| 1 | /****************************************************************************
|
|---|
| 2 | ** $Id: qobjectcleanuphandler.cpp 2 2005-11-16 15:49:26Z dmik $
|
|---|
| 3 | **
|
|---|
| 4 | ** Implementation of QObjectCleanupHandler class
|
|---|
| 5 | **
|
|---|
| 6 | ** Copyright (C) 2000-2001 Trolltech AS. All rights reserved.
|
|---|
| 7 | **
|
|---|
| 8 | ** This file is part of the kernel module of the Qt GUI Toolkit.
|
|---|
| 9 | **
|
|---|
| 10 | ** This file may be distributed under the terms of the Q Public License
|
|---|
| 11 | ** as defined by Trolltech AS of Norway and appearing in the file
|
|---|
| 12 | ** LICENSE.QPL included in the packaging of this file.
|
|---|
| 13 | **
|
|---|
| 14 | ** This file may be distributed and/or modified under the terms of the
|
|---|
| 15 | ** GNU General Public License version 2 as published by the Free Software
|
|---|
| 16 | ** Foundation and appearing in the file LICENSE.GPL included in the
|
|---|
| 17 | ** packaging of this file.
|
|---|
| 18 | **
|
|---|
| 19 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
|
|---|
| 20 | ** licenses may use this file in accordance with the Qt Commercial License
|
|---|
| 21 | ** Agreement provided with the Software.
|
|---|
| 22 | **
|
|---|
| 23 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
|
|---|
| 24 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
|---|
| 25 | **
|
|---|
| 26 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
|
|---|
| 27 | ** information about Qt Commercial License Agreements.
|
|---|
| 28 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
|
|---|
| 29 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
|
|---|
| 30 | **
|
|---|
| 31 | ** Contact info@trolltech.com if any conditions of this licensing are
|
|---|
| 32 | ** not clear to you.
|
|---|
| 33 | **
|
|---|
| 34 | **********************************************************************/
|
|---|
| 35 |
|
|---|
| 36 | #include "qobjectcleanuphandler.h"
|
|---|
| 37 | #include "qobjectlist.h"
|
|---|
| 38 |
|
|---|
| 39 | /*!
|
|---|
| 40 | \class QObjectCleanupHandler qobjectcleanuphandler.h
|
|---|
| 41 | \brief The QObjectCleanupHandler class watches the lifetime of multiple QObjects.
|
|---|
| 42 |
|
|---|
| 43 | \ingroup objectmodel
|
|---|
| 44 |
|
|---|
| 45 | A QObjectCleanupHandler is useful whenever you need to know when a
|
|---|
| 46 | number of \l{QObject}s that are owned by someone else have been
|
|---|
| 47 | deleted. This is important, for example, when referencing memory
|
|---|
| 48 | in an application that has been allocated in a shared library.
|
|---|
| 49 |
|
|---|
| 50 | Example:
|
|---|
| 51 |
|
|---|
| 52 | \code
|
|---|
| 53 | class FactoryComponent : public FactoryInterface, public QLibraryInterface
|
|---|
| 54 | {
|
|---|
| 55 | public:
|
|---|
| 56 | ...
|
|---|
| 57 |
|
|---|
| 58 | QObject *createObject();
|
|---|
| 59 |
|
|---|
| 60 | bool init();
|
|---|
| 61 | void cleanup();
|
|---|
| 62 | bool canUnload() const;
|
|---|
| 63 |
|
|---|
| 64 | private:
|
|---|
| 65 | QObjectCleanupHandler objects;
|
|---|
| 66 | };
|
|---|
| 67 |
|
|---|
| 68 | // allocate a new object, and add it to the cleanup handler
|
|---|
| 69 | QObject *FactoryComponent::createObject()
|
|---|
| 70 | {
|
|---|
| 71 | return objects.add( new QObject() );
|
|---|
| 72 | }
|
|---|
| 73 |
|
|---|
| 74 | // QLibraryInterface implementation
|
|---|
| 75 | bool FactoryComponent::init()
|
|---|
| 76 | {
|
|---|
| 77 | return TRUE;
|
|---|
| 78 | }
|
|---|
| 79 |
|
|---|
| 80 | void FactoryComponent::cleanup()
|
|---|
| 81 | {
|
|---|
| 82 | }
|
|---|
| 83 |
|
|---|
| 84 | // it is only safe to unload the library when all QObject's have been destroyed
|
|---|
| 85 | bool FactoryComponent::canUnload() const
|
|---|
| 86 | {
|
|---|
| 87 | return objects.isEmpty();
|
|---|
| 88 | }
|
|---|
| 89 | \endcode
|
|---|
| 90 | */
|
|---|
| 91 |
|
|---|
| 92 | /*!
|
|---|
| 93 | Constructs an empty QObjectCleanupHandler.
|
|---|
| 94 | */
|
|---|
| 95 | QObjectCleanupHandler::QObjectCleanupHandler()
|
|---|
| 96 | : QObject(), cleanupObjects( 0 )
|
|---|
| 97 | {
|
|---|
| 98 | }
|
|---|
| 99 |
|
|---|
| 100 | /*!
|
|---|
| 101 | Destroys the cleanup handler. All objects in this cleanup handler
|
|---|
| 102 | will be deleted.
|
|---|
| 103 | */
|
|---|
| 104 | QObjectCleanupHandler::~QObjectCleanupHandler()
|
|---|
| 105 | {
|
|---|
| 106 | clear();
|
|---|
| 107 | }
|
|---|
| 108 |
|
|---|
| 109 | /*!
|
|---|
| 110 | Adds \a object to this cleanup handler and returns the pointer to
|
|---|
| 111 | the object.
|
|---|
| 112 | */
|
|---|
| 113 | QObject* QObjectCleanupHandler::add( QObject* object )
|
|---|
| 114 | {
|
|---|
| 115 | if ( !object )
|
|---|
| 116 | return 0;
|
|---|
| 117 |
|
|---|
| 118 | if ( !cleanupObjects ) {
|
|---|
| 119 | cleanupObjects = new QObjectList;
|
|---|
| 120 | cleanupObjects->setAutoDelete( TRUE );
|
|---|
| 121 | }
|
|---|
| 122 | connect( object, SIGNAL(destroyed(QObject*)), this, SLOT(objectDestroyed(QObject*)) );
|
|---|
| 123 | cleanupObjects->insert( 0, object );
|
|---|
| 124 | return object;
|
|---|
| 125 | }
|
|---|
| 126 |
|
|---|
| 127 | /*!
|
|---|
| 128 | Removes the \a object from this cleanup handler. The object will
|
|---|
| 129 | not be destroyed.
|
|---|
| 130 | */
|
|---|
| 131 | void QObjectCleanupHandler::remove( QObject *object )
|
|---|
| 132 | {
|
|---|
| 133 | if ( !cleanupObjects )
|
|---|
| 134 | return;
|
|---|
| 135 | if ( cleanupObjects->findRef( object ) >= 0 ) {
|
|---|
| 136 | (void) cleanupObjects->take();
|
|---|
| 137 | disconnect( object, SIGNAL(destroyed(QObject*)), this, SLOT(objectDestroyed(QObject*)) );
|
|---|
| 138 | }
|
|---|
| 139 | }
|
|---|
| 140 |
|
|---|
| 141 | /*!
|
|---|
| 142 | Returns TRUE if this cleanup handler is empty or if all objects in
|
|---|
| 143 | this cleanup handler have been destroyed; otherwise return FALSE.
|
|---|
| 144 | */
|
|---|
| 145 | bool QObjectCleanupHandler::isEmpty() const
|
|---|
| 146 | {
|
|---|
| 147 | return cleanupObjects ? cleanupObjects->isEmpty() : TRUE;
|
|---|
| 148 | }
|
|---|
| 149 |
|
|---|
| 150 | /*!
|
|---|
| 151 | Deletes all objects in this cleanup handler. The cleanup handler
|
|---|
| 152 | becomes empty.
|
|---|
| 153 | */
|
|---|
| 154 | void QObjectCleanupHandler::clear()
|
|---|
| 155 | {
|
|---|
| 156 | delete cleanupObjects;
|
|---|
| 157 | cleanupObjects = 0;
|
|---|
| 158 | }
|
|---|
| 159 |
|
|---|
| 160 | void QObjectCleanupHandler::objectDestroyed( QObject*object )
|
|---|
| 161 | {
|
|---|
| 162 | if ( cleanupObjects )
|
|---|
| 163 | cleanupObjects->setAutoDelete( FALSE );
|
|---|
| 164 |
|
|---|
| 165 | remove( object );
|
|---|
| 166 |
|
|---|
| 167 | if ( cleanupObjects )
|
|---|
| 168 | cleanupObjects->setAutoDelete( TRUE );
|
|---|
| 169 | }
|
|---|