| 1 | /****************************************************************************
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| 2 | ** $Id: qbutton.cpp 2 2005-11-16 15:49:26Z dmik $
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| 3 | **
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| 4 | ** Implementation of QButton widget class
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| 5 | **
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| 6 | ** Created : 940206
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| 7 | **
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| 8 | ** Copyright (C) 1992-2003 Trolltech AS. All rights reserved.
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| 9 | **
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| 10 | ** This file is part of the widgets module of the Qt GUI Toolkit.
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| 11 | **
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| 12 | ** This file may be distributed under the terms of the Q Public License
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| 13 | ** as defined by Trolltech AS of Norway and appearing in the file
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| 14 | ** LICENSE.QPL included in the packaging of this file.
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| 15 | **
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| 16 | ** This file may be distributed and/or modified under the terms of the
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| 17 | ** GNU General Public License version 2 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 19 | ** packaging of this file.
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| 20 | **
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| 21 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
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| 22 | ** licenses may use this file in accordance with the Qt Commercial License
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| 23 | ** Agreement provided with the Software.
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| 24 | **
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| 25 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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| 26 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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| 27 | **
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| 28 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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| 29 | ** information about Qt Commercial License Agreements.
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| 30 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
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| 31 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
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| 32 | **
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| 33 | ** Contact info@trolltech.com if any conditions of this licensing are
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| 34 | ** not clear to you.
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| 35 | **
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| 36 | **********************************************************************/
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| 37 |
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| 38 | #undef QT_NO_COMPAT
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| 39 | #include "qbutton.h"
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| 40 | #ifndef QT_NO_BUTTON
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| 41 | #include "qbuttongroup.h"
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| 42 | #include "qbitmap.h"
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| 43 | #include "qpainter.h"
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| 44 | #include "qtimer.h"
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| 45 | #include "qaccel.h"
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| 46 | #include "qpixmapcache.h"
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| 47 | #include "qapplication.h"
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| 48 | #include "qpushbutton.h"
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| 49 | #include "qradiobutton.h"
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| 50 | #include "qguardedptr.h"
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| 51 | #include "../kernel/qinternal_p.h"
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| 52 |
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| 53 | #if defined(QT_ACCESSIBILITY_SUPPORT)
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| 54 | #include "qaccessible.h"
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| 55 | #endif
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| 56 |
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| 57 | #define AUTO_REPEAT_DELAY 300
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| 58 | #define AUTO_REPEAT_PERIOD 100
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| 59 |
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| 60 | class QButtonData
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| 61 | {
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| 62 | public:
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| 63 | QButtonData() {
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| 64 | #ifndef QT_NO_BUTTONGROUP
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| 65 | group = 0;
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| 66 | #endif
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| 67 | #ifndef QT_NO_ACCEL
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| 68 | a = 0;
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| 69 | #endif
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| 70 | }
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| 71 | #ifndef QT_NO_BUTTONGROUP
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| 72 | QButtonGroup *group;
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| 73 | #endif
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| 74 | QTimer timer;
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| 75 | #ifndef QT_NO_ACCEL
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| 76 | QAccel *a;
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| 77 | #endif
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| 78 | };
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| 79 |
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| 80 |
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| 81 | void QButton::ensureData()
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| 82 | {
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| 83 | if ( !d ) {
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| 84 | d = new QButtonData;
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| 85 | Q_CHECK_PTR( d );
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| 86 | connect(&d->timer, SIGNAL(timeout()), this, SLOT(autoRepeatTimeout()));
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| 87 | }
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| 88 | }
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| 89 |
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| 90 |
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| 91 | /*!
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| 92 | Returns the group that this button belongs to.
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| 93 |
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| 94 | If the button is not a member of any QButtonGroup, this function
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| 95 | returns 0.
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| 96 |
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| 97 | \sa QButtonGroup
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| 98 | */
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| 99 |
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| 100 | QButtonGroup *QButton::group() const
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| 101 | {
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| 102 | #ifndef QT_NO_BUTTONGROUP
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| 103 | return d ? d->group : 0;
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| 104 | #else
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| 105 | return 0;
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| 106 | #endif
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| 107 | }
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| 108 |
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| 109 |
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| 110 | void QButton::setGroup( QButtonGroup* g )
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| 111 | {
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| 112 | #ifndef QT_NO_BUTTONGROUP
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| 113 | ensureData();
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| 114 | d->group = g;
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| 115 | #endif
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| 116 | }
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| 117 |
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| 118 |
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| 119 | QTimer *QButton::timer()
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| 120 | {
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| 121 | ensureData();
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| 122 | return &d->timer;
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| 123 | }
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| 124 |
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| 125 |
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| 126 | /*!
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| 127 | \class QButton qbutton.h
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| 128 | \brief The QButton class is the abstract base class of button
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| 129 | widgets, providing functionality common to buttons.
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| 130 |
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| 131 | \ingroup abstractwidgets
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| 132 |
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| 133 | <b>If you want to create a button use QPushButton.</b>
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| 134 |
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| 135 | The QButton class implements an \e abstract button, and lets
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| 136 | subclasses specify how to reply to user actions and how to draw
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| 137 | the button.
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| 138 |
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| 139 | QButton provides both push and toggle buttons. The QRadioButton
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| 140 | and QCheckBox classes provide only toggle buttons; QPushButton and
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| 141 | QToolButton provide both toggle and push buttons.
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| 142 |
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| 143 | Any button can have either a text or pixmap label. setText() sets
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| 144 | the button to be a text button and setPixmap() sets it to be a
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| 145 | pixmap button. The text/pixmap is manipulated as necessary to
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| 146 | create the "disabled" appearance when the button is disabled.
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| 147 |
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| 148 | QButton provides most of the states used for buttons:
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| 149 | \list
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| 150 | \i isDown() indicates whether the button is \e pressed down.
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| 151 | \i isOn() indicates whether the button is \e on.
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| 152 | Only toggle buttons can be switched on and off (see below).
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| 153 | \i isEnabled() indicates whether the button can be pressed by the
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| 154 | user.
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| 155 | \i setAutoRepeat() sets whether the button will auto-repeat
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| 156 | if the user holds it down.
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| 157 | \i setToggleButton() sets whether the button is a toggle
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| 158 | button or not.
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| 159 | \endlist
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| 160 |
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| 161 | The difference between isDown() and isOn() is as follows: When the
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| 162 | user clicks a toggle button to toggle it on, the button is first
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| 163 | \e pressed and then released into the \e on state. When the user
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| 164 | clicks it again (to toggle it off), the button moves first to the
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| 165 | \e pressed state, then to the \e off state (isOn() and isDown()
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| 166 | are both FALSE).
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| 167 |
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| 168 | Default buttons (as used in many dialogs) are provided by
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| 169 | QPushButton::setDefault() and QPushButton::setAutoDefault().
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| 170 |
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| 171 | QButton provides five signals:
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| 172 | \list 1
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| 173 | \i pressed() is emitted when the left mouse button is pressed while
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| 174 | the mouse cursor is inside the button.
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| 175 | \i released() is emitted when the left mouse button is released.
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| 176 | \i clicked() is emitted when the button is first pressed and then
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| 177 | released when the accelerator key is typed, or when
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| 178 | animateClick() is called.
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| 179 | \i toggled(bool) is emitted when the state of a toggle button changes.
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| 180 | \i stateChanged(int) is emitted when the state of a tristate
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| 181 | toggle button changes.
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| 182 | \endlist
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| 183 |
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| 184 | If the button is a text button with an ampersand (\&) in its text,
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| 185 | QButton creates an automatic accelerator key. This code creates a
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| 186 | push button labelled "Ro<u>c</u>k \& Roll" (where the c is
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| 187 | underlined). The button gets an automatic accelerator key, Alt+C:
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| 188 |
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| 189 | \code
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| 190 | QPushButton *p = new QPushButton( "Ro&ck && Roll", this );
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| 191 | \endcode
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| 192 |
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| 193 | In this example, when the user presses Alt+C the button will call
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| 194 | animateClick().
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| 195 |
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| 196 | You can also set a custom accelerator using the setAccel()
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| 197 | function. This is useful mostly for pixmap buttons because they
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| 198 | have no automatic accelerator.
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| 199 |
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| 200 | \code
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| 201 | p->setPixmap( QPixmap("print.png") );
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| 202 | p->setAccel( ALT+Key_F7 );
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| 203 | \endcode
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| 204 |
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| 205 | All of the buttons provided by Qt (\l QPushButton, \l QToolButton,
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| 206 | \l QCheckBox and \l QRadioButton) can display both text and
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| 207 | pixmaps.
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| 208 |
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| 209 | To subclass QButton, you must reimplement at least drawButton()
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| 210 | (to draw the button's outline) and drawButtonLabel() (to draw its
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| 211 | text or pixmap). It is generally advisable to reimplement
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| 212 | sizeHint() as well, and sometimes hitButton() (to determine
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| 213 | whether a button press is within the button).
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| 214 |
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| 215 | To reduce flickering, QButton::paintEvent() sets up a pixmap that
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| 216 | the drawButton() function draws in. You should not reimplement
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| 217 | paintEvent() for a subclass of QButton unless you want to take
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| 218 | over all drawing.
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| 219 |
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| 220 | \sa QButtonGroup
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| 221 | */
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| 222 |
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| 223 |
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| 224 | /*!
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| 225 | \enum QButton::ToggleType
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| 226 |
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| 227 | This enum type defines what a button can do in response to a
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| 228 | mouse/keyboard press:
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| 229 |
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| 230 | \value SingleShot pressing the button causes an action, then the
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| 231 | button returns to the unpressed state.
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| 232 |
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| 233 | \value Toggle pressing the button toggles it between an \c On and
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| 234 | an \c Off state.
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| 235 |
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| 236 | \value Tristate pressing the button cycles between the three
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| 237 | states \c On, \c Off and \c NoChange
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| 238 | */
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| 239 |
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| 240 | /*!
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| 241 | \enum QButton::ToggleState
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| 242 |
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| 243 | This enum defines the state of a toggle button.
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| 244 |
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| 245 | \value Off the button is in the "off" state
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| 246 | \value NoChange the button is in the default/unchanged state
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| 247 | \value On the button is in the "on" state
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| 248 | */
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| 249 |
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| 250 | /*!
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| 251 | \property QButton::accel
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| 252 | \brief the accelerator associated with the button
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| 253 |
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| 254 | This property is 0 if there is no accelerator set. If you set this
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| 255 | property to 0 then any current accelerator is removed.
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| 256 | */
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| 257 |
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| 258 | /*!
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| 259 | \property QButton::autoRepeat
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| 260 | \brief whether autoRepeat is enabled
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| 261 |
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| 262 | If autoRepeat is enabled then the clicked() signal is emitted at
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| 263 | regular intervals if the button is down. This property has no
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| 264 | effect on toggle buttons. autoRepeat is off by default.
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| 265 | */
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| 266 |
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| 267 | /*! \property QButton::autoResize
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| 268 | \brief whether autoResize is enabled
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| 269 | \obsolete
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| 270 |
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| 271 | If autoResize is enabled then the button will resize itself
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| 272 | whenever the contents are changed.
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| 273 | */
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| 274 |
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| 275 | /*!
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| 276 | \property QButton::down
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| 277 | \brief whether the button is pressed
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| 278 |
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| 279 | If this property is TRUE, the button is pressed down. The signals
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| 280 | pressed() and clicked() are not emitted if you set this property
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| 281 | to TRUE. The default is FALSE.
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| 282 | */
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| 283 |
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| 284 | /*!
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| 285 | \property QButton::exclusiveToggle
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| 286 | \brief whether the button is an exclusive toggle
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| 287 |
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| 288 | If this property is TRUE and the button is in a QButtonGroup, the
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| 289 | button can only be toggled off by another one being toggled on.
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| 290 | The default is FALSE.
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| 291 | */
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| 292 |
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| 293 | /*!
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| 294 | \property QButton::on
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| 295 | \brief whether the button is toggled
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| 296 |
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| 297 | This property should only be set for toggle buttons.
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| 298 | */
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| 299 |
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| 300 | /*!
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| 301 | \fn void QButton::setOn( bool on )
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| 302 |
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| 303 | Sets the state of this button to On if \a on is TRUE; otherwise to
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| 304 | Off.
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| 305 |
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| 306 | \sa toggleState
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| 307 | */
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| 308 |
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| 309 | /*!
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| 310 | \property QButton::pixmap
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| 311 | \brief the pixmap shown on the button
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| 312 |
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| 313 | If the pixmap is monochrome (i.e. it is a QBitmap or its \link
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| 314 | QPixmap::depth() depth\endlink is 1) and it does not have a mask,
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| 315 | this property will set the pixmap to be its own mask. The purpose
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| 316 | of this is to draw transparent bitmaps which are important for
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| 317 | toggle buttons, for example.
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| 318 |
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| 319 | pixmap() returns 0 if no pixmap was set.
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| 320 | */
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| 321 |
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| 322 | /*!
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| 323 | \property QButton::text
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| 324 | \brief the text shown on the button
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| 325 |
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| 326 | This property will return a QString::null if the button has no
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| 327 | text. If the text has an ampersand (\&) in it, then an
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| 328 | accelerator is automatically created for it using the character
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| 329 | that follows the '\&' as the accelerator key.
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| 330 |
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| 331 | There is no default text.
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| 332 | */
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| 333 |
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| 334 | /*!
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| 335 | \property QButton::toggleButton
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| 336 | \brief whether the button is a toggle button
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| 337 |
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| 338 | The default value is FALSE.
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| 339 | */
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| 340 |
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| 341 | /*!
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| 342 | \fn QButton::setToggleButton( bool b )
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| 343 |
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| 344 | If \a b is TRUE, this button becomes a toggle button; if \a b is
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| 345 | FALSE, this button becomes a command button.
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| 346 |
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| 347 | \sa toggleButton
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| 348 | */
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| 349 |
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| 350 | /*!
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| 351 | \property QButton::toggleState
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| 352 | \brief the state of the toggle button
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| 353 |
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| 354 | If this property is changed then it does not cause the button
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| 355 | to be repainted.
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| 356 | */
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| 357 |
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| 358 | /*!
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| 359 | \property QButton::toggleType
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| 360 | \brief the type of toggle on the button
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| 361 |
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| 362 | The default toggle type is \c SingleShot.
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| 363 |
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| 364 | \sa QButton::ToggleType
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| 365 | */
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| 366 |
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| 367 | /*!
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| 368 | Constructs a standard button called \a name with parent \a parent,
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| 369 | using the widget flags \a f.
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| 370 |
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| 371 | If \a parent is a QButtonGroup, this constructor calls
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| 372 | QButtonGroup::insert().
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| 373 | */
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| 374 |
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| 375 | QButton::QButton( QWidget *parent, const char *name, WFlags f )
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| 376 | : QWidget( parent, name, f )
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| 377 | {
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| 378 | bpixmap = 0;
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| 379 | toggleTyp = SingleShot; // button is simple
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| 380 | buttonDown = FALSE; // button is up
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| 381 | stat = Off; // button is off
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| 382 | mlbDown = FALSE; // mouse left button up
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| 383 | autoresize = FALSE; // not auto resizing
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| 384 | animation = FALSE; // no pending animateClick
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| 385 | repeat = FALSE; // not in autorepeat mode
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| 386 | d = 0;
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| 387 | #ifndef QT_NO_BUTTONGROUP
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| 388 | if ( ::qt_cast<QButtonGroup*>(parent) ) {
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| 389 | setGroup((QButtonGroup*)parent);
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| 390 | group()->insert( this ); // insert into button group
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| 391 | }
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| 392 | #endif
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| 393 | setFocusPolicy( TabFocus );
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| 394 | }
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| 395 |
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| 396 | /*!
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| 397 | Destroys the button.
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| 398 | */
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| 399 | QButton::~QButton()
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| 400 | {
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| 401 | #ifndef QT_NO_BUTTONGROUP
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| 402 | if ( group() )
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| 403 | group()->remove( this );
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| 404 | #endif
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| 405 | delete bpixmap;
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| 406 | delete d;
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| 407 | }
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| 408 |
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| 409 |
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| 410 | /*!
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| 411 | \fn void QButton::pressed()
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| 412 |
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| 413 | This signal is emitted when the button is pressed down.
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| 414 |
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| 415 | \sa released(), clicked()
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| 416 | */
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| 417 |
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| 418 | /*!
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| 419 | \fn void QButton::released()
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| 420 |
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| 421 | This signal is emitted when the button is released.
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| 422 |
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| 423 | \sa pressed(), clicked(), toggled()
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| 424 | */
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| 425 |
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| 426 | /*!
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| 427 | \fn void QButton::clicked()
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| 428 |
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| 429 | This signal is emitted when the button is activated (i.e. first
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| 430 | pressed down and then released when the mouse cursor is inside the
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| 431 | button), when the accelerator key is typed or when animateClick()
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| 432 | is called. This signal is \e not emitted if you call setDown().
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| 433 |
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| 434 | The QButtonGroup::clicked() signal does the same job, if you want
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| 435 | to connect several buttons to the same slot.
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| 436 |
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| 437 | \warning Don't launch a model dialog in response to this signal
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| 438 | for a button that has \c autoRepeat turned on.
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| 439 |
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| 440 | \sa pressed(), released(), toggled() autoRepeat down
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| 441 | */
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| 442 |
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| 443 | /*!
|
|---|
| 444 | \fn void QButton::toggled( bool on )
|
|---|
| 445 |
|
|---|
| 446 | This signal is emitted whenever a toggle button changes status. \a
|
|---|
| 447 | on is TRUE if the button is on, or FALSE if the button is off.
|
|---|
| 448 |
|
|---|
| 449 | This may be the result of a user action, toggle() slot activation,
|
|---|
| 450 | or because setOn() was called.
|
|---|
| 451 |
|
|---|
| 452 | \sa clicked()
|
|---|
| 453 | */
|
|---|
| 454 |
|
|---|
| 455 | /*!
|
|---|
| 456 | \fn void QButton::stateChanged( int state )
|
|---|
| 457 |
|
|---|
| 458 | This signal is emitted whenever a toggle button changes state. \a
|
|---|
| 459 | state is \c On if the button is on, \c NoChange if it is in the
|
|---|
| 460 | \link QCheckBox::setTristate() "no change" state\endlink or \c Off
|
|---|
| 461 | if the button is off.
|
|---|
| 462 |
|
|---|
| 463 | This may be the result of a user action, toggle() slot activation,
|
|---|
| 464 | setState(), or because setOn() was called.
|
|---|
| 465 |
|
|---|
| 466 | \sa clicked() QButton::ToggleState
|
|---|
| 467 | */
|
|---|
| 468 |
|
|---|
| 469 | void QButton::setText( const QString &text )
|
|---|
| 470 | {
|
|---|
| 471 | if ( btext == text )
|
|---|
| 472 | return;
|
|---|
| 473 | btext = text;
|
|---|
| 474 | #ifndef QT_NO_ACCEL
|
|---|
| 475 | setAccel( QAccel::shortcutKey( text ) );
|
|---|
| 476 | #endif
|
|---|
| 477 |
|
|---|
| 478 | if ( bpixmap ) {
|
|---|
| 479 | delete bpixmap;
|
|---|
| 480 | bpixmap = 0;
|
|---|
| 481 | }
|
|---|
| 482 |
|
|---|
| 483 | if ( autoresize )
|
|---|
| 484 | adjustSize();
|
|---|
| 485 |
|
|---|
| 486 | update();
|
|---|
| 487 | updateGeometry();
|
|---|
| 488 |
|
|---|
| 489 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 490 | QAccessible::updateAccessibility( this, 0, QAccessible::NameChanged );
|
|---|
| 491 | #endif
|
|---|
| 492 | }
|
|---|
| 493 |
|
|---|
| 494 | void QButton::setPixmap( const QPixmap &pixmap )
|
|---|
| 495 | {
|
|---|
| 496 | if ( bpixmap && bpixmap->serialNumber() == pixmap.serialNumber() )
|
|---|
| 497 | return;
|
|---|
| 498 |
|
|---|
| 499 | bool newSize;
|
|---|
| 500 | if ( bpixmap ) {
|
|---|
| 501 | newSize = pixmap.width() != bpixmap->width() ||
|
|---|
| 502 | pixmap.height() != bpixmap->height();
|
|---|
| 503 | *bpixmap = pixmap;
|
|---|
| 504 | } else {
|
|---|
| 505 | newSize = TRUE;
|
|---|
| 506 | bpixmap = new QPixmap( pixmap );
|
|---|
| 507 | Q_CHECK_PTR( bpixmap );
|
|---|
| 508 | }
|
|---|
| 509 | if ( bpixmap->depth() == 1 && !bpixmap->mask() )
|
|---|
| 510 | bpixmap->setMask( *((QBitmap *)bpixmap) );
|
|---|
| 511 | if ( !btext.isNull() ) {
|
|---|
| 512 | btext = QString::null;
|
|---|
| 513 | #ifndef QT_NO_ACCEL
|
|---|
| 514 | setAccel( QKeySequence() );
|
|---|
| 515 | #endif
|
|---|
| 516 | }
|
|---|
| 517 | if ( autoresize && newSize )
|
|---|
| 518 | adjustSize();
|
|---|
| 519 | if ( autoMask() )
|
|---|
| 520 | updateMask();
|
|---|
| 521 | update();
|
|---|
| 522 | if ( newSize )
|
|---|
| 523 | updateGeometry();
|
|---|
| 524 | }
|
|---|
| 525 |
|
|---|
| 526 |
|
|---|
| 527 | #ifndef QT_NO_ACCEL
|
|---|
| 528 | QKeySequence QButton::accel() const
|
|---|
| 529 | {
|
|---|
| 530 | if ( d && d->a )
|
|---|
| 531 | return d->a->key( 0 );
|
|---|
| 532 | return QKeySequence();
|
|---|
| 533 | }
|
|---|
| 534 |
|
|---|
| 535 | void QButton::setAccel( const QKeySequence& key )
|
|---|
| 536 | {
|
|---|
| 537 | if ( d && d->a )
|
|---|
| 538 | d->a->clear();
|
|---|
| 539 | if ( key.isEmpty() )
|
|---|
| 540 | return;
|
|---|
| 541 | ensureData();
|
|---|
| 542 | if ( !d->a ) {
|
|---|
| 543 | d->a = new QAccel( this, "buttonAccel" );
|
|---|
| 544 | connect( d->a, SIGNAL( activated(int) ), this, SLOT( animateClick() ) );
|
|---|
| 545 | connect( d->a, SIGNAL( activatedAmbiguously(int) ), this, SLOT( setFocus() ) );
|
|---|
| 546 | }
|
|---|
| 547 | d->a->insertItem( key, 0 );
|
|---|
| 548 | }
|
|---|
| 549 | #endif
|
|---|
| 550 |
|
|---|
| 551 | #ifndef QT_NO_COMPAT
|
|---|
| 552 |
|
|---|
| 553 | void QButton::setAutoResize( bool enable )
|
|---|
| 554 | {
|
|---|
| 555 | if ( (bool)autoresize != enable ) {
|
|---|
| 556 | autoresize = enable;
|
|---|
| 557 | if ( autoresize )
|
|---|
| 558 | adjustSize(); // calls resize which repaints
|
|---|
| 559 | }
|
|---|
| 560 | }
|
|---|
| 561 |
|
|---|
| 562 | #endif
|
|---|
| 563 |
|
|---|
| 564 | void QButton::setAutoRepeat( bool enable )
|
|---|
| 565 | {
|
|---|
| 566 | repeat = (uint)enable;
|
|---|
| 567 | if ( repeat && mlbDown )
|
|---|
| 568 | timer()->start( AUTO_REPEAT_DELAY, TRUE );
|
|---|
| 569 | }
|
|---|
| 570 |
|
|---|
| 571 | /*!
|
|---|
| 572 | Performs an animated click: the button is pressed and released a
|
|---|
| 573 | short while later.
|
|---|
| 574 |
|
|---|
| 575 | The pressed(), released(), clicked(), toggled(), and
|
|---|
| 576 | stateChanged() signals are emitted as appropriate.
|
|---|
| 577 |
|
|---|
| 578 | This function does nothing if the button is \link setEnabled()
|
|---|
| 579 | disabled. \endlink
|
|---|
| 580 |
|
|---|
| 581 | \sa setAccel()
|
|---|
| 582 | */
|
|---|
| 583 |
|
|---|
| 584 | void QButton::animateClick()
|
|---|
| 585 | {
|
|---|
| 586 | if ( !isEnabled() || animation )
|
|---|
| 587 | return;
|
|---|
| 588 | animation = TRUE;
|
|---|
| 589 | buttonDown = TRUE;
|
|---|
| 590 | repaint( FALSE );
|
|---|
| 591 | emit pressed();
|
|---|
| 592 | QTimer::singleShot( 100, this, SLOT(animateTimeout()) );
|
|---|
| 593 | }
|
|---|
| 594 |
|
|---|
| 595 | void QButton::emulateClick()
|
|---|
| 596 | {
|
|---|
| 597 | if ( !isEnabled() || animation )
|
|---|
| 598 | return;
|
|---|
| 599 | animation = TRUE;
|
|---|
| 600 | buttonDown = TRUE;
|
|---|
| 601 | emit pressed();
|
|---|
| 602 | animateTimeout();
|
|---|
| 603 | }
|
|---|
| 604 |
|
|---|
| 605 | void QButton::setDown( bool enable )
|
|---|
| 606 | {
|
|---|
| 607 | if ( d )
|
|---|
| 608 | timer()->stop();
|
|---|
| 609 | mlbDown = FALSE; // the safe setting
|
|---|
| 610 | if ( (bool)buttonDown != enable ) {
|
|---|
| 611 | buttonDown = enable;
|
|---|
| 612 | repaint( FALSE );
|
|---|
| 613 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 614 | QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
|
|---|
| 615 | #endif
|
|---|
| 616 | }
|
|---|
| 617 | }
|
|---|
| 618 |
|
|---|
| 619 | /*!
|
|---|
| 620 | Sets the toggle state of the button to \a s. \a s can be \c Off, \c
|
|---|
| 621 | NoChange or \c On.
|
|---|
| 622 | */
|
|---|
| 623 |
|
|---|
| 624 | void QButton::setState( ToggleState s )
|
|---|
| 625 | {
|
|---|
| 626 | if ( !toggleTyp ) {
|
|---|
| 627 | #if defined(QT_CHECK_STATE)
|
|---|
| 628 | qWarning( "QButton::setState() / setOn: (%s) Only toggle buttons "
|
|---|
| 629 | "may be switched", name( "unnamed" ) );
|
|---|
| 630 | #endif
|
|---|
| 631 | return;
|
|---|
| 632 | }
|
|---|
| 633 |
|
|---|
| 634 | if ( (ToggleState)stat != s ) { // changed state
|
|---|
| 635 | bool was = stat != Off;
|
|---|
| 636 | stat = s;
|
|---|
| 637 | if ( autoMask() )
|
|---|
| 638 | updateMask();
|
|---|
| 639 | repaint( FALSE );
|
|---|
| 640 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 641 | QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
|
|---|
| 642 | #endif
|
|---|
| 643 | // ### toggled for tristate makes no sense. Don't emit the signal in 4.0
|
|---|
| 644 | if ( was != (stat != Off) )
|
|---|
| 645 | emit toggled( stat != Off );
|
|---|
| 646 | emit stateChanged( s );
|
|---|
| 647 | }
|
|---|
| 648 | }
|
|---|
| 649 |
|
|---|
| 650 |
|
|---|
| 651 | /*!
|
|---|
| 652 | Returns TRUE if \a pos is inside the clickable button rectangle;
|
|---|
| 653 | otherwise returns FALSE.
|
|---|
| 654 |
|
|---|
| 655 | By default, the clickable area is the entire widget. Subclasses
|
|---|
| 656 | may reimplement it, though.
|
|---|
| 657 | */
|
|---|
| 658 | bool QButton::hitButton( const QPoint &pos ) const
|
|---|
| 659 | {
|
|---|
| 660 | return rect().contains( pos );
|
|---|
| 661 | }
|
|---|
| 662 |
|
|---|
| 663 | /*!
|
|---|
| 664 | Draws the button. The default implementation does nothing.
|
|---|
| 665 |
|
|---|
| 666 | This virtual function is reimplemented by subclasses to draw real
|
|---|
| 667 | buttons. At some point, these reimplementations should call
|
|---|
| 668 | drawButtonLabel().
|
|---|
| 669 |
|
|---|
| 670 | \sa drawButtonLabel(), paintEvent()
|
|---|
| 671 | */
|
|---|
| 672 | #if (QT_VERSION-0 >= 0x040000)
|
|---|
| 673 | #error "QButton. Make pure virtual"
|
|---|
| 674 | #endif
|
|---|
| 675 | void QButton::drawButton( QPainter * )
|
|---|
| 676 | {
|
|---|
| 677 | return;
|
|---|
| 678 | }
|
|---|
| 679 |
|
|---|
| 680 | /*!
|
|---|
| 681 | Draws the button text or pixmap.
|
|---|
| 682 |
|
|---|
| 683 | This virtual function is reimplemented by subclasses to draw real
|
|---|
| 684 | buttons. It is invoked by drawButton().
|
|---|
| 685 |
|
|---|
| 686 | \sa drawButton(), paintEvent()
|
|---|
| 687 | */
|
|---|
| 688 |
|
|---|
| 689 | void QButton::drawButtonLabel( QPainter * )
|
|---|
| 690 | {
|
|---|
| 691 | return;
|
|---|
| 692 | }
|
|---|
| 693 |
|
|---|
| 694 | /*! \reimp */
|
|---|
| 695 | void QButton::keyPressEvent( QKeyEvent *e )
|
|---|
| 696 | {
|
|---|
| 697 | switch ( e->key() ) {
|
|---|
| 698 | case Key_Enter:
|
|---|
| 699 | case Key_Return:
|
|---|
| 700 | {
|
|---|
| 701 | #ifndef QT_NO_PUSHBUTTON
|
|---|
| 702 | QPushButton *pb = (QPushButton*)qt_cast( "QPushButton" );
|
|---|
| 703 | if ( pb && ( pb->autoDefault() || pb->isDefault() ) )
|
|---|
| 704 | emit clicked();
|
|---|
| 705 | else
|
|---|
| 706 | #endif
|
|---|
| 707 | e->ignore();
|
|---|
| 708 | }
|
|---|
| 709 | break;
|
|---|
| 710 | case Key_Space:
|
|---|
| 711 | if ( !e->isAutoRepeat() ) {
|
|---|
| 712 | setDown( TRUE );
|
|---|
| 713 | #ifndef QT_NO_PUSHBUTTON
|
|---|
| 714 | if ( ::qt_cast<QPushButton*>(this) )
|
|---|
| 715 | emit pressed();
|
|---|
| 716 | else
|
|---|
| 717 | #endif
|
|---|
| 718 | e->ignore();
|
|---|
| 719 | }
|
|---|
| 720 | break;
|
|---|
| 721 | case Key_Up:
|
|---|
| 722 | case Key_Left:
|
|---|
| 723 | #ifndef QT_NO_BUTTONGROUP
|
|---|
| 724 | if ( group() ) {
|
|---|
| 725 | group()->moveFocus( e->key() );
|
|---|
| 726 | if (hasFocus()) // nothing happend, propagate
|
|---|
| 727 | e->ignore();
|
|---|
| 728 | } else
|
|---|
| 729 | #endif
|
|---|
| 730 | {
|
|---|
| 731 | QFocusEvent::setReason(QFocusEvent::Backtab);
|
|---|
| 732 | focusNextPrevChild( FALSE );
|
|---|
| 733 | QFocusEvent::resetReason();
|
|---|
| 734 | }
|
|---|
| 735 | break;
|
|---|
| 736 | case Key_Right:
|
|---|
| 737 | case Key_Down:
|
|---|
| 738 | #ifndef QT_NO_BUTTONGROUP
|
|---|
| 739 | if ( group() ) {
|
|---|
| 740 | group()->moveFocus( e->key() );
|
|---|
| 741 | if (hasFocus()) // nothing happend, propagate
|
|---|
| 742 | e->ignore();
|
|---|
| 743 | } else
|
|---|
| 744 | #endif
|
|---|
| 745 | {
|
|---|
| 746 | QFocusEvent::setReason(QFocusEvent::Tab);
|
|---|
| 747 | focusNextPrevChild( TRUE );
|
|---|
| 748 | QFocusEvent::resetReason();
|
|---|
| 749 | }
|
|---|
| 750 | break;
|
|---|
| 751 | case Key_Escape:
|
|---|
| 752 | if ( buttonDown ) {
|
|---|
| 753 | buttonDown = FALSE;
|
|---|
| 754 | update();
|
|---|
| 755 | break;
|
|---|
| 756 | }
|
|---|
| 757 | // fall through
|
|---|
| 758 | default:
|
|---|
| 759 | e->ignore();
|
|---|
| 760 | }
|
|---|
| 761 | }
|
|---|
| 762 |
|
|---|
| 763 | /*! \reimp */
|
|---|
| 764 | void QButton::keyReleaseEvent( QKeyEvent * e)
|
|---|
| 765 | {
|
|---|
| 766 | switch ( e->key() ) {
|
|---|
| 767 | case Key_Space:
|
|---|
| 768 | if ( buttonDown && !e->isAutoRepeat() ) {
|
|---|
| 769 | buttonDown = FALSE;
|
|---|
| 770 | nextState();
|
|---|
| 771 | emit released();
|
|---|
| 772 | emit clicked();
|
|---|
| 773 | }
|
|---|
| 774 | break;
|
|---|
| 775 | default:
|
|---|
| 776 | e->ignore();
|
|---|
| 777 | }
|
|---|
| 778 | }
|
|---|
| 779 |
|
|---|
| 780 | /*! \reimp */
|
|---|
| 781 | void QButton::mousePressEvent( QMouseEvent *e )
|
|---|
| 782 | {
|
|---|
| 783 | if ( e->button() != LeftButton ) {
|
|---|
| 784 | e->ignore();
|
|---|
| 785 | return;
|
|---|
| 786 | }
|
|---|
| 787 | bool hit = hitButton( e->pos() );
|
|---|
| 788 | if ( hit ) { // mouse press on button
|
|---|
| 789 | mlbDown = TRUE; // left mouse button down
|
|---|
| 790 | buttonDown = TRUE;
|
|---|
| 791 | if ( autoMask() )
|
|---|
| 792 | updateMask();
|
|---|
| 793 |
|
|---|
| 794 | repaint( FALSE );
|
|---|
| 795 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 796 | QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
|
|---|
| 797 | #endif
|
|---|
| 798 | QGuardedPtr<QTimer> t = timer();
|
|---|
| 799 | emit pressed();
|
|---|
| 800 | if ( t && repeat )
|
|---|
| 801 | t->start( AUTO_REPEAT_DELAY, TRUE );
|
|---|
| 802 | }
|
|---|
| 803 | }
|
|---|
| 804 |
|
|---|
| 805 | /*! \reimp */
|
|---|
| 806 | void QButton::mouseReleaseEvent( QMouseEvent *e)
|
|---|
| 807 | {
|
|---|
| 808 | if ( e->button() != LeftButton ) {
|
|---|
| 809 |
|
|---|
| 810 | // clean up apperance if left button has been pressed
|
|---|
| 811 | if (mlbDown || buttonDown) {
|
|---|
| 812 | mlbDown = FALSE;
|
|---|
| 813 | buttonDown = FALSE;
|
|---|
| 814 |
|
|---|
| 815 | if ( autoMask() )
|
|---|
| 816 | updateMask();
|
|---|
| 817 | repaint( FALSE );
|
|---|
| 818 | }
|
|---|
| 819 |
|
|---|
| 820 | e->ignore();
|
|---|
| 821 | return;
|
|---|
| 822 | }
|
|---|
| 823 | if ( !mlbDown )
|
|---|
| 824 | return;
|
|---|
| 825 | if ( d )
|
|---|
| 826 | timer()->stop();
|
|---|
| 827 | mlbDown = FALSE; // left mouse button up
|
|---|
| 828 | buttonDown = FALSE;
|
|---|
| 829 | if ( hitButton( e->pos() ) ) { // mouse release on button
|
|---|
| 830 | nextState();
|
|---|
| 831 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 832 | QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
|
|---|
| 833 | #endif
|
|---|
| 834 | emit released();
|
|---|
| 835 | emit clicked();
|
|---|
| 836 | } else {
|
|---|
| 837 | repaint( FALSE );
|
|---|
| 838 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 839 | QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
|
|---|
| 840 | #endif
|
|---|
| 841 | emit released();
|
|---|
| 842 | }
|
|---|
| 843 | }
|
|---|
| 844 |
|
|---|
| 845 | /*! \reimp */
|
|---|
| 846 | void QButton::mouseMoveEvent( QMouseEvent *e )
|
|---|
| 847 | {
|
|---|
| 848 | if ( !((e->state() & LeftButton) && mlbDown) ) {
|
|---|
| 849 | e->ignore();
|
|---|
| 850 | return; // left mouse button is up
|
|---|
| 851 | }
|
|---|
| 852 | if ( hitButton(e->pos()) ) { // mouse move in button
|
|---|
| 853 | if ( !buttonDown ) {
|
|---|
| 854 | buttonDown = TRUE;
|
|---|
| 855 | repaint( FALSE );
|
|---|
| 856 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 857 | QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
|
|---|
| 858 | #endif
|
|---|
| 859 | emit pressed();
|
|---|
| 860 | }
|
|---|
| 861 | } else { // mouse move outside button
|
|---|
| 862 | if ( buttonDown ) {
|
|---|
| 863 | buttonDown = FALSE;
|
|---|
| 864 | repaint( FALSE );
|
|---|
| 865 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 866 | QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
|
|---|
| 867 | #endif
|
|---|
| 868 | emit released();
|
|---|
| 869 | }
|
|---|
| 870 | }
|
|---|
| 871 | }
|
|---|
| 872 |
|
|---|
| 873 |
|
|---|
| 874 | /*!
|
|---|
| 875 | Handles paint events for buttons. Small and typically complex
|
|---|
| 876 | buttons are painted double-buffered to reduce flicker. The
|
|---|
| 877 | actually drawing is done in the virtual functions drawButton() and
|
|---|
| 878 | drawButtonLabel().
|
|---|
| 879 |
|
|---|
| 880 | \sa drawButton(), drawButtonLabel()
|
|---|
| 881 | */
|
|---|
| 882 | void QButton::paintEvent( QPaintEvent *)
|
|---|
| 883 | {
|
|---|
| 884 | QSharedDoubleBuffer buffer( this );
|
|---|
| 885 | drawButton( buffer.painter() );
|
|---|
| 886 | }
|
|---|
| 887 |
|
|---|
| 888 | /*! \reimp */
|
|---|
| 889 | void QButton::focusInEvent( QFocusEvent * e)
|
|---|
| 890 | {
|
|---|
| 891 | QWidget::focusInEvent( e );
|
|---|
| 892 | }
|
|---|
| 893 |
|
|---|
| 894 | /*! \reimp */
|
|---|
| 895 | void QButton::focusOutEvent( QFocusEvent * e )
|
|---|
| 896 | {
|
|---|
| 897 | buttonDown = FALSE;
|
|---|
| 898 | QWidget::focusOutEvent( e );
|
|---|
| 899 | }
|
|---|
| 900 |
|
|---|
| 901 | /*!
|
|---|
| 902 | Internal slot used for auto repeat.
|
|---|
| 903 | */
|
|---|
| 904 | void QButton::autoRepeatTimeout()
|
|---|
| 905 | {
|
|---|
| 906 | if ( mlbDown && isEnabled() && autoRepeat() ) {
|
|---|
| 907 | QGuardedPtr<QTimer> t = timer();
|
|---|
| 908 | if ( buttonDown ) {
|
|---|
| 909 | emit released();
|
|---|
| 910 | emit clicked();
|
|---|
| 911 | emit pressed();
|
|---|
| 912 | }
|
|---|
| 913 | if ( t )
|
|---|
| 914 | t->start( AUTO_REPEAT_PERIOD, TRUE );
|
|---|
| 915 | }
|
|---|
| 916 | }
|
|---|
| 917 |
|
|---|
| 918 | /*!
|
|---|
| 919 | Internal slot used for the second stage of animateClick().
|
|---|
| 920 | */
|
|---|
| 921 | void QButton::animateTimeout()
|
|---|
| 922 | {
|
|---|
| 923 | if ( !animation )
|
|---|
| 924 | return;
|
|---|
| 925 | animation = FALSE;
|
|---|
| 926 | buttonDown = FALSE;
|
|---|
| 927 | nextState();
|
|---|
| 928 | emit released();
|
|---|
| 929 | emit clicked();
|
|---|
| 930 | }
|
|---|
| 931 |
|
|---|
| 932 |
|
|---|
| 933 | void QButton::nextState()
|
|---|
| 934 | {
|
|---|
| 935 | bool t = isToggleButton() && !( isOn() && isExclusiveToggle() );
|
|---|
| 936 | bool was = stat != Off;
|
|---|
| 937 | if ( t ) {
|
|---|
| 938 | if ( toggleTyp == Tristate )
|
|---|
| 939 | stat = ( stat + 1 ) % 3;
|
|---|
| 940 | else
|
|---|
| 941 | stat = stat ? Off : On;
|
|---|
| 942 | }
|
|---|
| 943 | if ( autoMask() )
|
|---|
| 944 | updateMask();
|
|---|
| 945 | repaint( FALSE );
|
|---|
| 946 | if ( t ) {
|
|---|
| 947 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 948 | QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
|
|---|
| 949 | #endif
|
|---|
| 950 | if ( was != (stat != Off) )
|
|---|
| 951 | emit toggled( stat != Off );
|
|---|
| 952 | emit stateChanged( stat );
|
|---|
| 953 | }
|
|---|
| 954 | }
|
|---|
| 955 |
|
|---|
| 956 | /*! \reimp */
|
|---|
| 957 | void QButton::enabledChange( bool e )
|
|---|
| 958 | {
|
|---|
| 959 | if ( !isEnabled() )
|
|---|
| 960 | setDown( FALSE );
|
|---|
| 961 | QWidget::enabledChange( e );
|
|---|
| 962 | }
|
|---|
| 963 |
|
|---|
| 964 |
|
|---|
| 965 | /*!
|
|---|
| 966 | Toggles the state of a toggle button.
|
|---|
| 967 |
|
|---|
| 968 | \sa isOn(), setOn(), toggled(), isToggleButton()
|
|---|
| 969 | */
|
|---|
| 970 | void QButton::toggle()
|
|---|
| 971 | {
|
|---|
| 972 | if ( isToggleButton() )
|
|---|
| 973 | setOn( !isOn() );
|
|---|
| 974 | }
|
|---|
| 975 |
|
|---|
| 976 | /*!
|
|---|
| 977 | Sets the toggle type of the button to \a type.
|
|---|
| 978 |
|
|---|
| 979 | \a type can be set to \c SingleShot, \c Toggle and \c Tristate.
|
|---|
| 980 | */
|
|---|
| 981 | void QButton::setToggleType( ToggleType type )
|
|---|
| 982 | {
|
|---|
| 983 | toggleTyp = type;
|
|---|
| 984 | if ( type != Tristate && stat == NoChange )
|
|---|
| 985 | setState( On );
|
|---|
| 986 | #if defined(QT_ACCESSIBILITY_SUPPORT)
|
|---|
| 987 | else
|
|---|
| 988 | QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
|
|---|
| 989 | #endif
|
|---|
| 990 | }
|
|---|
| 991 |
|
|---|
| 992 | bool QButton::isExclusiveToggle() const
|
|---|
| 993 | {
|
|---|
| 994 | #ifndef QT_NO_BUTTONGROUP
|
|---|
| 995 | return group() && ( group()->isExclusive() ||
|
|---|
| 996 | group()->isRadioButtonExclusive() &&
|
|---|
| 997 | ::qt_cast<QRadioButton*>(this) );
|
|---|
| 998 | #else
|
|---|
| 999 | return FALSE;
|
|---|
| 1000 | #endif
|
|---|
| 1001 | }
|
|---|
| 1002 |
|
|---|
| 1003 | #endif
|
|---|