;Internal export definition file - autogenerated by ImpDef.
LIBRARY OPENGL32 INITINSTANCE
EXPORTS
    _glAccum@8                                @8
    _glAlphaFunc@8                            @9
    _glAreTexturesResident@12                 @10
    _glArrayElement@4                         @11
    _glBegin@4                                @12
    _glBindTexture@8                          @13
    _glBitmap@28                              @14
    _glBlendFunc@8                            @15
    _glCallList@4                             @16
    _glCallLists@12                           @17
    _glClear@4                                @18
    _glClearAccum@16                          @19
    _glClearColor@16                          @20
    _glClearDepth@8                           @21
    _glClearIndex@4                           @22
    _glClearStencil@4                         @23
    _glClipPlane@8                            @24
    _glColor3b@12                             @25
    _glColor3bv@4                             @26
    _glColor3d@24                             @27
    _glColor3dv@4                             @28
    _glColor3f@12                             @29
    _glColor3fv@4                             @30
    _glColor3i@12                             @31
    _glColor3iv@4                             @32
    _glColor3s@12                             @33
    _glColor3sv@4                             @34
    _glColor3ub@12                            @35
    _glColor3ubv@4                            @36
    _glColor3ui@12                            @37
    _glColor3uiv@4                            @38
    _glColor3us@12                            @39
    _glColor3usv@4                            @40
    _glColor4b@16                             @41
    _glColor4bv@4                             @42
    _glColor4d@32                             @43
    _glColor4dv@4                             @44
    _glColor4f@16                             @45
    _glColor4fv@4                             @46
    _glColor4i@16                             @47
    _glColor4iv@4                             @48
    _glColor4s@16                             @49
    _glColor4sv@4                             @50
    _glColor4ub@16                            @51
    _glColor4ubv@4                            @52
    _glColor4ui@16                            @53
    _glColor4uiv@4                            @54
    _glColor4us@16                            @55
    _glColor4usv@4                            @56
    _glColorMask@16                           @57
    _glColorMaterial@8                        @58
    _glColorPointer@16                        @59
    _glCopyPixels@20                          @60
    _glCopyTexImage1D@28                      @61
    _glCopyTexImage2D@32                      @62
    _glCopyTexSubImage1D@24                   @63
    _glCopyTexSubImage2D@32                   @64
    _glCullFace@4                             @65
    _glDeleteLists@8                          @67
    _glDeleteTextures@8                       @68
    _glDepthFunc@4                            @69
    _glDepthMask@4                            @70
    _glDepthRange@16                          @71
    _glDisable@4                              @72
    _glDisableClientState@4                   @73
    _glDrawArrays@12                          @74
    _glDrawBuffer@4                           @75
    _glDrawElements@16                        @76
    _glDrawPixels@20                          @77
    _glEdgeFlag@4                             @78
    _glEdgeFlagPointer@8                      @79
    _glEdgeFlagv@4                            @80
    _glEnable@4                               @81
    _glEnableClientState@4                    @82
    _glEnd@0                                  @83
    _glEndList@0                              @84
    _glEvalCoord1d@8                          @85
    _glEvalCoord1dv@4                         @86
    _glEvalCoord1f@4                          @87
    _glEvalCoord1fv@4                         @88
    _glEvalCoord2d@16                         @89
    _glEvalCoord2dv@4                         @90
    _glEvalCoord2f@8                          @91
    _glEvalCoord2fv@4                         @92
    _glEvalMesh1@12                           @93
    _glEvalMesh2@20                           @94
    _glEvalPoint1@4                           @95
    _glEvalPoint2@8                           @96
    _glFeedbackBuffer@12                      @97
    _glFinish@0                               @98
    _glFlush@0                                @99
    _glFogf@8                                 @100
    _glFogfv@8                                @101
    _glFogi@8                                 @102
    _glFogiv@8                                @103
    _glFrontFace@4                            @104
    _glFrustum@48                             @105
    _glGenLists@4                             @106
    _glGenTextures@8                          @107
    _glGetBooleanv@8                          @108
    _glGetClipPlane@8                         @109
    _glGetDoublev@8                           @110
    _glGetError@0                             @111
    _glGetFloatv@8                            @112
    _glGetIntegerv@8                          @113
    _glGetLightfv@12                          @114
    _glGetLightiv@12                          @115
    _glGetMapdv@12                            @116
    _glGetMapfv@12                            @117
    _glGetMapiv@12                            @118
    _glGetMaterialfv@12                       @119
    _glGetMaterialiv@12                       @120
    _glGetPixelMapfv@8                        @121
    _glGetPixelMapuiv@8                       @122
    _glGetPixelMapusv@8                       @123
    _glGetPointerv@8                          @124
    _glGetPolygonStipple@4                    @125
    _glGetString@4                            @126
    _glGetTexEnvfv@12                         @127
    _glGetTexEnviv@12                         @128
    _glGetTexGendv@12                         @129
    _glGetTexGenfv@12                         @130
    _glGetTexGeniv@12                         @131
    _glGetTexImage@20                         @132
    _glGetTexLevelParameterfv@16              @133
    _glGetTexLevelParameteriv@16              @134
    _glGetTexParameterfv@12                   @135
    _glGetTexParameteriv@12                   @136
    _glHint@8                                 @137
    _glIndexMask@4                            @138
    _glIndexPointer@12                        @139
    _glIndexd@8                               @140
    _glIndexdv@4                              @141
    _glIndexf@4                               @142
    _glIndexfv@4                              @143
    _glIndexi@4                               @144
    _glIndexiv@4                              @145
    _glIndexs@4                               @146
    _glIndexsv@4                              @147
    _glIndexub@4                              @148
    _glIndexubv@4                             @149
    _glInitNames@0                            @150
    _glInterleavedArrays@12                   @151
    _glIsEnabled@4                            @152
    _glIsList@4                               @153
    _glIsTexture@4                            @154
    _glLightModelf@8                          @155
    _glLightModelfv@8                         @156
    _glLightModeli@8                          @157
    _glLightModeliv@8                         @158
    _glLightf@12                              @159
    _glLightfv@12                             @160
    _glLighti@12                              @161
    _glLightiv@12                             @162
    _glLineStipple@8                          @163
    _glLineWidth@4                            @164
    _glListBase@4                             @165
    _glLoadIdentity@0                         @166
    _glLoadMatrixd@4                          @167
    _glLoadMatrixf@4                          @168
    _glLoadName@4                             @169
    _glLogicOp@4                              @170
    _glMap1d@32                               @171
    _glMap1f@32                               @172
    _glMap2d@56                               @173
    _glMap2f@56                               @174
    _glMapGrid1d@20                           @175
    _glMapGrid1f@12                           @176
    _glMapGrid2d@40                           @177
    _glMapGrid2f@24                           @178
    _glMaterialf@12                           @179
    _glMaterialfv@12                          @180
    _glMateriali@12                           @181
    _glMaterialiv@12                          @182
    _glMatrixMode@4                           @183
    _glMultMatrixd@4                          @184
    _glMultMatrixf@4                          @185
    _glNewList@8                              @186
    _glNormal3b@12                            @187
    _glNormal3bv@4                            @188
    _glNormal3d@24                            @189
    _glNormal3dv@4                            @190
    _glNormal3f@12                            @191
    _glNormal3fv@4                            @192
    _glNormal3i@12                            @193
    _glNormal3iv@4                            @194
    _glNormal3s@12                            @195
    _glNormal3sv@4                            @196
    _glNormalPointer@12                       @197
    _glOrtho@48                               @198
    _glPassThrough@4                          @199
    _glPixelMapfv@12                          @200
    _glPixelMapuiv@12                         @201
    _glPixelMapusv@12                         @202
    _glPixelStoref@8                          @203
    _glPixelStorei@8                          @204
    _glPixelTransferf@8                       @205
    _glPixelTransferi@8                       @206
    _glPixelZoom@8                            @207
    _glPointSize@4                            @208
    _glPolygonMode@8                          @209
    _glPolygonOffset@8                        @210
    _glPolygonStipple@4                       @211
    _glPopAttrib@0                            @212
    _glPopClientAttrib@0                      @213
    _glPopMatrix@0                            @214
    _glPopName@0                              @215
    _glPrioritizeTextures@12                  @216
    _glPushAttrib@4                           @217
    _glPushClientAttrib@4                     @218
    _glPushMatrix@0                           @219
    _glPushName@4                             @220
    _glRasterPos2d@16                         @221
    _glRasterPos2dv@4                         @222
    _glRasterPos2f@8                          @223
    _glRasterPos2fv@4                         @224
    _glRasterPos2i@8                          @225
    _glRasterPos2iv@4                         @226
    _glRasterPos2s@8                          @227
    _glRasterPos2sv@4                         @228
    _glRasterPos3d@24                         @229
    _glRasterPos3dv@4                         @230
    _glRasterPos3f@12                         @231
    _glRasterPos3fv@4                         @232
    _glRasterPos3i@12                         @233
    _glRasterPos3iv@4                         @234
    _glRasterPos3s@12                         @235
    _glRasterPos3sv@4                         @236
    _glRasterPos4d@32                         @237
    _glRasterPos4dv@4                         @238
    _glRasterPos4f@16                         @239
    _glRasterPos4fv@4                         @240
    _glRasterPos4i@16                         @241
    _glRasterPos4iv@4                         @242
    _glRasterPos4s@16                         @243
    _glRasterPos4sv@4                         @244
    _glReadBuffer@4                           @245
    _glReadPixels@28                          @246
    _glRectd@32                               @247
    _glRectdv@8                               @248
    _glRectf@16                               @249
    _glRectfv@8                               @250
    _glRecti@16                               @251
    _glRectiv@8                               @252
    _glRects@16                               @253
    _glRectsv@8                               @254
    _glRenderMode@4                           @255
    _glRotated@32                             @256
    _glRotatef@16                             @257
    _glScaled@24                              @258
    _glScalef@12                              @259
    _glScissor@16                             @260
    _glSelectBuffer@8                         @261
    _glShadeModel@4                           @262
    _glStencilFunc@12                         @263
    _glStencilMask@4                          @264
    _glStencilOp@12                           @265
    _glTexCoord1d@8                           @266
    _glTexCoord1dv@4                          @267
    _glTexCoord1f@4                           @268
    _glTexCoord1fv@4                          @269
    _glTexCoord1i@4                           @270
    _glTexCoord1iv@4                          @271
    _glTexCoord1s@4                           @272
    _glTexCoord1sv@4                          @273
    _glTexCoord2d@16                          @274
    _glTexCoord2dv@4                          @275
    _glTexCoord2f@8                           @276
    _glTexCoord2fv@4                          @277
    _glTexCoord2i@8                           @278
    _glTexCoord2iv@4                          @279
    _glTexCoord2s@8                           @280
    _glTexCoord2sv@4                          @281
    _glTexCoord3d@24                          @282
    _glTexCoord3dv@4                          @283
    _glTexCoord3f@12                          @284
    _glTexCoord3fv@4                          @285
    _glTexCoord3i@12                          @286
    _glTexCoord3iv@4                          @287
    _glTexCoord3s@12                          @288
    _glTexCoord3sv@4                          @289
    _glTexCoord4d@32                          @290
    _glTexCoord4dv@4                          @291
    _glTexCoord4f@16                          @292
    _glTexCoord4fv@4                          @293
    _glTexCoord4i@16                          @294
    _glTexCoord4iv@4                          @295
    _glTexCoord4s@16                          @296
    _glTexCoord4sv@4                          @297
    _glTexCoordPointer@16                     @298
    _glTexEnvf@12                             @299
    _glTexEnvfv@12                            @300
    _glTexEnvi@12                             @301
    _glTexEnviv@12                            @302
    _glTexGend@16                             @303
    _glTexGendv@12                            @304
    _glTexGenf@12                             @305
    _glTexGenfv@12                            @306
    _glTexGeni@12                             @307
    _glTexGeniv@12                            @308
    _glTexImage1D@32                          @309
    _glTexImage2D@36                          @310
    _glTexParameterf@12                       @311
    _glTexParameterfv@12                      @312
    _glTexParameteri@12                       @313
    _glTexParameteriv@12                      @314
    _glTexSubImage1D@28                       @315
    _glTexSubImage2D@36                       @316
    _glTranslated@24                          @317
    _glTranslatef@12                          @318
    _glVertex2d@16                            @319
    _glVertex2dv@4                            @320
    _glVertex2f@8                             @321
    _glVertex2fv@4                            @322
    _glVertex2i@8                             @323
    _glVertex2iv@4                            @324
    _glVertex2s@8                             @325
    _glVertex2sv@4                            @326
    _glVertex3d@24                            @327
    _glVertex3dv@4                            @328
    _glVertex3f@12                            @329
    _glVertex3fv@4                            @330
    _glVertex3i@12                            @331
    _glVertex3iv@4                            @332
    _glVertex3s@12                            @333
    _glVertex3sv@4                            @334
    _glVertex4d@32                            @335
    _glVertex4dv@4                            @336
    _glVertex4f@16                            @337
    _glVertex4fv@4                            @338
    _glVertex4i@16                            @339
    _glVertex4iv@4                            @340
    _glVertex4s@16                            @341
    _glVertex4sv@4                            @342
    _glVertexPointer@20                       @343
    _glViewport@16                            @344
    _wglChoosePixelFormat@8                   @345
    _wglCopyContext@12                        @346
    _wglCreateContext@4                       @347
    _wglCreateLayerContext@8                  @348
    _wglDeleteContext@4                       @349
    _wglDescribeLayerPlane@20                 @350
    _wglDescribePixelFormat@16                @351
    _wglGetCurrentContext@0                   @352
    _wglGetCurrentDC@0                        @353
    _wglGetLayerPaletteEntries@20             @355
    _wglGetPixelFormat@4                      @356
    _wglGetProcAddress@4                      @357
    _wglMakeCurrent@8                         @358
    _wglRealizeLayerPalette@12                @359
    _wglSetLayerPaletteEntries@20             @360
    _wglSetPixelFormat@12                     @361
    _wglShareLists@8                          @362
    _wglSwapBuffers@4                         @363
    _wglSwapLayerBuffers@8                    @364
    _wglUseFontBitmapsA@16                    @365
    _wglUseFontBitmapsW@16                    @366
    _wglUseFontOutlinesA@28                   @367
    _wglUseFontOutlinesW@28                   @368
