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32<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>t11/cannon.h Example File</h1>
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35<pre>/****************************************************************
36**
37** Definition of CannonField class, Qt tutorial 11
38**
39****************************************************************/
40
41#ifndef CANNON_H
42#define CANNON_H
43
44class QTimer;
45
46
47#include &lt;<a href="qwidget-h.html">qwidget.h</a>&gt;
48
49
50class CannonField : public <a href="qwidget.html">QWidget</a>
51{
52 Q_OBJECT
53public:
54 CannonField( <a href="qwidget.html">QWidget</a> *parent=0, const char *name=0 );
55
56 int angle() const { return ang; }
57 int force() const { return f; }
58 <a href="qsizepolicy.html">QSizePolicy</a> sizePolicy() const;
59
60public slots:
61 void setAngle( int degrees );
62 void setForce( int newton );
63 void shoot();
64
65private slots:
66 void moveShot();
67
68signals:
69 void angleChanged( int );
70 void forceChanged( int );
71
72protected:
73 void paintEvent( <a href="qpaintevent.html">QPaintEvent</a> * );
74
75private:
76 void paintShot( <a href="qpainter.html">QPainter</a> * );
77 void paintCannon( <a href="qpainter.html">QPainter</a> * );
78 <a href="qrect.html">QRect</a> cannonRect() const;
79 <a href="qrect.html">QRect</a> shotRect() const;
80
81 int ang;
82 int f;
83
84 int timerCount;
85 <a href="qtimer.html">QTimer</a> * autoShootTimer;
86 float shoot_ang;
87 float shoot_f;
88};
89
90
91#endif // CANNON_H
92</pre><!-- eof -->
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