[67] | 1 | /****************************************************************************
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| 2 | ** $Id: qpolygonscanner.cpp 69 2006-03-18 18:13:09Z dmik $
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| 3 | **
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| 4 | ** Implementation of QPolygonScanner class
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| 5 | **
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| 6 | ** Created : 000120
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| 7 | **
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| 8 | ** Copyright (C) 1999-2000 Trolltech AS. All rights reserved.
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| 9 | **
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| 10 | ** This file is part of the kernel module of the Qt GUI Toolkit.
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| 11 | **
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| 12 | ** This file may be distributed under the terms of the Q Public License
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| 13 | ** as defined by Trolltech AS of Norway and appearing in the file
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| 14 | ** LICENSE.QPL included in the packaging of this file.
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| 15 | **
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| 16 | ** This file may be distributed and/or modified under the terms of the
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| 17 | ** GNU General Public License version 2 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 19 | ** packaging of this file.
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| 20 | **
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| 21 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
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| 22 | ** licenses may use this file in accordance with the Qt Commercial License
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| 23 | ** Agreement provided with the Software.
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| 24 | **
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| 25 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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| 26 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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| 27 | **
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| 28 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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| 29 | ** information about Qt Commercial License Agreements.
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| 30 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
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| 31 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
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| 32 | **
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| 33 | ** Contact info@trolltech.com if any conditions of this licensing are
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| 34 | ** not clear to you.
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| 35 | **
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| 36 | **********************************************************************/
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| 37 |
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| 38 | #include "qpolygonscanner.h"
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| 39 | #include "qpointarray.h"
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| 40 | #include <stdlib.h>
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| 41 |
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| 42 |
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| 43 | // Based on Xserver code miFillGeneralPoly...
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| 44 | /*
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| 45 | *
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| 46 | * Written by Brian Kelleher; Oct. 1985
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| 47 | *
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| 48 | * Routine to fill a polygon. Two fill rules are
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| 49 | * supported: frWINDING and frEVENODD.
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| 50 | *
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| 51 | * See fillpoly.h for a complete description of the algorithm.
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| 52 | */
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| 53 |
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| 54 | /*
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| 55 | * These are the data structures needed to scan
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| 56 | * convert regions. Two different scan conversion
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| 57 | * methods are available -- the even-odd method, and
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| 58 | * the winding number method.
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| 59 | * The even-odd rule states that a point is inside
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| 60 | * the polygon if a ray drawn from that point in any
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| 61 | * direction will pass through an odd number of
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| 62 | * path segments.
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| 63 | * By the winding number rule, a point is decided
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| 64 | * to be inside the polygon if a ray drawn from that
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| 65 | * point in any direction passes through a different
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| 66 | * number of clockwise and counterclockwise path
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| 67 | * segments.
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| 68 | *
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| 69 | * These data structures are adapted somewhat from
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| 70 | * the algorithm in (Foley/Van Dam) for scan converting
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| 71 | * polygons.
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| 72 | * The basic algorithm is to start at the top (smallest y)
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| 73 | * of the polygon, stepping down to the bottom of
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| 74 | * the polygon by incrementing the y coordinate. We
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| 75 | * keep a list of edges which the current scanline crosses,
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| 76 | * sorted by x. This list is called the Active Edge Table (AET)
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| 77 | * As we change the y-coordinate, we update each entry in
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| 78 | * in the active edge table to reflect the edges new xcoord.
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| 79 | * This list must be sorted at each scanline in case
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| 80 | * two edges intersect.
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| 81 | * We also keep a data structure known as the Edge Table (ET),
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| 82 | * which keeps track of all the edges which the current
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| 83 | * scanline has not yet reached. The ET is basically a
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| 84 | * list of ScanLineList structures containing a list of
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| 85 | * edges which are entered at a given scanline. There is one
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| 86 | * ScanLineList per scanline at which an edge is entered.
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| 87 | * When we enter a new edge, we move it from the ET to the AET.
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| 88 | *
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| 89 | * From the AET, we can implement the even-odd rule as in
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| 90 | * (Foley/Van Dam).
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| 91 | * The winding number rule is a little trickier. We also
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| 92 | * keep the EdgeTableEntries in the AET linked by the
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| 93 | * nextWETE (winding EdgeTableEntry) link. This allows
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| 94 | * the edges to be linked just as before for updating
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| 95 | * purposes, but only uses the edges linked by the nextWETE
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| 96 | * link as edges representing spans of the polygon to
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| 97 | * drawn (as with the even-odd rule).
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| 98 | */
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| 99 |
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| 100 | /* $XConsortium: miscanfill.h,v 1.5 94/04/17 20:27:50 dpw Exp $ */
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| 101 | /*
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| 102 |
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| 103 | Copyright (c) 1987 X Consortium
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| 104 |
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| 105 | Permission is hereby granted, free of charge, to any person obtaining
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| 106 | a copy of this software and associated documentation files (the
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| 107 | "Software"), to deal in the Software without restriction, including
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| 108 | without limitation the rights to use, copy, modify, merge, publish,
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| 109 | distribute, sublicense, and/or sell copies of the Software, and to
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| 110 | permit persons to whom the Software is furnished to do so, subject to
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| 111 | the following conditions:
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| 112 |
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| 113 | The above copyright notice and this permission notice shall be included
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| 114 | in all copies or substantial portions of the Software.
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| 115 |
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| 116 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 117 | OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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| 118 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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| 119 | IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR
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| 120 | OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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| 121 | ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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| 122 | OTHER DEALINGS IN THE SOFTWARE.
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| 123 |
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| 124 | Except as contained in this notice, the name of the X Consortium shall
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| 125 | not be used in advertising or otherwise to promote the sale, use or
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| 126 | other dealings in this Software without prior written authorization
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| 127 | from the X Consortium.
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| 128 |
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| 129 | */
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| 130 |
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| 131 |
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| 132 | /*
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| 133 | * scanfill.h
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| 134 | *
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| 135 | * Written by Brian Kelleher; Jan 1985
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| 136 | *
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| 137 | * This file contains a few macros to help track
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| 138 | * the edge of a filled object. The object is assumed
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| 139 | * to be filled in scanline order, and thus the
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| 140 | * algorithm used is an extension of Bresenham's line
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| 141 | * drawing algorithm which assumes that y is always the
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| 142 | * major axis.
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| 143 | * Since these pieces of code are the same for any filled shape,
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| 144 | * it is more convenient to gather the library in one
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| 145 | * place, but since these pieces of code are also in
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| 146 | * the inner loops of output primitives, procedure call
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| 147 | * overhead is out of the question.
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| 148 | * See the author for a derivation if needed.
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| 149 | */
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| 150 |
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| 151 | /*
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| 152 | * In scan converting polygons, we want to choose those pixels
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| 153 | * which are inside the polygon. Thus, we add .5 to the starting
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| 154 | * x coordinate for both left and right edges. Now we choose the
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| 155 | * first pixel which is inside the pgon for the left edge and the
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| 156 | * first pixel which is outside the pgon for the right edge.
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| 157 | * Draw the left pixel, but not the right.
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| 158 | *
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| 159 | * How to add .5 to the starting x coordinate:
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| 160 | * If the edge is moving to the right, then subtract dy from the
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| 161 | * error term from the general form of the algorithm.
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| 162 | * If the edge is moving to the left, then add dy to the error term.
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| 163 | *
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| 164 | * The reason for the difference between edges moving to the left
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| 165 | * and edges moving to the right is simple: If an edge is moving
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| 166 | * to the right, then we want the algorithm to flip immediately.
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| 167 | * If it is moving to the left, then we don't want it to flip until
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| 168 | * we traverse an entire pixel.
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| 169 | */
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| 170 | #define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \
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| 171 | int dx; /* local storage */ \
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| 172 | \
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| 173 | /* \
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| 174 | * if the edge is horizontal, then it is ignored \
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| 175 | * and assumed not to be processed. Otherwise, do this stuff. \
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| 176 | */ \
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| 177 | if ((dy) != 0) { \
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| 178 | xStart = (x1); \
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| 179 | dx = (x2) - xStart; \
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| 180 | if (dx < 0) { \
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| 181 | m = dx / (dy); \
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| 182 | m1 = m - 1; \
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| 183 | incr1 = -2 * dx + 2 * (dy) * m1; \
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| 184 | incr2 = -2 * dx + 2 * (dy) * m; \
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| 185 | d = 2 * m * (dy) - 2 * dx - 2 * (dy); \
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| 186 | } else { \
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| 187 | m = dx / (dy); \
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| 188 | m1 = m + 1; \
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| 189 | incr1 = 2 * dx - 2 * (dy) * m1; \
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| 190 | incr2 = 2 * dx - 2 * (dy) * m; \
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| 191 | d = -2 * m * (dy) + 2 * dx; \
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| 192 | } \
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| 193 | } \
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| 194 | }
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| 195 | |
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| 196 |
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| 197 | #define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \
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| 198 | if (m1 > 0) { \
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| 199 | if (d > 0) { \
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| 200 | minval += m1; \
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| 201 | d += incr1; \
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| 202 | } \
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| 203 | else { \
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| 204 | minval += m; \
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| 205 | d += incr2; \
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| 206 | } \
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| 207 | } else {\
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| 208 | if (d >= 0) { \
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| 209 | minval += m1; \
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| 210 | d += incr1; \
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| 211 | } \
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| 212 | else { \
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| 213 | minval += m; \
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| 214 | d += incr2; \
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| 215 | } \
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| 216 | } \
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| 217 | }
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| 218 |
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| 219 | |
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| 220 |
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| 221 | /*
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| 222 | * This structure contains all of the information needed
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| 223 | * to run the bresenham algorithm.
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| 224 | * The variables may be hardcoded into the declarations
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| 225 | * instead of using this structure to make use of
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| 226 | * register declarations.
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| 227 | */
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| 228 | typedef struct {
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| 229 | int minor; /* minor axis */
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| 230 | int d; /* decision variable */
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| 231 | int m, m1; /* slope and slope+1 */
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| 232 | int incr1, incr2; /* error increments */
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| 233 | } BRESINFO;
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| 234 |
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| 235 |
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| 236 | #define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \
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| 237 | BRESINITPGON(dmaj, min1, min2, bres.minor, bres.d, \
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| 238 | bres.m, bres.m1, bres.incr1, bres.incr2)
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| 239 |
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| 240 | #define BRESINCRPGONSTRUCT(bres) \
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| 241 | BRESINCRPGON(bres.d, bres.minor, bres.m, bres.m1, bres.incr1, bres.incr2)
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| 242 |
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| 243 |
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| 244 | typedef struct _EdgeTableEntry {
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| 245 | int ymax; /* ycoord at which we exit this edge. */
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| 246 | BRESINFO bres; /* Bresenham info to run the edge */
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| 247 | struct _EdgeTableEntry *next; /* next in the list */
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| 248 | struct _EdgeTableEntry *back; /* for insertion sort */
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| 249 | struct _EdgeTableEntry *nextWETE; /* for winding num rule */
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| 250 | int ClockWise; /* flag for winding number rule */
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| 251 | } EdgeTableEntry;
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| 252 |
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| 253 |
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| 254 | typedef struct _ScanLineList{
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| 255 | int scanline; /* the scanline represented */
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| 256 | EdgeTableEntry *edgelist; /* header node */
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| 257 | struct _ScanLineList *next; /* next in the list */
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| 258 | } ScanLineList;
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| 259 |
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| 260 |
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| 261 | typedef struct {
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| 262 | int ymax; /* ymax for the polygon */
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| 263 | int ymin; /* ymin for the polygon */
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| 264 | ScanLineList scanlines; /* header node */
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| 265 | } EdgeTable;
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| 266 |
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| 267 |
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| 268 | /*
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| 269 | * Here is a struct to help with storage allocation
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| 270 | * so we can allocate a big chunk at a time, and then take
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| 271 | * pieces from this heap when we need to.
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| 272 | */
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| 273 | #define SLLSPERBLOCK 25
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| 274 |
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| 275 | typedef struct _ScanLineListBlock {
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| 276 | ScanLineList SLLs[SLLSPERBLOCK];
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| 277 | struct _ScanLineListBlock *next;
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| 278 | } ScanLineListBlock;
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| 279 |
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| 280 | /*
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| 281 | * number of points to buffer before sending them off
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| 282 | * to scanlines() : Must be an even number
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| 283 | */
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| 284 | #define NUMPTSTOBUFFER 200
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| 285 |
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| 286 | /*
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| 287 | *
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| 288 | * a few macros for the inner loops of the fill code where
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| 289 | * performance considerations don't allow a procedure call.
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| 290 | *
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| 291 | * Evaluate the given edge at the given scanline.
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| 292 | * If the edge has expired, then we leave it and fix up
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| 293 | * the active edge table; otherwise, we increment the
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| 294 | * x value to be ready for the next scanline.
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| 295 | * The winding number rule is in effect, so we must notify
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| 296 | * the caller when the edge has been removed so he
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| 297 | * can reorder the Winding Active Edge Table.
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| 298 | */
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| 299 | #define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \
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| 300 | if (pAET->ymax == y) { /* leaving this edge */ \
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| 301 | pPrevAET->next = pAET->next; \
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| 302 | pAET = pPrevAET->next; \
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| 303 | fixWAET = 1; \
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| 304 | if (pAET) \
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| 305 | pAET->back = pPrevAET; \
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| 306 | } \
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| 307 | else { \
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| 308 | BRESINCRPGONSTRUCT(pAET->bres); \
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| 309 | pPrevAET = pAET; \
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| 310 | pAET = pAET->next; \
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| 311 | } \
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| 312 | }
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| 313 |
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| 314 |
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| 315 | /*
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| 316 | * Evaluate the given edge at the given scanline.
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| 317 | * If the edge has expired, then we leave it and fix up
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| 318 | * the active edge table; otherwise, we increment the
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| 319 | * x value to be ready for the next scanline.
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| 320 | * The even-odd rule is in effect.
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| 321 | */
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| 322 | #define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \
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| 323 | if (pAET->ymax == y) { /* leaving this edge */ \
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| 324 | pPrevAET->next = pAET->next; \
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| 325 | pAET = pPrevAET->next; \
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| 326 | if (pAET) \
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| 327 | pAET->back = pPrevAET; \
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| 328 | } \
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| 329 | else { \
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| 330 | BRESINCRPGONSTRUCT(pAET->bres) \
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| 331 | pPrevAET = pAET; \
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| 332 | pAET = pAET->next; \
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| 333 | } \
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| 334 | }
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| 335 |
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| 336 | /***********************************************************
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| 337 |
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| 338 | Copyright (c) 1987 X Consortium
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| 339 |
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| 340 | Permission is hereby granted, free of charge, to any person obtaining a copy
|
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| 341 | of this software and associated documentation files (the "Software"), to deal
|
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| 342 | in the Software without restriction, including without limitation the rights
|
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| 343 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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| 344 | copies of the Software, and to permit persons to whom the Software is
|
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| 345 | furnished to do so, subject to the following conditions:
|
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| 346 |
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| 347 | The above copyright notice and this permission notice shall be included in
|
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| 348 | all copies or substantial portions of the Software.
|
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| 349 |
|
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| 350 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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| 351 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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| 352 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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| 353 | X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
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| 354 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
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| 355 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
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| 356 |
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| 357 | Except as contained in this notice, the name of the X Consortium shall not be
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| 358 | used in advertising or otherwise to promote the sale, use or other dealings
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| 359 | in this Software without prior written authorization from the X Consortium.
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| 360 |
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| 361 |
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| 362 | Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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| 363 |
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| 364 | All Rights Reserved
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| 365 |
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| 366 | Permission to use, copy, modify, and distribute this software and its
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| 367 | documentation for any purpose and without fee is hereby granted,
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| 368 | provided that the above copyright notice appear in all copies and that
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| 369 | both that copyright notice and this permission notice appear in
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| 370 | supporting documentation, and that the name of Digital not be
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| 371 | used in advertising or publicity pertaining to distribution of the
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| 372 | software without specific, written prior permission.
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| 373 |
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| 374 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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| 375 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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| 376 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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| 377 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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| 378 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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| 379 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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| 380 | SOFTWARE.
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| 381 |
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| 382 | ******************************************************************/
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| 383 |
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| 384 | #define MAXINT 0x7fffffff
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| 385 | #define MININT -MAXINT
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| 386 |
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| 387 | /*
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| 388 | * fillUtils.c
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| 389 | *
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| 390 | * Written by Brian Kelleher; Oct. 1985
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| 391 | *
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| 392 | * This module contains all of the utility functions
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| 393 | * needed to scan convert a polygon.
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| 394 | *
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| 395 | */
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| 396 | /*
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| 397 | * InsertEdgeInET
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| 398 | *
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| 399 | * Insert the given edge into the edge table.
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| 400 | * First we must find the correct bucket in the
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| 401 | * Edge table, then find the right slot in the
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| 402 | * bucket. Finally, we can insert it.
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| 403 | *
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| 404 | */
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| 405 | bool
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| 406 | miInsertEdgeInET(EdgeTable *ET, EdgeTableEntry *ETE,
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| 407 | int scanline, ScanLineListBlock **SLLBlock, int *iSLLBlock)
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| 408 | {
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| 409 | register EdgeTableEntry *start, *prev;
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| 410 | register ScanLineList *pSLL, *pPrevSLL;
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| 411 | ScanLineListBlock *tmpSLLBlock;
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| 412 |
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| 413 | /*
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| 414 | * find the right bucket to put the edge into
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| 415 | */
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| 416 | pPrevSLL = &ET->scanlines;
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| 417 | pSLL = pPrevSLL->next;
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| 418 | while (pSLL && (pSLL->scanline < scanline))
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| 419 | {
|
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| 420 | pPrevSLL = pSLL;
|
---|
| 421 | pSLL = pSLL->next;
|
---|
| 422 | }
|
---|
| 423 |
|
---|
| 424 | /*
|
---|
| 425 | * reassign pSLL (pointer to ScanLineList) if necessary
|
---|
| 426 | */
|
---|
| 427 | if ((!pSLL) || (pSLL->scanline > scanline))
|
---|
| 428 | {
|
---|
| 429 | if (*iSLLBlock > SLLSPERBLOCK-1)
|
---|
| 430 | {
|
---|
| 431 | tmpSLLBlock =
|
---|
| 432 | (ScanLineListBlock *)malloc(sizeof(ScanLineListBlock));
|
---|
| 433 | if (!tmpSLLBlock)
|
---|
| 434 | return FALSE;
|
---|
| 435 | (*SLLBlock)->next = tmpSLLBlock;
|
---|
| 436 | tmpSLLBlock->next = 0;
|
---|
| 437 | *SLLBlock = tmpSLLBlock;
|
---|
| 438 | *iSLLBlock = 0;
|
---|
| 439 | }
|
---|
| 440 | pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]);
|
---|
| 441 |
|
---|
| 442 | pSLL->next = pPrevSLL->next;
|
---|
| 443 | pSLL->edgelist = 0;
|
---|
| 444 | pPrevSLL->next = pSLL;
|
---|
| 445 | }
|
---|
| 446 | pSLL->scanline = scanline;
|
---|
| 447 |
|
---|
| 448 | /*
|
---|
| 449 | * now insert the edge in the right bucket
|
---|
| 450 | */
|
---|
| 451 | prev = 0;
|
---|
| 452 | start = pSLL->edgelist;
|
---|
| 453 | while (start && (start->bres.minor < ETE->bres.minor))
|
---|
| 454 | {
|
---|
| 455 | prev = start;
|
---|
| 456 | start = start->next;
|
---|
| 457 | }
|
---|
| 458 | ETE->next = start;
|
---|
| 459 |
|
---|
| 460 | if (prev)
|
---|
| 461 | prev->next = ETE;
|
---|
| 462 | else
|
---|
| 463 | pSLL->edgelist = ETE;
|
---|
| 464 | return TRUE;
|
---|
| 465 | }
|
---|
| 466 | |
---|
| 467 |
|
---|
| 468 | /*
|
---|
| 469 | * CreateEdgeTable
|
---|
| 470 | *
|
---|
| 471 | * This routine creates the edge table for
|
---|
| 472 | * scan converting polygons.
|
---|
| 473 | * The Edge Table (ET) looks like:
|
---|
| 474 | *
|
---|
| 475 | * EdgeTable
|
---|
| 476 | * --------
|
---|
| 477 | * | ymax | ScanLineLists
|
---|
| 478 | * |scanline|-->------------>-------------->...
|
---|
| 479 | * -------- |scanline| |scanline|
|
---|
| 480 | * |edgelist| |edgelist|
|
---|
| 481 | * --------- ---------
|
---|
| 482 | * | |
|
---|
| 483 | * | |
|
---|
| 484 | * V V
|
---|
| 485 | * list of ETEs list of ETEs
|
---|
| 486 | *
|
---|
| 487 | * where ETE is an EdgeTableEntry data structure,
|
---|
| 488 | * and there is one ScanLineList per scanline at
|
---|
| 489 | * which an edge is initially entered.
|
---|
| 490 | *
|
---|
| 491 | */
|
---|
| 492 |
|
---|
| 493 | typedef struct {
|
---|
| 494 | #if defined(Q_OS_MAC)
|
---|
| 495 | int y, x;
|
---|
| 496 | #else
|
---|
| 497 | int x, y;
|
---|
| 498 | #endif
|
---|
| 499 |
|
---|
| 500 | } DDXPointRec, *DDXPointPtr;
|
---|
| 501 |
|
---|
| 502 | /*
|
---|
| 503 | * Clean up our act.
|
---|
| 504 | */
|
---|
| 505 | void
|
---|
| 506 | miFreeStorage(ScanLineListBlock *pSLLBlock)
|
---|
| 507 | {
|
---|
| 508 | register ScanLineListBlock *tmpSLLBlock;
|
---|
| 509 |
|
---|
| 510 | while (pSLLBlock)
|
---|
| 511 | {
|
---|
| 512 | tmpSLLBlock = pSLLBlock->next;
|
---|
| 513 | free(pSLLBlock);
|
---|
| 514 | pSLLBlock = tmpSLLBlock;
|
---|
| 515 | }
|
---|
| 516 | }
|
---|
| 517 |
|
---|
| 518 | bool
|
---|
| 519 | miCreateETandAET(int count, DDXPointPtr pts, EdgeTable *ET,
|
---|
| 520 | EdgeTableEntry *AET, EdgeTableEntry *pETEs, ScanLineListBlock *pSLLBlock)
|
---|
| 521 | {
|
---|
| 522 | register DDXPointPtr top, bottom;
|
---|
| 523 | register DDXPointPtr PrevPt, CurrPt;
|
---|
| 524 | int iSLLBlock = 0;
|
---|
| 525 |
|
---|
| 526 | int dy;
|
---|
| 527 |
|
---|
| 528 | if (count < 2) return TRUE;
|
---|
| 529 |
|
---|
| 530 | /*
|
---|
| 531 | * initialize the Active Edge Table
|
---|
| 532 | */
|
---|
| 533 | AET->next = 0;
|
---|
| 534 | AET->back = 0;
|
---|
| 535 | AET->nextWETE = 0;
|
---|
| 536 | AET->bres.minor = MININT;
|
---|
| 537 |
|
---|
| 538 | /*
|
---|
| 539 | * initialize the Edge Table.
|
---|
| 540 | */
|
---|
| 541 | ET->scanlines.next = 0;
|
---|
| 542 | ET->ymax = MININT;
|
---|
| 543 | ET->ymin = MAXINT;
|
---|
| 544 | pSLLBlock->next = 0;
|
---|
| 545 |
|
---|
| 546 | PrevPt = &pts[count-1];
|
---|
| 547 |
|
---|
| 548 | /*
|
---|
| 549 | * for each vertex in the array of points.
|
---|
| 550 | * In this loop we are dealing with two vertices at
|
---|
| 551 | * a time -- these make up one edge of the polygon.
|
---|
| 552 | */
|
---|
| 553 | while (count--)
|
---|
| 554 | {
|
---|
| 555 | CurrPt = pts++;
|
---|
| 556 |
|
---|
| 557 | /*
|
---|
| 558 | * find out which point is above and which is below.
|
---|
| 559 | */
|
---|
| 560 | if (PrevPt->y > CurrPt->y)
|
---|
| 561 | {
|
---|
| 562 | bottom = PrevPt, top = CurrPt;
|
---|
| 563 | pETEs->ClockWise = 0;
|
---|
| 564 | }
|
---|
| 565 | else
|
---|
| 566 | {
|
---|
| 567 | bottom = CurrPt, top = PrevPt;
|
---|
| 568 | pETEs->ClockWise = 1;
|
---|
| 569 | }
|
---|
| 570 |
|
---|
| 571 | /*
|
---|
| 572 | * don't add horizontal edges to the Edge table.
|
---|
| 573 | */
|
---|
| 574 | if (bottom->y != top->y)
|
---|
| 575 | {
|
---|
| 576 | pETEs->ymax = bottom->y-1; /* -1 so we don't get last scanline */
|
---|
| 577 |
|
---|
| 578 | /*
|
---|
| 579 | * initialize integer edge algorithm
|
---|
| 580 | */
|
---|
| 581 | dy = bottom->y - top->y;
|
---|
| 582 | BRESINITPGONSTRUCT(dy, top->x, bottom->x, pETEs->bres)
|
---|
| 583 |
|
---|
| 584 | if (!miInsertEdgeInET(ET, pETEs, top->y, &pSLLBlock, &iSLLBlock))
|
---|
| 585 | {
|
---|
| 586 | miFreeStorage(pSLLBlock->next);
|
---|
| 587 | return FALSE;
|
---|
| 588 | }
|
---|
| 589 |
|
---|
| 590 | ET->ymax = QMAX(ET->ymax, PrevPt->y);
|
---|
| 591 | ET->ymin = QMIN(ET->ymin, PrevPt->y);
|
---|
| 592 | pETEs++;
|
---|
| 593 | }
|
---|
| 594 |
|
---|
| 595 | PrevPt = CurrPt;
|
---|
| 596 | }
|
---|
| 597 | return TRUE;
|
---|
| 598 | }
|
---|
| 599 | |
---|
| 600 |
|
---|
| 601 | /*
|
---|
| 602 | * loadAET
|
---|
| 603 | *
|
---|
| 604 | * This routine moves EdgeTableEntries from the
|
---|
| 605 | * EdgeTable into the Active Edge Table,
|
---|
| 606 | * leaving them sorted by smaller x coordinate.
|
---|
| 607 | *
|
---|
| 608 | */
|
---|
| 609 |
|
---|
| 610 | void
|
---|
| 611 | miloadAET(EdgeTableEntry *AET, EdgeTableEntry *ETEs)
|
---|
| 612 | {
|
---|
| 613 | register EdgeTableEntry *pPrevAET;
|
---|
| 614 | register EdgeTableEntry *tmp;
|
---|
| 615 |
|
---|
| 616 | pPrevAET = AET;
|
---|
| 617 | AET = AET->next;
|
---|
| 618 | while (ETEs)
|
---|
| 619 | {
|
---|
| 620 | while (AET && (AET->bres.minor < ETEs->bres.minor))
|
---|
| 621 | {
|
---|
| 622 | pPrevAET = AET;
|
---|
| 623 | AET = AET->next;
|
---|
| 624 | }
|
---|
| 625 | tmp = ETEs->next;
|
---|
| 626 | ETEs->next = AET;
|
---|
| 627 | if (AET)
|
---|
| 628 | AET->back = ETEs;
|
---|
| 629 | ETEs->back = pPrevAET;
|
---|
| 630 | pPrevAET->next = ETEs;
|
---|
| 631 | pPrevAET = ETEs;
|
---|
| 632 |
|
---|
| 633 | ETEs = tmp;
|
---|
| 634 | }
|
---|
| 635 | }
|
---|
| 636 | |
---|
| 637 |
|
---|
| 638 | /*
|
---|
| 639 | * computeWAET
|
---|
| 640 | *
|
---|
| 641 | * This routine links the AET by the
|
---|
| 642 | * nextWETE (winding EdgeTableEntry) link for
|
---|
| 643 | * use by the winding number rule. The final
|
---|
| 644 | * Active Edge Table (AET) might look something
|
---|
| 645 | * like:
|
---|
| 646 | *
|
---|
| 647 | * AET
|
---|
| 648 | * ---------- --------- ---------
|
---|
| 649 | * |ymax | |ymax | |ymax |
|
---|
| 650 | * | ... | |... | |... |
|
---|
| 651 | * |next |->|next |->|next |->...
|
---|
| 652 | * |nextWETE| |nextWETE| |nextWETE|
|
---|
| 653 | * --------- --------- ^--------
|
---|
| 654 | * | | |
|
---|
| 655 | * V-------------------> V---> ...
|
---|
| 656 | *
|
---|
| 657 | */
|
---|
| 658 | void
|
---|
| 659 | micomputeWAET(EdgeTableEntry *AET)
|
---|
| 660 | {
|
---|
| 661 | register EdgeTableEntry *pWETE;
|
---|
| 662 | register int inside = 1;
|
---|
| 663 | register int isInside = 0;
|
---|
| 664 |
|
---|
| 665 | AET->nextWETE = 0;
|
---|
| 666 | pWETE = AET;
|
---|
| 667 | AET = AET->next;
|
---|
| 668 | while (AET)
|
---|
| 669 | {
|
---|
| 670 | if (AET->ClockWise)
|
---|
| 671 | isInside++;
|
---|
| 672 | else
|
---|
| 673 | isInside--;
|
---|
| 674 |
|
---|
| 675 | if ((!inside && !isInside) ||
|
---|
| 676 | ( inside && isInside))
|
---|
| 677 | {
|
---|
| 678 | pWETE->nextWETE = AET;
|
---|
| 679 | pWETE = AET;
|
---|
| 680 | inside = !inside;
|
---|
| 681 | }
|
---|
| 682 | AET = AET->next;
|
---|
| 683 | }
|
---|
| 684 | pWETE->nextWETE = 0;
|
---|
| 685 | }
|
---|
| 686 | |
---|
| 687 |
|
---|
| 688 | /*
|
---|
| 689 | * InsertionSort
|
---|
| 690 | *
|
---|
| 691 | * Just a simple insertion sort using
|
---|
| 692 | * pointers and back pointers to sort the Active
|
---|
| 693 | * Edge Table.
|
---|
| 694 | *
|
---|
| 695 | */
|
---|
| 696 |
|
---|
| 697 | int
|
---|
| 698 | miInsertionSort(EdgeTableEntry *AET)
|
---|
| 699 | {
|
---|
| 700 | register EdgeTableEntry *pETEchase;
|
---|
| 701 | register EdgeTableEntry *pETEinsert;
|
---|
| 702 | register EdgeTableEntry *pETEchaseBackTMP;
|
---|
| 703 | register int changed = 0;
|
---|
| 704 |
|
---|
| 705 | AET = AET->next;
|
---|
| 706 | while (AET)
|
---|
| 707 | {
|
---|
| 708 | pETEinsert = AET;
|
---|
| 709 | pETEchase = AET;
|
---|
| 710 | while (pETEchase->back->bres.minor > AET->bres.minor)
|
---|
| 711 | pETEchase = pETEchase->back;
|
---|
| 712 |
|
---|
| 713 | AET = AET->next;
|
---|
| 714 | if (pETEchase != pETEinsert)
|
---|
| 715 | {
|
---|
| 716 | pETEchaseBackTMP = pETEchase->back;
|
---|
| 717 | pETEinsert->back->next = AET;
|
---|
| 718 | if (AET)
|
---|
| 719 | AET->back = pETEinsert->back;
|
---|
| 720 | pETEinsert->next = pETEchase;
|
---|
| 721 | pETEchase->back->next = pETEinsert;
|
---|
| 722 | pETEchase->back = pETEinsert;
|
---|
| 723 | pETEinsert->back = pETEchaseBackTMP;
|
---|
| 724 | changed = 1;
|
---|
| 725 | }
|
---|
| 726 | }
|
---|
| 727 | return(changed);
|
---|
| 728 | }
|
---|
| 729 |
|
---|
| 730 | /*!
|
---|
| 731 | \overload
|
---|
| 732 | */
|
---|
| 733 | void QPolygonScanner::scan(const QPointArray& pa, bool winding, int index, int npoints)
|
---|
| 734 | {
|
---|
| 735 | scan( pa, winding, index, npoints, TRUE );
|
---|
| 736 | }
|
---|
| 737 |
|
---|
| 738 | /*!
|
---|
| 739 | \overload
|
---|
| 740 |
|
---|
| 741 | If \a stitchable is FALSE, the right and bottom edges of the
|
---|
| 742 | polygon are included. This causes adjacent polygons to overlap.
|
---|
| 743 | */
|
---|
| 744 | void QPolygonScanner::scan(const QPointArray& pa, bool winding, int index, int npoints, bool stitchable)
|
---|
| 745 | {
|
---|
| 746 | scan( pa, winding, index, npoints,
|
---|
| 747 | stitchable ? Edge(Left+Top) : Edge(Left+Right+Top+Bottom) );
|
---|
| 748 | }
|
---|
| 749 |
|
---|
| 750 | /*!
|
---|
| 751 | Calls processSpans() for all scanlines of the polygon defined by
|
---|
| 752 | \a npoints starting at \a index in \a pa.
|
---|
| 753 |
|
---|
| 754 | If \a winding is TRUE, the Winding algorithm rather than the
|
---|
| 755 | Odd-Even rule is used.
|
---|
| 756 |
|
---|
| 757 | The \a edges is any bitwise combination of:
|
---|
| 758 | \list
|
---|
| 759 | \i \c QPolygonScanner::Left
|
---|
| 760 | \i \c QPolygonScanner::Right
|
---|
| 761 | \i \c QPolygonScanner::Top
|
---|
| 762 | \i \c QPolygonScanner::Bottom
|
---|
| 763 | \endlist
|
---|
| 764 | \a edges determines which edges are included.
|
---|
| 765 |
|
---|
| 766 | \warning The edges feature does not work properly.
|
---|
| 767 |
|
---|
| 768 | */
|
---|
| 769 | void QPolygonScanner::scan( const QPointArray& pa, bool winding, int index, int npoints, Edge edges )
|
---|
| 770 | {
|
---|
| 771 |
|
---|
| 772 |
|
---|
| 773 | DDXPointPtr ptsIn = (DDXPointPtr)pa.data();
|
---|
| 774 | ptsIn += index;
|
---|
| 775 | register EdgeTableEntry *pAET; /* the Active Edge Table */
|
---|
| 776 | register int y; /* the current scanline */
|
---|
| 777 | register int nPts = 0; /* number of pts in buffer */
|
---|
| 778 | register EdgeTableEntry *pWETE; /* Winding Edge Table */
|
---|
| 779 | register ScanLineList *pSLL; /* Current ScanLineList */
|
---|
| 780 | register DDXPointPtr ptsOut; /* ptr to output buffers */
|
---|
| 781 | int *width;
|
---|
| 782 | DDXPointRec FirstPoint[NUMPTSTOBUFFER]; /* the output buffers */
|
---|
| 783 | int FirstWidth[NUMPTSTOBUFFER];
|
---|
| 784 | EdgeTableEntry *pPrevAET; /* previous AET entry */
|
---|
| 785 | EdgeTable ET; /* Edge Table header node */
|
---|
| 786 | EdgeTableEntry AET; /* Active ET header node */
|
---|
| 787 | EdgeTableEntry *pETEs; /* Edge Table Entries buff */
|
---|
| 788 | ScanLineListBlock SLLBlock; /* header for ScanLineList */
|
---|
| 789 | int fixWAET = 0;
|
---|
| 790 | int edge_l = (edges & Left) ? 1 : 0;
|
---|
| 791 | int edge_r = (edges & Right) ? 1 : 0;
|
---|
| 792 | int edge_t = 1; //#### (edges & Top) ? 1 : 0;
|
---|
| 793 | int edge_b = (edges & Bottom) ? 1 : 0;
|
---|
| 794 |
|
---|
| 795 | if (npoints == -1)
|
---|
| 796 | npoints = pa.size();
|
---|
| 797 |
|
---|
| 798 | if (npoints < 3)
|
---|
| 799 | return;
|
---|
| 800 |
|
---|
| 801 | if(!(pETEs = (EdgeTableEntry *)
|
---|
| 802 | malloc(sizeof(EdgeTableEntry) * npoints)))
|
---|
| 803 | return;
|
---|
| 804 | ptsOut = FirstPoint;
|
---|
| 805 | width = FirstWidth;
|
---|
| 806 | if (!miCreateETandAET(npoints, ptsIn, &ET, &AET, pETEs, &SLLBlock))
|
---|
| 807 | {
|
---|
| 808 | free(pETEs);
|
---|
| 809 | return;
|
---|
| 810 | }
|
---|
| 811 | pSLL = ET.scanlines.next;
|
---|
| 812 |
|
---|
| 813 | if (!winding)
|
---|
| 814 | {
|
---|
| 815 | /*
|
---|
| 816 | * for each scanline
|
---|
| 817 | */
|
---|
| 818 | for (y = ET.ymin+1-edge_t; y < ET.ymax+edge_b; y++)
|
---|
| 819 | {
|
---|
| 820 | /*
|
---|
| 821 | * Add a new edge to the active edge table when we
|
---|
| 822 | * get to the next edge.
|
---|
| 823 | */
|
---|
| 824 | if (pSLL && y == pSLL->scanline)
|
---|
| 825 | {
|
---|
| 826 | miloadAET(&AET, pSLL->edgelist);
|
---|
| 827 | pSLL = pSLL->next;
|
---|
| 828 | }
|
---|
| 829 | pPrevAET = &AET;
|
---|
| 830 | pAET = AET.next;
|
---|
| 831 |
|
---|
| 832 | /*
|
---|
| 833 | * for each active edge
|
---|
| 834 | */
|
---|
| 835 | while (pAET)
|
---|
| 836 | {
|
---|
| 837 | ptsOut->x = pAET->bres.minor + 1 - edge_l;
|
---|
| 838 | ptsOut++->y = y;
|
---|
| 839 | *width++ = pAET->next->bres.minor - pAET->bres.minor
|
---|
| 840 | - 1 + edge_l + edge_r;
|
---|
| 841 | nPts++;
|
---|
| 842 |
|
---|
| 843 | /*
|
---|
| 844 | * send out the buffer when its full
|
---|
| 845 | */
|
---|
| 846 | if (nPts == NUMPTSTOBUFFER)
|
---|
| 847 | {
|
---|
| 848 | processSpans( nPts, (QPoint*)FirstPoint, FirstWidth );
|
---|
| 849 | ptsOut = FirstPoint;
|
---|
| 850 | width = FirstWidth;
|
---|
| 851 | nPts = 0;
|
---|
| 852 | }
|
---|
| 853 | EVALUATEEDGEEVENODD(pAET, pPrevAET, y)
|
---|
| 854 | EVALUATEEDGEEVENODD(pAET, pPrevAET, y)
|
---|
| 855 | }
|
---|
| 856 | miInsertionSort(&AET);
|
---|
| 857 | }
|
---|
| 858 | }
|
---|
| 859 | else /* default to WindingNumber */
|
---|
| 860 | {
|
---|
| 861 | /*
|
---|
| 862 | * for each scanline
|
---|
| 863 | */
|
---|
| 864 | for (y = ET.ymin+1-edge_t; y < ET.ymax+edge_b; y++)
|
---|
| 865 | {
|
---|
| 866 | /*
|
---|
| 867 | * Add a new edge to the active edge table when we
|
---|
| 868 | * get to the next edge.
|
---|
| 869 | */
|
---|
| 870 | if (pSLL && y == pSLL->scanline)
|
---|
| 871 | {
|
---|
| 872 | miloadAET(&AET, pSLL->edgelist);
|
---|
| 873 | micomputeWAET(&AET);
|
---|
| 874 | pSLL = pSLL->next;
|
---|
| 875 | }
|
---|
| 876 | pPrevAET = &AET;
|
---|
| 877 | pAET = AET.next;
|
---|
| 878 | pWETE = pAET;
|
---|
| 879 |
|
---|
| 880 | /*
|
---|
| 881 | * for each active edge
|
---|
| 882 | */
|
---|
| 883 | while (pAET)
|
---|
| 884 | {
|
---|
| 885 | /*
|
---|
| 886 | * if the next edge in the active edge table is
|
---|
| 887 | * also the next edge in the winding active edge
|
---|
| 888 | * table.
|
---|
| 889 | */
|
---|
| 890 | if (pWETE == pAET)
|
---|
| 891 | {
|
---|
| 892 | ptsOut->x = pAET->bres.minor + 1 - edge_l;
|
---|
| 893 | ptsOut++->y = y;
|
---|
| 894 | *width++ = pAET->nextWETE->bres.minor - pAET->bres.minor - 1 + edge_l + edge_r;
|
---|
| 895 | nPts++;
|
---|
| 896 |
|
---|
| 897 | /*
|
---|
| 898 | * send out the buffer
|
---|
| 899 | */
|
---|
| 900 | if (nPts == NUMPTSTOBUFFER)
|
---|
| 901 | {
|
---|
| 902 | processSpans( nPts, (QPoint*)FirstPoint, FirstWidth );
|
---|
| 903 | ptsOut = FirstPoint;
|
---|
| 904 | width = FirstWidth;
|
---|
| 905 | nPts = 0;
|
---|
| 906 | }
|
---|
| 907 |
|
---|
| 908 | pWETE = pWETE->nextWETE;
|
---|
| 909 | while (pWETE != pAET) {
|
---|
| 910 | EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET)
|
---|
| 911 | }
|
---|
| 912 | pWETE = pWETE->nextWETE;
|
---|
| 913 | }
|
---|
| 914 | EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET)
|
---|
| 915 | }
|
---|
| 916 |
|
---|
| 917 | /*
|
---|
| 918 | * reevaluate the Winding active edge table if we
|
---|
| 919 | * just had to resort it or if we just exited an edge.
|
---|
| 920 | */
|
---|
| 921 | if (miInsertionSort(&AET) || fixWAET)
|
---|
| 922 | {
|
---|
| 923 | micomputeWAET(&AET);
|
---|
| 924 | fixWAET = 0;
|
---|
| 925 | }
|
---|
| 926 | }
|
---|
| 927 | }
|
---|
| 928 |
|
---|
| 929 | /*
|
---|
| 930 | * Get any spans that we missed by buffering
|
---|
| 931 | */
|
---|
| 932 |
|
---|
| 933 |
|
---|
| 934 | processSpans( nPts, (QPoint*)FirstPoint, FirstWidth );
|
---|
| 935 | free(pETEs);
|
---|
| 936 | miFreeStorage(SLLBlock.next);
|
---|
| 937 | }
|
---|
| 938 | /***** END OF X11-based CODE *****/
|
---|
| 939 |
|
---|
| 940 |
|
---|