1 | /****************************************************************************
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2 | ** $Id: qsocket.cpp 2 2005-11-16 15:49:26Z dmik $
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3 | **
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4 | ** Implementation of QSocket class.
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5 | **
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6 | ** Created : 970521
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7 | **
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8 | ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved.
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9 | **
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10 | ** This file is part of the network module of the Qt GUI Toolkit.
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11 | **
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12 | ** This file may be distributed under the terms of the Q Public License
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13 | ** as defined by Trolltech AS of Norway and appearing in the file
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14 | ** LICENSE.QPL included in the packaging of this file.
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15 | **
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16 | ** This file may be distributed and/or modified under the terms of the
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17 | ** GNU General Public License version 2 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.GPL included in the
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19 | ** packaging of this file.
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20 | **
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21 | ** Licensees holding valid Qt Enterprise Edition licenses may use this
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22 | ** file in accordance with the Qt Commercial License Agreement provided
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23 | ** with the Software.
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24 | **
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25 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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26 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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27 | **
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28 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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29 | ** information about Qt Commercial License Agreements.
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30 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
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31 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
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32 | **
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33 | ** Contact info@trolltech.com if any conditions of this licensing are
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34 | ** not clear to you.
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35 | **
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36 | **********************************************************************/
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37 |
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38 | #include "qsocket.h"
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39 | #ifndef QT_NO_NETWORK
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40 | #include "qptrlist.h"
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41 | #include "qtimer.h"
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42 | #include "qsocketdevice.h"
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43 | #include "qdns.h"
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44 | #include "private/qinternal_p.h"
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45 |
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46 | #include <string.h>
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47 | #ifndef NO_ERRNO_H
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48 | #include <errno.h>
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49 | #endif
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50 |
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51 | //#define QSOCKET_DEBUG
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52 |
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53 | /*
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54 | Perhaps this private functionality needs to be refactored.
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55 |
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56 | Comment from Robert D Gatlin (Intel):
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57 |
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58 | It would be nice to have the functionality inherent in QSocket available
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59 | as a separate class as a standard part of the Qt library, something along
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60 | the line of:
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61 |
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62 | class QByteBuffer : public QIODevice { ... }
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63 |
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64 | The same class could/would be used within QSocket for the Read/Write
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65 | buffers.
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66 |
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67 | The above class could be used in the following way(s):
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68 |
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69 | buffer.open( IO_WriteOnly | IO_Append );
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70 | buffer.writeBlock( a ); // a = QByteArray
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71 | buffer.close();
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72 |
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73 | QByteArray b;
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74 | b.resize( buffer.size() );
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75 | buffer.open( IO_ReadOnly );
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76 | buffer.readBlock( b.data(), b.size() );
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77 | buffer.close();
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78 |
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79 | But would also be useable with QDataStream (via QIODevice) with:
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80 |
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81 | buffer.open( IO_WriteOnly | IO_Append );
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82 | QDataStream is( &buffer );
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83 | is << 100;
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84 | buffer.close();
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85 |
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86 | buffer.open( IO_ReadOnly );
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87 | QDataStream os( &buffer );
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88 | Q_UINT32 x;
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89 | os >> x;
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90 | buffer.close();
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91 |
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92 | The real usefulness is with any situations where data (QByteArray) arrives
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93 | incrementally (as in QSocket and filter case above).
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94 |
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95 | I tried using QBuffer, but QBuffer does not trim bytes from the front of
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96 | the buffer in cases like:
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97 |
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98 | QBuffer buf;
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99 | buf.open( IO_ReadOnly );
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100 | QDataStream ds( &buf );
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101 | Q_INT32 x;
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102 | ds >> x;
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103 | buf.close();
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104 |
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105 | In the above case, buf.size() will be identical before and after the
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106 | operation with QDataStream. Based on the implementation of QBuffer, it
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107 | does not appear well suited for this kind of operation.
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108 | */
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109 |
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110 | // Private class for QSocket
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111 |
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112 | class QSocketPrivate {
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113 | public:
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114 | QSocketPrivate();
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115 | ~QSocketPrivate();
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116 | void closeSocket();
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117 | void close();
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118 | void connectionClosed();
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119 | void setSocketDevice( QSocket *q, QSocketDevice *device );
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120 |
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121 | QSocket::State state; // connection state
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122 | QString host; // host name
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123 | Q_UINT16 port; // host port
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124 | QSocketDevice *socket; // connection socket
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125 | QSocketNotifier *rsn, *wsn; // socket notifiers
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126 | QMembuf rba; // read buffer
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127 | Q_ULONG readBufferSize; // limit for the read buffer size
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128 | QPtrList<QByteArray> wba; // list of write bufs
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129 | QHostAddress addr; // connection address
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130 | QValueList<QHostAddress> addresses; // alternatives looked up
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131 | QIODevice::Offset wsize; // write total buf size
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132 | QIODevice::Offset windex; // write index
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133 | #ifndef QT_NO_DNS
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134 | QDns *dns4;
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135 | QDns *dns6;
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136 | #endif
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137 | static QPtrList<QSocket> sn_read_alreadyCalled; // used to avoid unwanted recursion
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138 | };
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139 |
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140 | QPtrList<QSocket> QSocketPrivate::sn_read_alreadyCalled;
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141 |
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142 | QSocketPrivate::QSocketPrivate()
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143 | : state(QSocket::Idle), host(QString::fromLatin1("")), port(0),
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144 | socket(0), rsn(0), wsn(0), readBufferSize(0), wsize(0), windex(0)
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145 | {
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146 | #ifndef QT_NO_DNS
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147 | dns4 = 0;
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148 | dns6 = 0;
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149 | #endif
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150 | wba.setAutoDelete( TRUE );
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151 | }
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152 |
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153 | QSocketPrivate::~QSocketPrivate()
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154 | {
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155 | close();
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156 | delete socket;
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157 | #ifndef QT_NO_DNS
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158 | delete dns4;
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159 | delete dns6;
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160 | #endif
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161 | }
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162 |
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163 | void QSocketPrivate::closeSocket()
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164 | {
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165 | // Order is important here - the socket notifiers must go away
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166 | // before the socket does, otherwise libc or the kernel will
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167 | // become unhappy.
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168 | delete rsn;
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169 | rsn = 0;
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170 | delete wsn;
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171 | wsn = 0;
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172 | if ( socket )
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173 | socket->close();
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174 | }
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175 |
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176 | void QSocketPrivate::close()
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177 | {
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178 | closeSocket();
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179 | wsize = 0;
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180 | rba.clear(); wba.clear();
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181 | windex = 0;
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182 | }
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183 |
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184 | void QSocketPrivate::connectionClosed()
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185 | {
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186 | // We keep the open state in case there's unread incoming data
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187 | state = QSocket::Idle;
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188 | closeSocket();
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189 | wba.clear();
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190 | windex = wsize = 0;
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191 | }
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192 |
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193 | void QSocketPrivate::setSocketDevice( QSocket *q, QSocketDevice *device )
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194 | {
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195 | delete socket;
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196 | delete rsn;
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197 | delete wsn;
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198 |
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199 | if ( device ) {
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200 | socket = device;
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201 | } else {
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202 | socket = new QSocketDevice( QSocketDevice::Stream,
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203 | ( addr.isIPv4Address() ?
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204 | QSocketDevice::IPv4 :
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205 | QSocketDevice::IPv6 ), 0 );
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206 | socket->setBlocking( FALSE );
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207 | socket->setAddressReusable( TRUE );
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208 | }
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209 |
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210 | rsn = new QSocketNotifier( socket->socket(),
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211 | QSocketNotifier::Read, q, "read" );
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212 | wsn = new QSocketNotifier( socket->socket(),
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213 | QSocketNotifier::Write, q, "write" );
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214 |
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215 | QObject::connect( rsn, SIGNAL(activated(int)), q, SLOT(sn_read()) );
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216 | rsn->setEnabled( FALSE );
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217 | QObject::connect( wsn, SIGNAL(activated(int)), q, SLOT(sn_write()) );
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218 | wsn->setEnabled( FALSE );
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219 | }
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220 |
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221 | /*!
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222 | \class QSocket qsocket.h
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223 | \brief The QSocket class provides a buffered TCP connection.
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224 | \if defined(commercial)
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225 | It is part of the <a href="commercialeditions.html">Qt Enterprise Edition</a>.
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226 | \endif
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227 |
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228 | \ingroup io
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229 | \module network
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230 |
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231 | It provides a totally non-blocking QIODevice, and modifies and
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232 | extends the API of QIODevice with socket-specific code.
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233 |
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234 | The functions you're likely to call most are connectToHost(),
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235 | bytesAvailable(), canReadLine() and the ones it inherits from
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236 | QIODevice.
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237 |
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238 | connectToHost() is the most-used function. As its name implies,
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239 | it opens a connection to a named host.
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240 |
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241 | Most network protocols are either packet-oriented or
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242 | line-oriented. canReadLine() indicates whether a connection
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243 | contains an entire unread line or not, and bytesAvailable()
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244 | returns the number of bytes available for reading.
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245 |
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246 | The signals error(), connected(), readyRead() and
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247 | connectionClosed() inform you of the progress of the connection.
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248 | There are also some less commonly used signals. hostFound() is
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249 | emitted when connectToHost() has finished its DNS lookup and is
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250 | starting its TCP connection. delayedCloseFinished() is emitted
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251 | when close() succeeds. bytesWritten() is emitted when QSocket
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252 | moves data from its "to be written" queue into the TCP
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253 | implementation.
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254 |
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255 | There are several access functions for the socket: state() returns
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256 | whether the object is idle, is doing a DNS lookup, is connecting,
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257 | has an operational connection, etc. address() and port() return
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258 | the IP address and port used for the connection. The peerAddress()
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259 | and peerPort() functions return the IP address and port used by
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260 | the peer, and peerName() returns the name of the peer (normally
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261 | the name that was passed to connectToHost()). socket() returns a
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262 | pointer to the QSocketDevice used for this socket.
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263 |
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264 | QSocket inherits QIODevice, and reimplements some functions. In
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265 | general, you can treat it as a QIODevice for writing, and mostly
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266 | also for reading. The match isn't perfect, since the QIODevice
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267 | API is designed for devices that are controlled by the same
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268 | machine, and an asynchronous peer-to-peer network connection isn't
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269 | quite like that. For example, there is nothing that matches
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270 | QIODevice::size() exactly. The documentation for open(), close(),
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271 | flush(), size(), at(), atEnd(), readBlock(), writeBlock(),
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272 | getch(), putch(), ungetch() and readLine() describes the
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273 | differences in detail.
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274 |
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275 | \warning QSocket is not suitable for use in threads. If you need
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276 | to uses sockets in threads use the lower-level QSocketDevice class.
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277 |
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278 | \sa QSocketDevice, QHostAddress, QSocketNotifier
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279 | */
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280 |
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281 |
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282 | /*!
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283 | Creates a QSocket object in \c QSocket::Idle state.
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284 |
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285 | The \a parent and \a name arguments are passed on to the QObject
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286 | constructor.
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287 | */
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288 |
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289 | QSocket::QSocket( QObject *parent, const char *name )
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290 | : QObject( parent, name )
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291 | {
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292 | d = new QSocketPrivate;
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293 | setSocketDevice( 0 );
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294 | setFlags( IO_Direct );
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295 | resetStatus();
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296 | }
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297 |
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298 |
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299 | /*!
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300 | Destroys the socket. Closes the connection if necessary.
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301 |
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302 | \sa close()
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303 | */
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304 |
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305 | QSocket::~QSocket()
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306 | {
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307 | #if defined(QSOCKET_DEBUG)
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308 | qDebug( "QSocket (%s): Destroy", name() );
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309 | #endif
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310 | if ( state() != Idle )
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311 | close();
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312 | Q_ASSERT( d != 0 );
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313 | delete d;
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314 | }
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315 |
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316 |
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317 | /*!
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318 | Returns a pointer to the internal socket device.
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319 |
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320 | There is normally no need to manipulate the socket device directly
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321 | since this class does the necessary setup for most applications.
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322 | */
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323 |
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324 | QSocketDevice *QSocket::socketDevice()
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325 | {
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326 | return d->socket;
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327 | }
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328 |
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329 | /*!
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330 | Sets the internal socket device to \a device. Passing a \a device
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331 | of 0 will cause the internal socket device to be used. Any
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332 | existing connection will be disconnected before using the new \a
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333 | device.
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334 |
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335 | The new device should not be connected before being associated
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336 | with a QSocket; after setting the socket call connectToHost() to
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337 | make the connection.
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338 |
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339 | This function is useful if you need to subclass QSocketDevice and
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340 | want to use the QSocket API, for example, to implement Unix domain
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341 | sockets.
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342 | */
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343 |
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344 | void QSocket::setSocketDevice( QSocketDevice *device )
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345 | {
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346 | if ( state() != Idle )
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347 | close();
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348 | d->setSocketDevice( this, device );
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349 | }
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350 |
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351 | /*!
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352 | \enum QSocket::State
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353 |
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354 | This enum defines the connection states:
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355 |
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356 | \value Idle if there is no connection
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357 | \value HostLookup during a DNS lookup
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358 | \value Connecting during TCP connection establishment
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359 | \value Connected when there is an operational connection
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360 | \value Closing if the socket is closing down, but is not yet closed.
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361 | */
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362 |
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363 | /*!
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364 | Returns the current state of the socket connection.
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365 |
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366 | \sa QSocket::State
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367 | */
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368 |
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369 | QSocket::State QSocket::state() const
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370 | {
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371 | return d->state;
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372 | }
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373 |
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374 |
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375 | #ifndef QT_NO_DNS
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376 |
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377 | /*!
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378 | Attempts to make a connection to \a host on the specified \a port
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379 | and return immediately.
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380 |
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381 | Any connection or pending connection is closed immediately, and
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382 | QSocket goes into the \c HostLookup state. When the lookup
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383 | succeeds, it emits hostFound(), starts a TCP connection and goes
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384 | into the \c Connecting state. Finally, when the connection
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385 | succeeds, it emits connected() and goes into the \c Connected
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386 | state. If there is an error at any point, it emits error().
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387 |
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388 | \a host may be an IP address in string form, or it may be a DNS
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389 | name. QSocket will do a normal DNS lookup if required. Note that
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390 | \a port is in native byte order, unlike some other libraries.
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391 |
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392 | \sa state()
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393 | */
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394 |
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395 | void QSocket::connectToHost( const QString &host, Q_UINT16 port )
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396 | {
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397 | #if defined(QSOCKET_DEBUG)
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398 | qDebug( "QSocket (%s)::connectToHost: host %s, port %d",
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399 | name(), host.ascii(), port );
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400 | #endif
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401 | setSocketIntern( -1 );
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402 | d->state = HostLookup;
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403 | d->host = host;
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404 | d->port = port;
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405 | d->dns4 = new QDns( host, QDns::A );
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406 | d->dns6 = new QDns( host, QDns::Aaaa );
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407 |
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408 | // try if the address is already available (for faster connecting...)
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409 | tryConnecting();
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410 | if ( d->state == HostLookup ) {
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411 | connect( d->dns4, SIGNAL(resultsReady()),
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412 | this, SLOT(tryConnecting()) );
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413 | connect( d->dns6, SIGNAL(resultsReady()),
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414 | this, SLOT(tryConnecting()) );
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415 | }
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416 | }
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417 |
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418 | #endif
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419 |
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420 |
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421 | /*!
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422 | This private slots continues the connection process where
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423 | connectToHost() leaves off.
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424 | */
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425 |
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426 | void QSocket::tryConnecting()
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427 | {
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428 | #if defined(QSOCKET_DEBUG)
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429 | qDebug( "QSocket (%s)::tryConnecting()", name() );
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430 | #endif
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431 | // ### this ifdef isn't correct - addresses() also does /etc/hosts and
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432 | // numeric-address-as-string handling.
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433 | #ifndef QT_NO_DNS
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434 | static QValueList<QHostAddress> l4;
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435 | static QValueList<QHostAddress> l6;
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436 |
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437 | if ( d->dns4 ) {
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438 | l4 = d->dns4->addresses();
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439 | if ( !l4.isEmpty() || !d->dns4->isWorking() ) {
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440 | #if defined(QSOCKET_DEBUG)
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441 | qDebug( "QSocket (%s)::tryConnecting: host %s, port %d: "
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442 | "%d IPv4 addresses",
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443 | name(), d->host.ascii(), d->port, l4.count() );
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444 | #endif
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445 | delete d->dns4;
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446 | d->dns4 = 0;
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447 | }
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448 | }
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449 |
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450 | if ( d->dns6 ) {
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451 | l6 = d->dns6->addresses();
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452 | if ( !l6.isEmpty() || !d->dns6->isWorking() ) {
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453 | #if defined(QSOCKET_DEBUG)
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454 | qDebug( "QSocket (%s)::tryConnecting: host %s, port %d: "
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455 | "%d IPv6 addresses",
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456 | name(), d->host.ascii(), d->port, l6.count() );
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457 | #endif
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458 | delete d->dns6;
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459 | d->dns6 = 0;
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460 | }
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461 | }
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462 |
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463 | if ( d->state == HostLookup ) {
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464 | if ( l4.isEmpty() && l6.isEmpty() &&
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465 | !d->dns4 && !d->dns6 ) {
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466 | // no results and we're not still looking: give up
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467 | d->state = Idle;
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468 | emit error( ErrHostNotFound );
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469 | return;
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470 | }
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471 | if ( l4.isEmpty() && l6.isEmpty() ) {
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472 | // no results (yet): try again later
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473 | return;
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474 | }
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475 |
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476 | // we've found something. press on with that. if we later find
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477 | // more, fine.
|
---|
478 | emit hostFound();
|
---|
479 | d->state = Connecting;
|
---|
480 | }
|
---|
481 |
|
---|
482 | if ( d->state == Connecting ) {
|
---|
483 | d->addresses += l4;
|
---|
484 | d->addresses += l6;
|
---|
485 |
|
---|
486 | // try one address at a time, falling back to the next one if
|
---|
487 | // there is a connection failure. (should also support a timeout,
|
---|
488 | // or do multiple TCP-level connects at a time, with staggered
|
---|
489 | // starts to avoid bandwidth waste and cause fewer
|
---|
490 | // "connect-and-abort" errors. but that later.)
|
---|
491 | bool stuck = TRUE;
|
---|
492 | while( stuck ) {
|
---|
493 | stuck = FALSE;
|
---|
494 | if ( d->socket &&
|
---|
495 | d->socket->connect( d->addr, d->port ) == FALSE ) {
|
---|
496 | if ( d->socket->error() == QSocketDevice::NoError ) {
|
---|
497 | if ( d->wsn )
|
---|
498 | d->wsn->setEnabled( TRUE );
|
---|
499 | return; // not serious, try again later
|
---|
500 | }
|
---|
501 |
|
---|
502 | #if defined(QSOCKET_DEBUG)
|
---|
503 | qDebug( "QSocket (%s)::tryConnecting: "
|
---|
504 | "Gave up on IP address %s",
|
---|
505 | name(), d->socket->peerAddress().toString().ascii() );
|
---|
506 | #endif
|
---|
507 | delete d->wsn;
|
---|
508 | d->wsn = 0;
|
---|
509 | delete d->rsn;
|
---|
510 | d->rsn = 0;
|
---|
511 | delete d->socket;
|
---|
512 | d->socket = 0;
|
---|
513 | }
|
---|
514 | // if the host has more addresses, try another some.
|
---|
515 | if ( d->socket == 0 && !d->addresses.isEmpty() ) {
|
---|
516 | d->addr = *d->addresses.begin();
|
---|
517 | d->addresses.remove( d->addresses.begin() );
|
---|
518 | d->setSocketDevice( this, 0 );
|
---|
519 | stuck = TRUE;
|
---|
520 | #if defined(QSOCKET_DEBUG)
|
---|
521 | qDebug( "QSocket (%s)::tryConnecting: Trying IP address %s",
|
---|
522 | name(), d->addr.toString().ascii() );
|
---|
523 | #endif
|
---|
524 | }
|
---|
525 | };
|
---|
526 |
|
---|
527 | // The socket write notifier will fire when the connection succeeds
|
---|
528 | if ( d->wsn )
|
---|
529 | d->wsn->setEnabled( TRUE );
|
---|
530 | }
|
---|
531 | #endif
|
---|
532 | }
|
---|
533 |
|
---|
534 | /*!
|
---|
535 | \enum QSocket::Error
|
---|
536 |
|
---|
537 | This enum specifies the possible errors:
|
---|
538 | \value ErrConnectionRefused if the connection was refused
|
---|
539 | \value ErrHostNotFound if the host was not found
|
---|
540 | \value ErrSocketRead if a read from the socket failed
|
---|
541 | */
|
---|
542 |
|
---|
543 | /*!
|
---|
544 | \fn void QSocket::error( int )
|
---|
545 |
|
---|
546 | This signal is emitted after an error occurred. The parameter is
|
---|
547 | the \l Error value.
|
---|
548 | */
|
---|
549 |
|
---|
550 | /*!
|
---|
551 | \fn void QSocket::hostFound()
|
---|
552 |
|
---|
553 | This signal is emitted after connectToHost() has been called and
|
---|
554 | the host lookup has succeeded.
|
---|
555 |
|
---|
556 | \sa connected()
|
---|
557 | */
|
---|
558 |
|
---|
559 |
|
---|
560 | /*!
|
---|
561 | \fn void QSocket::connected()
|
---|
562 |
|
---|
563 | This signal is emitted after connectToHost() has been called and a
|
---|
564 | connection has been successfully established.
|
---|
565 |
|
---|
566 | \sa connectToHost(), connectionClosed()
|
---|
567 | */
|
---|
568 |
|
---|
569 |
|
---|
570 | /*!
|
---|
571 | \fn void QSocket::connectionClosed()
|
---|
572 |
|
---|
573 | This signal is emitted when the other end has closed the
|
---|
574 | connection. The read buffers may contain buffered input data which
|
---|
575 | you can read after the connection was closed.
|
---|
576 |
|
---|
577 | \sa connectToHost(), close()
|
---|
578 | */
|
---|
579 |
|
---|
580 |
|
---|
581 | /*!
|
---|
582 | \fn void QSocket::delayedCloseFinished()
|
---|
583 |
|
---|
584 | This signal is emitted when a delayed close is finished.
|
---|
585 |
|
---|
586 | If you call close() and there is buffered output data to be
|
---|
587 | written, QSocket goes into the \c QSocket::Closing state and
|
---|
588 | returns immediately. It will then keep writing to the socket until
|
---|
589 | all the data has been written. Then, the delayedCloseFinished()
|
---|
590 | signal is emitted.
|
---|
591 |
|
---|
592 | \sa close()
|
---|
593 | */
|
---|
594 |
|
---|
595 |
|
---|
596 | /*!
|
---|
597 | \fn void QSocket::readyRead()
|
---|
598 |
|
---|
599 | This signal is emitted every time there is new incoming data.
|
---|
600 |
|
---|
601 | Bear in mind that new incoming data is only reported once; if you do not
|
---|
602 | read all the data, this class buffers the data and you can read it later,
|
---|
603 | but no signal is emitted unless new data arrives. A good practice is to
|
---|
604 | read all data in the slot connected to this signal unless you are sure that
|
---|
605 | you need to receive more data to be able to process it.
|
---|
606 |
|
---|
607 | \sa readBlock(), readLine(), bytesAvailable()
|
---|
608 | */
|
---|
609 |
|
---|
610 |
|
---|
611 | /*!
|
---|
612 | \fn void QSocket::bytesWritten( int nbytes )
|
---|
613 |
|
---|
614 | This signal is emitted when data has been written to the network.
|
---|
615 | The \a nbytes parameter specifies how many bytes were written.
|
---|
616 |
|
---|
617 | The bytesToWrite() function is often used in the same context; it
|
---|
618 | indicates how many buffered bytes there are left to write.
|
---|
619 |
|
---|
620 | \sa writeBlock(), bytesToWrite()
|
---|
621 | */
|
---|
622 |
|
---|
623 |
|
---|
624 | /*!
|
---|
625 | Opens the socket using the specified QIODevice file mode \a m.
|
---|
626 | This function is called automatically when needed and you should
|
---|
627 | not call it yourself.
|
---|
628 |
|
---|
629 | \sa close()
|
---|
630 | */
|
---|
631 |
|
---|
632 | bool QSocket::open( int m )
|
---|
633 | {
|
---|
634 | if ( isOpen() ) {
|
---|
635 | #if defined(QT_CHECK_STATE)
|
---|
636 | qWarning( "QSocket::open: Already open" );
|
---|
637 | #endif
|
---|
638 | return FALSE;
|
---|
639 | }
|
---|
640 | QIODevice::setMode( m & IO_ReadWrite );
|
---|
641 | setState( IO_Open );
|
---|
642 | return TRUE;
|
---|
643 | }
|
---|
644 |
|
---|
645 |
|
---|
646 | /*!
|
---|
647 | Closes the socket.
|
---|
648 |
|
---|
649 | The read buffer is cleared.
|
---|
650 |
|
---|
651 | If the output buffer is empty, the state is set to \c
|
---|
652 | QSocket::Idle and the connection is terminated immediately. If the
|
---|
653 | output buffer still contains data to be written, QSocket goes into
|
---|
654 | the \c QSocket::Closing state and the rest of the data will be
|
---|
655 | written. When all of the outgoing data have been written, the
|
---|
656 | state is set to \c QSocket::Idle and the connection is terminated.
|
---|
657 | At this point, the delayedCloseFinished() signal is emitted.
|
---|
658 |
|
---|
659 | If you don't want that the data of the output buffer is written, call
|
---|
660 | clearPendingData() before you call close().
|
---|
661 |
|
---|
662 | \sa state(), bytesToWrite() clearPendingData()
|
---|
663 | */
|
---|
664 |
|
---|
665 | void QSocket::close()
|
---|
666 | {
|
---|
667 | if ( !isOpen() || d->state == Idle ) // already closed
|
---|
668 | return;
|
---|
669 | if ( d->state == Closing )
|
---|
670 | return;
|
---|
671 | if ( !d->rsn || !d->wsn )
|
---|
672 | return;
|
---|
673 | #if defined(QSOCKET_DEBUG)
|
---|
674 | qDebug( "QSocket (%s): close socket", name() );
|
---|
675 | #endif
|
---|
676 | if ( d->socket && d->wsize ) { // there's data to be written
|
---|
677 | d->state = Closing;
|
---|
678 | if ( d->rsn )
|
---|
679 | d->rsn->setEnabled( FALSE );
|
---|
680 | if ( d->wsn )
|
---|
681 | d->wsn->setEnabled( TRUE );
|
---|
682 | d->rba.clear(); // clear incoming data
|
---|
683 | return;
|
---|
684 | }
|
---|
685 | setFlags( IO_Sequential );
|
---|
686 | resetStatus();
|
---|
687 | setState( 0 );
|
---|
688 | d->close();
|
---|
689 | d->state = Idle;
|
---|
690 | }
|
---|
691 |
|
---|
692 |
|
---|
693 | /*!
|
---|
694 | This function consumes \a nbytes bytes of data from the write
|
---|
695 | buffer.
|
---|
696 | */
|
---|
697 |
|
---|
698 | bool QSocket::consumeWriteBuf( Q_ULONG nbytes )
|
---|
699 | {
|
---|
700 | if ( nbytes <= 0 || nbytes > d->wsize )
|
---|
701 | return FALSE;
|
---|
702 | #if defined(QSOCKET_DEBUG)
|
---|
703 | qDebug( "QSocket (%s): skipWriteBuf %d bytes", name(), (int)nbytes );
|
---|
704 | #endif
|
---|
705 | d->wsize -= nbytes;
|
---|
706 | for ( ;; ) {
|
---|
707 | QByteArray *a = d->wba.first();
|
---|
708 | if ( d->windex + nbytes >= a->size() ) {
|
---|
709 | nbytes -= a->size() - d->windex;
|
---|
710 | d->wba.remove();
|
---|
711 | d->windex = 0;
|
---|
712 | if ( nbytes == 0 )
|
---|
713 | break;
|
---|
714 | } else {
|
---|
715 | d->windex += nbytes;
|
---|
716 | break;
|
---|
717 | }
|
---|
718 | }
|
---|
719 | return TRUE;
|
---|
720 | }
|
---|
721 |
|
---|
722 |
|
---|
723 |
|
---|
724 | /*!
|
---|
725 | Implementation of the abstract virtual QIODevice::flush() function.
|
---|
726 | */
|
---|
727 |
|
---|
728 | void QSocket::flush()
|
---|
729 | {
|
---|
730 | bool osBufferFull = FALSE;
|
---|
731 | int consumed = 0;
|
---|
732 | while ( !osBufferFull && d->state >= Connecting && d->wsize > 0 ) {
|
---|
733 | #if defined(QSOCKET_DEBUG)
|
---|
734 | qDebug( "QSocket (%s): flush: Write data to the socket", name() );
|
---|
735 | #endif
|
---|
736 | QByteArray *a = d->wba.first();
|
---|
737 | int nwritten;
|
---|
738 | int i = 0;
|
---|
739 | if ( (int)a->size() - d->windex < 1460 ) {
|
---|
740 | // Concatenate many smaller blocks. the first may be
|
---|
741 | // partial, but each subsequent block is copied entirely
|
---|
742 | // or not at all. the sizes here are picked so that we
|
---|
743 | // generally won't trigger nagle's algorithm in the tcp
|
---|
744 | // implementation: we concatenate if we'd otherwise send
|
---|
745 | // less than PMTU bytes (we assume PMTU is 1460 bytes),
|
---|
746 | // and concatenate up to the largest payload TCP/IP can
|
---|
747 | // carry. with these precautions, nagle's algorithm
|
---|
748 | // should apply only when really appropriate.
|
---|
749 | QByteArray out( 65536 );
|
---|
750 | int j = d->windex;
|
---|
751 | int s = a->size() - j;
|
---|
752 | while ( a && i+s < (int)out.size() ) {
|
---|
753 | memcpy( out.data()+i, a->data()+j, s );
|
---|
754 | j = 0;
|
---|
755 | i += s;
|
---|
756 | a = d->wba.next();
|
---|
757 | s = a ? a->size() : 0;
|
---|
758 | }
|
---|
759 | nwritten = d->socket->writeBlock( out.data(), i );
|
---|
760 | if ( d->wsn )
|
---|
761 | d->wsn->setEnabled( FALSE ); // the QSocketNotifier documentation says so
|
---|
762 | } else {
|
---|
763 | // Big block, write it immediately
|
---|
764 | i = a->size() - d->windex;
|
---|
765 | nwritten = d->socket->writeBlock( a->data() + d->windex, i );
|
---|
766 | if ( d->wsn )
|
---|
767 | d->wsn->setEnabled( FALSE ); // the QSocketNotifier documentation says so
|
---|
768 | }
|
---|
769 | if ( nwritten > 0 ) {
|
---|
770 | if ( consumeWriteBuf( nwritten ) )
|
---|
771 | consumed += nwritten;
|
---|
772 | }
|
---|
773 | if ( nwritten < i )
|
---|
774 | osBufferFull = TRUE;
|
---|
775 | }
|
---|
776 | if ( consumed > 0 ) {
|
---|
777 | #if defined(QSOCKET_DEBUG)
|
---|
778 | qDebug( "QSocket (%s): flush: wrote %d bytes, %d left",
|
---|
779 | name(), consumed, (int)d->wsize );
|
---|
780 | #endif
|
---|
781 | emit bytesWritten( consumed );
|
---|
782 | }
|
---|
783 | if ( d->state == Closing && d->wsize == 0 ) {
|
---|
784 | #if defined(QSOCKET_DEBUG)
|
---|
785 | qDebug( "QSocket (%s): flush: Delayed close done. Terminating.",
|
---|
786 | name() );
|
---|
787 | #endif
|
---|
788 | setFlags( IO_Sequential );
|
---|
789 | resetStatus();
|
---|
790 | setState( 0 );
|
---|
791 | d->close();
|
---|
792 | d->state = Idle;
|
---|
793 | emit delayedCloseFinished();
|
---|
794 | return;
|
---|
795 | }
|
---|
796 | if ( !d->socket->isOpen() ) {
|
---|
797 | d->connectionClosed();
|
---|
798 | emit connectionClosed();
|
---|
799 | return;
|
---|
800 | }
|
---|
801 | if ( d->wsn )
|
---|
802 | d->wsn->setEnabled( d->wsize > 0 ); // write if there's data
|
---|
803 | }
|
---|
804 |
|
---|
805 |
|
---|
806 | /*!
|
---|
807 | Returns the number of incoming bytes that can be read right now
|
---|
808 | (like bytesAvailable()).
|
---|
809 | */
|
---|
810 |
|
---|
811 | QIODevice::Offset QSocket::size() const
|
---|
812 | {
|
---|
813 | return (Offset)bytesAvailable();
|
---|
814 | }
|
---|
815 |
|
---|
816 |
|
---|
817 | /*!
|
---|
818 | Returns the current read index. Since QSocket is a sequential
|
---|
819 | device, the current read index is always zero.
|
---|
820 | */
|
---|
821 |
|
---|
822 | QIODevice::Offset QSocket::at() const
|
---|
823 | {
|
---|
824 | return 0;
|
---|
825 | }
|
---|
826 |
|
---|
827 |
|
---|
828 | /*!
|
---|
829 | \overload
|
---|
830 |
|
---|
831 | Moves the read index forward to \a index and returns TRUE if the
|
---|
832 | operation was successful; otherwise returns FALSE. Moving the
|
---|
833 | index forward means skipping incoming data.
|
---|
834 | */
|
---|
835 |
|
---|
836 | bool QSocket::at( Offset index )
|
---|
837 | {
|
---|
838 | if ( index > d->rba.size() )
|
---|
839 | return FALSE;
|
---|
840 | d->rba.consumeBytes( (Q_ULONG)index, 0 ); // throw away data 0..index-1
|
---|
841 | // After we read data from our internal buffer, if we use the
|
---|
842 | // setReadBufferSize() to limit our buffer, we might now be able to
|
---|
843 | // read more data in our buffer. So enable the read socket notifier,
|
---|
844 | // but do this only if we are not in a slot connected to the
|
---|
845 | // readyRead() signal since this might cause a bad recursive behavior.
|
---|
846 | // We can test for this condition by looking at the
|
---|
847 | // sn_read_alreadyCalled flag.
|
---|
848 | if ( d->rsn && QSocketPrivate::sn_read_alreadyCalled.findRef(this) == -1 )
|
---|
849 | d->rsn->setEnabled( TRUE );
|
---|
850 | return TRUE;
|
---|
851 | }
|
---|
852 |
|
---|
853 |
|
---|
854 | /*!
|
---|
855 | Returns TRUE if there is no more data to read; otherwise returns FALSE.
|
---|
856 | */
|
---|
857 |
|
---|
858 | bool QSocket::atEnd() const
|
---|
859 | {
|
---|
860 | if ( d->socket == 0 )
|
---|
861 | return TRUE;
|
---|
862 | QSocket * that = (QSocket *)this;
|
---|
863 | if ( that->d->socket->bytesAvailable() ) // a little slow, perhaps...
|
---|
864 | that->sn_read();
|
---|
865 | return that->d->rba.size() == 0;
|
---|
866 | }
|
---|
867 |
|
---|
868 |
|
---|
869 | /*!
|
---|
870 | Returns the number of incoming bytes that can be read, i.e. the
|
---|
871 | size of the input buffer. Equivalent to size().
|
---|
872 |
|
---|
873 | \sa bytesToWrite()
|
---|
874 | */
|
---|
875 |
|
---|
876 | Q_ULONG QSocket::bytesAvailable() const
|
---|
877 | {
|
---|
878 | if ( d->socket == 0 )
|
---|
879 | return 0;
|
---|
880 | QSocket * that = (QSocket *)this;
|
---|
881 | if ( that->d->socket->bytesAvailable() ) // a little slow, perhaps...
|
---|
882 | (void)that->sn_read();
|
---|
883 | return that->d->rba.size();
|
---|
884 | }
|
---|
885 |
|
---|
886 |
|
---|
887 | /*!
|
---|
888 | Wait up to \a msecs milliseconds for more data to be available.
|
---|
889 |
|
---|
890 | If \a msecs is -1 the call will block indefinitely.
|
---|
891 |
|
---|
892 | Returns the number of bytes available.
|
---|
893 |
|
---|
894 | If \a timeout is non-null and no error occurred (i.e. it does not
|
---|
895 | return -1): this function sets \a *timeout to TRUE, if the reason
|
---|
896 | for returning was that the timeout was reached; otherwise it sets
|
---|
897 | \a *timeout to FALSE. This is useful to find out if the peer
|
---|
898 | closed the connection.
|
---|
899 |
|
---|
900 | \warning This is a blocking call and should be avoided in event
|
---|
901 | driven applications.
|
---|
902 |
|
---|
903 | \sa bytesAvailable()
|
---|
904 | */
|
---|
905 |
|
---|
906 | Q_ULONG QSocket::waitForMore( int msecs, bool *timeout ) const
|
---|
907 | {
|
---|
908 | if ( d->socket == 0 )
|
---|
909 | return 0;
|
---|
910 | QSocket * that = (QSocket *)this;
|
---|
911 | if ( that->d->socket->waitForMore( msecs, timeout ) > 0 )
|
---|
912 | (void)that->sn_read( TRUE );
|
---|
913 | return that->d->rba.size();
|
---|
914 | }
|
---|
915 |
|
---|
916 | /*! \overload
|
---|
917 | */
|
---|
918 |
|
---|
919 | Q_ULONG QSocket::waitForMore( int msecs ) const
|
---|
920 | {
|
---|
921 | return waitForMore( msecs, 0 );
|
---|
922 | }
|
---|
923 |
|
---|
924 | /*!
|
---|
925 | Returns the number of bytes that are waiting to be written, i.e.
|
---|
926 | the size of the output buffer.
|
---|
927 |
|
---|
928 | \sa bytesAvailable() clearPendingData()
|
---|
929 | */
|
---|
930 |
|
---|
931 | Q_ULONG QSocket::bytesToWrite() const
|
---|
932 | {
|
---|
933 | return d->wsize;
|
---|
934 | }
|
---|
935 |
|
---|
936 | /*!
|
---|
937 | Deletes the data that is waiting to be written. This is useful if you want
|
---|
938 | to close the socket without waiting for all the data to be written.
|
---|
939 |
|
---|
940 | \sa bytesToWrite() close() delayedCloseFinished()
|
---|
941 | */
|
---|
942 |
|
---|
943 | void QSocket::clearPendingData()
|
---|
944 | {
|
---|
945 | d->wba.clear();
|
---|
946 | d->windex = d->wsize = 0;
|
---|
947 | }
|
---|
948 |
|
---|
949 | /*!
|
---|
950 | Reads \a maxlen bytes from the socket into \a data and returns the
|
---|
951 | number of bytes read. Returns -1 if an error occurred.
|
---|
952 | */
|
---|
953 |
|
---|
954 | Q_LONG QSocket::readBlock( char *data, Q_ULONG maxlen )
|
---|
955 | {
|
---|
956 | if ( data == 0 && maxlen != 0 ) {
|
---|
957 | #if defined(QT_CHECK_NULL)
|
---|
958 | qWarning( "QSocket::readBlock: Null pointer error" );
|
---|
959 | #endif
|
---|
960 | return -1;
|
---|
961 | }
|
---|
962 | if ( !isOpen() ) {
|
---|
963 | #if defined(QT_CHECK_STATE)
|
---|
964 | qWarning( "QSocket::readBlock: Socket is not open" );
|
---|
965 | #endif
|
---|
966 | return -1;
|
---|
967 | }
|
---|
968 | if ( maxlen >= d->rba.size() )
|
---|
969 | maxlen = d->rba.size();
|
---|
970 | #if defined(QSOCKET_DEBUG)
|
---|
971 | qDebug( "QSocket (%s): readBlock %d bytes", name(), (int)maxlen );
|
---|
972 | #endif
|
---|
973 | d->rba.consumeBytes( maxlen, data );
|
---|
974 | // After we read data from our internal buffer, if we use the
|
---|
975 | // setReadBufferSize() to limit our buffer, we might now be able to
|
---|
976 | // read more data in our buffer. So enable the read socket notifier,
|
---|
977 | // but do this only if we are not in a slot connected to the
|
---|
978 | // readyRead() signal since this might cause a bad recursive behavior.
|
---|
979 | // We can test for this condition by looking at the
|
---|
980 | // sn_read_alreadyCalled flag.
|
---|
981 | if ( d->rsn && QSocketPrivate::sn_read_alreadyCalled.findRef(this) == -1 )
|
---|
982 | d->rsn->setEnabled( TRUE );
|
---|
983 | return maxlen;
|
---|
984 | }
|
---|
985 |
|
---|
986 |
|
---|
987 | /*!
|
---|
988 | Writes \a len bytes to the socket from \a data and returns the
|
---|
989 | number of bytes written. Returns -1 if an error occurred.
|
---|
990 | */
|
---|
991 |
|
---|
992 | Q_LONG QSocket::writeBlock( const char *data, Q_ULONG len )
|
---|
993 | {
|
---|
994 | #if defined(QT_CHECK_NULL)
|
---|
995 | if ( data == 0 && len != 0 ) {
|
---|
996 | qWarning( "QSocket::writeBlock: Null pointer error" );
|
---|
997 | }
|
---|
998 | #endif
|
---|
999 | #if defined(QT_CHECK_STATE)
|
---|
1000 | if ( !isOpen() ) {
|
---|
1001 | qWarning( "QSocket::writeBlock: Socket is not open" );
|
---|
1002 | return -1;
|
---|
1003 | }
|
---|
1004 | #endif
|
---|
1005 | #if defined(QT_CHECK_STATE)
|
---|
1006 | if ( d->state == Closing ) {
|
---|
1007 | qWarning( "QSocket::writeBlock: Cannot write, socket is closing" );
|
---|
1008 | }
|
---|
1009 | #endif
|
---|
1010 | if ( len == 0 || d->state == Closing || d->state == Idle )
|
---|
1011 | return 0;
|
---|
1012 | QByteArray *a = d->wba.last();
|
---|
1013 |
|
---|
1014 | // next bit is sensitive. if we're writing really small chunks,
|
---|
1015 | // try to buffer up since system calls are expensive, and nagle's
|
---|
1016 | // algorithm is even more expensive. but if anything even
|
---|
1017 | // remotely large is being written, try to issue a write at once.
|
---|
1018 |
|
---|
1019 | bool writeNow = ( d->wsize + len >= 1400 || len > 512 );
|
---|
1020 |
|
---|
1021 | if ( a && a->size() + len < 128 ) {
|
---|
1022 | // small buffer, resize
|
---|
1023 | int i = a->size();
|
---|
1024 | a->resize( i+len );
|
---|
1025 | memcpy( a->data()+i, data, len );
|
---|
1026 | } else {
|
---|
1027 | // append new buffer
|
---|
1028 | a = new QByteArray( len );
|
---|
1029 | memcpy( a->data(), data, len );
|
---|
1030 | d->wba.append( a );
|
---|
1031 | }
|
---|
1032 | d->wsize += len;
|
---|
1033 | if ( writeNow )
|
---|
1034 | flush();
|
---|
1035 | else if ( d->wsn )
|
---|
1036 | d->wsn->setEnabled( TRUE );
|
---|
1037 | #if defined(QSOCKET_DEBUG)
|
---|
1038 | qDebug( "QSocket (%s): writeBlock %d bytes", name(), (int)len );
|
---|
1039 | #endif
|
---|
1040 | return len;
|
---|
1041 | }
|
---|
1042 |
|
---|
1043 |
|
---|
1044 | /*!
|
---|
1045 | Reads a single byte/character from the internal read buffer.
|
---|
1046 | Returns the byte/character read, or -1 if there is nothing to be
|
---|
1047 | read.
|
---|
1048 |
|
---|
1049 | \sa bytesAvailable(), putch()
|
---|
1050 | */
|
---|
1051 |
|
---|
1052 | int QSocket::getch()
|
---|
1053 | {
|
---|
1054 | if ( isOpen() && d->rba.size() > 0 ) {
|
---|
1055 | uchar c;
|
---|
1056 | d->rba.consumeBytes( 1, (char*)&c );
|
---|
1057 | // After we read data from our internal buffer, if we use the
|
---|
1058 | // setReadBufferSize() to limit our buffer, we might now be able to
|
---|
1059 | // read more data in our buffer. So enable the read socket notifier,
|
---|
1060 | // but do this only if we are not in a slot connected to the
|
---|
1061 | // readyRead() signal since this might cause a bad recursive behavior.
|
---|
1062 | // We can test for this condition by looking at the
|
---|
1063 | // sn_read_alreadyCalled flag.
|
---|
1064 | if ( d->rsn && QSocketPrivate::sn_read_alreadyCalled.findRef(this) == -1 )
|
---|
1065 | d->rsn->setEnabled( TRUE );
|
---|
1066 | return c;
|
---|
1067 | }
|
---|
1068 | return -1;
|
---|
1069 | }
|
---|
1070 |
|
---|
1071 |
|
---|
1072 | /*!
|
---|
1073 | Writes the character \a ch to the output buffer.
|
---|
1074 |
|
---|
1075 | Returns \a ch, or -1 if an error occurred.
|
---|
1076 |
|
---|
1077 | \sa getch()
|
---|
1078 | */
|
---|
1079 |
|
---|
1080 | int QSocket::putch( int ch )
|
---|
1081 | {
|
---|
1082 | char buf[2];
|
---|
1083 | buf[0] = ch;
|
---|
1084 | return writeBlock(buf, 1) == 1 ? ch : -1;
|
---|
1085 | }
|
---|
1086 |
|
---|
1087 |
|
---|
1088 | /*!
|
---|
1089 | This implementation of the virtual function QIODevice::ungetch()
|
---|
1090 | prepends the character \a ch to the read buffer so that the next
|
---|
1091 | read returns this character as the first character of the output.
|
---|
1092 | */
|
---|
1093 |
|
---|
1094 | int QSocket::ungetch( int ch )
|
---|
1095 | {
|
---|
1096 | #if defined(QT_CHECK_STATE)
|
---|
1097 | if ( !isOpen() ) {
|
---|
1098 | qWarning( "QSocket::ungetch: Socket not open" );
|
---|
1099 | return -1;
|
---|
1100 | }
|
---|
1101 | #endif
|
---|
1102 | return d->rba.ungetch( ch );
|
---|
1103 | }
|
---|
1104 |
|
---|
1105 |
|
---|
1106 | /*!
|
---|
1107 | Returns TRUE if it's possible to read an entire line of text from
|
---|
1108 | this socket at this time; otherwise returns FALSE.
|
---|
1109 |
|
---|
1110 | Note that if the peer closes the connection unexpectedly, this
|
---|
1111 | function returns FALSE. This means that loops such as this won't
|
---|
1112 | work:
|
---|
1113 |
|
---|
1114 | \code
|
---|
1115 | while( !socket->canReadLine() ) // WRONG
|
---|
1116 | ;
|
---|
1117 | \endcode
|
---|
1118 |
|
---|
1119 | \sa readLine()
|
---|
1120 | */
|
---|
1121 |
|
---|
1122 | bool QSocket::canReadLine() const
|
---|
1123 | {
|
---|
1124 | if ( ((QSocket*)this)->d->rba.scanNewline( 0 ) )
|
---|
1125 | return TRUE;
|
---|
1126 | return ( bytesAvailable() > 0 &&
|
---|
1127 | ((QSocket*)this)->d->rba.scanNewline( 0 ) );
|
---|
1128 | }
|
---|
1129 |
|
---|
1130 | /*!
|
---|
1131 | \reimp
|
---|
1132 | \internal
|
---|
1133 | So that it's not hidden by our other readLine().
|
---|
1134 | */
|
---|
1135 | Q_LONG QSocket::readLine( char *data, Q_ULONG maxlen )
|
---|
1136 | {
|
---|
1137 | return QIODevice::readLine(data,maxlen);
|
---|
1138 | }
|
---|
1139 |
|
---|
1140 | /*!
|
---|
1141 | Returns a line of text including a terminating newline character
|
---|
1142 | (\n). Returns "" if canReadLine() returns FALSE.
|
---|
1143 |
|
---|
1144 | \sa canReadLine()
|
---|
1145 | */
|
---|
1146 |
|
---|
1147 | QString QSocket::readLine()
|
---|
1148 | {
|
---|
1149 | QByteArray a(256);
|
---|
1150 | bool nl = d->rba.scanNewline( &a );
|
---|
1151 | QString s;
|
---|
1152 | if ( nl ) {
|
---|
1153 | at( a.size() ); // skips the data read
|
---|
1154 | s = QString( a );
|
---|
1155 | }
|
---|
1156 | return s;
|
---|
1157 | }
|
---|
1158 |
|
---|
1159 | /*!
|
---|
1160 | \internal
|
---|
1161 | Internal slot for handling socket read notifications.
|
---|
1162 |
|
---|
1163 | This function has can usually only be entered once (i.e. no
|
---|
1164 | recursive calls). If the argument \a force is TRUE, the function
|
---|
1165 | is executed, but no readyRead() signals are emitted. This
|
---|
1166 | behaviour is useful for the waitForMore() function, so that it is
|
---|
1167 | possible to call waitForMore() in a slot connected to the
|
---|
1168 | readyRead() signal.
|
---|
1169 | */
|
---|
1170 |
|
---|
1171 | void QSocket::sn_read( bool force )
|
---|
1172 | {
|
---|
1173 | Q_LONG maxToRead = 0;
|
---|
1174 | if ( d->readBufferSize > 0 ) {
|
---|
1175 | maxToRead = d->readBufferSize - d->rba.size();
|
---|
1176 | if ( maxToRead <= 0 ) {
|
---|
1177 | if ( d->rsn )
|
---|
1178 | d->rsn->setEnabled( FALSE );
|
---|
1179 | return;
|
---|
1180 | }
|
---|
1181 | }
|
---|
1182 |
|
---|
1183 | // Use QSocketPrivate::sn_read_alreadyCalled to avoid recursive calls of
|
---|
1184 | // sn_read() (and as a result avoid emitting the readyRead() signal in a
|
---|
1185 | // slot for readyRead(), if you use bytesAvailable()).
|
---|
1186 | if ( !force && QSocketPrivate::sn_read_alreadyCalled.findRef(this) != -1 )
|
---|
1187 | return;
|
---|
1188 | QSocketPrivate::sn_read_alreadyCalled.append( this );
|
---|
1189 |
|
---|
1190 | char buf[4096];
|
---|
1191 | Q_LONG nbytes = d->socket->bytesAvailable();
|
---|
1192 | Q_LONG nread;
|
---|
1193 | QByteArray *a = 0;
|
---|
1194 |
|
---|
1195 | if ( state() == Connecting ) {
|
---|
1196 | if ( nbytes > 0 ) {
|
---|
1197 | tryConnection();
|
---|
1198 | } else {
|
---|
1199 | // nothing to do, nothing to care about
|
---|
1200 | QSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
---|
1201 | return;
|
---|
1202 | }
|
---|
1203 | }
|
---|
1204 | if ( state() == Idle ) {
|
---|
1205 | QSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
---|
1206 | return;
|
---|
1207 | }
|
---|
1208 |
|
---|
1209 | if ( nbytes <= 0 ) { // connection closed?
|
---|
1210 | // On Windows this may happen when the connection is still open.
|
---|
1211 | // This happens when the system is heavily loaded and we have
|
---|
1212 | // read all the data on the socket before a new WSAAsyncSelect
|
---|
1213 | // event is processed. A new read operation would then block.
|
---|
1214 | // This code is also useful when QSocket is used without an
|
---|
1215 | // event loop.
|
---|
1216 | nread = d->socket->readBlock( buf, maxToRead ? QMIN((Q_LONG)sizeof(buf),maxToRead) : sizeof(buf) );
|
---|
1217 | if ( nread == 0 ) { // really closed
|
---|
1218 | #if defined(QSOCKET_DEBUG)
|
---|
1219 | qDebug( "QSocket (%s): sn_read: Connection closed", name() );
|
---|
1220 | #endif
|
---|
1221 | // ### we should rather ask the socket device if it is closed
|
---|
1222 | d->connectionClosed();
|
---|
1223 | emit connectionClosed();
|
---|
1224 | QSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
---|
1225 | return;
|
---|
1226 | } else {
|
---|
1227 | if ( nread < 0 ) {
|
---|
1228 | if ( d->socket->error() == QSocketDevice::NoError ) {
|
---|
1229 | // all is fine
|
---|
1230 | QSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
---|
1231 | return;
|
---|
1232 | }
|
---|
1233 | #if defined(QSOCKET_DEBUG)
|
---|
1234 | qWarning( "QSocket::sn_read (%s): Close error", name() );
|
---|
1235 | #endif
|
---|
1236 | if ( d->rsn )
|
---|
1237 | d->rsn->setEnabled( FALSE );
|
---|
1238 | emit error( ErrSocketRead );
|
---|
1239 | QSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
---|
1240 | return;
|
---|
1241 | }
|
---|
1242 | a = new QByteArray( nread );
|
---|
1243 | memcpy( a->data(), buf, nread );
|
---|
1244 | }
|
---|
1245 |
|
---|
1246 | } else { // data to be read
|
---|
1247 | #if defined(QSOCKET_DEBUG)
|
---|
1248 | qDebug( "QSocket (%s): sn_read: %ld incoming bytes", name(), nbytes );
|
---|
1249 | #endif
|
---|
1250 | if ( nbytes > (int)sizeof(buf) ) {
|
---|
1251 | // big
|
---|
1252 | a = new QByteArray( nbytes );
|
---|
1253 | nread = d->socket->readBlock( a->data(), maxToRead ? QMIN(nbytes,maxToRead) : nbytes );
|
---|
1254 | } else {
|
---|
1255 | a = 0;
|
---|
1256 | nread = d->socket->readBlock( buf, maxToRead ? QMIN((Q_LONG)sizeof(buf),maxToRead) : sizeof(buf) );
|
---|
1257 | if ( nread > 0 ) {
|
---|
1258 | // ##### could setRawData
|
---|
1259 | a = new QByteArray( nread );
|
---|
1260 | memcpy( a->data(), buf, nread );
|
---|
1261 | }
|
---|
1262 | }
|
---|
1263 | if ( nread == 0 ) {
|
---|
1264 | #if defined(QSOCKET_DEBUG)
|
---|
1265 | qDebug( "QSocket (%s): sn_read: Connection closed", name() );
|
---|
1266 | #endif
|
---|
1267 | // ### we should rather ask the socket device if it is closed
|
---|
1268 | d->connectionClosed();
|
---|
1269 | emit connectionClosed();
|
---|
1270 | QSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
---|
1271 | return;
|
---|
1272 | } else if ( nread < 0 ) {
|
---|
1273 | if ( d->socket->error() == QSocketDevice::NoError ) {
|
---|
1274 | // all is fine
|
---|
1275 | QSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
---|
1276 | return;
|
---|
1277 | }
|
---|
1278 | #if defined(QT_CHECK_RANGE)
|
---|
1279 | qWarning( "QSocket::sn_read: Read error" );
|
---|
1280 | #endif
|
---|
1281 | delete a;
|
---|
1282 | if ( d->rsn )
|
---|
1283 | d->rsn->setEnabled( FALSE );
|
---|
1284 | emit error( ErrSocketRead );
|
---|
1285 | QSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
---|
1286 | return;
|
---|
1287 | }
|
---|
1288 | if ( nread != (int)a->size() ) { // unexpected
|
---|
1289 | #if defined(CHECK_RANGE) && !defined(Q_OS_WIN32)
|
---|
1290 | qWarning( "QSocket::sn_read: Unexpected short read" );
|
---|
1291 | #endif
|
---|
1292 | a->resize( nread );
|
---|
1293 | }
|
---|
1294 | }
|
---|
1295 | d->rba.append( a );
|
---|
1296 | if ( !force ) {
|
---|
1297 | if ( d->rsn )
|
---|
1298 | d->rsn->setEnabled( FALSE );
|
---|
1299 | emit readyRead();
|
---|
1300 | if ( d->rsn )
|
---|
1301 | d->rsn->setEnabled( TRUE );
|
---|
1302 | }
|
---|
1303 |
|
---|
1304 | QSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
---|
1305 | }
|
---|
1306 |
|
---|
1307 |
|
---|
1308 | /*!
|
---|
1309 | \internal
|
---|
1310 | Internal slot for handling socket write notifications.
|
---|
1311 | */
|
---|
1312 |
|
---|
1313 | void QSocket::sn_write()
|
---|
1314 | {
|
---|
1315 | if ( d->state == Connecting ) // connection established?
|
---|
1316 | tryConnection();
|
---|
1317 | flush();
|
---|
1318 | }
|
---|
1319 |
|
---|
1320 | void QSocket::emitErrorConnectionRefused()
|
---|
1321 | {
|
---|
1322 | emit error( ErrConnectionRefused );
|
---|
1323 | }
|
---|
1324 |
|
---|
1325 | void QSocket::tryConnection()
|
---|
1326 | {
|
---|
1327 | if ( d->socket->connect( d->addr, d->port ) ) {
|
---|
1328 | d->state = Connected;
|
---|
1329 | #if defined(QSOCKET_DEBUG)
|
---|
1330 | qDebug( "QSocket (%s): sn_write: Got connection to %s",
|
---|
1331 | name(), peerName().ascii() );
|
---|
1332 | #endif
|
---|
1333 | if ( d->rsn )
|
---|
1334 | d->rsn->setEnabled( TRUE );
|
---|
1335 | emit connected();
|
---|
1336 | } else {
|
---|
1337 | d->state = Idle;
|
---|
1338 | QTimer::singleShot( 0, this, SLOT(emitErrorConnectionRefused()) );
|
---|
1339 | return;
|
---|
1340 | }
|
---|
1341 | }
|
---|
1342 |
|
---|
1343 |
|
---|
1344 | /*!
|
---|
1345 | Returns the socket number, or -1 if there is no socket at the moment.
|
---|
1346 | */
|
---|
1347 |
|
---|
1348 | int QSocket::socket() const
|
---|
1349 | {
|
---|
1350 | if ( d->socket == 0 )
|
---|
1351 | return -1;
|
---|
1352 | return d->socket->socket();
|
---|
1353 | }
|
---|
1354 |
|
---|
1355 | /*!
|
---|
1356 | Sets the socket to use \a socket and the state() to \c Connected.
|
---|
1357 | The socket must already be connected.
|
---|
1358 |
|
---|
1359 | This allows us to use the QSocket class as a wrapper for other
|
---|
1360 | socket types (e.g. Unix Domain Sockets).
|
---|
1361 | */
|
---|
1362 |
|
---|
1363 | void QSocket::setSocket( int socket )
|
---|
1364 | {
|
---|
1365 | setSocketIntern( socket );
|
---|
1366 | d->state = Connection;
|
---|
1367 | d->rsn->setEnabled( TRUE );
|
---|
1368 | }
|
---|
1369 |
|
---|
1370 |
|
---|
1371 | /*!
|
---|
1372 | Sets the socket to \a socket. This is used by both setSocket() and
|
---|
1373 | connectToHost() and can also be used on unconnected sockets.
|
---|
1374 | */
|
---|
1375 |
|
---|
1376 | void QSocket::setSocketIntern( int socket )
|
---|
1377 | {
|
---|
1378 | if ( state() != Idle ) {
|
---|
1379 | clearPendingData();
|
---|
1380 | close();
|
---|
1381 | }
|
---|
1382 | delete d;
|
---|
1383 |
|
---|
1384 | d = new QSocketPrivate;
|
---|
1385 | if ( socket >= 0 ) {
|
---|
1386 | QSocketDevice *sd = new QSocketDevice( socket, QSocketDevice::Stream );
|
---|
1387 | sd->setBlocking( FALSE );
|
---|
1388 | sd->setAddressReusable( TRUE );
|
---|
1389 | d->setSocketDevice( this, sd );
|
---|
1390 | }
|
---|
1391 | d->state = Idle;
|
---|
1392 |
|
---|
1393 | // Initialize the IO device flags
|
---|
1394 | setFlags( IO_Direct );
|
---|
1395 | resetStatus();
|
---|
1396 | open( IO_ReadWrite );
|
---|
1397 |
|
---|
1398 | // hm... this is not very nice.
|
---|
1399 | d->host = QString::null;
|
---|
1400 | d->port = 0;
|
---|
1401 | #ifndef QT_NO_DNS
|
---|
1402 | delete d->dns4;
|
---|
1403 | d->dns4 = 0;
|
---|
1404 | delete d->dns6;
|
---|
1405 | d->dns6 = 0;
|
---|
1406 | #endif
|
---|
1407 | }
|
---|
1408 |
|
---|
1409 |
|
---|
1410 | /*!
|
---|
1411 | Returns the host port number of this socket, in native byte order.
|
---|
1412 | */
|
---|
1413 |
|
---|
1414 | Q_UINT16 QSocket::port() const
|
---|
1415 | {
|
---|
1416 | if ( d->socket == 0 )
|
---|
1417 | return 0;
|
---|
1418 | return d->socket->port();
|
---|
1419 | }
|
---|
1420 |
|
---|
1421 |
|
---|
1422 | /*!
|
---|
1423 | Returns the peer's host port number, normally as specified to the
|
---|
1424 | connectToHost() function. If none has been set, this function
|
---|
1425 | returns 0.
|
---|
1426 |
|
---|
1427 | Note that Qt always uses native byte order, i.e. 67 is 67 in Qt;
|
---|
1428 | there is no need to call htons().
|
---|
1429 | */
|
---|
1430 |
|
---|
1431 | Q_UINT16 QSocket::peerPort() const
|
---|
1432 | {
|
---|
1433 | if ( d->socket == 0 )
|
---|
1434 | return 0;
|
---|
1435 | return d->socket->peerPort();
|
---|
1436 | }
|
---|
1437 |
|
---|
1438 |
|
---|
1439 | /*!
|
---|
1440 | Returns the host address of this socket. (This is normally the
|
---|
1441 | main IP address of the host, but can be e.g. 127.0.0.1 for
|
---|
1442 | connections to localhost.)
|
---|
1443 | */
|
---|
1444 |
|
---|
1445 | QHostAddress QSocket::address() const
|
---|
1446 | {
|
---|
1447 | if ( d->socket == 0 ) {
|
---|
1448 | QHostAddress tmp;
|
---|
1449 | return tmp;
|
---|
1450 | }
|
---|
1451 | return d->socket->address();
|
---|
1452 | }
|
---|
1453 |
|
---|
1454 |
|
---|
1455 | /*!
|
---|
1456 | Returns the host address as resolved from the name specified to
|
---|
1457 | the connectToHost() function.
|
---|
1458 | */
|
---|
1459 |
|
---|
1460 | QHostAddress QSocket::peerAddress() const
|
---|
1461 | {
|
---|
1462 | if ( d->socket == 0 ) {
|
---|
1463 | QHostAddress tmp;
|
---|
1464 | return tmp;
|
---|
1465 | }
|
---|
1466 | return d->socket->peerAddress();
|
---|
1467 | }
|
---|
1468 |
|
---|
1469 |
|
---|
1470 | /*!
|
---|
1471 | Returns the host name as specified to the connectToHost()
|
---|
1472 | function. An empty string is returned if none has been set.
|
---|
1473 | */
|
---|
1474 |
|
---|
1475 | QString QSocket::peerName() const
|
---|
1476 | {
|
---|
1477 | return d->host;
|
---|
1478 | }
|
---|
1479 |
|
---|
1480 | /*!
|
---|
1481 | Sets the size of the QSocket's internal read buffer to \a bufSize.
|
---|
1482 |
|
---|
1483 | Usually QSocket reads all data that is available from the operating
|
---|
1484 | system's socket. If the buffer size is limited to a certain size, this
|
---|
1485 | means that the QSocket class doesn't buffer more than this size of data.
|
---|
1486 |
|
---|
1487 | If the size of the read buffer is 0, the read buffer is unlimited and all
|
---|
1488 | incoming data is buffered. This is the default.
|
---|
1489 |
|
---|
1490 | If you read the data in the readyRead() signal, you shouldn't use this
|
---|
1491 | option since it might slow down your program unnecessary. This option is
|
---|
1492 | useful if you only need to read the data at certain points in time, like in
|
---|
1493 | a realtime streaming application.
|
---|
1494 |
|
---|
1495 | \sa readBufferSize()
|
---|
1496 | */
|
---|
1497 |
|
---|
1498 | void QSocket::setReadBufferSize( Q_ULONG bufSize )
|
---|
1499 | {
|
---|
1500 | d->readBufferSize = bufSize;
|
---|
1501 | }
|
---|
1502 |
|
---|
1503 | /*!
|
---|
1504 | Returns the size of the read buffer.
|
---|
1505 |
|
---|
1506 | \sa setReadBufferSize()
|
---|
1507 | */
|
---|
1508 |
|
---|
1509 | Q_ULONG QSocket::readBufferSize() const
|
---|
1510 | {
|
---|
1511 | return d->readBufferSize;
|
---|
1512 | }
|
---|
1513 |
|
---|
1514 | #endif //QT_NO_NETWORK
|
---|