- Timestamp:
- Aug 6, 2000, 1:37:17 PM (25 years ago)
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trunk/doc/ReportingBugs.txt
r3911 r3958 1 /* $Id: ReportingBugs.txt,v 1. 3 2000-08-01 23:17:55sandervl Exp $ */1 /* $Id: ReportingBugs.txt,v 1.4 2000-08-06 11:37:17 sandervl Exp $ */ 2 2 3 3 Reporting Odin bugs … … 24 24 In that case, we'll ask you to mail us the entire file. (zipped) 25 25 So please *do not* send huge logfiles to this list! 26 27 Generating useful logfiles 28 -------------------------- 29 To enable logging in the debug build, add the following environment variable: 30 SET WIN32LOG_ENABLED=1 31 32 This turns on logging for all debug dlls. 33 However, this can result in huge logfiles. To reduce the size, use release 34 builds of dlls that are not relevant to the problem you're seeing. 35 The general rule is that usually only the logging information generated by 36 gdi32, kernel32 and user32 is important. 37 Use the release build of gdi32 if the problem you're seeing isn't related 38 to painting. (gdi32 generates a *lot* of logging information) 39 40 Logging.txt contains information on how to selectively enable/disable logging. 41 Doing this requires some knowledge about the layout of the Odin source tree 42 and what each source file does. 43 44 45 Useful tips 46 ----------- 47 Crashes are always easy to locate in logfiles (search for 'Exception Information'), 48 but improper behaviour isn't. 49 In the system menu (top left button of a window), there's a menu item called 50 'Put mark in debug log'. Selecting this item puts the line 'Mark requested 51 by user' in the log. 52 This can be useful i.e. if a window is resized improperly after you click 53 on a button. To make it easy for us to locate the right log lines, you 54 should select the 'Put mark in debug log' menu item and then click on the 55 button that causes the problem. 56 26 57 27 58 ------------ODIN BUGREPORT------------------
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