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| 20 | <font color="#004faf">Home</font></a>
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| 31 | </td>
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| 32 | <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qsound.h</h1>
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| 33 | 
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| 34 | <p>This is the verbatim text of the qsound.h include file. It is provided only for illustration; the copyright remains with Trolltech.
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| 35 | <hr>
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| 36 | <pre>
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| 37 | /****************************************************************************
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| 38 | ** $Id: qsound-h.html 2051 2007-02-21 10:04:20Z chehrlic $
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| 39 | **
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| 40 | ** Definition of QSound class and QAuServer internal class
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| 41 | **
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| 42 | ** Created : 000117
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| 43 | **
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| 44 | ** Copyright (C) 1999-2007 Trolltech ASA.  All rights reserved.
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| 45 | **
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| 46 | ** This file is part of the kernel module of the Qt GUI Toolkit.
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| 47 | **
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| 48 | ** This file may be distributed under the terms of the Q Public License
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| 49 | ** as defined by Trolltech ASA of Norway and appearing in the file
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| 50 | ** LICENSE.QPL included in the packaging of this file.
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| 51 | **
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| 52 | ** This file may be distributed and/or modified under the terms of the
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| 53 | ** GNU General Public License version 2 as published by the Free Software
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| 54 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 55 | ** packaging of this file.
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| 56 | **
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| 57 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
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| 58 | ** licenses may use this file in accordance with the Qt Commercial License
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| 59 | ** Agreement provided with the Software.
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| 60 | **
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| 61 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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| 62 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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| 63 | **
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| 64 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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| 65 | **   information about Qt Commercial License Agreements.
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| 66 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
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| 67 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
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| 68 | **
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| 69 | ** Contact info@trolltech.com if any conditions of this licensing are
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| 70 | ** not clear to you.
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| 71 | **
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| 72 | **********************************************************************/
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| 73 | #ifndef QSOUND_H
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| 74 | #define QSOUND_H
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| 75 | 
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| 76 | #ifndef QT_H
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| 77 | #include "qobject.h"
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| 78 | #endif // QT_H
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| 79 | 
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| 80 | #ifndef QT_NO_SOUND
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| 81 | 
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| 82 | class QSoundData;
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| 83 | 
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| 84 | class Q_EXPORT QSound : public QObject {
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| 85 |     Q_OBJECT
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| 86 | public:
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| 87 |     static bool isAvailable();
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| 88 |     static void play(const QString& filename);
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| 89 | 
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| 90 |     QSound(const QString& filename, QObject* parent=0, const char* name=0);
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| 91 |     ~QSound();
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| 92 | 
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| 93 |     /* Coming soon...
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| 94 |         ?
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| 95 |     QSound(int hertz, Type type=Mono);
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| 96 |     int play(const ushort* data, int samples);
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| 97 |     bool full();
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| 98 |     signal void notFull();
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| 99 |         ?
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| 100 |     */
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| 101 | 
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| 102 | #ifndef QT_NO_COMPAT
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| 103 |     static bool available() { return isAvailable(); }
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| 104 | #endif
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| 105 | 
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| 106 |     int loops() const;
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| 107 |     int loopsRemaining() const;
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| 108 |     void setLoops(int);
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| 109 |     QString fileName() const;
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| 110 | 
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| 111 |     bool isFinished() const;
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| 112 | 
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| 113 | public slots:
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| 114 |     void play();
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| 115 |     void stop();
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| 116 | 
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| 117 | private:
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| 118 |     QSoundData* d;
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| 119 |     friend class QAuServer;
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| 120 | };
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| 121 | 
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| 122 | 
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| 123 | /*
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| 124 |   QAuServer is an INTERNAL class.  If you wish to provide support for
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| 125 |   additional audio servers, you can make a subclass of QAuServer to do
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| 126 |   so, HOWEVER, your class may need to be re-engineered to some degree
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| 127 |   with each new Qt release, including minor releases.
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| 128 | 
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| 129 |   QAuBucket is whatever you want.
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| 130 | */
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| 131 | 
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| 132 | class QAuBucket {
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| 133 | public:
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| 134 |     virtual ~QAuBucket();
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| 135 | };
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| 136 | 
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| 137 | class QAuServer : public QObject {
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| 138 |     Q_OBJECT
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| 139 | 
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| 140 | public:
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| 141 |     QAuServer(QObject* parent, const char* name);
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| 142 |     ~QAuServer();
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| 143 | 
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| 144 |     virtual void init(QSound*);
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| 145 |     virtual void play(const QString& filename);
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| 146 |     virtual void play(QSound*)=0;
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| 147 |     virtual void stop(QSound*)=0;
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| 148 |     virtual bool okay()=0;
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| 149 | 
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| 150 | protected:
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| 151 |     void setBucket(QSound*, QAuBucket*);
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| 152 |     QAuBucket* bucket(QSound*);
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| 153 |     int decLoop(QSound*);
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| 154 | };
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| 155 | 
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| 156 | #endif // QT_NO_SOUND
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| 157 | 
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| 158 | #endif
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| 159 | </pre>
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| 160 | <!-- eof -->
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| 161 | <p><address><hr><div align=center>
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| 162 | <table width=100% cellspacing=0 border=0><tr>
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| 163 | <td>Copyright © 2007
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| 164 | <a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
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| 165 | <td align=right><div align=right>Qt 3.3.8</div>
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| 166 | </table></div></address></body>
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