source: trunk/examples/demo/qasteroids/toplevel.h@ 208

Last change on this file since 208 was 160, checked in by dmik, 19 years ago

Imported table and iconview modules and a bunch of dependent examples from the official release 3.3.1 from Trolltech.

  • Property svn:keywords set to Id
File size: 1.6 KB
Line 
1/*
2 * KAsteroids - Copyright (c) Martin R. Jones 1997
3 *
4 * Part of the KDE project
5 */
6
7#ifndef __KAST_TOPLEVEL_H__
8#define __KAST_TOPLEVEL_H__
9
10#include <qmainwindow.h>
11#include <qdict.h>
12#include <qmap.h>
13
14#include "view.h"
15
16
17class KALedMeter;
18class QLCDNumber;
19
20class KAstTopLevel : public QMainWindow
21{
22 Q_OBJECT
23public:
24 KAstTopLevel( QWidget *parent=0, const char *name=0 );
25 virtual ~KAstTopLevel();
26
27private:
28 void playSound( const char *snd );
29 void readSoundMapping();
30 void doStats();
31
32protected:
33 virtual void showEvent( QShowEvent * );
34 virtual void hideEvent( QHideEvent * );
35 virtual void keyPressEvent( QKeyEvent *event );
36 virtual void keyReleaseEvent( QKeyEvent *event );
37
38private slots:
39 void slotNewGame();
40
41 void slotShipKilled();
42 void slotRockHit( int size );
43 void slotRocksRemoved();
44
45 void slotUpdateVitals();
46
47private:
48 KAsteroidsView *view;
49 QLCDNumber *scoreLCD;
50 QLCDNumber *levelLCD;
51 QLCDNumber *shipsLCD;
52
53 QLCDNumber *teleportsLCD;
54// QLCDNumber *bombsLCD;
55 QLCDNumber *brakesLCD;
56 QLCDNumber *shieldLCD;
57 QLCDNumber *shootLCD;
58 KALedMeter *powerMeter;
59
60 bool sound;
61 QDict<QString> soundDict;
62
63 // waiting for user to press Enter to launch a ship
64 bool waitShip;
65 bool isPaused;
66
67 int shipsRemain;
68 int score;
69 int level;
70 bool showHiscores;
71
72 enum Action { Launch, Thrust, RotateLeft, RotateRight, Shoot, Teleport,
73 Brake, Shield, Pause, NewGame };
74
75 QMap<int,Action> actions;
76};
77
78#endif
79
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