| 1 | #include "glcontrolwidget.h"
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| 2 |
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| 3 | #include <qcursor.h>
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| 4 | #include <qtimer.h>
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| 5 |
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| 6 | #include <math.h>
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| 7 |
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| 8 | GLControlWidget::GLControlWidget( QWidget *parent, const char *name, QGLWidget *share, WFlags f )
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| 9 | : QGLWidget( parent, name, share, f ),
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| 10 | xRot(0),yRot(0),zRot(0),xTrans(0),yTrans(0),zTrans(-10.0),scale(5.0), animation(TRUE), wasAnimated(FALSE), delay( 50 )
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| 11 | {
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| 12 | setCursor( pointingHandCursor );
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| 13 | timer = new QTimer( this );
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| 14 | connect( timer, SIGNAL(timeout()), SLOT(animate()) );
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| 15 | timer->start( delay );
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| 16 | }
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| 17 |
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| 18 | void GLControlWidget::transform()
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| 19 | {
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| 20 | glTranslatef( xTrans, yTrans, zTrans );
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| 21 | glScalef( scale, scale, scale );
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| 22 |
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| 23 | glRotatef( xRot, 1.0, 0.0, 0.0 );
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| 24 | glRotatef( yRot, 0.0, 1.0, 0.0 );
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| 25 | glRotatef( zRot, 0.0, 0.0, 1.0 );
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| 26 | }
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| 27 |
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| 28 | void GLControlWidget::drawText()
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| 29 | {
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| 30 | glPushAttrib( GL_LIGHTING_BIT | GL_TEXTURE_BIT );
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| 31 | glDisable( GL_LIGHTING );
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| 32 | glDisable( GL_TEXTURE_2D );
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| 33 | qglColor( white );
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| 34 | QString str( "Rendering text in OpenGL is easy with Qt" );
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| 35 | QFontMetrics fm( font() );
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| 36 | renderText( (width() - fm.width( str )) / 2, 15, str );
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| 37 | QFont f( "courier", 8 );
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| 38 | QFontMetrics fmc( f );
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| 39 | qglColor( QColor("skyblue") );
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| 40 | int x, y, z;
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| 41 | x = (xRot >= 0) ? (int) xRot % 360 : 359 - (QABS((int) xRot) % 360);
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| 42 | y = (yRot >= 0) ? (int) yRot % 360 : 359 - (QABS((int) yRot) % 360);
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| 43 | z = (zRot >= 0) ? (int) zRot % 360 : 359 - (QABS((int) zRot) % 360);
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| 44 | str.sprintf( "Rot X: %03d - Rot Y: %03d - Rot Z: %03d", x, y, z );
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| 45 | renderText( (width() - fmc.width( str )) / 2, height() - 15, str, f );
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| 46 | glPopAttrib();
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| 47 | }
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| 48 |
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| 49 | /*!
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| 50 | Set the rotation angle of the object to \e degrees around the X axis.
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| 51 | */
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| 52 | void GLControlWidget::setXRotation( double degrees )
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| 53 | {
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| 54 | xRot = (GLfloat)fmod(degrees, 360.0);
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| 55 | updateGL();
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| 56 | }
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| 57 |
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| 58 | /*!
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| 59 | Set the rotation angle of the object to \e degrees around the Y axis.
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| 60 | */
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| 61 | void GLControlWidget::setYRotation( double degrees )
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| 62 | {
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| 63 | yRot = (GLfloat)fmod(degrees, 360.0);
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| 64 | updateGL();
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| 65 | }
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| 66 |
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| 67 |
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| 68 | /*!
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| 69 | Set the rotation angle of the object to \e degrees around the Z axis.
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| 70 | */
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| 71 | void GLControlWidget::setZRotation( double degrees )
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| 72 | {
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| 73 | zRot = (GLfloat)fmod(degrees, 360.0);
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| 74 | updateGL();
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| 75 | }
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| 76 |
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| 77 | void GLControlWidget::setScale( double s )
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| 78 | {
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| 79 | scale = s;
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| 80 | updateGL();
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| 81 | }
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| 82 |
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| 83 | void GLControlWidget::setXTrans( double x )
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| 84 | {
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| 85 | xTrans = x;
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| 86 | updateGL();
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| 87 | }
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| 88 |
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| 89 | void GLControlWidget::setYTrans( double y )
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| 90 | {
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| 91 | yTrans = y;
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| 92 | updateGL();
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| 93 | }
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| 94 |
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| 95 | void GLControlWidget::setZTrans( double z )
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| 96 | {
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| 97 | zTrans = z;
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| 98 | updateGL();
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| 99 | }
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| 100 |
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| 101 | void GLControlWidget::setRotationImpulse( double x, double y, double z )
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| 102 | {
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| 103 | setXRotation( xRot + 180*x );
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| 104 | setYRotation( yRot + 180*y );
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| 105 | setZRotation( zRot - 180*z );
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| 106 | }
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| 107 |
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| 108 | void GLControlWidget::setTranslationImpulse( double x, double y, double z )
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| 109 | {
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| 110 | setXTrans( xTrans + 2*x );
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| 111 | setYTrans( yTrans - 2*y );
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| 112 | setZTrans( zTrans + 2*z );
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| 113 | }
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| 114 |
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| 115 | void GLControlWidget::mousePressEvent( QMouseEvent *e )
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| 116 | {
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| 117 | e->accept();
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| 118 | oldPos = e->pos();
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| 119 | }
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| 120 |
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| 121 | void GLControlWidget::mouseReleaseEvent( QMouseEvent *e )
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| 122 | {
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| 123 | e->accept();
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| 124 | oldPos = e->pos();
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| 125 | }
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| 126 |
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| 127 | void GLControlWidget::mouseMoveEvent( QMouseEvent *e )
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| 128 | {
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| 129 | e->accept();
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| 130 | double dx = e->x() - oldPos.x();
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| 131 | double dy = e->y() - oldPos.y();
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| 132 |
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| 133 | oldPos = e->pos();
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| 134 |
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| 135 | double rx = dx / width();
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| 136 | double ry = dy / height();
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| 137 |
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| 138 | if ( e->state() == LeftButton )
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| 139 | setRotationImpulse( ry, rx, 0 );
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| 140 | else if ( e->state() == RightButton )
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| 141 | setRotationImpulse( ry, 0, rx );
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| 142 | else if ( e->state() == MidButton )
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| 143 | setTranslationImpulse( rx, ry, 0 );
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| 144 | else if ( e->state() == ( LeftButton | RightButton ) )
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| 145 | setTranslationImpulse( rx, 0, ry );
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| 146 | }
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| 147 |
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| 148 | void GLControlWidget::wheelEvent( QWheelEvent *e )
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| 149 | {
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| 150 | e->accept();
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| 151 | if ( scale <= ( (double)e->delta() / 1000 ) )
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| 152 | return;
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| 153 | setScale( scale - ( (double)e->delta() / 1000 ));
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| 154 | }
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| 155 |
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| 156 | void GLControlWidget::mouseDoubleClickEvent( QMouseEvent * )
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| 157 | {
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| 158 | if ( delay <= 0 )
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| 159 | return;
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| 160 |
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| 161 | animation = !animation;
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| 162 | if ( animation )
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| 163 | timer->start( delay );
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| 164 | else
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| 165 | timer->stop();
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| 166 | }
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| 167 |
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| 168 | void GLControlWidget::showEvent( QShowEvent *e )
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| 169 | {
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| 170 | if ( wasAnimated && !timer->isActive() )
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| 171 | timer->start( delay );
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| 172 |
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| 173 | QGLWidget::showEvent( e );
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| 174 | }
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| 175 |
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| 176 | void GLControlWidget::hideEvent( QHideEvent *e )
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| 177 | {
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| 178 | wasAnimated = timer->isActive();
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| 179 | timer->stop();
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| 180 | QGLWidget::hideEvent( e );
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| 181 | }
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| 182 |
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| 183 | void GLControlWidget::animate()
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| 184 | {
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| 185 | }
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| 186 |
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| 187 | void GLControlWidget::setAnimationDelay( int ms )
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| 188 | {
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| 189 | timer->stop();
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| 190 | delay = ms;
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| 191 | if ( animation ) {
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| 192 | wasAnimated = TRUE;
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| 193 | timer->start( delay );
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| 194 | }
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| 195 | }
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