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31 | </td>
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32 | <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>t11/cannon.h Example File</h1>
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33 |
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34 |
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35 | <pre>/****************************************************************
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36 | **
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37 | ** Definition of CannonField class, Qt tutorial 11
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38 | **
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39 | ****************************************************************/
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40 |
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41 | #ifndef CANNON_H
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42 | #define CANNON_H
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43 |
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44 | class QTimer;
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45 |
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46 |
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47 | #include <<a href="qwidget-h.html">qwidget.h</a>>
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48 |
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49 |
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50 | class CannonField : public <a href="qwidget.html">QWidget</a>
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51 | {
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52 | Q_OBJECT
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53 | public:
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54 | CannonField( <a href="qwidget.html">QWidget</a> *parent=0, const char *name=0 );
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55 |
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56 | int angle() const { return ang; }
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57 | int force() const { return f; }
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58 | <a href="qsizepolicy.html">QSizePolicy</a> sizePolicy() const;
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59 |
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60 | public slots:
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61 | void setAngle( int degrees );
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62 | void setForce( int newton );
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63 | void shoot();
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64 |
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65 | private slots:
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66 | void moveShot();
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67 |
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68 | signals:
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69 | void angleChanged( int );
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70 | void forceChanged( int );
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71 |
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72 | protected:
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73 | void paintEvent( <a href="qpaintevent.html">QPaintEvent</a> * );
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74 |
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75 | private:
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76 | void paintShot( <a href="qpainter.html">QPainter</a> * );
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77 | void paintCannon( <a href="qpainter.html">QPainter</a> * );
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78 | <a href="qrect.html">QRect</a> cannonRect() const;
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79 | <a href="qrect.html">QRect</a> shotRect() const;
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80 |
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81 | int ang;
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82 | int f;
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83 |
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84 | int timerCount;
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85 | <a href="qtimer.html">QTimer</a> * autoShootTimer;
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86 | float shoot_ang;
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87 | float shoot_f;
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88 | };
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89 |
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90 |
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91 | #endif // CANNON_H
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92 | </pre><!-- eof -->
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