[190] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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| 2 | <!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/doc/tutorial2.doc:729 -->
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| 4 | <head>
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| 6 | <title>Canvas Control</title>
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| 16 | <table border="0" cellpadding="0" cellspacing="0" width="100%">
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| 18 | <td valign=center>
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| 19 | <a href="index.html">
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| 20 | <font color="#004faf">Home</font></a>
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| 21 | | <a href="classes.html">
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| 22 | <font color="#004faf">All Classes</font></a>
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| 23 | | <a href="mainclasses.html">
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| 24 | <font color="#004faf">Main Classes</font></a>
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| 25 | | <a href="annotated.html">
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| 26 | <font color="#004faf">Annotated</font></a>
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| 27 | | <a href="groups.html">
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| 28 | <font color="#004faf">Grouped Classes</font></a>
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| 29 | | <a href="functions.html">
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| 30 | <font color="#004faf">Functions</font></a>
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| 31 | </td>
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| 32 | <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Canvas Control</h1>
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| 33 |
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| 34 |
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| 35 | <p>
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| 36 | <p> We draw pie segments (or bar chart bars), and any labels, on a canvas.
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| 37 | The canvas is presented to the user through a canvas view. The
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| 38 | drawElements() function is called to redraw the canvas when necessary.
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| 39 | <p> (Extracts from <tt>chartform_canvas.cpp</tt>.)
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| 40 | <p> <h2> drawElements()
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| 41 | </h2>
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| 42 | <a name="1"></a><p>
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| 43 |
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| 44 | <pre> void ChartForm::drawElements()
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| 45 | {
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| 46 | <a href="qcanvasitemlist.html">QCanvasItemList</a> list = m_canvas->allItems();
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| 47 | for ( QCanvasItemList::iterator it = list.<a href="qvaluelist.html#begin">begin</a>(); it != list.<a href="qvaluelist.html#end">end</a>(); ++it )
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| 48 | delete *it;
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| 49 | </pre>
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| 50 | <p> The first thing we do in drawElements() is delete all the existing
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| 51 | canvas items.
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| 52 | <p> <pre> // 360 * 16 for pies; Qt works with 16ths of degrees
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| 53 | int scaleFactor = m_chartType == PIE ? 5760 :
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| 54 | m_chartType == VERTICAL_BAR ? m_canvas->height() :
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| 55 | m_canvas->width();
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| 56 | </pre>
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| 57 | <p> Next we calculate the scale factor which depends on the type of chart
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| 58 | we're going to draw.
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| 59 | <p> <pre> double biggest = 0.0;
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| 60 | int count = 0;
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| 61 | double total = 0.0;
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| 62 | static double scales[MAX_ELEMENTS];
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| 63 |
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| 64 | for ( int i = 0; i < MAX_ELEMENTS; ++i ) {
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| 65 | if ( m_elements[i].isValid() ) {
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| 66 | double value = m_elements[i].value();
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| 67 | count++;
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| 68 | total += value;
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| 69 | if ( value > biggest )
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| 70 | biggest = value;
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| 71 | scales[i] = m_elements[i].value() * scaleFactor;
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| 72 | }
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| 73 | }
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| 74 |
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| 75 | if ( count ) {
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| 76 | // 2nd loop because of total and biggest
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| 77 | for ( int i = 0; i < MAX_ELEMENTS; ++i )
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| 78 | if ( m_elements[i].isValid() )
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| 79 | if ( m_chartType == PIE )
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| 80 | scales[i] = (m_elements[i].value() * scaleFactor) / total;
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| 81 | else
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| 82 | scales[i] = (m_elements[i].value() * scaleFactor) / biggest;
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| 83 | </pre>
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| 84 | <p> We will need to know how many values there are, the biggest value and
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| 85 | the total value so that we can create pie segments or bars that are
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| 86 | correctly scaled. We store the scaled values in the <tt>scales</tt> array.
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| 87 | <p> <pre> switch ( m_chartType ) {
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| 88 | case PIE:
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| 89 | drawPieChart( scales, total, count );
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| 90 | break;
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| 91 | case VERTICAL_BAR:
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| 92 | drawVerticalBarChart( scales, total, count );
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| 93 | break;
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| 94 | case HORIZONTAL_BAR:
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| 95 | drawHorizontalBarChart( scales, total, count );
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| 96 | break;
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| 97 | }
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| 98 | }
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| 99 | </pre>
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| 100 | <p> Now that we have the necessary information we call the relevant
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| 101 | drawing function, passing in the scaled values, the total and the
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| 102 | count.
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| 103 | <p> <pre> m_canvas->update();
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| 104 | </pre>
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| 105 | <p> Finally we update() the canvas to make the changes visible.
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| 106 | <p> <h3> drawHorizontalBarChart()
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| 107 | </h3>
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| 108 | <a name="1-1"></a><p> We'll review just one of the drawing functions, to see how canvas
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| 109 | items are created and placed on a canvas since this tutorial is about
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| 110 | Qt rather than good (or bad) algorithms for drawing charts.
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| 111 | <p> <pre> void ChartForm::drawHorizontalBarChart(
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| 112 | const double scales[], double total, int count )
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| 113 | {
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| 114 | </pre>
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| 115 | <p> To draw a horizontal bar chart we need the array of scaled values, the
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| 116 | total value (so that we can calculate and draw percentages if
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| 117 | required) and a count of the number of values.
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| 118 | <p> <pre> double width = m_canvas->width();
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| 119 | double height = m_canvas->height();
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| 120 | int proheight = int(height / count);
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| 121 | int y = 0;
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| 122 | </pre>
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| 123 | <p> We retrieve the width and height of the canvas and calculate the
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| 124 | proportional height (<tt>proheight</tt>). We set the initial <tt>y</tt> position
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| 125 | to 0.
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| 126 | <p> <pre> <a href="qpen.html">QPen</a> pen;
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| 127 | <a name="x2575"></a> pen.<a href="qpen.html#setStyle">setStyle</a>( NoPen );
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| 128 | </pre>
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| 129 | <p> We create a pen that we will use to draw each bar (rectangle); we set
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| 130 | it to <tt>NoPen</tt> so that no outlines are drawn.
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| 131 | <p> <pre> for ( int i = 0; i < MAX_ELEMENTS; ++i ) {
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| 132 | if ( m_elements[i].isValid() ) {
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| 133 | int extent = int(scales[i]);
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| 134 | </pre>
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| 135 | <p> We iterate over every element in the element vector, skipping invalid
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| 136 | elements. The extent of each bar (its length) is simply its scaled
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| 137 | value.
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| 138 | <p> <pre> <a href="qcanvasrectangle.html">QCanvasRectangle</a> *rect = new <a href="qcanvasrectangle.html">QCanvasRectangle</a>(
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| 139 | 0, y, extent, proheight, m_canvas );
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| 140 | <a name="x2572"></a> rect-><a href="qcanvaspolygonalitem.html#setBrush">setBrush</a>( QBrush( m_elements[i].valueColor(),
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| 141 | BrushStyle(m_elements[i].valuePattern()) ) );
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| 142 | <a name="x2573"></a> rect-><a href="qcanvaspolygonalitem.html#setPen">setPen</a>( pen );
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| 143 | <a name="x2570"></a> rect-><a href="qcanvasitem.html#setZ">setZ</a>( 0 );
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| 144 | <a name="x2571"></a> rect-><a href="qcanvasitem.html#show">show</a>();
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| 145 | </pre>
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| 146 | <p> We create a new <a href="qcanvasrectangle.html">QCanvasRectangle</a> for each bar with an x position of 0
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| 147 | (since this is a horizontal bar chart every bar begins at the left), a
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| 148 | y value that starts at 0 and grows by the height of each bar as each
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| 149 | one is drawn, the height of the bar and the canvas that the bar should
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| 150 | be drawn on. We then set the bar's brush to the color and pattern that
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| 151 | the user has specified for the element, set the pen to the pen we
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| 152 | created earlier (i.e. to <tt>NoPen</tt>) and we place the bar at position 0
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| 153 | in the Z-order. Finally we call show() to draw the bar on the canvas.
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| 154 | <p> <pre> <a href="qstring.html">QString</a> label = m_elements[i].label();
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| 155 | <a name="x2576"></a> if ( !label.<a href="qstring.html#isEmpty">isEmpty</a>() || m_addValues != NO ) {
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| 156 | double proX = m_elements[i].proX( HORIZONTAL_BAR );
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| 157 | double proY = m_elements[i].proY( HORIZONTAL_BAR );
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| 158 | if ( proX < 0 || proY < 0 ) {
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| 159 | proX = 0;
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| 160 | proY = y / height;
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| 161 | }
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| 162 | </pre>
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| 163 | <p> If the user has specified a label for the element or asked for the
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| 164 | values (or percentages) to be shown, we also draw a canvas text item.
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| 165 | We created our own CanvasText class (see later) because we want to
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| 166 | store the corresponding element index (in the element vector) in each
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| 167 | canvas text item. We extract the proportional x and y values from the
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| 168 | element. If either is < 0 then they have not been positioned by the
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| 169 | user so we must calculate positions for them. We set the label's x
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| 170 | value to 0 (left) and the y value to the top of the bar (so that the
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| 171 | label's top-left will be at this x, y position).
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| 172 | <p> <pre> label = valueLabel( label, m_elements[i].value(), total );
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| 173 | </pre>
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| 174 | <p> We then call a helper function valueLabel() which returns a string
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| 175 | containing the label text. (The valueLabel() function adds on the
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| 176 | value or percentage to the textual label if the user has set the
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| 177 | appropriate options.)
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| 178 | <p> <pre> CanvasText *text = new CanvasText( i, label, m_font, m_canvas );
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| 179 | <a name="x2574"></a> text-><a href="qcanvastext.html#setColor">setColor</a>( m_elements[i].labelColor() );
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| 180 | <a name="x2568"></a> text-><a href="qcanvasitem.html#setX">setX</a>( proX * width );
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| 181 | <a name="x2569"></a> text-><a href="qcanvasitem.html#setY">setY</a>( proY * height );
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| 182 | text-><a href="qcanvasitem.html#setZ">setZ</a>( 1 );
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| 183 | text-><a href="qcanvasitem.html#show">show</a>();
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| 184 | m_elements[i].setProX( HORIZONTAL_BAR, proX );
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| 185 | m_elements[i].setProY( HORIZONTAL_BAR, proY );
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| 186 | </pre>
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| 187 | <p> We then create a CanvasText item, passing it the index of this element
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| 188 | in the element vector, and the label, font and canvas to use. We set
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| 189 | the text item's text color to the color specified by the user and set
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| 190 | the item's x and y positions proportional to the canvas's width and
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| 191 | height. We set the Z-order to 1 so that the text item will always be
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| 192 | above (in front of) the bar (whose Z-order is 0). We call show() to
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| 193 | draw the text item on the canvas, and set the element's relative x and
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| 194 | y positions.
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| 195 | <p> <pre> }
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| 196 | y += proheight;
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| 197 | </pre>
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| 198 | <p> After drawing a bar and possibly its label, we increment y by the
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| 199 | proportional height ready to draw the next element.
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| 200 | <p> <pre> }
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| 201 | }
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| 202 | }
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| 203 | </pre>
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| 204 | <p> <h2> Subclassing <a href="qcanvastext.html">QCanvasText</a>
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| 205 | </h2>
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| 206 | <a name="2"></a><p> (Extracts from <tt>canvastext.h</tt>.)
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| 207 | <p>
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| 208 |
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| 209 | <pre> class CanvasText : public <a href="qcanvastext.html">QCanvasText</a>
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| 210 | {
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| 211 | public:
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| 212 | enum { CANVAS_TEXT = 1100 };
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| 213 |
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| 214 | CanvasText( int index, QCanvas *canvas )
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| 215 | : <a href="qcanvastext.html">QCanvasText</a>( canvas ), m_index( index ) {}
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| 216 | CanvasText( int index, const <a href="qstring.html">QString</a>& text, QCanvas *canvas )
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| 217 | : <a href="qcanvastext.html">QCanvasText</a>( text, canvas ), m_index( index ) {}
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| 218 | CanvasText( int index, const <a href="qstring.html">QString</a>& text, QFont font, QCanvas *canvas )
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| 219 | : <a href="qcanvastext.html">QCanvasText</a>( text, font, canvas ), m_index( index ) {}
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| 220 |
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| 221 | int index() const { return m_index; }
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| 222 | void setIndex( int index ) { m_index = index; }
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| 223 |
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| 224 | int rtti() const { return CANVAS_TEXT; }
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| 225 |
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| 226 | private:
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| 227 | int m_index;
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| 228 | };
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| 229 | </pre>
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| 230 | <p> Our CanvasText subclass is a very simple specialisation of
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| 231 | <a href="qcanvastext.html">QCanvasText</a>. All we've done is added a single private member <tt>m_index</tt> which holds the element vector index of the element associated
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| 232 | with this text item, and provided a getter and setter for this value.
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| 233 | <p> <h2> Subclassing <a href="qcanvasview.html">QCanvasView</a>
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| 234 | </h2>
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| 235 | <a name="3"></a><p> (Extracts from <tt>canvasview.h</tt>.)
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| 236 | <p>
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| 237 |
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| 238 | <pre> class CanvasView : public <a href="qcanvasview.html">QCanvasView</a>
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| 239 | {
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| 240 | <a href="metaobjects.html#Q_OBJECT">Q_OBJECT</a>
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| 241 | public:
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| 242 | CanvasView( <a href="qcanvas.html">QCanvas</a> *canvas, ElementVector *elements,
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| 243 | <a href="qwidget.html">QWidget</a>* parent = 0, const char* name = "canvas view",
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| 244 | WFlags f = 0 )
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| 245 | : <a href="qcanvasview.html">QCanvasView</a>( canvas, parent, name, f ), m_movingItem(0),
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| 246 | m_elements( elements ) {}
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| 247 |
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| 248 | protected:
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| 249 | void viewportResizeEvent( <a href="qresizeevent.html">QResizeEvent</a> *e );
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| 250 | void contentsMousePressEvent( <a href="qmouseevent.html">QMouseEvent</a> *e );
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| 251 | void contentsMouseMoveEvent( <a href="qmouseevent.html">QMouseEvent</a> *e );
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| 252 | void contentsContextMenuEvent( <a href="qcontextmenuevent.html">QContextMenuEvent</a> *e );
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| 253 |
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| 254 | private:
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| 255 | <a href="qcanvasitem.html">QCanvasItem</a> *m_movingItem;
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| 256 | <a href="qpoint.html">QPoint</a> m_pos;
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| 257 | ElementVector *m_elements;
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| 258 | };
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| 259 | </pre>
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| 260 | <p> We need to subclass <a href="qcanvasview.html">QCanvasView</a> so that we can handle:
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| 261 | <ol type=1>
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| 262 | <li> Context menu requests.
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| 263 | <li> Form resizing.
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| 264 | <li> Users dragging labels to arbitrary positions.
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| 265 | </ol>
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| 266 | <p> To support these we store a pointer to the canvas item that is being
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| 267 | moved and its last position. We also store a pointer to the element
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| 268 | vector.
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| 269 | <p> <h3> Supporting Context Menus
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| 270 | </h3>
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| 271 | <a name="3-1"></a><p> (Extracts from <tt>canvasview.cpp</tt>.)
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| 272 | <p>
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| 273 |
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| 274 | <pre> <a name="x2584"></a>void CanvasView::<a href="qscrollview.html#contentsContextMenuEvent">contentsContextMenuEvent</a>( <a href="qcontextmenuevent.html">QContextMenuEvent</a> * )
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| 275 | {
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| 276 | <a name="x2579"></a> ((ChartForm*)<a href="qobject.html#parent">parent</a>())->optionsMenu->exec( QCursor::<a href="qcursor.html#pos">pos</a>() );
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| 277 | }
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| 278 | </pre>
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| 279 | <p> When the user invokes a context menu (e.g. by right-clicking on most
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| 280 | platforms) we cast the canvas view's parent (which is the chart form)
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| 281 | to the right type and then exec()ute the options menu at the cursor
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| 282 | position.
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| 283 | <p> <h3> Handling Resizing
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| 284 | </h3>
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| 285 | <a name="3-2"></a><p> <pre> <a name="x2587"></a>void CanvasView::<a href="qscrollview.html#viewportResizeEvent">viewportResizeEvent</a>( <a href="qresizeevent.html">QResizeEvent</a> *e )
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| 286 | {
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| 287 | <a name="x2583"></a> <a href="qcanvasview.html#canvas">canvas</a>()->resize( e-><a href="qresizeevent.html#size">size</a>().width(), e-><a href="qresizeevent.html#size">size</a>().height() );
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| 288 | ((ChartForm*)<a href="qobject.html#parent">parent</a>())->drawElements();
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| 289 | }
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| 290 | </pre>
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| 291 | <p> To resize we simply resize the canvas that the canvas view is
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| 292 | presenting to the width and height of the form's client area, then
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| 293 | call drawElements() to redraw the chart. Because drawElements() draws
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| 294 | everything relative to the canvas's width and height the chart is
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| 295 | drawn correctly.
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| 296 | <p> <h3> Dragging Labels into Position
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| 297 | </h3>
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| 298 | <a name="3-3"></a><p> When the user wants to drag a label into position they click it, then
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| 299 | drag and release at the new position.
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| 300 | <p> <pre> <a name="x2586"></a>void CanvasView::<a href="qscrollview.html#contentsMousePressEvent">contentsMousePressEvent</a>( <a href="qmouseevent.html">QMouseEvent</a> *e )
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| 301 | {
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| 302 | <a name="x2580"></a> <a href="qcanvasitemlist.html">QCanvasItemList</a> list = <a href="qcanvasview.html#canvas">canvas</a>()->collisions( e-><a href="qmouseevent.html#pos">pos</a>() );
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| 303 | <a name="x2589"></a><a name="x2588"></a> for ( QCanvasItemList::iterator it = list.<a href="qvaluelist.html#begin">begin</a>(); it != list.<a href="qvaluelist.html#end">end</a>(); ++it )
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| 304 | if ( (*it)->rtti() == CanvasText::CANVAS_TEXT ) {
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| 305 | m_movingItem = *it;
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| 306 | m_pos = e-><a href="qmouseevent.html#pos">pos</a>();
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| 307 | return;
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| 308 | }
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| 309 | m_movingItem = 0;
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| 310 | }
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| 311 | </pre>
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| 312 | <p> When the user clicks the mouse we create a list of canvas items that
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| 313 | the mouse click "collided" with (if any). We then iterate over this
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| 314 | list and if we find a <tt>CanvasText</tt> item we set it as the moving item
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| 315 | and record its position. Otherwise we set there to be no moving item.
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| 316 | <p> <pre> <a name="x2585"></a>void CanvasView::<a href="qscrollview.html#contentsMouseMoveEvent">contentsMouseMoveEvent</a>( <a href="qmouseevent.html">QMouseEvent</a> *e )
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| 317 | {
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| 318 | if ( m_movingItem ) {
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| 319 | <a href="qpoint.html">QPoint</a> offset = e-><a href="qmouseevent.html#pos">pos</a>() - m_pos;
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| 320 | <a name="x2582"></a><a name="x2581"></a> m_movingItem->moveBy( offset.<a href="qpoint.html#x">x</a>(), offset.<a href="qpoint.html#y">y</a>() );
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| 321 | m_pos = e-><a href="qmouseevent.html#pos">pos</a>();
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| 322 | ChartForm *form = (ChartForm*)<a href="qobject.html#parent">parent</a>();
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| 323 | form->setChanged( TRUE );
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| 324 | int chartType = form->chartType();
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| 325 | CanvasText *item = (CanvasText*)m_movingItem;
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| 326 | int i = item->index();
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| 327 |
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| 328 | (*m_elements)[i].setProX( chartType, item->x() / canvas()->width() );
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| 329 | (*m_elements)[i].setProY( chartType, item->y() / canvas()->height() );
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| 330 |
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| 331 | <a href="qcanvasview.html#canvas">canvas</a>()->update();
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| 332 | }
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| 333 | }
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| 334 | </pre>
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| 335 | <p> As the user drags the mouse, move events are generated. If there is a
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| 336 | moving item we calculate the offset from the last mouse position and
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| 337 | move the item by this offset amount. We record the new position as the
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| 338 | last position. Because the chart has now changed we call setChanged()
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| 339 | so that the user will be prompted to save if they attempt to exit or
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| 340 | to load an existing chart or to create a new chart. We also update the
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| 341 | element's proportional x and y positions for the current chart type to
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| 342 | the current x and y positions proportional to the width and height
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| 343 | respectively. We know which element to update because when we create
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| 344 | each canvas text item we pass it the index position of the element it
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| 345 | corresponds to. We subclassed <a href="qcanvastext.html">QCanvasText</a> so that we could set and get
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| 346 | this index value. Finally we call update() to make the canvas redraw.
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| 347 | <p> <center><table cellpadding="4" cellspacing="2" border="0">
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| 348 | <tr bgcolor="#f0f0f0">
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| 349 | <td valign="top">A <a href="qcanvas.html">QCanvas</a> has no visual representation. To see the contents of a
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| 350 | canvas you must create a <a href="qcanvasview.html">QCanvasView</a> to present the canvas. Items only
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| 351 | appear in the canvas view if they have been show()n, and then, only if
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| 352 | <a href="qcanvas.html#update">QCanvas::update</a>() has been called. By default a QCanvas's background
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| 353 | color is white, and by default shapes drawn on the canvas, e.g.
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| 354 | <a href="qcanvasrectangle.html">QCanvasRectangle</a>, <a href="qcanvasellipse.html">QCanvasEllipse</a>, etc., have their fill color set to
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| 355 | white, so setting a non-white brush color is highly recommended!
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| 356 | </table></center>
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| 357 | <p> <p align="right">
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| 358 | <a href="tutorial2-05.html">« Presenting the GUI</a> |
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| 359 | <a href="tutorial2.html">Contents</a> |
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| 360 | <a href="tutorial2-07.html">File Handling »</a>
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| 361 | </p>
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| 362 | <p>
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| 363 | <!-- eof -->
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| 364 | <p><address><hr><div align=center>
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| 365 | <table width=100% cellspacing=0 border=0><tr>
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| 366 | <td>Copyright © 2007
|
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| 367 | <a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
|
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| 368 | <td align=right><div align=right>Qt 3.3.8</div>
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| 369 | </table></div></address></body>
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| 370 | </html>
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