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6 | <title>Using the Meta Object Compiler</title>
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15 |
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16 | <table border="0" cellpadding="0" cellspacing="0" width="100%">
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17 | <tr bgcolor="#E5E5E5">
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18 | <td valign=center>
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19 | <a href="index.html">
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20 | <font color="#004faf">Home</font></a>
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21 | | <a href="classes.html">
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22 | <font color="#004faf">All Classes</font></a>
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23 | | <a href="mainclasses.html">
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24 | <font color="#004faf">Main Classes</font></a>
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25 | | <a href="annotated.html">
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26 | <font color="#004faf">Annotated</font></a>
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27 | | <a href="groups.html">
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28 | <font color="#004faf">Grouped Classes</font></a>
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29 | | <a href="functions.html">
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30 | <font color="#004faf">Functions</font></a>
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31 | </td>
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32 | <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Using the Meta Object Compiler</h1>
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33 |
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34 |
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35 |
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36 | <p> <!-- index moc --><a name="moc"></a>
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37 | <p> The Meta Object Compiler, moc among friends, is the program which
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38 | handles Qt's <a href="metaobjects.html">C++ extensions.</a>
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39 | <p> The moc reads a C++ source file. If it finds one or more class
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40 | declarations that contain the <a href="metaobjects.html#Q_OBJECT">Q_OBJECT</a> macro, it produces another
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41 | C++ source file which contains the <a href="metaobjects.html#meta-object">meta object</a> code for the classes
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42 | that use the Q_OBJECT macro. Among other things, meta object code is
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43 | required for the signal/slot mechanism, runtime type information and
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44 | the dynamic property system.
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45 | <p> The C++ source file generated by the moc must be compiled and linked
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46 | with the implementation of the class (or it can be #included into the
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47 | class's source file).
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48 | <p> If you use <a href="qmake-manual.html">qmake</a> to create your
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49 | Makefiles, build rules will be included that call the moc when
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50 | required, so you will not need to use the moc directly. For more
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51 | background information on moc, see <a href="templates.html">Why doesn't Qt
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52 | use templates for signals and slots?</a>.
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53 | <p> <h2> Usage
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54 | </h2>
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55 | <a name="1"></a><p> The moc is typically used with an input file containing class declarations
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56 | like this:
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57 | <p> <pre>
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58 | class MyClass : public <a href="qobject.html">QObject</a>
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59 | {
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60 | Q_OBJECT
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61 | public:
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62 | MyClass( <a href="qobject.html">QObject</a> * parent=0, const char * name=0 );
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63 | ~MyClass();
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64 |
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65 | signals:
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66 | void mySignal();
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67 |
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68 | public slots:
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69 | void mySlot();
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70 |
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71 | };
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72 | </pre>
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73 |
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74 | <p> In addition to the signals and slots shown above, the moc also
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75 | implements object properties as in the next example. The Q_PROPERTY
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76 | macro declares an object property, while Q_ENUMS declares a list of
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77 | enumeration types within the class to be usable inside the
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78 | <a href="properties.html">property system</a>. In this particular
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79 | case we declare a property of the enumeration type <tt>Priority</tt> that is
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80 | also called "priority" and has a get function <tt>priority()</tt> and a set
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81 | function <tt>setPriority()</tt>.
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82 | <p> <pre>
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83 | class MyClass : public <a href="qobject.html">QObject</a>
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84 | {
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85 | Q_OBJECT
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86 | Q_PROPERTY( Priority priority READ priority WRITE setPriority )
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87 | Q_ENUMS( Priority )
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88 | public:
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89 | MyClass( <a href="qobject.html">QObject</a> * parent=0, const char * name=0 );
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90 | ~MyClass();
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91 |
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92 | enum Priority { High, Low, VeryHigh, VeryLow };
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93 | void setPriority( Priority );
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94 | Priority priority() const;
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95 | };
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96 | </pre>
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97 |
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98 | <p> Properties can be modified in subclasses with the Q_OVERRIDE
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99 | macro. The Q_SETS macro declares enums that are to be used as
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100 | sets, i.e. OR'ed together. Another macro, Q_CLASSINFO, can be used to
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101 | attach additional name/value-pairs to the class' meta object:
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102 | <p> <pre>
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103 | class MyClass : public <a href="qobject.html">QObject</a>
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104 | {
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105 | Q_OBJECT
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106 | Q_CLASSINFO( "Author", "Oscar Peterson")
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107 | Q_CLASSINFO( "Status", "Active")
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108 | public:
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109 | MyClass( <a href="qobject.html">QObject</a> * parent=0, const char * name=0 );
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110 | ~MyClass();
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111 | };
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112 | </pre>
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113 |
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114 | <p> The three concepts, signals and slots, properties and class
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115 | meta-data, can be combined.
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116 | <p> The output produced by the moc must be compiled and linked, just like
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117 | the other C++ code in your program; otherwise the build will fail in
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118 | the final link phase. By convention, this is done in one of the
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119 | following two ways:
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120 | <p> <dl>
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121 | <p> <dt><b>Method A: The class declaration is found in a header
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122 | (<em>.h</em>) file</b>
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123 | <p> <dd>If the class declaration above is found in the file
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124 | <em>myclass.h</em>, the moc output should be put in a file called
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125 | <em>moc_myclass.cpp</em>. This file should then be compiled as
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126 | usual, resulting in an object file <em>moc_myclass.o</em> (on Unix)
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127 | or <em>moc_myclass.obj</em> (on Windows). This object should then be
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128 | included in the list of object files that are linked together in the
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129 | final building phase of the program.
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130 | <p> <dt><b>Method B: The class declaration is found in an implementation
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131 | (<em>.cpp</em>) file</b>
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132 | <p> <dd>If the class declaration above is found in the file
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133 | <em>myclass.cpp</em>, the moc output should be put in a file called
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134 | <em>myclass.moc</em>. This file should be #included in the
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135 | implementation file, i.e. <em>myclass.cpp</em> should contain the
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136 | line
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137 | <pre>
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138 | #include "myclass.moc"
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139 | </pre>
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140 |
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141 | at the end. This will cause the moc-generated code to be compiled and
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142 | linked together with the normal class definition in <em>myclass.cpp</em>, so
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143 | it is not necessary to compile and link it separately, as in Method A.
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144 | <p> </dl>
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145 | <p> Method A is the normal method. Method B can be used in cases where you
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146 | want the implementation file to be self-contained, or in cases where
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147 | the Q_OBJECT class is implementation-internal and thus should not be
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148 | visible in the header file.
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149 | <p> <h2> Automating moc Usage with Makefiles
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150 | </h2>
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151 | <a name="2"></a><p> For anything but the simplest test programs, it is recommended that
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152 | you automate running the moc. By adding some rules to your program's
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153 | Makefile, <em>make</em> can take care of running moc when necessary and
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154 | handling the moc output.
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155 | <p> We recommend using Trolltech's free makefile generation tool, <a href="qmake-manual.html">qmake</a>, for building your Makefiles. This tool
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156 | recognizes both Method A and B style source files, and generates a
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157 | Makefile that does all the necessary moc handling.
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158 | <p> If you want to create your Makefiles yourself, here are some tips on
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159 | how to include moc handling.
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160 | <p> For Q_OBJECT class declarations in header files, here is a useful
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161 | makefile rule if you only use GNU make:
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162 | <p> <pre>
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163 | moc_%.cpp: %.h
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164 | moc $< -o $@
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165 | </pre>
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166 |
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167 | <p> If you want to write portably, you can use individual rules with the
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168 | following form:
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169 | <p> <pre>
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170 | moc_NAME.cpp: NAME.h
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171 | moc $< -o $@
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172 | </pre>
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173 |
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174 | <p> You must also remember to add <em>moc_NAME.cpp</em> to your SOURCES
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175 | (substitute your favorite name) variable and <em>moc_NAME.o</em> or
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176 | <em>moc_NAME.obj</em> to your OBJECTS variable.
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177 | <p> (While we prefer to name our C++ source files .cpp, the moc doesn't
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178 | care, so you can use .C, .cc, .CC, .cxx or even .c++ if you
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179 | prefer.)
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180 | <p> For Q_OBJECT class declarations in implementation (.cpp) files, we
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181 | suggest a makefile rule like this:
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182 | <p> <pre>
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183 | NAME.o: NAME.moc
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184 |
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185 | NAME.moc: NAME.cpp
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186 | moc -i $< -o $@
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187 | </pre>
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188 |
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189 | <p> This guarantees that make will run the moc before it compiles
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190 | <em>NAME.cpp</em>. You can then put
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191 | <p> <pre>
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192 | #include "NAME.moc"
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193 | </pre>
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194 |
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195 | <p> at the end of <em>NAME.cpp</em>, where all the classes declared in
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196 | that file are fully known.
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197 | <p> <h2> Invoking moc
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198 | </h2>
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199 | <a name="3"></a><p> Here are the command-line options supported by the moc:
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200 | <p> <center><table cellpadding="4" cellspacing="2" border="0">
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201 | <tr bgcolor="#a2c511"> <th valign="top">Option <th valign="top">Meaning
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202 | <tr bgcolor="#f0f0f0">
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203 | <td valign="top">-o <em>file</em>
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204 | <td valign="top">Write output to <em>file</em> rather than to stdout.
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205 | <tr bgcolor="#d0d0d0">
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206 | <td valign="top">-f
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207 | <td valign="top">Force the generation of an #include statement in the
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208 | output. This is the default for files whose name matches the <a href="qregexp.html#regular-expression">regular expression</a> \.[hH][^.]* (i.e. the extension starts with H or h). This
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209 | option is only useful if you have header files that do not follow the
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210 | standard naming conventions.
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211 | <tr bgcolor="#f0f0f0">
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212 | <td valign="top">-i
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213 | <td valign="top">Do not generate an #include statement in the output.
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214 | This may be used to run the moc on on a C++ file containing one or
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215 | more class declarations. You should then #include the meta object
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216 | code in the .cpp
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217 | file. If both -i and -f are present, the last one wins.
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218 | <tr bgcolor="#d0d0d0">
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219 | <td valign="top">-nw
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220 | <td valign="top">Do not generate any warnings. Not recommended.
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221 | <tr bgcolor="#f0f0f0">
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222 | <td valign="top">-ldbg
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223 | <td valign="top">Write a flood of lex debug information to stdout.
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224 | <tr bgcolor="#d0d0d0">
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225 | <td valign="top">-p <em>path</em>
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226 | <td valign="top">Makes the moc prepend <em>path</em>/ to
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227 | the file name in the generated #include statement (if one is
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228 | generated).
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229 | <tr bgcolor="#f0f0f0">
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230 | <td valign="top">-q <em>path</em>
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231 | <td valign="top">Makes the moc prepend <em>path</em>/ to
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232 | the file name of qt #include files in the generated code.
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233 | </table></center>
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234 | <p> You can explicitly tell the moc not to parse parts of a header
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235 | file. It recognizes any C++ comment (//) that contains the substrings
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236 | MOC_SKIP_BEGIN or MOC_SKIP_END. They work as you would expect and you
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237 | can have several levels of them. The net result as seen by the moc is
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238 | as if you had removed all lines between a MOC_SKIP_BEGIN and a
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239 | MOC_SKIP_END.
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240 | <p> <h2> Diagnostics
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241 | </h2>
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242 | <a name="4"></a><p> The moc will warn you about a number of dangerous or illegal
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243 | constructs in the Q_OBJECT class declarations.
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244 | <p> If you get linkage errors in the final building phase of your
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245 | program, saying that YourClass::className() is undefined or that
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246 | YourClass lacks a vtbl, something has been done wrong. Most often,
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247 | you have forgotten to compile or #include the moc-generated C++ code, or
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248 | (in the former case) include that object file in the link command.
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249 | <p> <h2> Limitations
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250 | </h2>
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251 | <a name="5"></a><p> The moc does not expand #include or #define, it simply skips any
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252 | preprocessor directives it encounters. This is regrettable, but is
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253 | not usually a problem in practice.
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254 | <p> The moc does not handle all of C++. The main problem is that class
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255 | templates cannot have signals or slots. Here is an example:
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256 | <p> <pre>
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257 | class SomeTemplate<int> : public <a href="qframe.html">QFrame</a> {
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258 | Q_OBJECT
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259 | ...
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260 | signals:
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261 | void bugInMocDetected( int );
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262 | };
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263 | </pre>
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264 |
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265 | <p> Less importantly, the following constructs are illegal. All of them
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266 | have alternatives which we think are usually better, so removing these
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267 | limitations is not a high priority for us.
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268 | <p> <h3> Multiple inheritance requires <a href="qobject.html">QObject</a> to be first
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269 | </h3>
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270 | <a name="5-1"></a><p> If you are using multiple inheritance, moc assumes that the <em>first</em>
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271 | inherited class is a subclass of QObject. Also, be sure that <em>only</em>
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272 | the first inherited class is a QObject.
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273 | <p> <pre>
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274 | class SomeClass : public <a href="qobject.html">QObject</a>, public OtherClass {
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275 | ...
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276 | };
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277 | </pre>
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278 |
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279 | <p> (This limitation is almost impossible to remove; since the moc does not expand
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280 | #include or #define, it cannot find out which one of the base classes
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281 | is a QObject.)
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282 | <p> <h3> Function pointers cannot be arguments to signals or slots
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283 | </h3>
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284 | <a name="5-2"></a><p> In most cases where you would consider using function pointers as
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285 | signal/slot arguments, we think inheritance is a better alternative.
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286 | Here is an example of illegal syntax:
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287 | <p> <pre>
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288 | class SomeClass : public <a href="qobject.html">QObject</a> {
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289 | Q_OBJECT
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290 | ...
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291 | public slots:
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292 | // illegal
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293 | void apply( void (*apply)(List *, void *), char * );
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294 | };
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295 | </pre>
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296 |
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297 | <p> You can work around this restriction like this:
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298 | <pre>
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299 | typedef void (*ApplyFunctionType)( List *, void * );
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300 |
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301 | class SomeClass : public <a href="qobject.html">QObject</a> {
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302 | Q_OBJECT
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303 | ...
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304 | public slots:
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305 | void apply( ApplyFunctionType, char * );
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306 | };
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307 | </pre>
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308 |
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309 | <p> It may sometimes be even better to replace the function pointer with
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310 | inheritance and virtual functions, signals or slots.
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311 | <p> <h3> Friend declarations cannot be placed in signals or slots sections
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312 | </h3>
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313 | <a name="5-3"></a><p> Sometimes it will work, but in general, friend declarations cannot be
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314 | placed in signals or slots sections. Put them in the private,
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315 | protected or public sections instead. Here is an example of the
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316 | illegal syntax:
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317 | <p> <pre>
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318 | class SomeClass : public <a href="qobject.html">QObject</a> {
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319 | Q_OBJECT
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320 | ...
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321 | signals:
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322 | friend class ClassTemplate<char>; // WRONG
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323 | };
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324 | </pre>
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325 |
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326 | <p> <h3> Signals and slots cannot be upgraded
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327 | </h3>
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328 | <a name="5-4"></a><p> The C++ feature of upgrading an inherited member function to
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329 | public status is not extended to cover signals and slots. Here is an
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330 | illegal example:
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331 | <p> <pre>
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332 | class Whatever : public <a href="qbuttongroup.html">QButtonGroup</a> {
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333 | ...
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334 | public slots:
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335 | <a href="qbuttongroup.html">QButtonGroup</a>::buttonPressed; // WRONG
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336 | ...
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337 | };
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338 | </pre>
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339 |
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340 | <p> The QButtonGroup::buttonPressed() slot is protected.
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341 | <p> C++ quiz: What happens if you try to upgrade a protected member
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342 | function which is overloaded?
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343 | <ol type=1>
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344 | <li> All the functions are overloaded.
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345 | <li> That is not legal C++.
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346 | </ol>
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347 | <p>
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348 | <p> <h3> Type macros cannot be used for signal and slot parameters
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349 | </h3>
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350 | <a name="5-5"></a><p> Since the moc does not expand #define, type macros that take an argument
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351 | will not work in signals and slots. Here is an illegal example:
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352 | <p> <pre>
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353 | #ifdef ultrix
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354 | #define SIGNEDNESS(a) unsigned a
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355 | #else
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356 | #define SIGNEDNESS(a) a
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357 | #endif
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358 |
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359 | class Whatever : public <a href="qobject.html">QObject</a> {
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360 | ...
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361 | signals:
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362 | void someSignal( SIGNEDNESS(int) );
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363 | ...
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364 | };
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365 | </pre>
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366 |
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367 | <p> A #define without parameters will work as expected.
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368 | <p> <h3> Nested classes cannot be in the signals or slots sections nor have
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369 | signals or slots
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370 | </h3>
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371 | <a name="5-6"></a><p> Here's an example:
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372 | <p> <pre>
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373 | class A {
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374 | Q_OBJECT
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375 | public:
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376 | class B {
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377 | public slots: // WRONG
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378 | void b();
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379 | ...
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380 | };
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381 | signals:
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382 | class B { // WRONG
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383 | void b();
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384 | ...
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385 | }:
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386 | };
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387 | </pre>
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388 |
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389 | <p> <h3> Constructors cannot be used in signals or slots sections
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390 | </h3>
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391 | <a name="5-7"></a><p> It is a mystery to us why anyone would put a constructor in
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392 | either the signals or slots sections. You can't anyway (except
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393 | that it happens to work in some cases). Put them in private,
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394 | protected or public sections, where they belong. Here is an example
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395 | of the illegal syntax:
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396 | <p> <pre>
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397 | class SomeClass : public <a href="qobject.html">QObject</a> {
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398 | Q_OBJECT
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399 | public slots:
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400 | SomeClass( <a href="qobject.html">QObject</a> *parent, const char *name )
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401 | : <a href="qobject.html">QObject</a>( parent, name ) { } // WRONG
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402 | ...
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403 | };
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404 | </pre>
|
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405 |
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406 | <p> <h3> Properties need to be declared before the public section that
|
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407 | contains the respective get and set functions
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408 | </h3>
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409 | <a name="5-8"></a><p> Declaring the first property within or after the public section that
|
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410 | contains the type definition and the respective get and set functions
|
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411 | does not work as expected. The moc will complain that it can neither
|
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412 | find the functions nor resolve the type. Here is an example of the
|
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413 | illegal syntax:
|
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414 | <p> <pre>
|
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415 | class SomeClass : public <a href="qobject.html">QObject</a> {
|
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416 | Q_OBJECT
|
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417 | public:
|
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418 | ...
|
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419 | Q_PROPERTY( Priority priority READ priority WRITE setPriority ) // WRONG
|
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420 | Q_ENUMS( Priority ) // WRONG
|
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421 | enum Priority { High, Low, VeryHigh, VeryLow };
|
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422 | void setPriority( Priority );
|
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423 | Priority priority() const;
|
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424 | ...
|
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425 | };
|
---|
426 | </pre>
|
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427 |
|
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428 | <p> Work around this limitation by declaring all properties at the
|
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429 | beginning of the class declaration, right after Q_OBJECT:
|
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430 | <p> <pre>
|
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431 | class SomeClass : public <a href="qobject.html">QObject</a> {
|
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432 | Q_OBJECT
|
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433 | Q_PROPERTY( Priority priority READ priority WRITE setPriority )
|
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434 | Q_ENUMS( Priority )
|
---|
435 | public:
|
---|
436 | ...
|
---|
437 | enum Priority { High, Low, VeryHigh, VeryLow };
|
---|
438 | void setPriority( Priority );
|
---|
439 | Priority priority() const;
|
---|
440 | ...
|
---|
441 | };
|
---|
442 | </pre>
|
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443 |
|
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444 | <p>
|
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445 | <!-- eof -->
|
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446 | <p><address><hr><div align=center>
|
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447 | <table width=100% cellspacing=0 border=0><tr>
|
---|
448 | <td>Copyright © 2007
|
---|
449 | <a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
|
---|
450 | <td align=right><div align=right>Qt 3.3.8</div>
|
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451 | </table></div></address></body>
|
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452 | </html>
|
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