|
---|
178 | d->quitnow = TRUE;
|
---|
179 | d->exitloop = TRUE;
|
---|
180 | d->shortcut = TRUE;
|
---|
181 | }
|
---|
182 |
|
---|
183 |
|
---|
184 | /*! \fn int QEventLoop::enterLoop()
|
---|
185 |
|
---|
186 | This function enters the main event loop (recursively). Do not call
|
---|
187 | it unless you really know what you are doing.
|
---|
188 | */
|
---|
189 | int QEventLoop::enterLoop()
|
---|
190 | {
|
---|
191 | // save the current exitloop state
|
---|
192 | bool old_exitloop = d->exitloop;
|
---|
193 | d->exitloop = FALSE;
|
---|
194 | d->shortcut = FALSE;
|
---|
195 |
|
---|
196 | d->looplevel++;
|
---|
197 | while ( ! d->exitloop )
|
---|
198 | processEvents( AllEvents | WaitForMore );
|
---|
199 | d->looplevel--;
|
---|
200 |
|
---|
201 | // restore the exitloop state, but if quitnow is TRUE, we need to keep
|
---|
202 | // exitloop set so that all other event loops drop out.
|
---|
203 | d->exitloop = old_exitloop || d->quitnow;
|
---|
204 | d->shortcut = d->quitnow;
|
---|
205 |
|
---|
206 | if ( d->looplevel < 1 ) {
|
---|
207 | d->quitnow = FALSE;
|
---|
208 | d->exitloop = FALSE;
|
---|
209 | d->shortcut = FALSE;
|
---|
210 | emit qApp->aboutToQuit();
|
---|
211 |
|
---|
212 | // send deferred deletes
|
---|
213 | QApplication::sendPostedEvents( 0, QEvent::DeferredDelete );
|
---|
214 | }
|
---|
215 |
|
---|
216 | return d->looplevel;
|
---|
217 | }
|
---|
218 |
|
---|
219 | /*! \fn void QEventLoop::exitLoop()
|
---|
220 |
|
---|
221 | This function exits from a recursive call to the main event loop.
|
---|
222 | Do not call it unless you really know what you are doing.
|
---|
223 | */
|
---|
224 | void QEventLoop::exitLoop()
|
---|
225 | {
|
---|
226 | d->exitloop = TRUE;
|
---|
227 | d->shortcut = TRUE;
|
---|
228 | }
|
---|
229 |
|
---|
230 | /*! \fn void QEventLoop::loopLevel() const
|
---|
231 |
|
---|
232 | Returns the current loop level.
|
---|
233 | */
|
---|
234 | int QEventLoop::loopLevel() const
|
---|
235 | {
|
---|
236 | return d->looplevel;
|
---|
237 | }
|
---|
238 |
|
---|
239 | /*!
|
---|
240 | Process pending events that match \a flags for a maximum of \a
|
---|
241 | maxTime milliseconds, or until there are no more events to
|
---|
242 | process, which ever is shorter.
|
---|
243 |
|
---|
244 | This function is especially useful if you have a long running
|
---|
245 | operation and want to show its progress without allowing user
|
---|
246 | input, i.e. by using the \c ExcludeUserInput flag.
|
---|
247 |
|
---|
248 | NOTE: This function will not process events continuously; it
|
---|
249 | returns after all available events are processed.
|
---|
250 |
|
---|
251 | NOTE: Specifying the \c WaitForMore flag makes no sense and will
|
---|
252 | be ignored.
|
---|
253 | */
|
---|
254 | void QEventLoop::processEvents( ProcessEventsFlags flags, int maxTime )
|
---|
255 | {
|
---|
256 | QTime start = QTime::currentTime();
|
---|
257 | QTime now;
|
---|
258 | while ( ! d->quitnow && processEvents( flags & ~WaitForMore ) ) {
|
---|
259 | now = QTime::currentTime();
|
---|
260 | if ( start.msecsTo( now ) > maxTime )
|
---|
261 | break;
|
---|
262 | }
|
---|
263 | }
|
---|
264 |
|
---|
265 | /*!
|
---|
266 | \fn bool QEventLoop::processEvents( ProcessEventsFlags flags )
|
---|
267 | \overload
|
---|
268 |
|
---|
269 | Processes pending events that match \a flags until there are no
|
---|
270 | more events to process.
|
---|
271 |
|
---|
272 | This function is especially useful if you have a long running
|
---|
273 | operation and want to show its progress without allowing user
|
---|
274 | input, i.e. by using the \c ExcludeUserInput flag.
|
---|
275 |
|
---|
276 | If the \c WaitForMore flag is set in \a flags, the behavior of
|
---|
277 | this function is as follows:
|
---|
278 |
|
---|
279 | \list
|
---|
280 |
|
---|
281 | \i If events are available, this function returns after processing
|
---|
282 | them.
|
---|
283 |
|
---|
284 | \i If no events are available, this function will wait until more
|
---|
285 | are available and return after processing newly available events.
|
---|
286 |
|
---|
287 | \endlist
|
---|
288 |
|
---|
289 | If the \c WaitForMore flag is \e not set in \a flags, and no
|
---|
290 | events are available, this function will return immediately.
|
---|
291 |
|
---|
292 | NOTE: This function will not process events continuously; it
|
---|
293 | returns after all available events are processed.
|
---|
294 |
|
---|
295 | This function returns TRUE if an event was processed; otherwise it
|
---|
296 | returns FALSE.
|
---|
297 |
|
---|
298 | \sa ProcessEvents hasPendingEvents()
|
---|
299 | */
|
---|
300 |
|
---|
301 | /*! \fn bool QEventLoop::hasPendingEvents() const
|
---|
302 |
|
---|
303 | Returns TRUE if there is an event waiting, otherwise it returns FALSE.
|
---|
304 | */
|
---|
305 |
|
---|
306 | /*! \fn void QEventLoop::registerSocketNotifier( QSocketNotifier *notifier )
|
---|
307 |
|
---|
308 | Registers \a notifier with the event loop. Subclasses need to
|
---|
309 | reimplement this method to tie a socket notifier into another
|
---|
310 | event loop. Reimplementations \e MUST call the base
|
---|
311 | implementation.
|
---|
312 | */
|
---|
313 |
|
---|
314 | /*! \fn void QEventLoop::unregisterSocketNotifier( QSocketNotifier *notifier )
|
---|
315 |
|
---|
316 | Unregisters \a notifier from the event loop. Subclasses need to
|
---|
317 | reimplement this method to tie a socket notifier into another
|
---|
318 | event loop. Reimplementations \e MUST call the base
|
---|
319 | implementation.
|
---|
320 | */
|
---|
321 |
|
---|
322 | /*! \fn void QEventLoop::setSocketNotifierPending( QSocketNotifier *notifier )
|
---|
323 |
|
---|
324 | Marks \a notifier as pending. The socket notifier will be
|
---|
325 | activated the next time activateSocketNotifiers() is called.
|
---|
326 | */
|
---|
327 |
|
---|
328 | /*! \fn int QEventLoop::activateSocketNotifiers()
|
---|
329 |
|
---|
330 | Activates all pending socket notifiers and returns the number of
|
---|
331 | socket notifiers that were activated.
|
---|
332 | */
|
---|
333 |
|
---|
334 | /*! \fn int QEventLoop::activateTimers()
|
---|
335 |
|
---|
336 | Activates all Qt timers and returns the number of timers that were
|
---|
337 | activated.
|
---|
338 |
|
---|
339 | QEventLoop subclasses that do their own timer handling need to
|
---|
340 | call this after the time returned by timeToWait() has elapsed.
|
---|
341 |
|
---|
342 | Note: This function is only useful on systems where \c select() is
|
---|
343 | used to block the eventloop. On Windows, this function always
|
---|
344 | returns 0. On MacOS X, this function always returns 0 when the
|
---|
345 | GUI is enabled. On MacOS X, this function returns the documented
|
---|
346 | value when the GUI is disabled.
|
---|
347 | */
|
---|
348 |
|
---|
349 | /*! \fn int QEventLoop::timeToWait() const
|
---|
350 |
|
---|
351 | Returns the number of milliseconds that Qt needs to handle its
|
---|
352 | timers or -1 if there are no timers running.
|
---|
353 |
|
---|
354 | QEventLoop subclasses that do their own timer handling need to use
|
---|
355 | this to make sure that Qt's timers continue to work.
|
---|
356 |
|
---|
357 | Note: This function is only useful on systems where \c select() is
|
---|
358 | used to block the eventloop. On Windows, this function always
|
---|
359 | returns -1. On MacOS X, this function always returns -1 when the
|
---|
360 | GUI is enabled. On MacOS X, this function returns the documented
|
---|
361 | value when the GUI is disabled.
|
---|
362 | */
|
---|
363 |
|
---|
364 | /*! \fn void QEventLoop::wakeUp()
|
---|
365 | \threadsafe
|
---|
366 |
|
---|
367 | Wakes up the event loop.
|
---|
368 |
|
---|
369 | \sa awake()
|
---|
370 | */
|
---|
371 |
|
---|
372 | /*! \fn void QEventLoop::awake()
|
---|
373 |
|
---|
374 | This signal is emitted after the event loop returns from a
|
---|
375 | function that could block.
|
---|
376 |
|
---|
377 | \sa wakeUp() aboutToBlock()
|
---|
378 | */
|
---|
379 |
|
---|
380 | /*! \fn void QEventLoop::aboutToBlock()
|
---|
381 |
|
---|
382 | This signal is emitted before the event loop calls a function that
|
---|
383 | could block.
|
---|
384 |
|
---|
385 | \sa awake()
|
---|
386 | */
|
---|
387 |
|
---|
388 | #if !defined(Q_WS_X11)
|
---|
389 | void QEventLoop::appStartingUp(){}
|
---|
390 | void QEventLoop::appClosingDown(){}
|
---|
391 | #endif // Q_WS_X11
|
---|