1 | /****************************************************************************
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2 | ** $Id: qbitmap.cpp 2 2005-11-16 15:49:26Z dmik $
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3 | **
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4 | ** Implementation of QBitmap class
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5 | **
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6 | ** Created : 941020
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7 | **
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8 | ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved.
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9 | **
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10 | ** This file is part of the kernel module of the Qt GUI Toolkit.
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11 | **
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12 | ** This file may be distributed under the terms of the Q Public License
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13 | ** as defined by Trolltech AS of Norway and appearing in the file
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14 | ** LICENSE.QPL included in the packaging of this file.
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15 | **
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16 | ** This file may be distributed and/or modified under the terms of the
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17 | ** GNU General Public License version 2 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.GPL included in the
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19 | ** packaging of this file.
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20 | **
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21 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
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22 | ** licenses may use this file in accordance with the Qt Commercial License
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23 | ** Agreement provided with the Software.
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24 | **
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25 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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26 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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27 | **
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28 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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29 | ** information about Qt Commercial License Agreements.
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30 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
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31 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
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32 | **
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33 | ** Contact info@trolltech.com if any conditions of this licensing are
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34 | ** not clear to you.
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35 | **
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36 | **********************************************************************/
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37 |
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38 | #include "qbitmap.h"
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39 | #include "qimage.h"
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40 |
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41 |
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42 | /*!
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43 | \class QBitmap qbitmap.h
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44 | \brief The QBitmap class provides monochrome (1-bit depth) pixmaps.
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45 |
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46 | \ingroup graphics
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47 | \ingroup images
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48 | \ingroup shared
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49 |
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50 | The QBitmap class is a monochrome off-screen paint device used
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51 | mainly for creating custom QCursor and QBrush objects, in
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52 | QPixmap::setMask() and for QRegion.
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53 |
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54 | A QBitmap is a QPixmap with a \link QPixmap::depth() depth\endlink
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55 | of 1. If a pixmap with a depth greater than 1 is assigned to a
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56 | bitmap, the bitmap will be dithered automatically. A QBitmap is
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57 | guaranteed to always have the depth 1, unless it is
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58 | QPixmap::isNull() which has depth 0.
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59 |
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60 | When drawing in a QBitmap (or QPixmap with depth 1), we recommend
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61 | using the QColor objects \c Qt::color0 and \c Qt::color1.
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62 | Painting with \c color0 sets the bitmap bits to 0, and painting
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63 | with \c color1 sets the bits to 1. For a bitmap, 0-bits indicate
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64 | background (or transparent) and 1-bits indicate foreground (or
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65 | opaque). Using the \c black and \c white QColor objects make no
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66 | sense because the QColor::pixel() value is not necessarily 0 for
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67 | black and 1 for white.
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68 |
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69 | The QBitmap can be transformed (translated, scaled, sheared or
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70 | rotated) using xForm().
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71 |
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72 | Just like the QPixmap class, QBitmap is optimized by the use of
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73 | \link shclass.html implicit sharing\endlink, so it is very
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74 | efficient to pass QBitmap objects as arguments.
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75 |
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76 | \sa QPixmap, QPainter::drawPixmap(), bitBlt(), \link shclass.html Shared Classes\endlink
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77 | */
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78 |
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79 |
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80 | /*!
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81 | Constructs a null bitmap.
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82 |
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83 | \sa QPixmap::isNull()
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84 | */
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85 |
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86 | QBitmap::QBitmap()
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87 | {
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88 | data->bitmap = TRUE;
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89 | }
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90 |
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91 |
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92 | /*!
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93 | Constructs a bitmap with width \a w and height \a h.
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94 |
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95 | The contents of the bitmap is uninitialized if \a clear is FALSE;
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96 | otherwise it is filled with pixel value 0 (the QColor \c
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97 | Qt::color0).
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98 |
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99 | The optional \a optimization argument specifies the optimization
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100 | setting for the bitmap. The default optimization should be used in
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101 | most cases. Games and other pixmap-intensive applications may
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102 | benefit from setting this argument; see \l{QPixmap::Optimization}.
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103 |
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104 | \sa QPixmap::setOptimization(), QPixmap::setDefaultOptimization()
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105 | */
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106 |
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107 | QBitmap::QBitmap( int w, int h, bool clear,
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108 | QPixmap::Optimization optimization )
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109 | : QPixmap( w, h, 1, optimization )
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110 | {
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111 | data->bitmap = TRUE;
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112 | if ( clear )
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113 | fill( Qt::color0 );
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114 | }
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115 |
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116 |
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117 | /*!
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118 | \overload
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119 |
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120 | Constructs a bitmap with the size \a size.
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121 |
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122 | The contents of the bitmap is uninitialized if \a clear is FALSE;
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123 | otherwise it is filled with pixel value 0 (the QColor \c
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124 | Qt::color0).
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125 |
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126 | The optional \a optimization argument specifies the optimization
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127 | setting for the bitmap. The default optimization should be used in
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128 | most cases. Games and other pixmap-intensive applications may
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129 | benefit from setting this argument; see \l{QPixmap::Optimization}.
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130 | */
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131 |
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132 | QBitmap::QBitmap( const QSize &size, bool clear,
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133 | QPixmap::Optimization optimization )
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134 | : QPixmap( size, 1, optimization )
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135 | {
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136 | data->bitmap = TRUE;
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137 | if ( clear )
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138 | fill( Qt::color0 );
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139 | }
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140 |
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141 |
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142 | /*!
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143 | Constructs a bitmap with width \a w and height \a h and sets the
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144 | contents to \a bits.
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145 |
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146 | The \a isXbitmap flag should be TRUE if \a bits was generated by
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147 | the X11 bitmap program. The X bitmap bit order is little endian.
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148 | The QImage documentation discusses bit order of monochrome images.
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149 |
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150 | Example (creates an arrow bitmap):
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151 | \code
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152 | uchar arrow_bits[] = { 0x3f, 0x1f, 0x0f, 0x1f, 0x3b, 0x71, 0xe0, 0xc0 };
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153 | QBitmap bm( 8, 8, arrow_bits, TRUE );
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154 | \endcode
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155 | */
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156 |
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157 | QBitmap::QBitmap( int w, int h, const uchar *bits, bool isXbitmap )
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158 | : QPixmap( w, h, bits, isXbitmap )
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159 | {
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160 | data->bitmap = TRUE;
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161 | }
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162 |
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163 |
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164 | /*!
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165 | \overload
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166 |
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167 | Constructs a bitmap with the size \a size and sets the contents to
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168 | \a bits.
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169 |
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170 | The \a isXbitmap flag should be TRUE if \a bits was generated by
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171 | the X11 bitmap program. The X bitmap bit order is little endian.
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172 | The QImage documentation discusses bit order of monochrome images.
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173 | */
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174 |
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175 | QBitmap::QBitmap( const QSize &size, const uchar *bits, bool isXbitmap )
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176 | : QPixmap( size.width(), size.height(), bits, isXbitmap )
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177 | {
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178 | data->bitmap = TRUE;
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179 | }
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180 |
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181 |
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182 | /*!
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183 | Constructs a bitmap that is a copy of \a bitmap.
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184 | */
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185 |
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186 | QBitmap::QBitmap( const QBitmap &bitmap )
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187 | : QPixmap( bitmap )
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188 | {
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189 | }
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190 |
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191 | #ifndef QT_NO_IMAGEIO
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192 | /*!
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193 | Constructs a bitmap from the file \a fileName. If the file does
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194 | not exist or is of an unknown format, the bitmap becomes a null
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195 | bitmap.
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196 |
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197 | The parameters \a fileName and \a format are passed on to
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198 | QPixmap::load(). Dithering will be performed if the file format
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199 | uses more than 1 bit per pixel.
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200 |
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201 | \sa QPixmap::isNull(), QPixmap::load(), QPixmap::loadFromData(),
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202 | QPixmap::save(), QPixmap::imageFormat()
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203 | */
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204 |
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205 | QBitmap::QBitmap( const QString& fileName, const char *format )
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206 | : QPixmap() // Will set bitmap to null bitmap, explicit call for clarity
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207 | {
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208 | data->bitmap = TRUE;
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209 | load( fileName, format, Mono );
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210 | }
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211 | #endif
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212 |
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213 | /*!
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214 | Assigns the bitmap \a bitmap to this bitmap and returns a
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215 | reference to this bitmap.
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216 | */
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217 |
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218 | QBitmap &QBitmap::operator=( const QBitmap &bitmap )
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219 | {
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220 | QPixmap::operator=(bitmap);
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221 | #if defined(QT_CHECK_STATE)
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222 | Q_ASSERT( data->bitmap );
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223 | #endif
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224 | return *this;
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225 | }
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226 |
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227 |
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228 | /*!
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229 | \overload
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230 |
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231 | Assigns the pixmap \a pixmap to this bitmap and returns a
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232 | reference to this bitmap.
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233 |
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234 | Dithering will be performed if the pixmap has a QPixmap::depth()
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235 | greater than 1.
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236 | */
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237 |
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238 | QBitmap &QBitmap::operator=( const QPixmap &pixmap )
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239 | {
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240 | if ( pixmap.isNull() ) { // a null pixmap
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241 | QBitmap bm( 0, 0, FALSE, pixmap.optimization() );
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242 | QBitmap::operator=(bm);
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243 | } else if ( pixmap.depth() == 1 ) { // 1-bit pixmap
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244 | if ( pixmap.isQBitmap() ) { // another QBitmap
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245 | QPixmap::operator=(pixmap); // shallow assignment
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246 | } else { // not a QBitmap, but 1-bit
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247 | QBitmap bm( pixmap.size(), FALSE, pixmap.optimization() );
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248 | bitBlt( &bm, 0,0, &pixmap, 0,0,pixmap.width(),pixmap.height() );
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249 | QBitmap::operator=(bm);
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250 | }
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251 | } else { // n-bit depth pixmap
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252 | QImage image;
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253 | image = pixmap; // convert pixmap to image
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254 | *this = image; // will dither image
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255 | }
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256 | return *this;
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257 | }
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258 |
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259 |
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260 | /*!
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261 | \overload
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262 |
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263 | Converts the image \a image to a bitmap and assigns the result to
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264 | this bitmap. Returns a reference to the bitmap.
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265 |
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266 | Dithering will be performed if the image has a QImage::depth()
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267 | greater than 1.
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268 | */
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269 |
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270 | QBitmap &QBitmap::operator=( const QImage &image )
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271 | {
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272 | convertFromImage( image );
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273 | return *this;
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274 | }
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275 |
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276 |
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277 | #ifndef QT_NO_PIXMAP_TRANSFORMATION
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278 | /*!
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279 | Returns a transformed copy of this bitmap by using \a matrix.
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280 |
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281 | This function does exactly the same as QPixmap::xForm(), except
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282 | that it returns a QBitmap instead of a QPixmap.
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283 |
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284 | \sa QPixmap::xForm()
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285 | */
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286 |
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287 | QBitmap QBitmap::xForm( const QWMatrix &matrix ) const
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288 | {
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289 | QPixmap pm = QPixmap::xForm( matrix );
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290 | QBitmap bm;
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291 | // Here we fake the pixmap to think it's a QBitmap. With this trick,
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292 | // the QBitmap::operator=(const QPixmap&) will just refer the
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293 | // pm.data and we do not need to perform a bitBlt.
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294 | pm.data->bitmap = TRUE;
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295 | bm = pm;
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296 | return bm;
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297 | }
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298 | #endif // QT_NO_TRANSFORMATIONS
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299 |
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300 |
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301 |
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