[205] | 1 | /*
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| 2 | ** 2003 September 6
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| 3 | **
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| 4 | ** The author disclaims copyright to this source code. In place of
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| 5 | ** a legal notice, here is a blessing:
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| 6 | **
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| 7 | ** May you do good and not evil.
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| 8 | ** May you find forgiveness for yourself and forgive others.
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| 9 | ** May you share freely, never taking more than you give.
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| 10 | **
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| 11 | *************************************************************************
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| 12 | ** This is the header file for information that is private to the
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| 13 | ** VDBE. This information used to all be at the top of the single
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| 14 | ** source code file "vdbe.c". When that file became too big (over
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| 15 | ** 6000 lines long) it was split up into several smaller files and
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| 16 | ** this header information was factored out.
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| 17 | */
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| 18 |
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| 19 | /*
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| 20 | ** When converting from the native format to the key format and back
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| 21 | ** again, in addition to changing the byte order we invert the high-order
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| 22 | ** bit of the most significant byte. This causes negative numbers to
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| 23 | ** sort before positive numbers in the memcmp() function.
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| 24 | */
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| 25 | #define keyToInt(X) (sqliteVdbeByteSwap(X) ^ 0x80000000)
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| 26 | #define intToKey(X) (sqliteVdbeByteSwap((X) ^ 0x80000000))
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| 27 |
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| 28 | /*
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| 29 | ** The makefile scans this source file and creates the following
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| 30 | ** array of string constants which are the names of all VDBE opcodes.
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| 31 | ** This array is defined in a separate source code file named opcode.c
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| 32 | ** which is automatically generated by the makefile.
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| 33 | */
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| 34 | extern char *sqliteOpcodeNames[];
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| 35 |
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| 36 | /*
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| 37 | ** SQL is translated into a sequence of instructions to be
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| 38 | ** executed by a virtual machine. Each instruction is an instance
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| 39 | ** of the following structure.
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| 40 | */
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| 41 | typedef struct VdbeOp Op;
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| 42 |
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| 43 | /*
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| 44 | ** Boolean values
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| 45 | */
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| 46 | typedef unsigned char Bool;
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| 47 |
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| 48 | /*
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| 49 | ** A cursor is a pointer into a single BTree within a database file.
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| 50 | ** The cursor can seek to a BTree entry with a particular key, or
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| 51 | ** loop over all entries of the Btree. You can also insert new BTree
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| 52 | ** entries or retrieve the key or data from the entry that the cursor
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| 53 | ** is currently pointing to.
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| 54 | **
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| 55 | ** Every cursor that the virtual machine has open is represented by an
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| 56 | ** instance of the following structure.
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| 57 | **
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| 58 | ** If the Cursor.isTriggerRow flag is set it means that this cursor is
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| 59 | ** really a single row that represents the NEW or OLD pseudo-table of
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| 60 | ** a row trigger. The data for the row is stored in Cursor.pData and
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| 61 | ** the rowid is in Cursor.iKey.
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| 62 | */
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| 63 | struct Cursor {
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| 64 | BtCursor *pCursor; /* The cursor structure of the backend */
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| 65 | int lastRecno; /* Last recno from a Next or NextIdx operation */
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| 66 | int nextRowid; /* Next rowid returned by OP_NewRowid */
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| 67 | Bool recnoIsValid; /* True if lastRecno is valid */
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| 68 | Bool keyAsData; /* The OP_Column command works on key instead of data */
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| 69 | Bool atFirst; /* True if pointing to first entry */
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| 70 | Bool useRandomRowid; /* Generate new record numbers semi-randomly */
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| 71 | Bool nullRow; /* True if pointing to a row with no data */
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| 72 | Bool nextRowidValid; /* True if the nextRowid field is valid */
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| 73 | Bool pseudoTable; /* This is a NEW or OLD pseudo-tables of a trigger */
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| 74 | Bool deferredMoveto; /* A call to sqliteBtreeMoveto() is needed */
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| 75 | int movetoTarget; /* Argument to the deferred sqliteBtreeMoveto() */
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| 76 | Btree *pBt; /* Separate file holding temporary table */
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| 77 | int nData; /* Number of bytes in pData */
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| 78 | char *pData; /* Data for a NEW or OLD pseudo-table */
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| 79 | int iKey; /* Key for the NEW or OLD pseudo-table row */
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| 80 | };
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| 81 | typedef struct Cursor Cursor;
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| 82 |
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| 83 | /*
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| 84 | ** A sorter builds a list of elements to be sorted. Each element of
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| 85 | ** the list is an instance of the following structure.
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| 86 | */
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| 87 | typedef struct Sorter Sorter;
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| 88 | struct Sorter {
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| 89 | int nKey; /* Number of bytes in the key */
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| 90 | char *zKey; /* The key by which we will sort */
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| 91 | int nData; /* Number of bytes in the data */
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| 92 | char *pData; /* The data associated with this key */
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| 93 | Sorter *pNext; /* Next in the list */
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| 94 | };
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| 95 |
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| 96 | /*
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| 97 | ** Number of buckets used for merge-sort.
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| 98 | */
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| 99 | #define NSORT 30
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| 100 |
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| 101 | /*
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| 102 | ** Number of bytes of string storage space available to each stack
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| 103 | ** layer without having to malloc. NBFS is short for Number of Bytes
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| 104 | ** For Strings.
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| 105 | */
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| 106 | #define NBFS 32
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| 107 |
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| 108 | /*
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| 109 | ** A single level of the stack or a single memory cell
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| 110 | ** is an instance of the following structure.
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| 111 | */
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| 112 | struct Mem {
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| 113 | int i; /* Integer value */
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| 114 | int n; /* Number of characters in string value, including '\0' */
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| 115 | int flags; /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */
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| 116 | double r; /* Real value */
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| 117 | char *z; /* String value */
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| 118 | char zShort[NBFS]; /* Space for short strings */
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| 119 | };
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| 120 | typedef struct Mem Mem;
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| 121 |
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| 122 | /*
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| 123 | ** Allowed values for Mem.flags
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| 124 | */
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| 125 | #define MEM_Null 0x0001 /* Value is NULL */
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| 126 | #define MEM_Str 0x0002 /* Value is a string */
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| 127 | #define MEM_Int 0x0004 /* Value is an integer */
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| 128 | #define MEM_Real 0x0008 /* Value is a real number */
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| 129 | #define MEM_Dyn 0x0010 /* Need to call sqliteFree() on Mem.z */
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| 130 | #define MEM_Static 0x0020 /* Mem.z points to a static string */
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| 131 | #define MEM_Ephem 0x0040 /* Mem.z points to an ephemeral string */
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| 132 | #define MEM_Short 0x0080 /* Mem.z points to Mem.zShort */
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| 133 |
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| 134 | /* The following MEM_ value appears only in AggElem.aMem.s.flag fields.
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| 135 | ** It indicates that the corresponding AggElem.aMem.z points to a
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| 136 | ** aggregate function context that needs to be finalized.
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| 137 | */
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| 138 | #define MEM_AggCtx 0x0100 /* Mem.z points to an agg function context */
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| 139 |
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| 140 | /*
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| 141 | ** The "context" argument for a installable function. A pointer to an
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| 142 | ** instance of this structure is the first argument to the routines used
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| 143 | ** implement the SQL functions.
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| 144 | **
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| 145 | ** There is a typedef for this structure in sqlite.h. So all routines,
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| 146 | ** even the public interface to SQLite, can use a pointer to this structure.
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| 147 | ** But this file is the only place where the internal details of this
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| 148 | ** structure are known.
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| 149 | **
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| 150 | ** This structure is defined inside of vdbe.c because it uses substructures
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| 151 | ** (Mem) which are only defined there.
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| 152 | */
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| 153 | struct sqlite_func {
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| 154 | FuncDef *pFunc; /* Pointer to function information. MUST BE FIRST */
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| 155 | Mem s; /* The return value is stored here */
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| 156 | void *pAgg; /* Aggregate context */
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| 157 | u8 isError; /* Set to true for an error */
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| 158 | u8 isStep; /* Current in the step function */
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| 159 | int cnt; /* Number of times that the step function has been called */
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| 160 | };
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| 161 |
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| 162 | /*
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| 163 | ** An Agg structure describes an Aggregator. Each Agg consists of
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| 164 | ** zero or more Aggregator elements (AggElem). Each AggElem contains
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| 165 | ** a key and one or more values. The values are used in processing
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| 166 | ** aggregate functions in a SELECT. The key is used to implement
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| 167 | ** the GROUP BY clause of a select.
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| 168 | */
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| 169 | typedef struct Agg Agg;
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| 170 | typedef struct AggElem AggElem;
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| 171 | struct Agg {
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| 172 | int nMem; /* Number of values stored in each AggElem */
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| 173 | AggElem *pCurrent; /* The AggElem currently in focus */
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| 174 | HashElem *pSearch; /* The hash element for pCurrent */
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| 175 | Hash hash; /* Hash table of all aggregate elements */
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| 176 | FuncDef **apFunc; /* Information about aggregate functions */
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| 177 | };
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| 178 | struct AggElem {
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| 179 | char *zKey; /* The key to this AggElem */
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| 180 | int nKey; /* Number of bytes in the key, including '\0' at end */
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| 181 | Mem aMem[1]; /* The values for this AggElem */
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| 182 | };
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| 183 |
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| 184 | /*
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| 185 | ** A Set structure is used for quick testing to see if a value
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| 186 | ** is part of a small set. Sets are used to implement code like
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| 187 | ** this:
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| 188 | ** x.y IN ('hi','hoo','hum')
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| 189 | */
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| 190 | typedef struct Set Set;
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| 191 | struct Set {
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| 192 | Hash hash; /* A set is just a hash table */
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| 193 | HashElem *prev; /* Previously accessed hash elemen */
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| 194 | };
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| 195 |
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| 196 | /*
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| 197 | ** A Keylist is a bunch of keys into a table. The keylist can
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| 198 | ** grow without bound. The keylist stores the ROWIDs of database
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| 199 | ** records that need to be deleted or updated.
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| 200 | */
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| 201 | typedef struct Keylist Keylist;
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| 202 | struct Keylist {
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| 203 | int nKey; /* Number of slots in aKey[] */
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| 204 | int nUsed; /* Next unwritten slot in aKey[] */
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| 205 | int nRead; /* Next unread slot in aKey[] */
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| 206 | Keylist *pNext; /* Next block of keys */
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| 207 | int aKey[1]; /* One or more keys. Extra space allocated as needed */
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| 208 | };
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| 209 |
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| 210 | /*
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| 211 | ** A Context stores the last insert rowid, the last statement change count,
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| 212 | ** and the current statement change count (i.e. changes since last statement).
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| 213 | ** Elements of Context structure type make up the ContextStack, which is
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| 214 | ** updated by the ContextPush and ContextPop opcodes (used by triggers)
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| 215 | */
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| 216 | typedef struct Context Context;
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| 217 | struct Context {
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| 218 | int lastRowid; /* Last insert rowid (from db->lastRowid) */
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| 219 | int lsChange; /* Last statement change count (from db->lsChange) */
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| 220 | int csChange; /* Current statement change count (from db->csChange) */
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| 221 | };
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| 222 |
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| 223 | /*
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| 224 | ** An instance of the virtual machine. This structure contains the complete
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| 225 | ** state of the virtual machine.
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| 226 | **
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| 227 | ** The "sqlite_vm" structure pointer that is returned by sqlite_compile()
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| 228 | ** is really a pointer to an instance of this structure.
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| 229 | */
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| 230 | struct Vdbe {
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| 231 | sqlite *db; /* The whole database */
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| 232 | Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
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| 233 | FILE *trace; /* Write an execution trace here, if not NULL */
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| 234 | int nOp; /* Number of instructions in the program */
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| 235 | int nOpAlloc; /* Number of slots allocated for aOp[] */
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| 236 | Op *aOp; /* Space to hold the virtual machine's program */
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| 237 | int nLabel; /* Number of labels used */
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| 238 | int nLabelAlloc; /* Number of slots allocated in aLabel[] */
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| 239 | int *aLabel; /* Space to hold the labels */
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| 240 | Mem *aStack; /* The operand stack, except string values */
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| 241 | Mem *pTos; /* Top entry in the operand stack */
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| 242 | char **zArgv; /* Text values used by the callback */
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| 243 | char **azColName; /* Becomes the 4th parameter to callbacks */
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| 244 | int nCursor; /* Number of slots in aCsr[] */
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| 245 | Cursor *aCsr; /* One element of this array for each open cursor */
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| 246 | Sorter *pSort; /* A linked list of objects to be sorted */
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| 247 | FILE *pFile; /* At most one open file handler */
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| 248 | int nField; /* Number of file fields */
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| 249 | char **azField; /* Data for each file field */
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| 250 | int nVar; /* Number of entries in azVariable[] */
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| 251 | char **azVar; /* Values for the OP_Variable opcode */
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| 252 | int *anVar; /* Length of each value in azVariable[] */
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| 253 | u8 *abVar; /* TRUE if azVariable[i] needs to be sqliteFree()ed */
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| 254 | char *zLine; /* A single line from the input file */
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| 255 | int nLineAlloc; /* Number of spaces allocated for zLine */
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| 256 | int magic; /* Magic number for sanity checking */
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| 257 | int nMem; /* Number of memory locations currently allocated */
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| 258 | Mem *aMem; /* The memory locations */
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| 259 | Agg agg; /* Aggregate information */
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| 260 | int nSet; /* Number of sets allocated */
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| 261 | Set *aSet; /* An array of sets */
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| 262 | int nCallback; /* Number of callbacks invoked so far */
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| 263 | Keylist *pList; /* A list of ROWIDs */
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| 264 | int keylistStackDepth; /* The size of the "keylist" stack */
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| 265 | Keylist **keylistStack; /* The stack used by opcodes ListPush & ListPop */
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| 266 | int contextStackDepth; /* The size of the "context" stack */
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| 267 | Context *contextStack; /* Stack used by opcodes ContextPush & ContextPop*/
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| 268 | int pc; /* The program counter */
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| 269 | int rc; /* Value to return */
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| 270 | unsigned uniqueCnt; /* Used by OP_MakeRecord when P2!=0 */
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| 271 | int errorAction; /* Recovery action to do in case of an error */
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| 272 | int undoTransOnError; /* If error, either ROLLBACK or COMMIT */
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| 273 | int inTempTrans; /* True if temp database is transactioned */
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| 274 | int returnStack[100]; /* Return address stack for OP_Gosub & OP_Return */
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| 275 | int returnDepth; /* Next unused element in returnStack[] */
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| 276 | int nResColumn; /* Number of columns in one row of the result set */
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| 277 | char **azResColumn; /* Values for one row of result */
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| 278 | int popStack; /* Pop the stack this much on entry to VdbeExec() */
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| 279 | char *zErrMsg; /* Error message written here */
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| 280 | u8 explain; /* True if EXPLAIN present on SQL command */
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| 281 | };
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| 282 |
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| 283 | /*
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| 284 | ** The following are allowed values for Vdbe.magic
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| 285 | */
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| 286 | #define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */
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| 287 | #define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */
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| 288 | #define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */
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| 289 | #define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */
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| 290 |
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| 291 | /*
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| 292 | ** Function prototypes
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| 293 | */
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| 294 | void sqliteVdbeCleanupCursor(Cursor*);
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| 295 | void sqliteVdbeSorterReset(Vdbe*);
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| 296 | void sqliteVdbeAggReset(Agg*);
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| 297 | void sqliteVdbeKeylistFree(Keylist*);
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| 298 | void sqliteVdbePopStack(Vdbe*,int);
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| 299 | int sqliteVdbeCursorMoveto(Cursor*);
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| 300 | int sqliteVdbeByteSwap(int);
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| 301 | #if !defined(NDEBUG) || defined(VDBE_PROFILE)
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| 302 | void sqliteVdbePrintOp(FILE*, int, Op*);
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| 303 | #endif
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