[2] | 1 | /****************************************************************************
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| 2 | ** $Id: qeventloop.cpp 113 2006-08-10 17:50:03Z dmik $
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| 3 | **
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| 4 | ** Implementation of QEventLoop class
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| 5 | **
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| 6 | ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved.
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| 7 | **
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| 8 | ** This file is part of the kernel module of the Qt GUI Toolkit.
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| 9 | **
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| 10 | ** This file may be distributed under the terms of the Q Public License
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| 11 | ** as defined by Trolltech AS of Norway and appearing in the file
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| 12 | ** LICENSE.QPL included in the packaging of this file.
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| 13 | **
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| 14 | ** This file may be distributed and/or modified under the terms of the
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| 15 | ** GNU General Public License version 2 as published by the Free Software
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| 16 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 17 | ** packaging of this file.
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| 18 | **
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| 19 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
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| 20 | ** licenses may use this file in accordance with the Qt Commercial License
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| 21 | ** Agreement provided with the Software.
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| 22 | **
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| 23 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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| 24 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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| 25 | **
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| 26 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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| 27 | ** information about Qt Commercial License Agreements.
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| 28 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
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| 29 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
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| 30 | **
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| 31 | ** Contact info@trolltech.com if any conditions of this licensing are
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| 32 | ** not clear to you.
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| 33 | **
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| 34 | **********************************************************************/
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| 35 |
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| 36 | #include "qeventloop_p.h" // includes qplatformdefs.h
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| 37 | #include "qeventloop.h"
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| 38 | #include "qapplication.h"
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| 39 | #include "qdatetime.h"
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| 40 |
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| 41 | /*!
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| 42 | \class QEventLoop
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| 43 | \brief The QEventLoop class manages the event queue.
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| 44 |
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| 45 | \ingroup application
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| 46 | \ingroup events
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| 47 |
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| 48 | It receives events from the window system and other sources. It
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| 49 | then sends them to QApplication for processing and delivery.
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| 50 |
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| 51 | QEventLoop allows the application programmer to have more control
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| 52 | over event delivery. Programs that perform long operations can
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| 53 | call either processOneEvent() or processEvents() with various
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| 54 | ProcessEvent values OR'ed together to control which events should
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| 55 | be delivered.
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| 56 |
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| 57 | QEventLoop also allows the integration of an external event loop
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| 58 | with the Qt event loop. The Motif Extension included with Qt
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| 59 | includes a reimplementation of QEventLoop for merging Qt and Motif
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| 60 | events together.
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| 61 |
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| 62 | To use your own instance of QEventLoop or QEventLoop subclass create
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| 63 | it before you create the QApplication object.
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| 64 | */
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| 65 |
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| 66 | /*! \enum QEventLoop::ProcessEvents
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| 67 |
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| 68 | This enum controls the types of events processed by the
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| 69 | processEvents() functions.
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| 70 |
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| 71 | \value AllEvents - All events are processed
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| 72 | \value ExcludeUserInput - Do not process user input events.
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| 73 | ( ButtonPress, KeyPress, etc. )
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| 74 | \value ExcludeSocketNotifiers - Do not process socket notifier
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| 75 | events.
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| 76 | \value WaitForMore - Wait for events if no pending events
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| 77 | are available.
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| 78 |
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| 79 | \sa processEvents()
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| 80 | */
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| 81 |
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| 82 | /*! \enum QEventLoop::ProcessEventsFlags
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| 83 | A \c typedef to allow various ProcessEvents values to be OR'ed together.
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| 84 |
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| 85 | \sa ProcessEvents
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| 86 | */
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| 87 |
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| 88 | /*!
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| 89 | Creates a QEventLoop object, this object becomes the global event loop object.
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| 90 | There can only be one event loop object. The QEventLoop is usually constructed
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| 91 | by calling QApplication::eventLoop(). To create your own event loop object create
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| 92 | it before you instantiate the QApplication object.
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| 93 |
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| 94 | The \a parent and \a name arguments are passed on to the QObject constructor.
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| 95 | */
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| 96 | QEventLoop::QEventLoop( QObject *parent, const char *name )
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| 97 | : QObject( parent, name )
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| 98 | {
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| 99 | #if defined(QT_CHECK_STATE)
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| 100 | if ( QApplication::eventloop )
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| 101 | qFatal( "QEventLoop: there must be only one event loop object. \nConstruct it before QApplication." );
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| 102 | // for now ;)
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| 103 | #endif // QT_CHECK_STATE
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| 104 |
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| 105 | d = new QEventLoopPrivate;
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| 106 |
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| 107 | init();
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| 108 | QApplication::eventloop = this;
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| 109 | }
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| 110 |
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| 111 | /*!
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| 112 | Destructs the QEventLoop object.
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| 113 | */
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| 114 | QEventLoop::~QEventLoop()
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| 115 | {
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| 116 | cleanup();
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| 117 | delete d;
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| 118 | QApplication::eventloop = 0;
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| 119 | }
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| 120 |
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| 121 | /*!
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| 122 | Enters the main event loop and waits until exit() is called, and
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| 123 | returns the value that was set to exit().
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| 124 |
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| 125 | It is necessary to call this function to start event handling. The
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| 126 | main event loop receives events from the window system and
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| 127 | dispatches these to the application widgets.
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| 128 |
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| 129 | Generally speaking, no user interaction can take place before
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| 130 | calling exec(). As a special case, modal widgets like QMessageBox
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| 131 | can be used before calling exec(), because modal widgets call
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| 132 | exec() to start a local event loop.
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| 133 |
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| 134 | To make your application perform idle processing, i.e. executing a
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| 135 | special function whenever there are no pending events, use a
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| 136 | QTimer with 0 timeout. More advanced idle processing schemes can
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| 137 | be achieved using processEvents().
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| 138 |
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| 139 | \sa QApplication::quit(), exit(), processEvents()
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| 140 | */
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| 141 | int QEventLoop::exec()
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| 142 | {
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| 143 | d->reset();
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| 144 |
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| 145 | enterLoop();
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| 146 |
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| 147 | // cleanup
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| 148 | d->looplevel = 0;
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| 149 | d->quitnow = FALSE;
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| 150 | d->exitloop = FALSE;
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| 151 | d->shortcut = FALSE;
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| 152 | // don't reset quitcode!
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| 153 |
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| 154 | return d->quitcode;
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| 155 | }
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| 156 |
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| 157 | /*! \fn void QEventLoop::exit( int retcode = 0 )
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| 158 |
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| 159 | Tells the event loop to exit with a return code.
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| 160 |
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| 161 | After this function has been called, the event loop returns from
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| 162 | the call to exec(). The exec() function returns \a retcode.
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| 163 |
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| 164 | By convention, a \a retcode of 0 means success, and any non-zero
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| 165 | value indicates an error.
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| 166 |
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| 167 | Note that unlike the C library function of the same name, this
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| 168 | function \e does return to the caller -- it is event processing that
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| 169 | stops.
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| 170 |
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| 171 | \sa QApplication::quit(), exec()
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| 172 | */
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| 173 | void QEventLoop::exit( int retcode )
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| 174 | {
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| 175 | if ( d->quitnow ) // preserve existing quitcode
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| 176 | return;
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| 177 | d->quitcode = retcode;
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| 178 | d->quitnow = TRUE;
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| 179 | d->exitloop = TRUE;
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| 180 | d->shortcut = TRUE;
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| 181 | }
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| 182 |
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| 183 |
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| 184 | /*! \fn int QEventLoop::enterLoop()
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| 185 |
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| 186 | This function enters the main event loop (recursively). Do not call
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| 187 | it unless you really know what you are doing.
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| 188 | */
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| 189 | int QEventLoop::enterLoop()
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| 190 | {
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| 191 | // save the current exitloop state
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| 192 | bool old_exitloop = d->exitloop;
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| 193 | d->exitloop = FALSE;
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| 194 | d->shortcut = FALSE;
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| 195 |
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| 196 | d->looplevel++;
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| 197 | while ( ! d->exitloop )
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| 198 | processEvents( AllEvents | WaitForMore );
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| 199 | d->looplevel--;
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| 200 |
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| 201 | // restore the exitloop state, but if quitnow is TRUE, we need to keep
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| 202 | // exitloop set so that all other event loops drop out.
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| 203 | d->exitloop = old_exitloop || d->quitnow;
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| 204 | d->shortcut = d->quitnow;
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| 205 |
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| 206 | if ( d->looplevel < 1 ) {
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| 207 | d->quitnow = FALSE;
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| 208 | d->exitloop = FALSE;
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| 209 | d->shortcut = FALSE;
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| 210 | emit qApp->aboutToQuit();
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| 211 |
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| 212 | // send deferred deletes
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| 213 | QApplication::sendPostedEvents( 0, QEvent::DeferredDelete );
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| 214 | }
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| 215 |
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| 216 | return d->looplevel;
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| 217 | }
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| 218 |
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| 219 | /*! \fn void QEventLoop::exitLoop()
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| 220 |
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| 221 | This function exits from a recursive call to the main event loop.
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| 222 | Do not call it unless you really know what you are doing.
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| 223 | */
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| 224 | void QEventLoop::exitLoop()
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| 225 | {
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| 226 | d->exitloop = TRUE;
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| 227 | d->shortcut = TRUE;
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| 228 | }
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| 229 |
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| 230 | /*! \fn void QEventLoop::loopLevel() const
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| 231 |
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| 232 | Returns the current loop level.
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| 233 | */
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| 234 | int QEventLoop::loopLevel() const
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| 235 | {
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| 236 | return d->looplevel;
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| 237 | }
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| 238 |
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| 239 | /*!
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| 240 | Process pending events that match \a flags for a maximum of \a
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| 241 | maxTime milliseconds, or until there are no more events to
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| 242 | process, which ever is shorter.
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| 243 |
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| 244 | This function is especially useful if you have a long running
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| 245 | operation and want to show its progress without allowing user
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| 246 | input, i.e. by using the \c ExcludeUserInput flag.
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| 247 |
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| 248 | NOTE: This function will not process events continuously; it
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| 249 | returns after all available events are processed.
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| 250 |
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| 251 | NOTE: Specifying the \c WaitForMore flag makes no sense and will
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| 252 | be ignored.
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| 253 | */
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| 254 | void QEventLoop::processEvents( ProcessEventsFlags flags, int maxTime )
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| 255 | {
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| 256 | QTime start = QTime::currentTime();
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| 257 | QTime now;
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| 258 | while ( ! d->quitnow && processEvents( flags & ~WaitForMore ) ) {
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| 259 | now = QTime::currentTime();
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| 260 | if ( start.msecsTo( now ) > maxTime )
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| 261 | break;
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| 262 | }
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| 263 | }
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| 264 |
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| 265 | /*!
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| 266 | \fn bool QEventLoop::processEvents( ProcessEventsFlags flags )
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| 267 | \overload
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| 268 |
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| 269 | Processes pending events that match \a flags until there are no
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| 270 | more events to process.
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| 271 |
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| 272 | This function is especially useful if you have a long running
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| 273 | operation and want to show its progress without allowing user
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| 274 | input, i.e. by using the \c ExcludeUserInput flag.
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| 275 |
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| 276 | If the \c WaitForMore flag is set in \a flags, the behavior of
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| 277 | this function is as follows:
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| 278 |
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| 279 | \list
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| 280 |
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| 281 | \i If events are available, this function returns after processing
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| 282 | them.
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| 283 |
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| 284 | \i If no events are available, this function will wait until more
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| 285 | are available and return after processing newly available events.
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| 286 |
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| 287 | \endlist
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| 288 |
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| 289 | If the \c WaitForMore flag is \e not set in \a flags, and no
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| 290 | events are available, this function will return immediately.
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| 291 |
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| 292 | NOTE: This function will not process events continuously; it
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| 293 | returns after all available events are processed.
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| 294 |
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| 295 | This function returns TRUE if an event was processed; otherwise it
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| 296 | returns FALSE.
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| 297 |
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| 298 | \sa ProcessEvents hasPendingEvents()
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| 299 | */
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| 300 |
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| 301 | /*! \fn bool QEventLoop::hasPendingEvents() const
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| 302 |
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| 303 | Returns TRUE if there is an event waiting, otherwise it returns FALSE.
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| 304 | */
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| 305 |
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| 306 | /*! \fn void QEventLoop::registerSocketNotifier( QSocketNotifier *notifier )
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| 307 |
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| 308 | Registers \a notifier with the event loop. Subclasses need to
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| 309 | reimplement this method to tie a socket notifier into another
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| 310 | event loop. Reimplementations \e MUST call the base
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| 311 | implementation.
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| 312 | */
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| 313 |
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| 314 | /*! \fn void QEventLoop::unregisterSocketNotifier( QSocketNotifier *notifier )
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| 315 |
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| 316 | Unregisters \a notifier from the event loop. Subclasses need to
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| 317 | reimplement this method to tie a socket notifier into another
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| 318 | event loop. Reimplementations \e MUST call the base
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| 319 | implementation.
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| 320 | */
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| 321 |
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| 322 | /*! \fn void QEventLoop::setSocketNotifierPending( QSocketNotifier *notifier )
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| 323 |
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| 324 | Marks \a notifier as pending. The socket notifier will be
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| 325 | activated the next time activateSocketNotifiers() is called.
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| 326 | */
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| 327 |
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| 328 | /*! \fn int QEventLoop::activateSocketNotifiers()
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| 329 |
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| 330 | Activates all pending socket notifiers and returns the number of
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| 331 | socket notifiers that were activated.
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| 332 | */
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| 333 |
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| 334 | /*! \fn int QEventLoop::activateTimers()
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| 335 |
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| 336 | Activates all Qt timers and returns the number of timers that were
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| 337 | activated.
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| 338 |
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| 339 | QEventLoop subclasses that do their own timer handling need to
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| 340 | call this after the time returned by timeToWait() has elapsed.
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| 341 |
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| 342 | Note: This function is only useful on systems where \c select() is
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| 343 | used to block the eventloop. On Windows, this function always
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| 344 | returns 0. On MacOS X, this function always returns 0 when the
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| 345 | GUI is enabled. On MacOS X, this function returns the documented
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| 346 | value when the GUI is disabled.
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| 347 | */
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| 348 |
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| 349 | /*! \fn int QEventLoop::timeToWait() const
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| 350 |
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| 351 | Returns the number of milliseconds that Qt needs to handle its
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| 352 | timers or -1 if there are no timers running.
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| 353 |
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| 354 | QEventLoop subclasses that do their own timer handling need to use
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| 355 | this to make sure that Qt's timers continue to work.
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| 356 |
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| 357 | Note: This function is only useful on systems where \c select() is
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| 358 | used to block the eventloop. On Windows, this function always
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| 359 | returns -1. On MacOS X, this function always returns -1 when the
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| 360 | GUI is enabled. On MacOS X, this function returns the documented
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| 361 | value when the GUI is disabled.
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| 362 | */
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| 363 |
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| 364 | /*! \fn void QEventLoop::wakeUp()
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| 365 | \threadsafe
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| 366 |
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| 367 | Wakes up the event loop.
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| 368 |
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| 369 | \sa awake()
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| 370 | */
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| 371 |
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| 372 | /*! \fn void QEventLoop::awake()
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| 373 |
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| 374 | This signal is emitted after the event loop returns from a
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| 375 | function that could block.
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| 376 |
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| 377 | \sa wakeUp() aboutToBlock()
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| 378 | */
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| 379 |
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| 380 | /*! \fn void QEventLoop::aboutToBlock()
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| 381 |
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| 382 | This signal is emitted before the event loop calls a function that
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| 383 | could block.
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| 384 |
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| 385 | \sa awake()
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| 386 | */
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| 387 |
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[113] | 388 | #if !defined(Q_WS_X11) && !defined(Q_WS_PM)
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[2] | 389 | void QEventLoop::appStartingUp(){}
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| 390 | void QEventLoop::appClosingDown(){}
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[113] | 391 | #endif // !Q_WS_X11 && !Q_WS_PM
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