source: trunk/include/qserversocket.h@ 138

Last change on this file since 138 was 2, checked in by dmik, 20 years ago

Imported xplatform parts of the official release 3.3.1 from Trolltech

  • Property svn:keywords set to Id
File size: 2.8 KB
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1/****************************************************************************
2** $Id: qserversocket.h 2 2005-11-16 15:49:26Z dmik $
3**
4** Definition of QServerSocketClass.
5**
6** Created : 970521
7**
8** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
9**
10** This file is part of the network module of the Qt GUI Toolkit.
11**
12** This file may be distributed under the terms of the Q Public License
13** as defined by Trolltech AS of Norway and appearing in the file
14** LICENSE.QPL included in the packaging of this file.
15**
16** This file may be distributed and/or modified under the terms of the
17** GNU General Public License version 2 as published by the Free Software
18** Foundation and appearing in the file LICENSE.GPL included in the
19** packaging of this file.
20**
21** Licensees holding valid Qt Enterprise Edition licenses may use this
22** file in accordance with the Qt Commercial License Agreement provided
23** with the Software.
24**
25** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
26** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
27**
28** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
29** information about Qt Commercial License Agreements.
30** See http://www.trolltech.com/qpl/ for QPL licensing information.
31** See http://www.trolltech.com/gpl/ for GPL licensing information.
32**
33** Contact info@trolltech.com if any conditions of this licensing are
34** not clear to you.
35**
36**********************************************************************/
37
38#ifndef QSERVERSOCKET_H
39#define QSERVERSOCKET_H
40
41#ifndef QT_H
42#include "qobject.h"
43#include "qhostaddress.h"
44#include "qsocketdevice.h" // ### remove or keep for users' convenience?
45#endif // QT_H
46#ifndef QT_NO_NETWORK
47
48#if !defined( QT_MODULE_NETWORK ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_NETWORK )
49#define QM_EXPORT_NETWORK
50#else
51#define QM_EXPORT_NETWORK Q_EXPORT
52#endif
53
54class QServerSocketPrivate;
55
56
57class QM_EXPORT_NETWORK QServerSocket : public QObject
58{
59 Q_OBJECT
60public:
61 QServerSocket( Q_UINT16 port, int backlog = 1,
62 QObject *parent=0, const char *name=0 );
63 QServerSocket( const QHostAddress & address, Q_UINT16 port, int backlog = 1,
64 QObject *parent=0, const char *name=0 );
65 QServerSocket( QObject *parent=0, const char *name=0 );
66 virtual ~QServerSocket();
67
68 bool ok() const;
69
70 Q_UINT16 port() const ;
71
72 int socket() const ;
73 virtual void setSocket( int socket );
74
75 QHostAddress address() const ;
76
77 virtual void newConnection( int socket ) = 0;
78
79protected:
80 QSocketDevice *socketDevice();
81
82private slots:
83 void incomingConnection( int socket );
84
85private:
86 QServerSocketPrivate *d;
87 void init( const QHostAddress & address, Q_UINT16 port, int backlog );
88};
89
90#endif // QT_NO_NETWORK
91#endif // QSERVERSOCKET_H
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