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| 2 | <HEAD>
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| 3 | <TITLE>gd 1.2</TITLE>
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| 4 | </HEAD>
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| 5 | <BODY>
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| 6 | <H1>gd 1.2</H1>
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| 7 | <H2>A graphics library for fast GIF creation</H2>
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| 8 | <H2>Follow this link to the
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| 9 | <A HREF="http://www.boutell.com/gd/">latest version
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| 10 | of this document</A>.</H2>
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| 11 | <H3>Table of Contents</H3>
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| 12 | <UL>
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| 13 | <LI><A HREF="#notice">Credits and license terms</A>
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| 14 | <LI><A HREF="#whatsnew1.2">What's new in version 1.2?</A>
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| 15 | <LI><A HREF="#whatsnew1.1.1">What's new in version 1.1.1?</A>
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| 16 | <LI><A HREF="#whatis">What is gd?</A>
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| 17 | <LI><A HREF="#gdperl">What if I want to use Perl instead of C?</A>
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| 18 | <LI><A HREF="#gdtcl">What if I want to use Tcl instead of C?</A>
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| 19 | <LI><A HREF="#gdit">What if I want to use another scripting language?</A>
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| 20 | <LI><A HREF="#required">What else do I need to use gd?</A>
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| 21 | <LI><A HREF="#getgd">How do I get gd?</A>
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| 22 | <LI><A HREF="#buildgd">How do I build gd?</A>
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| 23 | <LI><A HREF="#basics">gd basics: using gd in your program</A>
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| 24 | <LI><A HREF="#webgif">webgif: a useful example</A>
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| 25 | <LI><A HREF="#reference">Function and type reference by category</A>
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| 26 | <LI><A HREF="#gdformat">About the additional .gd image file format</A>
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| 27 | <LI><A HREF="#informing"><strong>Please</strong>
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| 28 | tell us you're using gd!</A>
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| 29 | <LI><A HREF="#problems">If you have problems</A>
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| 30 | <LI><A HREF="#languages">Using gd from tcl</A></LI>
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| 31 | <LI><A HREF="#index">Alphabetical quick index</A>
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| 32 | </UL>
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| 33 | <P><A HREF="http://www.boutell.com/">
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| 34 | Up to the <EM>boutell.com, Inc. Home Page</EM></A>
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| 35 | <A NAME="notice"><H3>Credits and license terms</A></H3>
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| 36 | <P>
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| 37 | gd 1.2 is copyright 1994, 1995, Quest Protein Database Center,
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| 38 | Cold Spring Harbor Labs. Permission granted to copy and distribute
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| 39 | this work provided that this notice remains intact. Credit
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| 40 | for the library must be given to the Quest Protein Database Center,
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| 41 | Cold Spring Harbor Labs, in all derived works. This does not
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| 42 | affect your ownership of the derived work itself, and the intent
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| 43 | is to assure proper credit for Quest, not to interfere with your
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| 44 | use of gd. If you have questions, ask. ("Derived works"
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| 45 | includes all programs that utilize the library. Credit must
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| 46 | be given in user-visible documentation.)
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| 47 | <p>
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| 48 | gd 1.2 was written by Thomas Boutell and is currently
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| 49 | distributed by boutell.com, Inc.
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| 50 | <P>
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| 51 | If you wish to release modifications to gd,
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| 52 | please clear them first by sending email to
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| 53 | boutell@boutell.com; if this is not done, any modified version of the gd
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| 54 | library must be clearly labeled as such.
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| 55 | <P>
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| 56 | The Quest Protein Database Center is funded under Grant P41-RR02188 by
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| 57 | the National Institutes of Health.
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| 58 | <P>
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| 59 | Written by <A HREF="http://sunsite.unc.edu/boutell/index.html">
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| 60 | Thomas Boutell</A>, 2/94 - 8/95.
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| 61 | <P>
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| 62 | The GIF compression code is based on that found in the pbmplus
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| 63 | utilities, which in turn is based on GIFENCOD by David Rowley. See the
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| 64 | notice below:
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| 65 |
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| 66 | <PRE>
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| 67 | /*
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| 68 | ** Based on GIFENCOD by David Rowley <mgardi@watdscu.waterloo.edu>.A
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| 69 | ** Lempel-Zim compression based on "compress".
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| 70 | **
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| 71 | ** Modified by Marcel Wijkstra <wijkstra@fwi.uva.nl>
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| 72 | **
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| 73 | ** Copyright (C) 1989 by Jef Poskanzer.
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| 74 | **
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| 75 | ** Permission to use, copy, modify, and distribute this software and its
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| 76 | ** documentation for any purpose and without fee is hereby granted, provided
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| 77 | ** that the above copyright notice appear in all copies and that both that
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| 78 | ** copyright notice and this permission notice appear in supporting
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| 79 | ** documentation. This software is provided "as is" without express or
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| 80 | ** implied warranty.
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| 81 | **
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| 82 | ** The Graphics Interchange Format(c) is the Copyright property of
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| 83 | ** CompuServe Incorporated. GIF(sm) is a Service Mark property of
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| 84 | ** CompuServe Incorporated.
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| 85 | */
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| 86 | </PRE>
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| 87 | <P>
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| 88 | <A NAME="koblas">
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| 89 | The GIF decompression is based on that found in the pbmplus
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| 90 | utilities, which in turn is based on GIFDECOD by David Koblas. See the
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| 91 | notice below:
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| 92 | <PRE>
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| 93 | /* +-------------------------------------------------------------------+ */
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| 94 | /* | Copyright 1990, 1991, 1993, David Koblas. (koblas@netcom.com) | */
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| 95 | /* | Permission to use, copy, modify, and distribute this software | */
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| 96 | /* | and its documentation for any purpose and without fee is hereby | */
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| 97 | /* | granted, provided that the above copyright notice appear in all | */
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| 98 | /* | copies and that both that copyright notice and this permission | */
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| 99 | /* | notice appear in supporting documentation. This software is | */
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| 100 | /* | provided "as is" without express or implied warranty. | */
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| 101 | /* +-------------------------------------------------------------------+ */
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| 102 | </PRE>
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| 103 | </A>
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| 104 | <A NAME="whatis"><H3>What is gd?</H3></A>
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| 105 | <P>
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| 106 | gd is a graphics library. It allows your code to quickly
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| 107 | draw images complete with lines, arcs, text, multiple
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| 108 | colors, cut and paste from other images, and flood fills, and
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| 109 | write out the result as a .GIF file. This is particularly
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| 110 | useful in World Wide Web applications, where .GIF is the
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| 111 | format used for inline images.
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| 112 | <P>
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| 113 | gd is not a paint program.
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| 114 | If you are looking for a paint program, try xpaint by David
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| 115 | Koblas, available by <A HREF="ftp://ftp.netcom.com/pub/ko/koblas">
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| 116 | anonymous FTP</A> from ftp.netcom.com in pub/ko/koblas.
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| 117 | (That package is for the X Window System; for the Mac and the PC, paint
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| 118 | programs are considerably easier to find.)
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| 119 | <P>
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| 120 | gd does not provide for every possible desirable graphics
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| 121 | operation. It is not necessary or desirable for gd to become
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| 122 | a kitchen-sink graphics package, but version 1.2 incorporates
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| 123 | most of the commonly requested features for a 2D package.
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| 124 | Font support does need improvement, and support for the PNG
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| 125 | graphics format will arrive in a forthcoming release.
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| 126 | <P>
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| 127 | <A NAME="gdperl"><H3>What if I want to use Perl instead of C?</H3></A>
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| 128 | gd can also be used from Perl, courtesy of
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| 129 | Lincoln Stein's
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| 130 | <a href="http://www-genome.wi.mit.edu/ftp/pub/software/WWW/GD.html">
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| 131 | GD.pm</a> library, which uses gd as the basis for a set of
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| 132 | Perl 5.x classes. GD.pm is based on gd 1.1.1 but gd 1.2 should
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| 133 | be compatible.
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| 134 | <A NAME="gdtcl"><H3>What if I want to use Tcl instead of C?</H3></A>
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| 135 | gd can also be used from Tcl by way of the
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| 136 | <a href="http://guraldi.hgp.med.umich.edu/gdtcl.html">gdtcl</a>
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| 137 | Tcl extension.
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| 138 | <A NAME="gdit"><H3>What if I want to use another scripting language?</H3></A>
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| 139 | There are, at the moment, at least three simple interpreters that
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| 140 | perform gd operations. You can output the desired commands to a simple
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| 141 | text file from whatever scripting language you prefer to use, then
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| 142 | invoke the interpreter.
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| 143 | <p>
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| 144 | These packages are based on gd 1.1.1 as of this writing but should
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| 145 | be compatible with gd 1.2 with minimal tweaking.
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| 146 | <ul>
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| 147 | <li><a href="http://www.demon.co.uk/3Wiz/gdit/">gdit</a>, by David
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| 148 | Harvey-George
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| 149 | <li><a href="http://s27w007.pswfs.gov/tgd/">tgd</a>, by Bradley K. Sherman
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| 150 | <li><a href="http://www.unimelb.edu.au/fly/fly.html">fly</a>, by Martin Gleeson
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| 151 | </ul>
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| 152 | <P><A NAME="whatsnew1.2"><H3>What's new in version 1.2?</H3></A>
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| 153 | Version 1.2 is another fine-tuning release. The next major release
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| 154 | will after 1.2 will be version 2.0 and will feature support for
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| 155 | the new <a href="http://sunsite.unc.edu/boutell/png.html">PNG</a>
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| 156 | graphics format as well as improved font support. gd 1.2 does
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| 157 | add several new fonts in the meantime.
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| 158 | <p>
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| 159 | Version 1.2 moves gd to ANSI standard C. Non-ANSI C compilers,
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| 160 | such as the old SunOS 4.1.3 cc compiler, will not work. The use
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| 161 | of pre-ANSI C led to several long-standing bugs, and the ANSI C
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| 162 | standard has been with us for nearly ten years now. If your compiler
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| 163 | does not support ANSI, upgrade to a recent release of your compiler,
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| 164 | or get gcc, which is free and does support ANSI C.
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| 165 | <P>
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| 166 | The provided Unix Makefile has been changed to be a bit
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| 167 | more broadly compatible, and to acknowledge the changes that
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| 168 | may be necessary on various systems.
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| 169 | <P>
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| 170 | Version 1.2 also includes the following improvements:
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| 171 | <P>
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| 172 | <ul>
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| 173 | <li><a href="#gdImageCopy">gdImageCopy</a> and
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| 174 | <a href="#gdImageCopyResized">gdImageCopyResized</a> now ignore
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| 175 | pixels which are transparent in the source image. This is allows
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| 176 | easy copying of non-square regions, which could previously be
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| 177 | accomplished only with brushes.
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| 178 | <li><a href="#gdImageFilledPolygon">gdImageFilledPolygon</a>
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| 179 | now draws horizontal edges correctly, correcting a
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| 180 | long-standing bug. In addition, gdImageFilledPolygon copes
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| 181 | with polygons which have several horizontal segments on
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| 182 | the same scan line. There can still be a few pixels of
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| 183 | disagreement between gdImagePolygon and gdImageFilledPolygon
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| 184 | with regard to the borders of the polygon, however.
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| 185 | <li>Several new public-domain fonts are included, courtesy of
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| 186 | Joseph M. Orost at AT&T.
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| 187 | <li>gd now properly recognizes an existing image with a
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| 188 | high color slot number transparent.
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| 189 | <li>Bugs in the <a href="#gdImageCreateFromXbm">gdImageCreateFromXbm</a>
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| 190 | function have been corrected. Previously the function was incorrect
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| 191 | for image widths not evenly divisible by eight.
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| 192 | </ul>
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| 193 | <P>
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| 194 | <A NAME="whatsnew1.1.1"><H3>What's new in version 1.1.1?</H3></A>
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| 195 | A fine-tuning and bug-fixing release.
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| 196 | <P>
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| 197 | <A HREF="#gdImageSetStyle">gdImageSetStyle</A> now copies
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| 198 | the style array to make it easier to take advantage of
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| 199 | the line styling feature; it is now safe to free the memory
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| 200 | associated with your style array after setting a style
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| 201 | (or allocate styles on the stack...). This should not break
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| 202 | existing code.
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| 203 | <P>
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| 204 | <A HREF="#webgif">webgif</A>, a small but powerful GIF-manipulating
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| 205 | utility program, has been added as an additional code example.
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| 206 | <P>
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| 207 | An access macro to determine
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| 208 | whether an image is interlaced has been added; see
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| 209 | <A HREF="gdImageGetInterlaced">gdImageGetInterlaced</A>.
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| 210 | <P>
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| 211 | A better Unix Makefile, provided by Mark Scott. Note that
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| 212 | an actual library (libgd.a) is now produced; you will want
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| 213 | to link with this library in your own gd apps, in the same
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| 214 | manner that gddemo and giftogd link with it. You no longer
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| 215 | need to explicitly list the standard font files on the link
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| 216 | line. No doubt many users have already made this enhancement
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| 217 | themselves.
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| 218 | <p>
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| 219 | <strong>Important:</strong> depending on your system you may
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| 220 | need to rewrite this Makefile. Basic code-compiling skills
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| 221 | are expected for the use of this library.
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| 222 | <P>
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| 223 | <A HREF="#koblas">David Koblas</A> has been given proper credit
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| 224 | for the original GIF decoding routine; previously I erroneously
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| 225 | credited David Rowley with both the encoder and the decoder.
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| 226 | <P>
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| 227 | <A HREF="#gdImageFill">gdImageFill</A> no longer crashes when
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| 228 | attempting to fill a region with the color it already has.
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| 229 | Also, attempting to fill a region with the special color
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| 230 | <A HREF="#gdTiled">gdTiled</A> no longer crashes.
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| 231 | <P>
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| 232 | However, filling a region with a transparent tile has been
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| 233 | forbidden (gdImageFill simply draws nothing in this case).
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| 234 | Otherwise, gd would not know when to stop drawing
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| 235 | without the use of an additional image to keep track of
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| 236 | which pixels have been visited.
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| 237 | <P>
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| 238 | Invoking <A HREF="#gdImageFillToBorder">gdImageFillToBorder</A>
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| 239 | with a special border color such as <A HREF="#gdTiled">gdTiled</A>
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| 240 | now fails, for similar reasons. However, the color
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| 241 | you are filling <em>with</em> can be <A HREF="#gdTiled">gdTiled</A>,
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| 242 | even if it is transparent. See the discussion of
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| 243 | <A HREF="#gdImageFillToBorder">gdImageFillToBorder</A> for
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| 244 | additional caveats.
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| 245 | <P>
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| 246 | Many documentation fixes.
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| 247 | <P>
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| 248 | <A NAME="whatsnew1.1"><H3>What's new in version 1.1?</H3></A>
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| 249 | <P>
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| 250 | <UL>
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| 251 | <LI><A HREF="#gdImageFilledPolygon">Polygon fills</A></LI>
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| 252 | <LI><A HREF="#gdImageSetStyle">Line styling</A></LI>
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| 253 | <LI><A HREF="#gdImageSetBrush">"Brushing" of lines with a brush image</A></LI>
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| 254 | <LI><A HREF="#gdImageSetTile">Tiling of polygon, rectangle and flood-fills</A>
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| 255 | <LI><A HREF="#gdImageInterlace">Interlaced GIFs for gradual fade-in</A></LI>
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| 256 | </LI>
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| 257 | <LI>Macros to access <A HREF="#gdImageSX">image size</A>, etc.</LI>
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| 258 | </UL>
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| 259 | <P>
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| 260 | <A NAME="required"><H3>What else do I need to use gd?</H3></A>
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| 261 | <P>
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| 262 | To use gd, you will need an ANSI C compiler. Any full-ANSI-standard
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| 263 | C compiler should be adequate, although those with PCs will need to replace
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| 264 | the Makefile with one of their own. <strong>The cc compiler released
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| 265 | with SunOS 4.1.3 is not an ANSI C compiler. Get gcc, which is freely
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| 266 | available. See the Sun-related newsgroups for more information.</strong>
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| 267 | <P>
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| 268 | You will also want a GIF viewer, if you do not already have
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| 269 | one for your system, since you will need a good way to check the
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| 270 | results of your work. lview is a good package for
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| 271 | Windows PCs; xv is a good package for X11. There are
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| 272 | GIF viewers available for every graphics-capable
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| 273 | computer out there, so consult newsgroups relevant to
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| 274 | your particular system.
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| 275 | <P>
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| 276 | <A NAME="getgd"><H3>How do I get gd?</H3></A>
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| 277 | <P>
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| 278 | You can
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| 279 | <A HREF="http://www.boutell.com/gd/gd1.2.tar.Z">
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| 280 | fetch gd as a compressed tar file</A> from www.boutell.com.
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| 281 | <A NAME="buildgd"><H3>How do I build gd?</H3></A>
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| 282 | <P>
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| 283 | In order to build gd, first uncompress and untar the gd.tar file with the
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| 284 | following commands:
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| 285 | <P>
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| 286 | <em>Note:</em> if you have a non-Unix system, you will need
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| 287 | to acquire versions of "uncompress" and "tar" suitable for
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| 288 | your system. Both have been ported to PC and Mac
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| 289 | environments. Consult newsgroups relevant to your
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| 290 | particular system.
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| 291 | <PRE>
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| 292 | uncompress gd1.2.tar.Z
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| 293 | tar -xf gd1.2.tar
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| 294 | </PRE>
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| 295 | This will create the directory "gd1.2" beneath the current
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| 296 | directory.
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| 297 | <P>
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| 298 | cd to this directory and examine the Makefile, which you may need
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| 299 | to change slightly depending on your installation (or more than
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| 300 | slightly for a Windows or Mac environment).
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| 301 | <P>
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| 302 | Now, to build the demonstration program, just type "make gddemo"
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| 303 | if you are working in a command-line environment. If all goes well,
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| 304 | the program "gddemo" will be compiled and linked without incident.
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| 305 | Depending on your system you may need to edit the Makefile.
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| 306 | Understanding the basic techniques of compiling and linking
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| 307 | programs on your system is up to you.
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| 308 | <P>
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| 309 | You have now built a demonstration program which shows off
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| 310 | the capabilities of gd. To see it in action, type
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| 311 | "gddemo".
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| 312 | <P>
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| 313 | gddemo should execute without incident, creating the file
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| 314 | demoout.gif. (Note there is also a file named demoin.gif,
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| 315 | which is provided in the package as part of the demonstration.)
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| 316 | <P>
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| 317 | Display demoout.gif in your GIF viewer. The image should
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| 318 | be 128x128 pixels and should contain an image of the
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| 319 | space shuttle with the word "hi" written in the upper
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| 320 | left corner twice (once across and once upwards),
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| 321 | an arc in the middle and an oval intersecting the arc
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| 322 | (these are somewhat faint).
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| 323 | <p>
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| 324 | In addition, a diagonal line made up of tiny space shuttle
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| 325 | images should appear from the lower left to the upper
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| 326 | right corner. A blue frame with green interior trim should
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| 327 | surround the picture.
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| 328 | <P>
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| 329 | (If you are missing the demoin.gif file, the other items
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| 330 | should appear anyway.)
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| 331 | <P>
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| 332 | Look at demoin.gif to see the original space shuttle
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| 333 | image which was scaled and copied into the output image.
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| 334 | <P>
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| 335 | <A NAME="basics"><H3>gd basics: using gd in your program</H3></A>
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| 336 | gd lets you create GIF images on the fly. To use gd in your
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| 337 | program, include the file gd.h, and link with the libgd.a
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| 338 | library produced by "make libgd.a", under Unix. You will
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| 339 | need to adapt the makefile for your needs if you are using
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| 340 | a non-Unix operating system, but this is very straightforward.
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| 341 | <P>
|
|---|
| 342 | If you want to use the provided fonts, include
|
|---|
| 343 | gdfontt.h, gdfonts.h, gdfontmb.h, gdfontl.h and/or gdfontg.h. If you
|
|---|
| 344 | are not using the provided Makefile and/or a library-based approach, be
|
|---|
| 345 | sure to include the source modules as well in your
|
|---|
| 346 | project. (They may be too large for 16-bit memory models,
|
|---|
| 347 | that is, 16-bit DOS and Windows.)
|
|---|
| 348 | <P>
|
|---|
| 349 | Here is a short example program. <strong>(For a more advanced example,
|
|---|
| 350 | see gddemo.c, included in the distribution. gddemo.c is NOT the same program;
|
|---|
| 351 | it demonstrates additional features!)</strong>
|
|---|
| 352 | <P>
|
|---|
| 353 | <PRE>
|
|---|
| 354 | /* Bring in gd library functions */
|
|---|
| 355 | #include "gd.h"
|
|---|
| 356 |
|
|---|
| 357 | /* Bring in standard I/O so we can output the GIF to a file */
|
|---|
| 358 | #include <stdio.h>
|
|---|
| 359 |
|
|---|
| 360 | int main() {
|
|---|
| 361 | /* Declare the image */
|
|---|
| 362 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 363 | /* Declare an output file */
|
|---|
| 364 | FILE *out;
|
|---|
| 365 | /* Declare color indexes */
|
|---|
| 366 | int black;
|
|---|
| 367 | int white;
|
|---|
| 368 |
|
|---|
| 369 | /* Allocate the image: 64 pixels across by 64 pixels tall */
|
|---|
| 370 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(64, 64);
|
|---|
| 371 |
|
|---|
| 372 | /* Allocate the color black (red, green and blue all minimum).
|
|---|
| 373 | Since this is the first color in a new image, it will
|
|---|
| 374 | be the background color. */
|
|---|
| 375 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 376 |
|
|---|
| 377 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 378 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 379 |
|
|---|
| 380 | /* Draw a line from the upper left to the lower right,
|
|---|
| 381 | using white color index. */
|
|---|
| 382 | <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 0, 63, 63, white);
|
|---|
| 383 |
|
|---|
| 384 | /* Open a file for writing. "wb" means "write binary", important
|
|---|
| 385 | under MSDOS, harmless under Unix. */
|
|---|
| 386 | out = fopen("test.gif", "wb");
|
|---|
| 387 |
|
|---|
| 388 | /* Output the image to the disk file. */
|
|---|
| 389 | <A HREF="#gdImageGif">gdImageGif</A>(im, out);
|
|---|
| 390 |
|
|---|
| 391 | /* Close the file. */
|
|---|
| 392 | fclose(out);
|
|---|
| 393 |
|
|---|
| 394 | /* Destroy the image in memory. */
|
|---|
| 395 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 396 | }
|
|---|
| 397 | </PRE>
|
|---|
| 398 | When executed, this program creates an image, allocates
|
|---|
| 399 | two colors (the first color allocated becomes the background
|
|---|
| 400 | color), draws a diagonal line (note that 0, 0 is the upper
|
|---|
| 401 | left corner), writes the image to a GIF file, and
|
|---|
| 402 | destroys the image.
|
|---|
| 403 | <P>
|
|---|
| 404 | The above example program should
|
|---|
| 405 | give you an idea of how the package works.
|
|---|
| 406 | gd provides many additional functions, which are listed
|
|---|
| 407 | in the following reference chapters, complete with code
|
|---|
| 408 | snippets demonstrating each. There is also an
|
|---|
| 409 | <A HREF="#index">alphabetical index</A>.
|
|---|
| 410 | <H3><A NAME="webgif">Webgif: a more powerful gd example</A></H3>
|
|---|
| 411 | Webgif is a simple utility program to manipulate GIFs from the
|
|---|
| 412 | command line. It is written for Unix and similar command-line
|
|---|
| 413 | systems, but should be easily adapted for other environments.
|
|---|
| 414 | Webgif allows you to set transparency and interlacing and
|
|---|
| 415 | output interesting information about the GIF in question.
|
|---|
| 416 | <P>
|
|---|
| 417 | webgif.c is provided in the distribution. Unix users can
|
|---|
| 418 | simply type "make webgif" to compile the program. Type
|
|---|
| 419 | "webgif" with no arguments to see the available options.
|
|---|
| 420 | A discussion of the code follows.
|
|---|
| 421 | <PRE>
|
|---|
| 422 | /* Bring in the gd library functions */
|
|---|
| 423 | #include "gd.h"
|
|---|
| 424 |
|
|---|
| 425 | /* Bring in standard I/O and string manipulation functions */
|
|---|
| 426 | #include <stdio.h>
|
|---|
| 427 | #include <string.h>
|
|---|
| 428 |
|
|---|
| 429 | int main(argc, argv)
|
|---|
| 430 | int argc;
|
|---|
| 431 | char *argv[];
|
|---|
| 432 | {
|
|---|
| 433 | FILE *in;
|
|---|
| 434 | FILE *out;
|
|---|
| 435 | /* Declare our image pointer */
|
|---|
| 436 | <A HREF="#gdImagePtr">gdImagePtr</A> im = 0;
|
|---|
| 437 | int i;
|
|---|
| 438 | /* We'll clear 'no' once we know the user has made a
|
|---|
| 439 | reasonable request. */
|
|---|
| 440 | int no = 1;
|
|---|
| 441 | /* We'll set 'write' once we know the user's request
|
|---|
| 442 | requires that the image be written back to disk. */
|
|---|
| 443 | int write = 0;
|
|---|
| 444 | /* C programs always get at least one argument; we want at
|
|---|
| 445 | least one more (the image), more in practice. */
|
|---|
| 446 | if (argc < 2) {
|
|---|
| 447 | no = 1;
|
|---|
| 448 | goto usage;
|
|---|
| 449 | }
|
|---|
| 450 | /* The last argument should be the image. Open the file. */
|
|---|
| 451 | in = fopen(argv[argc-1], "rb");
|
|---|
| 452 | if (!in) {
|
|---|
| 453 | fprintf(stderr,
|
|---|
| 454 | "Error: can't open file %s.\n", argv[argc-1]);
|
|---|
| 455 | }
|
|---|
| 456 | /* Now load the image. */
|
|---|
| 457 | im = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 458 | fclose(in);
|
|---|
| 459 | /* If the load failed, it must not be a GIF file. */
|
|---|
| 460 | if (!im) {
|
|---|
| 461 | fprintf(stderr,
|
|---|
| 462 | "Error: %s is not a valid gif file.\n", argv[1]);
|
|---|
| 463 | exit(1);
|
|---|
| 464 | }
|
|---|
| 465 | /* Consider each argument in turn. */
|
|---|
| 466 | for (i=1; (i < (argc-1)); i++) {
|
|---|
| 467 | /* -i turns on and off interlacing. */
|
|---|
| 468 | if (!strcmp(argv[i], "-i")) {
|
|---|
| 469 | if (i == (argc-2)) {
|
|---|
| 470 | fprintf(stderr,
|
|---|
| 471 | "Error: -i specified without y or n.\n");
|
|---|
| 472 | no = 1;
|
|---|
| 473 | goto usage;
|
|---|
| 474 | }
|
|---|
| 475 | if (!strcmp(argv[i+1], "y")) {
|
|---|
| 476 | /* Set interlace. */
|
|---|
| 477 | <A HREF="#gdImageInterlace">gdImageInterlace</A>(im, 1);
|
|---|
| 478 | } else if (!strcmp(argv[i+1], "n")) {
|
|---|
| 479 | /* Clear interlace. */
|
|---|
| 480 | <A HREF="#gdImageInterlace">gdImageInterlace</A>(im, 0);
|
|---|
| 481 | } else {
|
|---|
| 482 | fprintf(stderr,
|
|---|
| 483 | "Error: -i specified without y or n.\n");
|
|---|
| 484 | no = 1;
|
|---|
| 485 | goto usage;
|
|---|
| 486 | }
|
|---|
| 487 | i++;
|
|---|
| 488 | no = 0;
|
|---|
| 489 | write = 1;
|
|---|
| 490 | } else if (!strcmp(argv[i], "-t")) {
|
|---|
| 491 | /* Set transparent index (or none). */
|
|---|
| 492 | int index;
|
|---|
| 493 | if (i == (argc-2)) {
|
|---|
| 494 | fprintf(stderr,
|
|---|
| 495 | "Error: -t specified without a color table index.\n");
|
|---|
| 496 | no = 1;
|
|---|
| 497 | goto usage;
|
|---|
| 498 | }
|
|---|
| 499 | if (!strcmp(argv[i+1], "none")) {
|
|---|
| 500 | /* -1 means not transparent. */
|
|---|
| 501 | <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A>(im, -1);
|
|---|
| 502 | } else {
|
|---|
| 503 | /* OK, get an integer and set the index. */
|
|---|
| 504 | index = atoi(argv[i+1]);
|
|---|
| 505 | <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A>(im, index);
|
|---|
| 506 | }
|
|---|
| 507 | i++;
|
|---|
| 508 | write = 1;
|
|---|
| 509 | no = 0;
|
|---|
| 510 | } else if (!strcmp(argv[i], "-l")) {
|
|---|
| 511 | /* List the colors in the color table. */
|
|---|
| 512 | int j;
|
|---|
| 513 | /* Tabs used below. */
|
|---|
| 514 | printf("Index Red Green Blue\n");
|
|---|
| 515 | for (j=0; (j < <A HREF="#gdImageColorsTotal">gdImageColorsTotal</A>(im)); j++) {
|
|---|
| 516 | /* Use access macros to learn colors. */
|
|---|
| 517 | printf("%d %d %d %d\n",
|
|---|
| 518 | j,
|
|---|
| 519 | <A HREF="#gdImageRed">gdImageRed</A>(im, j),
|
|---|
| 520 | <A HREF="#gdImageGreen">gdImageGreen</A>(im, j),
|
|---|
| 521 | <A HREF="#gdImageBlue">gdImageBlue</A>(im, j));
|
|---|
| 522 | }
|
|---|
| 523 | no = 0;
|
|---|
| 524 | } else if (!strcmp(argv[i], "-d")) {
|
|---|
| 525 | /* Output dimensions, etc. */
|
|---|
| 526 | int t;
|
|---|
| 527 | printf("Width: %d Height: %d Colors: %d\n",
|
|---|
| 528 | <A HREF="#gdImageSX">gdImageSX</A>(im), <A HREF="#gdImageSY">gdImageSY</A>(im),
|
|---|
| 529 | <A HREF="#gdImageColorsTotal">gdImageColorsTotal</A>(im));
|
|---|
| 530 | t = <A HREF="#gdImageGetTransparent">gdImageGetTransparent</A>(im);
|
|---|
| 531 | if (t != (-1)) {
|
|---|
| 532 | printf("Transparent index: %d\n", t);
|
|---|
| 533 | } else {
|
|---|
| 534 | /* -1 means the image is not transparent. */
|
|---|
| 535 | printf("Transparent index: none\n");
|
|---|
| 536 | }
|
|---|
| 537 | if (<A HREF="#gdImageGetInterlaced">gdImageGetInterlaced</A>(im)) {
|
|---|
| 538 | printf("Interlaced: yes\n");
|
|---|
| 539 | } else {
|
|---|
| 540 | printf("Interlaced: no\n");
|
|---|
| 541 | }
|
|---|
| 542 | no = 0;
|
|---|
| 543 | } else {
|
|---|
| 544 | fprintf(stderr, "Unknown argument: %s\n", argv[i]);
|
|---|
| 545 | break;
|
|---|
| 546 | }
|
|---|
| 547 | }
|
|---|
| 548 | usage:
|
|---|
| 549 | if (no) {
|
|---|
| 550 | /* If the command failed, output an explanation. */
|
|---|
| 551 | fprintf(stderr,
|
|---|
| 552 | "Usage: webgif [-i y|n ] [-l] [-t index|off ] [-d] gifname.gif\n");
|
|---|
| 553 | fprintf(stderr,
|
|---|
| 554 | "Where -i controls interlace (specify y or n for yes or no),\n");
|
|---|
| 555 | fprintf(stderr,
|
|---|
| 556 | "-l outputs a table of color indexes, -t sets the specified\n");
|
|---|
| 557 | fprintf(stderr,
|
|---|
| 558 | "color index (0-255 or none) to be the transparent color, and\n");
|
|---|
| 559 | fprintf(stderr,
|
|---|
| 560 | "-d reports the dimensions and other characteristics of the image.\n");
|
|---|
| 561 | fprintf(stderr,
|
|---|
| 562 | "Note: you may wish to pipe to \"more\" when using the -l option.\n");
|
|---|
| 563 | }
|
|---|
| 564 | if (write) {
|
|---|
| 565 | /* Open a temporary file. */
|
|---|
| 566 | out = fopen("temp.tmp", "wb");
|
|---|
| 567 | if (!out) {
|
|---|
| 568 | fprintf(stderr,
|
|---|
| 569 | "Unable to write to temp.tmp -- exiting\n");
|
|---|
| 570 | exit(1);
|
|---|
| 571 | }
|
|---|
| 572 | /* Write the new gif. */
|
|---|
| 573 | <A HREF="#gdImageGif">gdImageGif</A>(im, out);
|
|---|
| 574 | fclose(out);
|
|---|
| 575 | /* Erase the old gif. */
|
|---|
| 576 | unlink(argv[argc-1]);
|
|---|
| 577 | /* Rename the new to the old. */
|
|---|
| 578 | rename("temp.tmp", argv[argc-1]);
|
|---|
| 579 | }
|
|---|
| 580 | /* Delete the image from memory. */
|
|---|
| 581 | if (im) {
|
|---|
| 582 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 583 | }
|
|---|
| 584 | /* All's well that ends well. */
|
|---|
| 585 | return 0;
|
|---|
| 586 | }
|
|---|
| 587 | </PRE>
|
|---|
| 588 | <H2><A NAME="reference">Function and type reference</A></H2>
|
|---|
| 589 | <UL>
|
|---|
| 590 | <LI><A HREF="#types">Types</A></LI>
|
|---|
| 591 | <LI><A HREF="#creating">Image creation, destruction, loading and saving</A></LI>
|
|---|
| 592 | <LI><A HREF="#drawing">Drawing, styling, brushing, tiling and
|
|---|
| 593 | filling functions</A></LI>
|
|---|
| 594 | <LI><A HREF="#query">Query functions (not color-related)</A></LI>
|
|---|
| 595 | <LI><A HREF="#fonts">Font and text-handling functions</A></LI>
|
|---|
| 596 | <LI><A HREF="#colors">Color handling functions</A></LI>
|
|---|
| 597 | <LI><A HREF="#copying">Copying and resizing functions</A></LI>
|
|---|
| 598 | <LI><A HREF="#misc">Miscellaneous Functions</A></LI>
|
|---|
| 599 | <LI><A HREF="#constants">Constants</A></LI>
|
|---|
| 600 | </UL>
|
|---|
| 601 | <H3><A NAME="types">Types</A></H3>
|
|---|
| 602 | <DL>
|
|---|
| 603 | <DT><A NAME="gdImage"><code>gdImage</code><strong>(TYPE)</strong></A>
|
|---|
| 604 | <DD>
|
|---|
| 605 | The data structure in which gd stores images. <A HREF="#gdImageCreate">
|
|---|
| 606 | gdImageCreate</A> returns
|
|---|
| 607 | a pointer to this type, and the other functions expect to receive
|
|---|
| 608 | a pointer to this type as their first argument. You may
|
|---|
| 609 | read the members <code>sx</code> (size on X axis),
|
|---|
| 610 | <code>sy</code> (size on Y axis), <code>colorsTotal</code>
|
|---|
| 611 | (total colors), <code>red</code> (red component of colors;
|
|---|
| 612 | an array of 256 integers between 0 and 255), <code>green</code>
|
|---|
| 613 | (green component of colors, as above), <code>blue</code>
|
|---|
| 614 | (blue component of colors, as above), and <code>transparent</code>
|
|---|
| 615 | (index of transparent color, -1 if none); please do so
|
|---|
| 616 | using the macros provided. Do NOT set the members directly
|
|---|
| 617 | from your code; use the functions provided.
|
|---|
| 618 | <PRE>
|
|---|
| 619 | typedef struct {
|
|---|
| 620 | unsigned char ** pixels;
|
|---|
| 621 | int sx;
|
|---|
| 622 | int sy;
|
|---|
| 623 | int colorsTotal;
|
|---|
| 624 | int red[gdMaxColors];
|
|---|
| 625 | int green[gdMaxColors];
|
|---|
| 626 | int blue[gdMaxColors];
|
|---|
| 627 | int open[gdMaxColors];
|
|---|
| 628 | int transparent;
|
|---|
| 629 | } gdImage;
|
|---|
| 630 | </PRE>
|
|---|
| 631 | <DT><A NAME="gdImagePtr">gdImagePtr</A> <strong>(TYPE)</strong>
|
|---|
| 632 | <DD>
|
|---|
| 633 | A pointer to an image structure. <A HREF="#gdImageCreate">gdImageCreate</A>
|
|---|
| 634 | returns this type, and the other functions expect it as the first
|
|---|
| 635 | argument.
|
|---|
| 636 | <DT><A NAME="gdFont">gdFont</A> <strong>(TYPE)</strong>
|
|---|
| 637 | <DD>
|
|---|
| 638 | A font structure. Used to declare the characteristics of a font.
|
|---|
| 639 | Plese see the files gdfontl.c and gdfontl.h for an example of the
|
|---|
| 640 | proper declaration of this structure. You can provide your
|
|---|
| 641 | own font data by providing such a structure and the associated
|
|---|
| 642 | pixel array. You can determine the width and height of a single
|
|---|
| 643 | character in a font by examining the w and h members of the
|
|---|
| 644 | structure. If you will not be creating your own fonts, you will
|
|---|
| 645 | not need to concern yourself with the rest of the components of this
|
|---|
| 646 | structure.
|
|---|
| 647 | <PRE>
|
|---|
| 648 | typedef struct {
|
|---|
| 649 | /* # of characters in font */
|
|---|
| 650 | int nchars;
|
|---|
| 651 | /* First character is numbered... (usually 32 = space) */
|
|---|
| 652 | int offset;
|
|---|
| 653 | /* Character width and height */
|
|---|
| 654 | int w;
|
|---|
| 655 | int h;
|
|---|
| 656 | /* Font data; array of characters, one row after another.
|
|---|
| 657 | Easily included in code, also easily loaded from
|
|---|
| 658 | data files. */
|
|---|
| 659 | char *data;
|
|---|
| 660 | } gdFont;
|
|---|
| 661 | </PRE>
|
|---|
| 662 | <DT><A NAME="gdFontPtr">gdFontPtr</A> <strong>(TYPE)</strong>
|
|---|
| 663 | <DD>
|
|---|
| 664 | A pointer to a font structure. Text-output functions expect these
|
|---|
| 665 | as their second argument, following the <A HREF="#gdImagePtr">
|
|---|
| 666 | gdImagePtr</A> argument. Two such pointers are declared in the
|
|---|
| 667 | provided include files gdfonts.h and gdfontl.h.
|
|---|
| 668 | <DT><A NAME="gdPoint">gdPoint</A> <strong>(TYPE)</strong>
|
|---|
| 669 | <DD>
|
|---|
| 670 | Represents a point in the coordinate space of the image; used
|
|---|
| 671 | by <A HREF="#gdImagePolygon">gdImagePolygon</A> and
|
|---|
| 672 | <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A>.
|
|---|
| 673 | <PRE>
|
|---|
| 674 | typedef struct {
|
|---|
| 675 | int x, y;
|
|---|
| 676 | } gdPoint, *gdPointPtr;
|
|---|
| 677 | </PRE>
|
|---|
| 678 | <DT><A NAME="gdPointPtr">gdPointPtr</A> <strong>(TYPE)</strong>
|
|---|
| 679 | <DD>
|
|---|
| 680 | A pointer to a <A HREF="#gdPoint">gdPoint</A> structure; passed
|
|---|
| 681 | as an argument to <A HREF="#gdImagePolygon">gdImagePolygon</A>
|
|---|
| 682 | and <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A>.
|
|---|
| 683 | </DL>
|
|---|
| 684 | <H3><A NAME="creating">Image creation, destruction, loading and saving</A></H3>
|
|---|
| 685 | <DL>
|
|---|
| 686 | <DT><A NAME="gdImageCreate">gdImageCreate(sx, sy)</A>
|
|---|
| 687 | <strong>(FUNCTION)</strong>
|
|---|
| 688 | <DD>
|
|---|
| 689 | gdImageCreate is called to create images. Invoke gdImageCreate
|
|---|
| 690 | with the x and y dimensions of the desired image. gdImageCreate
|
|---|
| 691 | returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or
|
|---|
| 692 | NULL if unable to
|
|---|
| 693 | allocate the image. The image must eventually be destroyed
|
|---|
| 694 | using <A HREF="#gdImageDestroy">gdImageDestroy()</A>.
|
|---|
| 695 | <PRE>
|
|---|
| 696 | ... inside a function ...
|
|---|
| 697 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 698 | im = gdImageCreate(64, 64);
|
|---|
| 699 | /* ... Use the image ... */
|
|---|
| 700 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 701 | </PRE>
|
|---|
| 702 | <DT><A NAME="gdImageCreateFromGif">gdImageCreateFromGif(FILE *in)</A>
|
|---|
| 703 | <strong>(FUNCTION)</strong>
|
|---|
| 704 | <DD>
|
|---|
| 705 | gdImageCreateFromGif is called to load images from GIF format files.
|
|---|
| 706 | Invoke gdImageCreateFromGif with an already opened pointer to a file
|
|---|
| 707 | containing the desired image.
|
|---|
| 708 | gdImageCreateFromGif
|
|---|
| 709 | returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL
|
|---|
| 710 | if unable to load the image (most often because the file is corrupt or
|
|---|
| 711 | does not contain a GIF image). gdImageCreateFromGif does <em>not</em>
|
|---|
| 712 | close the file. You can inspect the sx and sy members of the
|
|---|
| 713 | image to determine its size. The image must eventually be destroyed
|
|---|
| 714 | using <A HREF="#gdImageDestroy">gdImageDestroy()</A>.
|
|---|
| 715 | <PRE>
|
|---|
| 716 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 717 | ... inside a function ...
|
|---|
| 718 | FILE *in;
|
|---|
| 719 | in = fopen("mygif.gif", "rb");
|
|---|
| 720 | im = gdImageCreateFromGif(in);
|
|---|
| 721 | fclose(in);
|
|---|
| 722 | /* ... Use the image ... */
|
|---|
| 723 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 724 | </PRE>
|
|---|
| 725 | <DT><A NAME="gdImageCreateFromGd">gdImageCreateFromGd(FILE *in)</A>
|
|---|
| 726 | <strong>(FUNCTION)</strong>
|
|---|
| 727 | <DD>
|
|---|
| 728 | gdImageCreateFromGd is called to load images from gd format files.
|
|---|
| 729 | Invoke gdImageCreateFromGd
|
|---|
| 730 | with an already opened pointer to a file containing the desired image
|
|---|
| 731 | in the <A HREF="#gdformat">gd file format</A>, which is specific to
|
|---|
| 732 | gd and intended for very fast loading. (It is <em>not</em> intended for
|
|---|
| 733 | compression; for compression, use GIF.)
|
|---|
| 734 | gdImageCreateFromGd
|
|---|
| 735 | returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL
|
|---|
| 736 | if unable to load the image (most often because the file is corrupt or
|
|---|
| 737 | does not contain a gd format image). gdImageCreateFromGd does <em>not</em>
|
|---|
| 738 | close the file. You can inspect the sx and sy members of the
|
|---|
| 739 | image to determine its size. The image must eventually be destroyed
|
|---|
| 740 | using <A HREF="#gdImageDestroy">gdImageDestroy()</A>.
|
|---|
| 741 | <PRE>
|
|---|
| 742 | ... inside a function ...
|
|---|
| 743 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 744 | FILE *in;
|
|---|
| 745 | in = fopen("mygd.gd", "rb");
|
|---|
| 746 | im = gdImageCreateFromGd(in);
|
|---|
| 747 | fclose(in);
|
|---|
| 748 | /* ... Use the image ... */
|
|---|
| 749 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 750 | </PRE>
|
|---|
| 751 | <DT><A NAME="gdImageCreateFromXbm">gdImageCreateFromXbm(FILE *in)</A>
|
|---|
| 752 | <strong>(FUNCTION)</strong>
|
|---|
| 753 | <DD>
|
|---|
| 754 | gdImageCreateFromXbm is called to load images from X bitmap format
|
|---|
| 755 | files. Invoke gdImageCreateFromXbm
|
|---|
| 756 | with an already opened pointer to a file containing the desired image.
|
|---|
| 757 | gdImageCreateFromXbm
|
|---|
| 758 | returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL
|
|---|
| 759 | if unable to load the image (most often because the file is corrupt or
|
|---|
| 760 | does not contain an X bitmap format image). gdImageCreateFromXbm does
|
|---|
| 761 | <em>not</em> close the file. You can inspect the sx and sy members of the
|
|---|
| 762 | image to determine its size. The image must eventually be destroyed
|
|---|
| 763 | using <A HREF="#gdImageDestroy">gdImageDestroy()</A>.
|
|---|
| 764 | <PRE>
|
|---|
| 765 | ... inside a function ...
|
|---|
| 766 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 767 | FILE *in;
|
|---|
| 768 | in = fopen("myxbm.xbm", "rb");
|
|---|
| 769 | im = gdImageCreateFromXbm(in);
|
|---|
| 770 | fclose(in);
|
|---|
| 771 | /* ... Use the image ... */
|
|---|
| 772 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 773 | </PRE>
|
|---|
| 774 | <DT><A NAME="gdImageDestroy">gdImageDestroy(gdImagePtr im)</A> <STRONG>(FUNCTION)</STRONG>
|
|---|
| 775 | <DD>gdImageDestroy is used to free the memory associated with
|
|---|
| 776 | an image. It is important to invoke gdImageDestroy before
|
|---|
| 777 | exiting your program or assigning a new image to
|
|---|
| 778 | a <A HREF="#gdImagePtr">gdImagePtr</A> variable.
|
|---|
| 779 | <PRE>
|
|---|
| 780 | ... inside a function ...
|
|---|
| 781 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 782 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(10, 10);
|
|---|
| 783 | /* ... Use the image ... */
|
|---|
| 784 | /* Now destroy it */
|
|---|
| 785 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 786 | </PRE>
|
|---|
| 787 | <DT><A NAME="gdImageGif">
|
|---|
| 788 | void gdImageGif(gdImagePtr im, FILE *out)</A>
|
|---|
| 789 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 790 | <DD>
|
|---|
| 791 | gdImageGif outputs the specified image to the specified
|
|---|
| 792 | file in GIF format. The file must be open for writing. Under MSDOS,
|
|---|
| 793 | it is important to use "wb" as opposed to simply "w"
|
|---|
| 794 | as the mode when opening the file, and under Unix there
|
|---|
| 795 | is no penalty for doing so. gdImageGif does <em>not</em>
|
|---|
| 796 | close the file; your code must do so.
|
|---|
| 797 | <PRE>
|
|---|
| 798 | ... inside a function ...
|
|---|
| 799 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 800 | int black, white;
|
|---|
| 801 | FILE *out;
|
|---|
| 802 | /* Create the image */
|
|---|
| 803 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 804 | /* Allocate background */
|
|---|
| 805 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 806 | /* Allocate drawing color */
|
|---|
| 807 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 808 | /* Draw rectangle */
|
|---|
| 809 | <A HREF="#gdImageRectangle">gdImageRectangle</A>(im, 0, 0, 99, 99, black);
|
|---|
| 810 | /* Open output file in binary mode */
|
|---|
| 811 | out = fopen("rect.gif", "wb");
|
|---|
| 812 | /* Write GIF */
|
|---|
| 813 | gdImageGif(im, out);
|
|---|
| 814 | /* Close file */
|
|---|
| 815 | fclose(out);
|
|---|
| 816 | /* Destroy image */
|
|---|
| 817 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 818 | </PRE>
|
|---|
| 819 | <DT><A NAME="gdImageGd">
|
|---|
| 820 | void gdImageGd(gdImagePtr im, FILE *out)</A>
|
|---|
| 821 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 822 | <DD>
|
|---|
| 823 | gdImageGd outputs the specified image to the specified
|
|---|
| 824 | file in the <A HREF="#gdformat">gd image format</A>. The file must
|
|---|
| 825 | be open for writing. Under MSDOS, it is important to use "wb" as
|
|---|
| 826 | opposed to simply "w" as the mode when opening the file, and under
|
|---|
| 827 | Unix there is no penalty for doing so. gdImageGif does <em>not</em>
|
|---|
| 828 | close the file; your code must do so.
|
|---|
| 829 | <P>
|
|---|
| 830 | The gd image format is intended for fast reads and writes of
|
|---|
| 831 | images your program will need frequently to build other
|
|---|
| 832 | images. It is <em>not</em> a compressed format, and is not intended
|
|---|
| 833 | for general use.
|
|---|
| 834 | <PRE>
|
|---|
| 835 | ... inside a function ...
|
|---|
| 836 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 837 | int black, white;
|
|---|
| 838 | FILE *out;
|
|---|
| 839 | /* Create the image */
|
|---|
| 840 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 841 | /* Allocate background */
|
|---|
| 842 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 843 | /* Allocate drawing color */
|
|---|
| 844 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 845 | /* Draw rectangle */
|
|---|
| 846 | <A HREF="#gdImageRectangle">gdImageRectangle</A>(im, 0, 0, 99, 99, black);
|
|---|
| 847 | /* Open output file in binary mode */
|
|---|
| 848 | out = fopen("rect.gd", "wb");
|
|---|
| 849 | /* Write gd format file */
|
|---|
| 850 | gdImageGd(im, out);
|
|---|
| 851 | /* Close file */
|
|---|
| 852 | fclose(out);
|
|---|
| 853 | /* Destroy image */
|
|---|
| 854 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 855 | </PRE>
|
|---|
| 856 | </DL>
|
|---|
| 857 | <H3><A NAME="drawing">Drawing Functions</A></H3>
|
|---|
| 858 | <DL>
|
|---|
| 859 | <DT><A NAME="gdImageSetPixel">void gdImageSetPixel(gdImagePtr im, int x, int y, int color)</A> <STRONG>(FUNCTION)</STRONG>
|
|---|
| 860 | <DD>gdImageSetPixel sets a pixel to a particular color index. Always use
|
|---|
| 861 | this function or one of the other drawing functions to access pixels;
|
|---|
| 862 | do not access the pixels of the <A HREF="#gdImage">gdImage</A> structure
|
|---|
| 863 | directly.
|
|---|
| 864 | <PRE>
|
|---|
| 865 | ... inside a function ...
|
|---|
| 866 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 867 | int black;
|
|---|
| 868 | int white;
|
|---|
| 869 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 870 | /* Background color (first allocated) */
|
|---|
| 871 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 872 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 873 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 874 | /* Set a pixel near the center. */
|
|---|
| 875 | gdImageSetPixel(im, 50, 50, white);
|
|---|
| 876 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 877 | /* Destroy it */
|
|---|
| 878 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 879 | </PRE>
|
|---|
| 880 | <DT><A NAME="gdImageLine">void gdImageLine(gdImagePtr im, int x1, int y1, int x2, int y2, int color)</A>
|
|---|
| 881 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 882 | <DD>
|
|---|
| 883 | gdImageLine is used to draw a line between two endpoints (x1,y1 and x2, y2).
|
|---|
| 884 | The line is drawn using the color index specified. Note that the color
|
|---|
| 885 | index can be an actual color returned by <A HREF="#gdImageColorAllocate">
|
|---|
| 886 | gdImageColorAllocate</A> or one of <A HREF="#gdStyled">gdStyled</A>,
|
|---|
| 887 | <A HREF="#gdBrushed">gdBrushed</A> or <A HREF="#gdStyledBrushed">
|
|---|
| 888 | gdStyledBrushed</A>.
|
|---|
| 889 | <PRE>
|
|---|
| 890 | ... inside a function ...
|
|---|
| 891 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 892 | int black;
|
|---|
| 893 | int white;
|
|---|
| 894 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 895 | /* Background color (first allocated) */
|
|---|
| 896 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 897 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 898 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 899 | /* Draw a line from the upper left corner to the lower right corner. */
|
|---|
| 900 | gdImageLine(im, 0, 0, 99, 99, white);
|
|---|
| 901 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 902 | /* Destroy it */
|
|---|
| 903 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 904 | </PRE>
|
|---|
| 905 | <DT><A NAME="gdImageDashedLine">void gdImageDashedLine(gdImagePtr im, int x1, int y1, int x2, int y2, int color)</A>
|
|---|
| 906 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 907 | <DD>
|
|---|
| 908 | gdImageDashedLine is provided <strong>solely for backwards compatibility
|
|---|
| 909 | </strong> with gd 1.0. New programs should draw dashed lines using
|
|---|
| 910 | the normal <A HREF="#gdImageLine">gdImageLine</A> function and the
|
|---|
| 911 | new <A HREF="#gdImageSetStyle">gdImageSetStyle</A> function.
|
|---|
| 912 | <P>
|
|---|
| 913 | gdImageDashedLine is used to draw a dashed line between two endpoints
|
|---|
| 914 | (x1,y1 and x2, y2).
|
|---|
| 915 | The line is drawn using the color index specified. The portions of the line
|
|---|
| 916 | that are not drawn are left transparent so the background is visible.
|
|---|
| 917 | <PRE>
|
|---|
| 918 | ... inside a function ...
|
|---|
| 919 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 920 | int black;
|
|---|
| 921 | int white;
|
|---|
| 922 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 923 | /* Background color (first allocated) */
|
|---|
| 924 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 925 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 926 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 927 | /* Draw a dashed line from the upper left corner to the lower right corner. */
|
|---|
| 928 | gdImageDashedLine(im, 0, 0, 99, 99);
|
|---|
| 929 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 930 | /* Destroy it */
|
|---|
| 931 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 932 | </PRE>
|
|---|
| 933 | <DT><A NAME="gdImagePolygon">void gdImagePolygon(gdImagePtr im, gdPointPtr points, int pointsTotal, int color)</A>
|
|---|
| 934 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 935 | <DD>
|
|---|
| 936 | gdImagePolygon is used to draw a polygon with the verticies
|
|---|
| 937 | (at least 3) specified, using the color index specified.
|
|---|
| 938 | See also <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A>.
|
|---|
| 939 | <PRE>
|
|---|
| 940 | ... inside a function ...
|
|---|
| 941 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 942 | int black;
|
|---|
| 943 | int white;
|
|---|
| 944 | /* Points of polygon */
|
|---|
| 945 | <A HREF="#gdPoint">gdPoint</A> points[3];
|
|---|
| 946 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 947 | /* Background color (first allocated) */
|
|---|
| 948 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 949 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 950 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 951 | /* Draw a triangle. */
|
|---|
| 952 | points[0].x = 50;
|
|---|
| 953 | points[0].y = 0;
|
|---|
| 954 | points[1].x = 99;
|
|---|
| 955 | points[1].y = 99;
|
|---|
| 956 | points[2].x = 0;
|
|---|
| 957 | points[2].y = 99;
|
|---|
| 958 | gdImagePolygon(im, points, 3, white);
|
|---|
| 959 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 960 | /* Destroy it */
|
|---|
| 961 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 962 | </PRE>
|
|---|
| 963 | <DT><A NAME="gdImageRectangle">void gdImageRectangle(gdImagePtr im, int x1, int y1, int x2, int y2, int color)</A>
|
|---|
| 964 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 965 | <DD>
|
|---|
| 966 | gdImageRectangle is used to draw a rectangle with the two corners
|
|---|
| 967 | (upper left first, then lower right) specified, using the
|
|---|
| 968 | color index specified.
|
|---|
| 969 | <PRE>
|
|---|
| 970 | ... inside a function ...
|
|---|
| 971 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 972 | int black;
|
|---|
| 973 | int white;
|
|---|
| 974 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 975 | /* Background color (first allocated) */
|
|---|
| 976 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 977 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 978 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 979 | /* Draw a rectangle occupying the central area. */
|
|---|
| 980 | gdImageRectangle(im, 25, 25, 74, 74, white);
|
|---|
| 981 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 982 | /* Destroy it */
|
|---|
| 983 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 984 | </PRE>
|
|---|
| 985 | <DT><A NAME="gdImageFilledPolygon">void gdImageFilledPolygon(gdImagePtr im, gdPointPtr points, int pointsTotal, int color)</A>
|
|---|
| 986 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 987 | <DD>
|
|---|
| 988 | gdImageFilledPolygon is used to fill a polygon with the verticies
|
|---|
| 989 | (at least 3) specified, using the color index specified.
|
|---|
| 990 | See also <A HREF="#gdImageFilledPolygon">gdImagePolygon</A>.
|
|---|
| 991 | <PRE>
|
|---|
| 992 | ... inside a function ...
|
|---|
| 993 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 994 | int black;
|
|---|
| 995 | int white;
|
|---|
| 996 | int red;
|
|---|
| 997 | /* Points of polygon */
|
|---|
| 998 | <A HREF="#gdPoint">gdPoint</A> points[3];
|
|---|
| 999 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1000 | /* Background color (first allocated) */
|
|---|
| 1001 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1002 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 1003 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 1004 | /* Allocate the color red. */
|
|---|
| 1005 | red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0);
|
|---|
| 1006 | /* Draw a triangle. */
|
|---|
| 1007 | points[0].x = 50;
|
|---|
| 1008 | points[0].y = 0;
|
|---|
| 1009 | points[1].x = 99;
|
|---|
| 1010 | points[1].y = 99;
|
|---|
| 1011 | points[2].x = 0;
|
|---|
| 1012 | points[2].y = 99;
|
|---|
| 1013 | /* Paint it in white */
|
|---|
| 1014 | gdImageFilledPolygon(im, points, 3, white);
|
|---|
| 1015 | /* Outline it in red; must be done second */
|
|---|
| 1016 | <A HREF="#gdImagePolygon">gdImagePolygon</A>(im, points, 3, red);
|
|---|
| 1017 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1018 | /* Destroy it */
|
|---|
| 1019 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1020 | </PRE>
|
|---|
| 1021 | <DT><A NAME="gdImageFilledRectangle">void gdImageFilledRectangle(gdImagePtr im, int x1, int y1, int x2, int y2, int color)</A>
|
|---|
| 1022 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1023 | <DD>
|
|---|
| 1024 | gdImageFilledRectangle is used to draw a solid rectangle with the two corners
|
|---|
| 1025 | (upper left first, then lower right) specified, using the
|
|---|
| 1026 | color index specified.
|
|---|
| 1027 | <PRE>
|
|---|
| 1028 | ... inside a function ...
|
|---|
| 1029 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1030 | int black;
|
|---|
| 1031 | int white;
|
|---|
| 1032 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1033 | /* Background color (first allocated) */
|
|---|
| 1034 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1035 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 1036 | white = <A HREF="#gdImageColorAllocate">int gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 1037 | /* Draw a filled rectangle occupying the central area. */
|
|---|
| 1038 | gdImageFilledRectangle(im, 25, 25, 74, 74, white);
|
|---|
| 1039 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1040 | /* Destroy it */
|
|---|
| 1041 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1042 | </PRE>
|
|---|
| 1043 | <DT><A NAME="gdImageArc">void gdImageArc(gdImagePtr im, int cx, int cy, int w, int h, int s, int e, int color)</A>
|
|---|
| 1044 | <STRONG> (FUNCTION)</STRONG>
|
|---|
| 1045 | <DD>
|
|---|
| 1046 | gdImageArc is used to draw a partial ellipse centered at the given point,
|
|---|
| 1047 | with the specified width and height in pixels. The arc begins at
|
|---|
| 1048 | the position in degrees specified by <code>s</code> and ends at
|
|---|
| 1049 | the position specified by <code>e</code>. The arc is drawn in
|
|---|
| 1050 | the color specified by the last argument. A circle can be drawn
|
|---|
| 1051 | by beginning from 0 degrees and ending at 360 degrees, with
|
|---|
| 1052 | width and height being equal. e must be greater than s. Values greater
|
|---|
| 1053 | than 360 are interpreted modulo 360.
|
|---|
| 1054 | <PRE>
|
|---|
| 1055 | ... inside a function ...
|
|---|
| 1056 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1057 | int black;
|
|---|
| 1058 | int white;
|
|---|
| 1059 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 50);
|
|---|
| 1060 | /* Background color (first allocated) */
|
|---|
| 1061 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1062 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 1063 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 1064 | /* Inscribe an ellipse in the image. */
|
|---|
| 1065 | gdImageArc(im, 50, 25, 98, 48, 0, 360, white);
|
|---|
| 1066 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1067 | /* Destroy it */
|
|---|
| 1068 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1069 | </PRE>
|
|---|
| 1070 | <DT><A NAME="gdImageFillToBorder">void gdImageFillToBorder(gdImagePtr im, int x, int y, int border, int color)
|
|---|
| 1071 | <STRONG> (FUNCTION)</STRONG>
|
|---|
| 1072 | <DD>
|
|---|
| 1073 | gdImageFillToBorder floods a portion of the image with the specified
|
|---|
| 1074 | <code>color</code>, beginning at the specified point and stopping at
|
|---|
| 1075 | the specified <code>border</code> color. For a way of flooding an
|
|---|
| 1076 | area defined by the color of the starting point, see
|
|---|
| 1077 | <A HREF="#gdImageFill">gdImageFill</A>.
|
|---|
| 1078 | <P>
|
|---|
| 1079 | The border color <em>cannot</em> be a special color
|
|---|
| 1080 | such as <A HREF="#gdTiled">gdTiled</A>; it must be a proper
|
|---|
| 1081 | solid color. The fill color can be, however.
|
|---|
| 1082 | <P>
|
|---|
| 1083 | Note that gdImageFillToBorder is recursive. It is not the most
|
|---|
| 1084 | naive implementation possible, and the implementation is
|
|---|
| 1085 | expected to improve, but there will always be degenerate
|
|---|
| 1086 | cases in which the stack can become very deep. This can be
|
|---|
| 1087 | a problem in MSDOS and MS Windows environments. (Of course,
|
|---|
| 1088 | in a Unix or NT environment with a proper stack, this is
|
|---|
| 1089 | not a problem at all.)
|
|---|
| 1090 | <PRE>
|
|---|
| 1091 | ... inside a function ...
|
|---|
| 1092 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1093 | int black;
|
|---|
| 1094 | int white;
|
|---|
| 1095 | int red;
|
|---|
| 1096 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 50);
|
|---|
| 1097 | /* Background color (first allocated) */
|
|---|
| 1098 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1099 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 1100 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 1101 | /* Allocate the color red. */
|
|---|
| 1102 | red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0);
|
|---|
| 1103 | /* Inscribe an ellipse in the image. */
|
|---|
| 1104 | gdImageArc(im, 50, 25, 98, 48, 0, 360, white);
|
|---|
| 1105 | /* Flood-fill the ellipse. Fill color is red, border color is
|
|---|
| 1106 | white (ellipse). */
|
|---|
| 1107 | gdImageFillToBorder(im, 50, 50, white, red);
|
|---|
| 1108 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1109 | /* Destroy it */
|
|---|
| 1110 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1111 | </PRE>
|
|---|
| 1112 | <DT><A NAME="gdImageFill">void gdImageFill(gdImagePtr im, int x, int y, int color)
|
|---|
| 1113 | <STRONG> (FUNCTION)</STRONG>
|
|---|
| 1114 | <DD>
|
|---|
| 1115 | gdImageFill floods a portion of the image with the specified
|
|---|
| 1116 | <code>color</code>, beginning at the specified point and flooding the
|
|---|
| 1117 | surrounding region of the same color as the starting point.
|
|---|
| 1118 | For a way of flooding a region defined by a specific border
|
|---|
| 1119 | color rather than by its interior color, see
|
|---|
| 1120 | <A HREF="#gdImageFillToBorder">gdImageFillToBorder</A>.
|
|---|
| 1121 | <P>
|
|---|
| 1122 | The fill color can be <A HREF="#gdTiled">gdTiled</A>, resulting
|
|---|
| 1123 | in a tile fill using another image as the tile. However,
|
|---|
| 1124 | the tile image cannot be transparent. If the image you wish
|
|---|
| 1125 | to fill with has a transparent color index, call
|
|---|
| 1126 | <A HREF="#gdImageTransparent">gdImageTransparent</A> on the
|
|---|
| 1127 | tile image and set the transparent color index to -1
|
|---|
| 1128 | to turn off its transparency.
|
|---|
| 1129 | <P>
|
|---|
| 1130 | Note that gdImageFill is recursive. It is not the most
|
|---|
| 1131 | naive implementation possible, and the implementation is
|
|---|
| 1132 | expected to improve, but there will always be degenerate
|
|---|
| 1133 | cases in which the stack can become very deep. This can be
|
|---|
| 1134 | a problem in MSDOS and MS Windows environments. (Of course,
|
|---|
| 1135 | in a Unix or NT environment with a proper stack, this is
|
|---|
| 1136 | not a problem at all.)
|
|---|
| 1137 | <PRE>
|
|---|
| 1138 | ... inside a function ...
|
|---|
| 1139 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1140 | int black;
|
|---|
| 1141 | int white;
|
|---|
| 1142 | int red;
|
|---|
| 1143 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 50);
|
|---|
| 1144 | /* Background color (first allocated) */
|
|---|
| 1145 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1146 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 1147 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 1148 | /* Allocate the color red. */
|
|---|
| 1149 | red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0);
|
|---|
| 1150 | /* Inscribe an ellipse in the image. */
|
|---|
| 1151 | gdImageArc(im, 50, 25, 98, 48, 0, 360, white);
|
|---|
| 1152 | /* Flood-fill the ellipse. Fill color is red, and will replace the
|
|---|
| 1153 | black interior of the ellipse. */
|
|---|
| 1154 | gdImageFill(im, 50, 50, red);
|
|---|
| 1155 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1156 | /* Destroy it */
|
|---|
| 1157 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1158 | </PRE>
|
|---|
| 1159 | <DT><A NAME="gdImageSetBrush">void gdImageSetBrush(gdImagePtr im, gdImagePtr brush)</A>
|
|---|
| 1160 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1161 | <DD>
|
|---|
| 1162 | A "brush" is an image used to draw wide, shaped strokes in another image. Just
|
|---|
| 1163 | as a paintbrush is not a single point, a brush image need not be
|
|---|
| 1164 | a single pixel. <em>Any</em> gd image can be used as a brush, and by
|
|---|
| 1165 | setting the transparent color index of the brush image with
|
|---|
| 1166 | <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A>,
|
|---|
| 1167 | a brush of any shape can be created. All line-drawing functions,
|
|---|
| 1168 | such as <A HREF="#gdImageLine">gdImageLine</A> and
|
|---|
| 1169 | <A HREF="#gdImagePolygon">gdImagePolygon</A>, will use the
|
|---|
| 1170 | current brush if the special "color" <A HREF="#gdBrushed">
|
|---|
| 1171 | gdBrushed</A> or <A HREF="#gdStyledBrushed">gdStyledBrushed</A>
|
|---|
| 1172 | is used when calling them.
|
|---|
| 1173 | <P>
|
|---|
| 1174 | gdImageSetBrush is used to specify the brush to be used in a
|
|---|
| 1175 | particular image. You can set any image to be the brush.
|
|---|
| 1176 | If the brush image does not have the same color map as the
|
|---|
| 1177 | first image, any colors missing from the first image
|
|---|
| 1178 | will be allocated. If not enough colors can be allocated,
|
|---|
| 1179 | the closest colors already available will be used. This
|
|---|
| 1180 | allows arbitrary GIFs to be used as brush images. It also
|
|---|
| 1181 | means, however, that you should not set a brush unless you
|
|---|
| 1182 | will actually use it; if you set a rapid succession of
|
|---|
| 1183 | different brush images, you can quickly fill your color map,
|
|---|
| 1184 | and the results will not be optimal.
|
|---|
| 1185 | <P>
|
|---|
| 1186 | You need not take any special action when you are finished
|
|---|
| 1187 | with a brush. As for any other image, if you will not
|
|---|
| 1188 | be using the brush image for any further purpose,
|
|---|
| 1189 | you should call <A HREF="#gdImageDestroy">gdImageDestroy</A>.
|
|---|
| 1190 | You must not use the color <A HREF="#gdBrushed">gdBrushed</A>
|
|---|
| 1191 | if the current brush has been destroyed; you can of
|
|---|
| 1192 | course set a new brush to replace it.
|
|---|
| 1193 | <PRE>
|
|---|
| 1194 | ... inside a function ...
|
|---|
| 1195 | <A HREF="#gdImagePtr">gdImagePtr</A> im, brush;
|
|---|
| 1196 | FILE *in;
|
|---|
| 1197 | int black;
|
|---|
| 1198 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1199 | /* Open the brush GIF. For best results, portions of the
|
|---|
| 1200 | brush that should be transparent (ie, not part of the
|
|---|
| 1201 | brush shape) should have the transparent color index. */
|
|---|
| 1202 | in = fopen("star.gif", "rb");
|
|---|
| 1203 | brush = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 1204 | /* Background color (first allocated) */
|
|---|
| 1205 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1206 | gdImageSetBrush(im, brush);
|
|---|
| 1207 | /* Draw a line from the upper left corner to the lower right corner
|
|---|
| 1208 | using the brush. */
|
|---|
| 1209 | <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 0, 99, 99, <A HREF="#gdBrushed">gdBrushed</A>);
|
|---|
| 1210 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1211 | /* Destroy it */
|
|---|
| 1212 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1213 | /* Destroy the brush image */
|
|---|
| 1214 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(brush);
|
|---|
| 1215 | </PRE>
|
|---|
| 1216 | <DT><A NAME="gdImageSetTile">void gdImageSetTile(gdImagePtr im, gdImagePtr tile)</A>
|
|---|
| 1217 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1218 | <DD>
|
|---|
| 1219 | A "tile" is an image used to fill an area with a repeated pattern.
|
|---|
| 1220 | <em>Any</em> gd image can be used as a tile, and by
|
|---|
| 1221 | setting the transparent color index of the tile image with
|
|---|
| 1222 | <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A>,
|
|---|
| 1223 | a tile that allows certain parts of the underlying area to shine
|
|---|
| 1224 | through can be created. All region-filling functions,
|
|---|
| 1225 | such as <A HREF="#gdImageFill">gdImageFill</A> and
|
|---|
| 1226 | <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A>, will use the
|
|---|
| 1227 | current tile if the special "color" <A HREF="#gdTiled">
|
|---|
| 1228 | gdTiled</A> is used when calling them.
|
|---|
| 1229 | <P>
|
|---|
| 1230 | gdImageSetTile is used to specify the tile to be used in a
|
|---|
| 1231 | particular image. You can set any image to be the tile.
|
|---|
| 1232 | If the tile image does not have the same color map as the
|
|---|
| 1233 | first image, any colors missing from the first image
|
|---|
| 1234 | will be allocated. If not enough colors can be allocated,
|
|---|
| 1235 | the closest colors already available will be used. This
|
|---|
| 1236 | allows arbitrary GIFs to be used as tile images. It also
|
|---|
| 1237 | means, however, that you should not set a tile unless you
|
|---|
| 1238 | will actually use it; if you set a rapid succession of
|
|---|
| 1239 | different tile images, you can quickly fill your color map,
|
|---|
| 1240 | and the results will not be optimal.
|
|---|
| 1241 | <P>
|
|---|
| 1242 | You need not take any special action when you are finished
|
|---|
| 1243 | with a tile. As for any other image, if you will not
|
|---|
| 1244 | be using the tile image for any further purpose,
|
|---|
| 1245 | you should call <A HREF="#gdImageDestroy">gdImageDestroy</A>.
|
|---|
| 1246 | You must not use the color <A HREF="#gdBrushed">gdTiled</A>
|
|---|
| 1247 | if the current tile has been destroyed; you can of
|
|---|
| 1248 | course set a new tile to replace it.
|
|---|
| 1249 | <PRE>
|
|---|
| 1250 | ... inside a function ...
|
|---|
| 1251 | <A HREF="#gdImagePtr">gdImagePtr</A> im, tile;
|
|---|
| 1252 | FILE *in;
|
|---|
| 1253 | int black;
|
|---|
| 1254 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1255 | /* Open the tile GIF. For best results, portions of the
|
|---|
| 1256 | tile that should be transparent (ie, allowing the
|
|---|
| 1257 | background to shine through) should have the transparent
|
|---|
| 1258 | color index. */
|
|---|
| 1259 | in = fopen("star.gif", "rb");
|
|---|
| 1260 | tile = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 1261 | /* Background color (first allocated) */
|
|---|
| 1262 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1263 | gdImageSetTile(im, tile);
|
|---|
| 1264 | /* Fill an area using the tile. */
|
|---|
| 1265 | <A HREF="#gdImageFilledRectangle">gdImageFilledRectangle</A>(im, 25, 25, 75, 75, <A HREF="#gdTiled">gdTiled</A>);
|
|---|
| 1266 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1267 | /* Destroy it */
|
|---|
| 1268 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1269 | /* Destroy the tile image */
|
|---|
| 1270 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(tile);
|
|---|
| 1271 | </PRE>
|
|---|
| 1272 | <DT><A NAME="gdImageSetStyle">void gdImageSetStyle(gdImagePtr im, int *style, int styleLength)</A>
|
|---|
| 1273 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1274 | <DD>
|
|---|
| 1275 | It is often desirable to draw dashed lines, dotted lines, and other
|
|---|
| 1276 | variations on a broken line. gdImageSetStyle can be used to set
|
|---|
| 1277 | any desired series of colors, including a special color that
|
|---|
| 1278 | leaves the background intact, to be repeated during the drawing
|
|---|
| 1279 | of a line.
|
|---|
| 1280 | <P>
|
|---|
| 1281 | To use gdImageSetStyle, create an array of integers and assign
|
|---|
| 1282 | them the desired series of color values to be repeated.
|
|---|
| 1283 | You can assign the special color value <A HREF="#gdTransparent">
|
|---|
| 1284 | gdTransparent</A> to indicate that the existing color should
|
|---|
| 1285 | be left unchanged for that particular pixel (allowing a dashed
|
|---|
| 1286 | line to be attractively drawn over an existing image).
|
|---|
| 1287 | <P>
|
|---|
| 1288 | Then, to draw a line using the style, use the normal
|
|---|
| 1289 | <A HREF="#gdImageLine">gdImageLine</A> function with the
|
|---|
| 1290 | special color value <A HREF="#gdStyled">gdStyled</A>.
|
|---|
| 1291 | <P>
|
|---|
| 1292 | As of <A HREF="#whatsnew1.1.1">version 1.1.1</A>, the style
|
|---|
| 1293 | array is copied when you set the style, so you need not
|
|---|
| 1294 | be concerned with keeping the array around indefinitely.
|
|---|
| 1295 | This should not break existing code that assumes styles
|
|---|
| 1296 | are not copied.
|
|---|
| 1297 | <P>
|
|---|
| 1298 | You can also combine styles and brushes to draw the brush
|
|---|
| 1299 | image at intervals instead of in a continuous stroke.
|
|---|
| 1300 | When creating a style for use with a brush, the
|
|---|
| 1301 | style values are interpreted differently: zero (0) indicates
|
|---|
| 1302 | pixels at which the brush should not be drawn, while one (1)
|
|---|
| 1303 | indicates pixels at which the brush should be drawn.
|
|---|
| 1304 | To draw a styled, brushed line, you must use the
|
|---|
| 1305 | special color value <A HREF="#gdStyledBrushed">
|
|---|
| 1306 | gdStyledBrushed</A>. For an example of this feature
|
|---|
| 1307 | in use, see gddemo.c (provided in the distribution).
|
|---|
| 1308 | <PRE>
|
|---|
| 1309 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1310 | int styleDotted[2], styleDashed[6];
|
|---|
| 1311 | FILE *in;
|
|---|
| 1312 | int black;
|
|---|
| 1313 | int red;
|
|---|
| 1314 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1315 | /* Background color (first allocated) */
|
|---|
| 1316 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1317 | red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0);
|
|---|
| 1318 | /* Set up dotted style. Leave every other pixel alone. */
|
|---|
| 1319 | styleDotted[0] = red;
|
|---|
| 1320 | styleDotted[1] = gdTransparent;
|
|---|
| 1321 | /* Set up dashed style. Three on, three off. */
|
|---|
| 1322 | styleDashed[0] = red;
|
|---|
| 1323 | styleDashed[1] = red;
|
|---|
| 1324 | styleDashed[2] = red;
|
|---|
| 1325 | styleDashed[3] = gdTransparent;
|
|---|
| 1326 | styleDashed[4] = gdTransparent;
|
|---|
| 1327 | styleDashed[5] = gdTransparent;
|
|---|
| 1328 | /* Set dotted style. Note that we have to specify how many pixels are
|
|---|
| 1329 | in the style! */
|
|---|
| 1330 | gdImageSetStyle(im, styleDotted, 2);
|
|---|
| 1331 | /* Draw a line from the upper left corner to the lower right corner. */
|
|---|
| 1332 | <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 0, 99, 99, <A HREF="#gdStyled">gdStyled</A>);
|
|---|
| 1333 | /* Now the dashed line. */
|
|---|
| 1334 | gdImageSetStyle(im, styleDashed, 6);
|
|---|
| 1335 | <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 99, 0, 99, <A HREF="#gdStyled">gdStyled</A>);
|
|---|
| 1336 |
|
|---|
| 1337 | /* ... Do something with the image, such as saving it to a file ... */
|
|---|
| 1338 |
|
|---|
| 1339 | /* Destroy it */
|
|---|
| 1340 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1341 | </PRE>
|
|---|
| 1342 | </DL>
|
|---|
| 1343 | <H3><A NAME="query">Query Functions</A></H3>
|
|---|
| 1344 | <DL>
|
|---|
| 1345 | <DT><A NAME="gdImageBlue">
|
|---|
| 1346 | int gdImageBlue(gdImagePtr im, int color)</A>
|
|---|
| 1347 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1348 | <DD>
|
|---|
| 1349 | gdImageBlue is a macro which returns the blue component of
|
|---|
| 1350 | the specified color index. Use this macro rather than accessing the
|
|---|
| 1351 | structure members directly.
|
|---|
| 1352 | <DT><A NAME="gdImageGetPixel">int gdImageGetPixel(gdImagePtr im, int x, int y)</A>
|
|---|
| 1353 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1354 | <DD>
|
|---|
| 1355 | gdImageGetPixel() retrieves the color index of a particular
|
|---|
| 1356 | pixel. Always use this function to query pixels;
|
|---|
| 1357 | do not access the pixels of the <A HREF="#gdImage">gdImage</A> structure
|
|---|
| 1358 | directly.
|
|---|
| 1359 | <PRE>
|
|---|
| 1360 | ... inside a function ...
|
|---|
| 1361 | FILE *in;
|
|---|
| 1362 | gdImagePtr im;
|
|---|
| 1363 | int c;
|
|---|
| 1364 | in = fopen("mygif.gif", "rb");
|
|---|
| 1365 | im = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 1366 | fclose(in);
|
|---|
| 1367 | c = gdImageGetPixel(im, gdImageSX(im) / 2, gdImageSY(im) / 2);
|
|---|
| 1368 | printf("The value of the center pixel is %d; RGB values are %d,%d,%d\n",
|
|---|
| 1369 | c, im->red[c], im->green[c], im->blue[c]);
|
|---|
| 1370 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1371 | </PRE>
|
|---|
| 1372 | <DT><A NAME="gdImageBoundsSafe">
|
|---|
| 1373 | int gdImageBoundsSafe(gdImagePtr im, int x, int y)</A>
|
|---|
| 1374 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1375 | <DD>
|
|---|
| 1376 | gdImageBoundsSafe returns true (1) if the specified point is within the bounds
|
|---|
| 1377 | of the image, false (0) if not. This function is intended primarily for
|
|---|
| 1378 | use by those who wish to add functions to gd. All of the gd drawing
|
|---|
| 1379 | functions already clip safely to the edges of the image.
|
|---|
| 1380 | <PRE>
|
|---|
| 1381 | ... inside a function ...
|
|---|
| 1382 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1383 | int black;
|
|---|
| 1384 | int white;
|
|---|
| 1385 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1386 | if (gdImageBoundsSafe(im, 50, 50)) {
|
|---|
| 1387 | printf("50, 50 is within the image bounds\n");
|
|---|
| 1388 | } else {
|
|---|
| 1389 | printf("50, 50 is outside the image bounds\n");
|
|---|
| 1390 | }
|
|---|
| 1391 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1392 | </PRE>
|
|---|
| 1393 | <DT><A NAME="gdImageGreen">
|
|---|
| 1394 | int gdImageGreen(gdImagePtr im, int color)</A>
|
|---|
| 1395 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1396 | <DD>
|
|---|
| 1397 | gdImageGreen is a macro which returns the green component of
|
|---|
| 1398 | the specified color index. Use this macro rather than accessing the
|
|---|
| 1399 | structure members directly.
|
|---|
| 1400 | <DT><A NAME="gdImageRed">
|
|---|
| 1401 | int gdImageRed(gdImagePtr im, int color)</A>
|
|---|
| 1402 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1403 | <DD>
|
|---|
| 1404 | gdImageRed is a macro which returns the red component of
|
|---|
| 1405 | the specified color index. Use this macro rather than accessing the
|
|---|
| 1406 | structure members directly.
|
|---|
| 1407 | <DT><A NAME="gdImageSX">
|
|---|
| 1408 | int gdImageSX(gdImagePtr im)</A>
|
|---|
| 1409 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1410 | <DD>
|
|---|
| 1411 | gdImageSX is a macro which returns the width of the image
|
|---|
| 1412 | in pixels. Use this macro rather than accessing the
|
|---|
| 1413 | structure members directly.
|
|---|
| 1414 | <DT><A NAME="gdImageSY">
|
|---|
| 1415 | int gdImageSY(gdImagePtr im)</A>
|
|---|
| 1416 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1417 | <DD>
|
|---|
| 1418 | gdImageSY is a macro which returns the height of the image
|
|---|
| 1419 | in pixels. Use this macro rather than accessing the
|
|---|
| 1420 | structure members directly.
|
|---|
| 1421 | </DL>
|
|---|
| 1422 | <H3><A NAME="fonts">Fonts and text-handling functions</A></H3>
|
|---|
| 1423 | <DL>
|
|---|
| 1424 | <DT><A NAME="gdImageChar">
|
|---|
| 1425 | void gdImageChar(gdImagePtr im, gdFontPtr font, int x, int y,
|
|---|
| 1426 | int c, int color)</A>
|
|---|
| 1427 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1428 | <DD>
|
|---|
| 1429 | gdImageChar is used to draw single characters on the image.
|
|---|
| 1430 | (To draw multiple characters, use <A HREF="#gdImageString">
|
|---|
| 1431 | gdImageString</A>.) The second argument is a
|
|---|
| 1432 | pointer to a font definition structure; five fonts are
|
|---|
| 1433 | provided with gd, gdFontTiny, gdFontSmall, gdFontMediumBold,
|
|---|
| 1434 | gdFontLarge, and gdFontGiant. You must
|
|---|
| 1435 | include the files "gdfontt.h", "gdfonts.h", "gdfontmb.h",
|
|---|
| 1436 | "gdfontl.h" and "gdfontg.h" respectively
|
|---|
| 1437 | and (if you are not using a library-based approach) link with the
|
|---|
| 1438 | corresponding .c files to use the provided fonts.
|
|---|
| 1439 | The character specified by the fifth
|
|---|
| 1440 | argument is drawn from left to right in the specified
|
|---|
| 1441 | color. (See <A HREF="#gdImageCharUp">gdImageCharUp</A> for a way
|
|---|
| 1442 | of drawing vertical text.) Pixels not
|
|---|
| 1443 | set by a particular character retain their previous color.
|
|---|
| 1444 | <PRE>
|
|---|
| 1445 | #include "gd.h"
|
|---|
| 1446 | #include "gdfontl.h"
|
|---|
| 1447 | ... inside a function ...
|
|---|
| 1448 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1449 | int black;
|
|---|
| 1450 | int white;
|
|---|
| 1451 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1452 | /* Background color (first allocated) */
|
|---|
| 1453 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1454 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 1455 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 1456 | /* Draw a character. */
|
|---|
| 1457 | gdImageChar(im, gdFontLarge, 0, 0, 'Q', white);
|
|---|
| 1458 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1459 | /* Destroy it */
|
|---|
| 1460 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1461 | </PRE>
|
|---|
| 1462 | <DT><A NAME="gdImageCharUp">
|
|---|
| 1463 | void gdImageCharUp(gdImagePtr im, gdFontPtr font, int x, int y,
|
|---|
| 1464 | int c, int color)</A>
|
|---|
| 1465 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1466 | <DD>
|
|---|
| 1467 | gdImageCharUp is used to draw single characters on the image,
|
|---|
| 1468 | rotated 90 degrees.
|
|---|
| 1469 | (To draw multiple characters, use <A HREF="#gdImageStringUp">
|
|---|
| 1470 | gdImageStringUp</A>.) The second argument is a
|
|---|
| 1471 | pointer to a font definition structure; five fonts are
|
|---|
| 1472 | provided with gd, gdFontTiny, gdFontSmall, gdFontMediumBold,
|
|---|
| 1473 | gdFontLarge, and gdFontGiant. You must
|
|---|
| 1474 | include the files "gdfontt.h", "gdfonts.h", "gdfontmb.h",
|
|---|
| 1475 | "gdfontl.h" and "gdfontg.h" respectively
|
|---|
| 1476 | and (if you are not using a library-based approach) link with the
|
|---|
| 1477 | corresponding .c files to use the provided fonts. The character specified by
|
|---|
| 1478 | the fifth argument is drawn
|
|---|
| 1479 | from bottom to top, rotated at a 90-degree angle, in the specified
|
|---|
| 1480 | color. (See <A HREF="#gdImageChar">gdImageChar</A> for a way
|
|---|
| 1481 | of drawing horizontal text.) Pixels not
|
|---|
| 1482 | set by a particular character retain their previous color.
|
|---|
| 1483 | <PRE>
|
|---|
| 1484 | #include "gd.h"
|
|---|
| 1485 | #include "gdfontl.h"
|
|---|
| 1486 | ... inside a function ...
|
|---|
| 1487 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1488 | int black;
|
|---|
| 1489 | int white;
|
|---|
| 1490 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1491 | /* Background color (first allocated) */
|
|---|
| 1492 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1493 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 1494 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 1495 | /* Draw a character upwards so it rests against the top of the image. */
|
|---|
| 1496 | gdImageCharUp(im, gdFontLarge,
|
|---|
| 1497 | 0, gdFontLarge->h, 'Q', white);
|
|---|
| 1498 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1499 | /* Destroy it */
|
|---|
| 1500 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1501 | </PRE>
|
|---|
| 1502 | <DT><A NAME="gdImageString">
|
|---|
| 1503 | void gdImageString(gdImagePtr im, gdFontPtr font, int x, int y,
|
|---|
| 1504 | char *s, int color)</A>
|
|---|
| 1505 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1506 | <DD>
|
|---|
| 1507 | gdImageString is used to draw multiple characters on the image.
|
|---|
| 1508 | (To draw single characters, use <A HREF="#gdImageChar">
|
|---|
| 1509 | gdImageChar</A>.) The second argument is a
|
|---|
| 1510 | pointer to a font definition structure; five fonts are
|
|---|
| 1511 | provided with gd, gdFontTiny, gdFontSmall, gdFontMediumBold,
|
|---|
| 1512 | gdFontLarge, and gdFontGiant. You must
|
|---|
| 1513 | include the files "gdfontt.h", "gdfonts.h", "gdfontmb.h",
|
|---|
| 1514 | "gdfontl.h" and "gdfontg.h" respectively
|
|---|
| 1515 | and (if you are not using a library-based approach) link with the
|
|---|
| 1516 | corresponding .c files to use the provided fonts.
|
|---|
| 1517 | The null-terminated C string specified
|
|---|
| 1518 | by the fifth argument is drawn from left to right in the specified
|
|---|
| 1519 | color. (See <A HREF="#gdImageStringUp">gdImageStringUp</A> for a way
|
|---|
| 1520 | of drawing vertical text.) Pixels not
|
|---|
| 1521 | set by a particular character retain their previous color.
|
|---|
| 1522 | <PRE>
|
|---|
| 1523 | #include "gd.h"
|
|---|
| 1524 | #include "gdfontl.h"
|
|---|
| 1525 | #include <string.h>
|
|---|
| 1526 | ... inside a function ...
|
|---|
| 1527 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1528 | int black;
|
|---|
| 1529 | int white;
|
|---|
| 1530 | /* String to draw. */
|
|---|
| 1531 | char *s = "Hello.";
|
|---|
| 1532 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1533 | /* Background color (first allocated) */
|
|---|
| 1534 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1535 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 1536 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 1537 | /* Draw a centered string. */
|
|---|
| 1538 | gdImageString(im, gdFontLarge,
|
|---|
| 1539 | im->w / 2 - (strlen(s) * gdFontLarge->w / 2),
|
|---|
| 1540 | im->h / 2 - gdFontLarge->h / 2,
|
|---|
| 1541 | s, white);
|
|---|
| 1542 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1543 | /* Destroy it */
|
|---|
| 1544 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1545 | </PRE>
|
|---|
| 1546 | <DT><A NAME="gdImageStringUp">
|
|---|
| 1547 | void gdImageStringUp(gdImagePtr im, gdFontPtr font, int x, int y,
|
|---|
| 1548 | char *s, int color)</A>
|
|---|
| 1549 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1550 | <DD>
|
|---|
| 1551 | gdImageStringUp is used to draw multiple characters on the image,
|
|---|
| 1552 | rotated 90 degrees.
|
|---|
| 1553 | (To draw single characters, use <A HREF="#gdImageCharUp">
|
|---|
| 1554 | gdImageCharUp</A>.) The second argument is a
|
|---|
| 1555 | pointer to a font definition structure; five fonts are
|
|---|
| 1556 | provided with gd, gdFontTiny, gdFontSmall, gdFontMediumBold,
|
|---|
| 1557 | gdFontLarge, and gdFontGiant. You must
|
|---|
| 1558 | include the files "gdfontt.h", "gdfonts.h", "gdfontmb.h",
|
|---|
| 1559 | "gdfontl.h" and "gdfontg.h" respectively
|
|---|
| 1560 | and (if you are not using a library-based approach) link with the
|
|---|
| 1561 | corresponding .c files to use the provided fonts.The null-terminated C string specified
|
|---|
| 1562 | by the fifth argument is drawn from bottom to top (rotated
|
|---|
| 1563 | 90 degrees) in the specified color. (See
|
|---|
| 1564 | <A HREF="#gdImageString">gdImageString</A> for a way
|
|---|
| 1565 | of drawing horizontal text.) Pixels not
|
|---|
| 1566 | set by a particular character retain their previous color.
|
|---|
| 1567 | <PRE>
|
|---|
| 1568 | #include "gd.h"
|
|---|
| 1569 | #include "gdfontl.h"
|
|---|
| 1570 | #include <string.h>
|
|---|
| 1571 | ... inside a function ...
|
|---|
| 1572 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1573 | int black;
|
|---|
| 1574 | int white;
|
|---|
| 1575 | /* String to draw. */
|
|---|
| 1576 | char *s = "Hello.";
|
|---|
| 1577 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1578 | /* Background color (first allocated) */
|
|---|
| 1579 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1580 | /* Allocate the color white (red, green and blue all maximum). */
|
|---|
| 1581 | white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255);
|
|---|
| 1582 | /* Draw a centered string going upwards. Axes are reversed,
|
|---|
| 1583 | and Y axis is decreasing as the string is drawn. */
|
|---|
| 1584 | gdImageStringUp(im, gdFontLarge,
|
|---|
| 1585 | im->w / 2 - gdFontLarge->h / 2,
|
|---|
| 1586 | im->h / 2 + (strlen(s) * gdFontLarge->w / 2),
|
|---|
| 1587 | s, white);
|
|---|
| 1588 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1589 | /* Destroy it */
|
|---|
| 1590 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1591 | </PRE>
|
|---|
| 1592 | </DL>
|
|---|
| 1593 | <H3><A NAME="colors">Color-handling functions</A></H3>
|
|---|
| 1594 | <DL>
|
|---|
| 1595 | <DT><A NAME="gdImageColorAllocate">
|
|---|
| 1596 | int gdImageColorAllocate(gdImagePtr im, int r, int g, int b)</A>
|
|---|
| 1597 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1598 | <DD>
|
|---|
| 1599 | gdImageColorAllocate finds the first available color index in
|
|---|
| 1600 | the image specified, sets its RGB values to those requested
|
|---|
| 1601 | (255 is the maximum for each),
|
|---|
| 1602 | and returns the index of the new color table entry. When
|
|---|
| 1603 | creating a new image, the first time you invoke this function,
|
|---|
| 1604 | you are setting the background color for that image.
|
|---|
| 1605 | <P>
|
|---|
| 1606 | In the event that all <A HREF="#gdMaxColors">gdMaxColors</A> colors
|
|---|
| 1607 | (256) have already been allocated, gdImageColorAllocate will
|
|---|
| 1608 | return -1 to indicate failure. (This is not uncommon when
|
|---|
| 1609 | working with existing GIF files that already use 256 colors.)
|
|---|
| 1610 | Note that gdImageColorAllocate
|
|---|
| 1611 | does not check for existing colors that match your request;
|
|---|
| 1612 | see <A HREF="#gdImageColorExact">gdImageColorExact</A>
|
|---|
| 1613 | and <A HREF="#gdImageColorClosest">gdImageColorClosest</A>
|
|---|
| 1614 | for ways to locate existing colors that approximate the
|
|---|
| 1615 | color desired in situations where a new color is not available.
|
|---|
| 1616 | <PRE>
|
|---|
| 1617 | ... inside a function ...
|
|---|
| 1618 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1619 | int black;
|
|---|
| 1620 | int red;
|
|---|
| 1621 | im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100);
|
|---|
| 1622 | /* Background color (first allocated) */
|
|---|
| 1623 | black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0);
|
|---|
| 1624 | /* Allocate the color red. */
|
|---|
| 1625 | red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0);
|
|---|
| 1626 | /* Draw a dashed line from the upper left corner to the lower right corner. */
|
|---|
| 1627 | gdImageDashedLine(im, 0, 0, 99, 99, red);
|
|---|
| 1628 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1629 | /* Destroy it */
|
|---|
| 1630 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1631 | </PRE>
|
|---|
| 1632 | <DT><A NAME="gdImageColorClosest">
|
|---|
| 1633 | int gdImageColorClosest(gdImagePtr im, int r, int g, int b)</A>
|
|---|
| 1634 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1635 | <DD>
|
|---|
| 1636 | gdImageColorClosest searches the colors which have been
|
|---|
| 1637 | defined thus far in the image specified and returns the
|
|---|
| 1638 | index of the color with RGB values closest to those of the
|
|---|
| 1639 | request. (Closeness is determined by Euclidian distance,
|
|---|
| 1640 | which is used to determine the distance in three-dimensional color
|
|---|
| 1641 | space between colors.)
|
|---|
| 1642 | <P>
|
|---|
| 1643 | If no colors have yet been allocated in the image,
|
|---|
| 1644 | gdImageColorClosest returns -1.
|
|---|
| 1645 | <P>
|
|---|
| 1646 | This function is most useful as a backup method for choosing
|
|---|
| 1647 | a drawing color when an image already contains
|
|---|
| 1648 | <A HREF="#gdMaxColors">gdMaxColors</A> (256) colors and
|
|---|
| 1649 | no more can be allocated. (This is not uncommon when
|
|---|
| 1650 | working with existing GIF files that already use many colors.)
|
|---|
| 1651 | See <A HREF="#gdImageColorExact">gdImageColorExact</A>
|
|---|
| 1652 | for a method of locating exact matches only.
|
|---|
| 1653 | <PRE>
|
|---|
| 1654 | ... inside a function ...
|
|---|
| 1655 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1656 | FILE *in;
|
|---|
| 1657 | int red;
|
|---|
| 1658 | /* Let's suppose that photo.gif is a scanned photograph with
|
|---|
| 1659 | many colors. */
|
|---|
| 1660 | in = fopen("photo.gif", "rb");
|
|---|
| 1661 | im = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 1662 | fclose(in);
|
|---|
| 1663 | /* Try to allocate red directly */
|
|---|
| 1664 | red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0);
|
|---|
| 1665 | /* If we fail to allocate red... */
|
|---|
| 1666 | if (red == (-1)) {
|
|---|
| 1667 | /* Find the <em>closest</em> color instead. */
|
|---|
| 1668 | red = gdImageColorClosest(im, 255, 0, 0);
|
|---|
| 1669 | }
|
|---|
| 1670 | /* Draw a dashed line from the upper left corner to the lower right corner */
|
|---|
| 1671 | gdImageDashedLine(im, 0, 0, 99, 99, red);
|
|---|
| 1672 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1673 | /* Destroy it */
|
|---|
| 1674 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1675 | </PRE>
|
|---|
| 1676 | <DT><A NAME="gdImageColorExact">
|
|---|
| 1677 | int gdImageColorExact(gdImagePtr im, int r, int g, int b)</A>
|
|---|
| 1678 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1679 | <DD>
|
|---|
| 1680 | gdImageColorExact searches the colors which have been
|
|---|
| 1681 | defined thus far in the image specified and returns the
|
|---|
| 1682 | index of the first color with RGB values which exactly
|
|---|
| 1683 | match those of the request. If no allocated color matches the
|
|---|
| 1684 | request precisely, gdImageColorExact returns -1.
|
|---|
| 1685 | See <A HREF="#gdImageColorClosest">gdImageColorClosest</A>
|
|---|
| 1686 | for a way to find the color closest to the color requested.
|
|---|
| 1687 | <PRE>
|
|---|
| 1688 | ... inside a function ...
|
|---|
| 1689 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1690 | int red;
|
|---|
| 1691 | in = fopen("photo.gif", "rb");
|
|---|
| 1692 | im = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 1693 | fclose(in);
|
|---|
| 1694 | /* The image may already contain red; if it does, we'll save a slot
|
|---|
| 1695 | in the color table by using that color. */
|
|---|
| 1696 | /* Try to allocate red directly */
|
|---|
| 1697 | red = gdImageColorExact(im, 255, 0, 0);
|
|---|
| 1698 | /* If red isn't already present... */
|
|---|
| 1699 | if (red == (-1)) {
|
|---|
| 1700 | /* Second best: try to allocate it directly. */
|
|---|
| 1701 | red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0);
|
|---|
| 1702 | /* Out of colors, so find the <em>closest</em> color instead. */
|
|---|
| 1703 | red = gdImageColorClosest(im, 255, 0, 0);
|
|---|
| 1704 | }
|
|---|
| 1705 | /* Draw a dashed line from the upper left corner to the lower right corner */
|
|---|
| 1706 | gdImageDashedLine(im, 0, 0, 99, 99, red);
|
|---|
| 1707 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1708 | /* Destroy it */
|
|---|
| 1709 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1710 | </PRE>
|
|---|
| 1711 | <DT><A NAME="gdImageColorsTotal">
|
|---|
| 1712 | int gdImageColorsTotal(gdImagePtr im)</A>
|
|---|
| 1713 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1714 | <DD>
|
|---|
| 1715 | gdImageColorsTotal is a macro which returns the number of
|
|---|
| 1716 | colors currently allocated in the image. Use this macro
|
|---|
| 1717 | to obtain this information; do not access the structure
|
|---|
| 1718 | directly.
|
|---|
| 1719 | <DT><A NAME="gdImageColorRed">
|
|---|
| 1720 | int gdImageColorRed(gdImagePtr im, int c)</A>
|
|---|
| 1721 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1722 | <DD>
|
|---|
| 1723 | gdImageColorRed is a macro which returns the red portion
|
|---|
| 1724 | of the specified color in the image. Use this macro
|
|---|
| 1725 | to obtain this information; do not access the structure
|
|---|
| 1726 | directly.
|
|---|
| 1727 | <DT><A NAME="gdImageColorGreen">
|
|---|
| 1728 | int gdImageColorGreen(gdImagePtr im, int c)</A>
|
|---|
| 1729 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1730 | <DD>
|
|---|
| 1731 | gdImageColorGreen is a macro which returns the green portion
|
|---|
| 1732 | of the specified color in the image. Use this macro
|
|---|
| 1733 | to obtain this information; do not access the structure
|
|---|
| 1734 | directly.
|
|---|
| 1735 | <DT><A NAME="gdImageColorBlue">
|
|---|
| 1736 | int gdImageColorBlue(gdImagePtr im, int c)</A>
|
|---|
| 1737 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1738 | <DD>
|
|---|
| 1739 | gdImageColorBlue is a macro which returns the green portion
|
|---|
| 1740 | of the specified color in the image. Use this macro
|
|---|
| 1741 | to obtain this information; do not access the structure
|
|---|
| 1742 | directly.
|
|---|
| 1743 | <DT><A NAME="gdImageGetInterlaced">
|
|---|
| 1744 | int gdImageGetInterlaced(gdImagePtr im)</A>
|
|---|
| 1745 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1746 | <DD>
|
|---|
| 1747 | gdImageGetInterlaced is a macro which returns true (1)
|
|---|
| 1748 | if the image is interlaced, false (0) if not.
|
|---|
| 1749 | Use this macro to obtain this information; do not
|
|---|
| 1750 | access the structure directly.
|
|---|
| 1751 | See <A NAME="gdImageInterlace">gdImageInterlace</A> for
|
|---|
| 1752 | a means of interlacing images.
|
|---|
| 1753 | <DT><A NAME="gdImageGetTransparent">
|
|---|
| 1754 | int gdImageGetTransparent(gdImagePtr im)</A>
|
|---|
| 1755 | <STRONG>(MACRO)</STRONG>
|
|---|
| 1756 | <DD>
|
|---|
| 1757 | gdImageGetTransparent is a macro which returns the
|
|---|
| 1758 | current transparent color index in the image.
|
|---|
| 1759 | If there is no transparent color, gdImageGetTransparent
|
|---|
| 1760 | returns -1. Use this macro to obtain this information; do not
|
|---|
| 1761 | access the structure directly.
|
|---|
| 1762 | <DT><A NAME="gdImageColorDeallocate">
|
|---|
| 1763 | void gdImageColorDeallocate(gdImagePtr im, int color)</A>
|
|---|
| 1764 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1765 | <DD>
|
|---|
| 1766 | gdImageColorDeallocate marks the specified color as being
|
|---|
| 1767 | available for reuse. It does not attempt to determine whether
|
|---|
| 1768 | the color index is still in use in the image. After a call
|
|---|
| 1769 | to this function, the next call to
|
|---|
| 1770 | <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>
|
|---|
| 1771 | for the same image will set new RGB values for that
|
|---|
| 1772 | color index, changing the color of any pixels which
|
|---|
| 1773 | have that index as a result. If multiple calls to
|
|---|
| 1774 | gdImageColorDeallocate are made consecutively, the lowest-numbered
|
|---|
| 1775 | index among them will be reused by the next
|
|---|
| 1776 | <A HREF="#gdImageColorAllocate"> gdImageColorAllocate</A> call.
|
|---|
| 1777 | <PRE>
|
|---|
| 1778 | ... inside a function ...
|
|---|
| 1779 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1780 | int red, blue;
|
|---|
| 1781 | in = fopen("photo.gif", "rb");
|
|---|
| 1782 | im = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 1783 | fclose(in);
|
|---|
| 1784 | /* Look for red in the color table. */
|
|---|
| 1785 | red = gdImageColorExact(im, 255, 0, 0);
|
|---|
| 1786 | /* If red is present... */
|
|---|
| 1787 | if (red != (-1)) {
|
|---|
| 1788 | /* Deallocate it. */
|
|---|
| 1789 | gdImageColorDeallocate(im, red);
|
|---|
| 1790 | /* Allocate blue, reusing slot in table.
|
|---|
| 1791 | Existing red pixels will change color. */
|
|---|
| 1792 | blue = gdImageColorAllocate(im, 0, 0, 255);
|
|---|
| 1793 | }
|
|---|
| 1794 | /* ... Do something with the image, such as saving it to a file... */
|
|---|
| 1795 | /* Destroy it */
|
|---|
| 1796 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1797 | </PRE>
|
|---|
| 1798 | <DT><A NAME="gdImageColorTransparent">
|
|---|
| 1799 | void gdImageColorTransparent(gdImagePtr im, int color)</A>
|
|---|
| 1800 | <STRONG>(FUNCTION)</STRONG>
|
|---|
| 1801 | <DD>
|
|---|
| 1802 | gdImageColorTransparent sets the transparent color index
|
|---|
| 1803 | for the specified image to the specified index. To indicate
|
|---|
| 1804 | that there should be <em>no</em> transparent color, invoke
|
|---|
| 1805 | gdImageColorTransparent with a color index of -1.
|
|---|
| 1806 | <P>
|
|---|
| 1807 | The color index used should be an index
|
|---|
| 1808 | allocated by <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>,
|
|---|
| 1809 | whether explicitly invoked by your code or implicitly
|
|---|
| 1810 | invoked by loading an image.
|
|---|
| 1811 | In order to ensure that your image has a reasonable appearance
|
|---|
| 1812 | when viewed by users who do not have transparent background
|
|---|
| 1813 | capabilities, be sure to give reasonable RGB values to the
|
|---|
| 1814 | color you allocate for use as a transparent color,
|
|---|
| 1815 | <em>even though it will be transparent on systems
|
|---|
| 1816 | that support transparency</em>.
|
|---|
| 1817 | <PRE>
|
|---|
| 1818 | ... inside a function ...
|
|---|
| 1819 | <A HREF="#gdImagePtr">gdImagePtr</A> im;
|
|---|
| 1820 | int black;
|
|---|
| 1821 | FILE *in, *out;
|
|---|
| 1822 | in = fopen("photo.gif", "rb");
|
|---|
| 1823 | im = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 1824 | fclose(in);
|
|---|
| 1825 | /* Look for black in the color table and make it transparent. */
|
|---|
| 1826 | black = <A HREF="#gdImageColorExact">gdImageColorExact</A>(im, 0, 0, 0);
|
|---|
| 1827 | /* If black is present... */
|
|---|
| 1828 | if (black != (-1)) {
|
|---|
| 1829 | /* Make it transparent */
|
|---|
| 1830 | gdImageColorTransparent(im, black);
|
|---|
| 1831 | }
|
|---|
| 1832 | /* Save the newly-transparent image back to the file */
|
|---|
| 1833 | out = fopen("photo.gif", "wb");
|
|---|
| 1834 | <A HREF="#gdImageGif">gdImageGif</A>(im, out);
|
|---|
| 1835 | fclose(out);
|
|---|
| 1836 | /* Destroy it */
|
|---|
| 1837 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 1838 | </PRE>
|
|---|
| 1839 | </DL>
|
|---|
| 1840 | <H3><A NAME="copying">Copying and resizing functions</A></H3>
|
|---|
| 1841 | <DL>
|
|---|
| 1842 | <DT><A NAME="gdImageCopy">void gdImageCopy(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h)
|
|---|
| 1843 | <STRONG> (FUNCTION)</STRONG>
|
|---|
| 1844 | <DD>
|
|---|
| 1845 | gdImageCopy is used to copy a rectangular portion of one image to
|
|---|
| 1846 | another image. (For a way of stretching or shrinking the image
|
|---|
| 1847 | in the process, see <A HREF="#gdImageCopyResized">
|
|---|
| 1848 | gdImageCopyResized</A>.)
|
|---|
| 1849 | <P>
|
|---|
| 1850 | The <code>dst</code> argument is the destination image to which the
|
|---|
| 1851 | region will be copied. The <code>src</code> argument is the source
|
|---|
| 1852 | image from which the region is copied. The <code>dstX</code>
|
|---|
| 1853 | and <code>dstY</code> arguments specify the point in the destination
|
|---|
| 1854 | image to which the region will be copied. The <code>srcX</code>
|
|---|
| 1855 | and <code>srcY</code> arguments specify the upper left corner
|
|---|
| 1856 | of the region in the source image. The <code>w</code>
|
|---|
| 1857 | and <code>h</code> arguments specify the width and height
|
|---|
| 1858 | of the region.
|
|---|
| 1859 | <P>
|
|---|
| 1860 | When you copy a region from one location in an image to another
|
|---|
| 1861 | location in the same image, gdImageCopy will perform as expected
|
|---|
| 1862 | unless the regions overlap, in which case the result is
|
|---|
| 1863 | unpredictable.
|
|---|
| 1864 | <P>
|
|---|
| 1865 | <strong>Important note on copying between images:</strong> since
|
|---|
| 1866 | different images do
|
|---|
| 1867 | not necessarily have the same color tables, pixels are not simply set to the
|
|---|
| 1868 | same color index values to copy them. gdImageCopy will attempt
|
|---|
| 1869 | to find an identical RGB value in the destination image for
|
|---|
| 1870 | each pixel in the copied portion of the source image by
|
|---|
| 1871 | invoking <A HREF="#gdImageColorExact">gdImageColorExact</A>. If
|
|---|
| 1872 | such a value is not found, gdImageCopy will attempt to
|
|---|
| 1873 | allocate colors as needed using <A HREF="#gdImageColorAllocate">
|
|---|
| 1874 | gdImageColorAllocate</A>. If both of these methods fail,
|
|---|
| 1875 | gdImageCopy will invoke <A HREF="#gdImageColorClosest">
|
|---|
| 1876 | gdImageColorClosest</A> to find the color in the destination
|
|---|
| 1877 | image which most closely approximates the color of the
|
|---|
| 1878 | pixel being copied.
|
|---|
| 1879 | <PRE>
|
|---|
| 1880 | ... Inside a function ...
|
|---|
| 1881 | <A HREF="#gdImagePtr">gdImagePtr</A> im_in;
|
|---|
| 1882 | <A HREF="#gdImagePtr">gdImagePtr</A> im_out;
|
|---|
| 1883 | int x, y;
|
|---|
| 1884 | FILE *in;
|
|---|
| 1885 | FILE *out;
|
|---|
| 1886 | /* Load a small gif to tile the larger one with */
|
|---|
| 1887 | in = fopen("small.gif", "rb");
|
|---|
| 1888 | im_in = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 1889 | fclose(in);
|
|---|
| 1890 | /* Make the output image four times as large on both axes */
|
|---|
| 1891 | im_out = <A HREF="#gdImageCreate">gdImageCreate</A>(im_in->sx * 4, im_in->sy * 4);
|
|---|
| 1892 | /* Now tile the larger image using the smaller one */
|
|---|
| 1893 | for (y = 0; (y < 4); y++) {
|
|---|
| 1894 | for (x = 0; (x < 4); x++) {
|
|---|
| 1895 | gdImageCopy(im_out, im_in,
|
|---|
| 1896 | x * im_in->sx, y * im_in->sy,
|
|---|
| 1897 | 0, 0,
|
|---|
| 1898 | im_in->sx, im_in->sy);
|
|---|
| 1899 | }
|
|---|
| 1900 | }
|
|---|
| 1901 | out = fopen("tiled.gif", "wb");
|
|---|
| 1902 | <A HREF="#gdImageGif">gdImageGif</A>(im_out, out);
|
|---|
| 1903 | fclose(out);
|
|---|
| 1904 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_in);
|
|---|
| 1905 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_out);
|
|---|
| 1906 | </PRE>
|
|---|
| 1907 | <DT><A NAME="gdImageCopyResized">void gdImageCopyResized(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int destW, int destH, int srcW, int srcH)
|
|---|
| 1908 | <STRONG> (FUNCTION)</STRONG>
|
|---|
| 1909 | <DD>
|
|---|
| 1910 | gdImageCopyResized is used to copy a rectangular portion of one image to
|
|---|
| 1911 | another image. The X and Y dimensions of the original region and the
|
|---|
| 1912 | destination region can vary, resulting in stretching or shrinking of
|
|---|
| 1913 | the region as appropriate. (For a simpler version of this function
|
|---|
| 1914 | which does not deal with resizing, see <A HREF="#gdImageCopy">
|
|---|
| 1915 | gdImageCopy</A>.)
|
|---|
| 1916 | <P>
|
|---|
| 1917 | The <code>dst</code> argument is the destination image to which the
|
|---|
| 1918 | region will be copied. The <code>src</code> argument is the source
|
|---|
| 1919 | image from which the region is copied. The <code>dstX</code>
|
|---|
| 1920 | and <code>dstY</code> arguments specify the point in the destination
|
|---|
| 1921 | image to which the region will be copied. The <code>srcX</code>
|
|---|
| 1922 | and <code>srcY</code> arguments specify the upper left corner
|
|---|
| 1923 | of the region in the source image. The <code>dstW</code>
|
|---|
| 1924 | and <code>dstH</code> arguments specify the width and height
|
|---|
| 1925 | of the destination region. The <code>srcW</code>
|
|---|
| 1926 | and <code>srcH</code> arguments specify the width and height
|
|---|
| 1927 | of the source region and can differ from the destination size,
|
|---|
| 1928 | allowing a region to be scaled during the copying process.
|
|---|
| 1929 | <P>
|
|---|
| 1930 | When you copy a region from one location in an image to another
|
|---|
| 1931 | location in the same image, gdImageCopy will perform as expected
|
|---|
| 1932 | unless the regions overlap, in which case the result is
|
|---|
| 1933 | unpredictable. If this presents a problem, create a scratch image
|
|---|
| 1934 | in which to keep intermediate results.
|
|---|
| 1935 | <P>
|
|---|
| 1936 | <strong>Important note on copying between images:</strong> since images
|
|---|
| 1937 | do not necessarily have the same color tables, pixels are not simply set
|
|---|
| 1938 | to the same color index values to copy them. gdImageCopy will attempt
|
|---|
| 1939 | to find an identical RGB value in the destination image for
|
|---|
| 1940 | each pixel in the copied portion of the source image by
|
|---|
| 1941 | invoking <A HREF="#gdImageColorExact">gdImageColorExact</A>. If
|
|---|
| 1942 | such a value is not found, gdImageCopy will attempt to
|
|---|
| 1943 | allocate colors as needed using <A HREF="#gdImageColorAllocate">
|
|---|
| 1944 | gdImageColorAllocate</A>. If both of these methods fail,
|
|---|
| 1945 | gdImageCopy will invoke <A HREF="#gdImageColorClosest">
|
|---|
| 1946 | gdImageColorClosest</A> to find the color in the destination
|
|---|
| 1947 | image which most closely approximates the color of the
|
|---|
| 1948 | pixel being copied.
|
|---|
| 1949 | <PRE>
|
|---|
| 1950 | ... Inside a function ...
|
|---|
| 1951 | <A HREF="#gdImagePtr">gdImagePtr</A> im_in;
|
|---|
| 1952 | <A HREF="#gdImagePtr">gdImagePtr</A> im_out;
|
|---|
| 1953 | int x, y;
|
|---|
| 1954 | FILE *in;
|
|---|
| 1955 | FILE *out;
|
|---|
| 1956 | /* Load a small gif to expand in the larger one */
|
|---|
| 1957 | in = fopen("small.gif", "rb");
|
|---|
| 1958 | im_in = <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A>(in);
|
|---|
| 1959 | fclose(in);
|
|---|
| 1960 | /* Make the output image four times as large on both axes */
|
|---|
| 1961 | im_out = <A HREF="#gdImageCreate">gdImageCreate</A>(im_in->sx * 4, im_in->sy * 4);
|
|---|
| 1962 | /* Now copy the smaller image, but four times larger */
|
|---|
| 1963 | gdImageCopyResized(im_out, im_in, 0, 0, 0, 0,
|
|---|
| 1964 | im_out->sx, im_out->sy,
|
|---|
| 1965 | im_in->sx, im_in->sy);
|
|---|
| 1966 | out = fopen("large.gif", "wb");
|
|---|
| 1967 | <A HREF="#gdImageGif">gdImageGif</A>(im_out, out);
|
|---|
| 1968 | fclose(out);
|
|---|
| 1969 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_in);
|
|---|
| 1970 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_out);
|
|---|
| 1971 | </PRE>
|
|---|
| 1972 | </DL>
|
|---|
| 1973 | <H3><A NAME="misc">Miscellaneous Functions</A></H3>
|
|---|
| 1974 | <DL>
|
|---|
| 1975 | <DT><A NAME="gdImageInterlace">gdImageInterlace(gdImagePtr im, int interlace)</A> <strong>(FUNCTION)</strong>
|
|---|
| 1976 | <DD>
|
|---|
| 1977 | gdImageInterlace is used to determine whether an image should be stored
|
|---|
| 1978 | in a linear fashion, in which lines will appear on the display from
|
|---|
| 1979 | first to last, or in an interlaced fashion, in which the image
|
|---|
| 1980 | will "fade in" over several passes. By default, images are not
|
|---|
| 1981 | interlaced.
|
|---|
| 1982 | <P>
|
|---|
| 1983 | A nonzero value for the interlace argument turns on interlace;
|
|---|
| 1984 | a zero value turns it off. Note that interlace has no effect
|
|---|
| 1985 | on other functions, and has no meaning unless you save the
|
|---|
| 1986 | image in GIF format; the gd and xbm formats do not support
|
|---|
| 1987 | interlace.
|
|---|
| 1988 | <P>
|
|---|
| 1989 | When a GIF is loaded with <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif
|
|---|
| 1990 | </A>, interlace will be set according to the setting in the GIF file.
|
|---|
| 1991 | <P>
|
|---|
| 1992 | Note that many GIF viewers and web browsers do <em>not</em> support
|
|---|
| 1993 | interlace. However, the interlaced GIF should still display; it
|
|---|
| 1994 | will simply appear all at once, just as other images do.
|
|---|
| 1995 | <PRE>
|
|---|
| 1996 | gdImagePtr im;
|
|---|
| 1997 | FILE *out;
|
|---|
| 1998 | /* ... Create or load the image... */
|
|---|
| 1999 |
|
|---|
| 2000 | /* Now turn on interlace */
|
|---|
| 2001 | gdImageInterlace(im, 1);
|
|---|
| 2002 | /* And open an output file */
|
|---|
| 2003 | out = fopen("test.gif", "wb");
|
|---|
| 2004 | /* And save the image */
|
|---|
| 2005 | <A HREF="#gdImageGif">gdImageGif</A>(im, out);
|
|---|
| 2006 | fclose(out);
|
|---|
| 2007 | <A HREF="#gdImageDestroy">gdImageDestroy</A>(im);
|
|---|
| 2008 | </PRE>
|
|---|
| 2009 | </DL>
|
|---|
| 2010 | <H3><A NAME="constants">Constants</A></H3>
|
|---|
| 2011 | <DL>
|
|---|
| 2012 | <DT><A NAME="gdBrushed">gdBrushed</A> <strong>(CONSTANT)</strong>
|
|---|
| 2013 | <DD>
|
|---|
| 2014 | Used in place of a color when invoking a line-drawing
|
|---|
| 2015 | function such as <A HREF="#gdImageLine">gdImageLine</A>
|
|---|
| 2016 | or <A HREF="#gdImageRectangle">gdImageRectangle</A>.
|
|---|
| 2017 | When gdBrushed is used as the color, the brush
|
|---|
| 2018 | image set with <A HREF="#gdImageSetBrush">gdImageSetBrush</A>
|
|---|
| 2019 | is drawn in place of each pixel of the line (the brush is
|
|---|
| 2020 | usually larger than one pixel, creating the effect
|
|---|
| 2021 | of a wide paintbrush). See also
|
|---|
| 2022 | <A HREF="#gdStyledBrushed">gdStyledBrushed</A> for a way
|
|---|
| 2023 | to draw broken lines with a series of distinct copies of an image.
|
|---|
| 2024 | <DT><A NAME="gdMaxColors"><code>gdMaxColors</code><strong>(CONSTANT)</strong>
|
|---|
| 2025 | <DD>
|
|---|
| 2026 | The constant 256. This is the maximum number of colors in a GIF file
|
|---|
| 2027 | according to the GIF standard, and is also the maximum number of
|
|---|
| 2028 | colors in a gd image.
|
|---|
| 2029 | <DT><A NAME="gdStyled">gdStyled</A> <strong>(CONSTANT)</strong>
|
|---|
| 2030 | <DD>
|
|---|
| 2031 | Used in place of a color when invoking a line-drawing
|
|---|
| 2032 | function such as <A HREF="#gdImageLine">gdImageLine</A>
|
|---|
| 2033 | or <A HREF="#gdImageRectangle">gdImageRectangle</A>.
|
|---|
| 2034 | When gdStyled is used as the color, the colors of the pixels are
|
|---|
| 2035 | drawn successively from the style that has been
|
|---|
| 2036 | set with <A HREF="#gdImageSetStyle">gdImageSetStyle</A>.
|
|---|
| 2037 | If the color of a pixel is equal to
|
|---|
| 2038 | <A HREF="#gdTransparent">gdTransparent</A>, that pixel
|
|---|
| 2039 | is not altered. (This mechanism is completely unrelated
|
|---|
| 2040 | to the "transparent color" of the image itself; see
|
|---|
| 2041 | <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A>
|
|---|
| 2042 | gdImageColorTransparent for that mechanism.) See also
|
|---|
| 2043 | <A NAME="#gdStyledBrushed"> gdStyledBrushed</A>.
|
|---|
| 2044 | <DT><A NAME="gdStyledBrushed">gdStyledBrushed</A> <strong>(CONSTANT)</strong>
|
|---|
| 2045 | <DD>
|
|---|
| 2046 | Used in place of a color when invoking a line-drawing
|
|---|
| 2047 | function such as <A HREF="#gdImageLine">gdImageLine</A>
|
|---|
| 2048 | or <A HREF="#gdImageRectangle">gdImageRectangle</A>.
|
|---|
| 2049 | When gdStyledBrushed is used as the color, the brush
|
|---|
| 2050 | image set with <A HREF="#gdImageSetBrush">gdImageSetBrush</A>
|
|---|
| 2051 | is drawn at each pixel of the line, providing that the
|
|---|
| 2052 | style set with <A HREF="#gdImageSetStyle">gdImageSetStyle</A>
|
|---|
| 2053 | contains a nonzero value (OR gdTransparent, which
|
|---|
| 2054 | does not equal zero but is supported for consistency)
|
|---|
| 2055 | for the current pixel. (Pixels are drawn successively from the style as the
|
|---|
| 2056 | line is drawn, returning to the beginning when the
|
|---|
| 2057 | available pixels in the style are exhausted.) Note that
|
|---|
| 2058 | this differs from the behavior of <A HREF="#gdStyled">gdStyled</A>,
|
|---|
| 2059 | in which the values in the style are used as actual
|
|---|
| 2060 | pixel colors, except for gdTransparent.
|
|---|
| 2061 | <DT><A NAME="gdDashSize">gdDashSize</A> <strong>(CONSTANT)</strong>
|
|---|
| 2062 | <DD>
|
|---|
| 2063 | The length of a dash in a dashed line. Defined to be 4 for
|
|---|
| 2064 | backwards compatibility with programs that use
|
|---|
| 2065 | <A NAME="gdImageDashedLine">gdImageDashedLine</A>. New
|
|---|
| 2066 | programs should use <A NAME="gdImageSetStyle">
|
|---|
| 2067 | gdImageSetStyle</A> and call the standard
|
|---|
| 2068 | <A NAME="gdImageLine">gdImageLine</A> function
|
|---|
| 2069 | with the special "color" <A NAME="gdStyled">
|
|---|
| 2070 | gdStyled</A> or <A NAME="gdStyledBrushed">gdStyledBrushed</A>.
|
|---|
| 2071 | <DT><A NAME="gdTiled">gdTiled</A> <strong>(CONSTANT)</strong>
|
|---|
| 2072 | <DD>
|
|---|
| 2073 | Used in place of a normal color in <A HREF="#gdImageFilledRectangle">
|
|---|
| 2074 | gdImageFilledRectangle</A>, <A HREF="#gdImageFilledPolygon">
|
|---|
| 2075 | gdImageFilledPolygon</A>,
|
|---|
| 2076 | <A HREF="#gdImageFill">gdImageFill</A>, and <A HREF="#gdImageFillToBorder">
|
|---|
| 2077 | gdImageFillToBorder</A>. gdTiled selects a pixel from the
|
|---|
| 2078 | tile image set with <A HREF="#gdImageSetTile">gdImageSetTile</A>
|
|---|
| 2079 | in such a way as to ensure that the filled area will be
|
|---|
| 2080 | tiled with copies of the tile image. See the discussions of
|
|---|
| 2081 | <A HREF="#gdImageFill">gdImageFill</A> and
|
|---|
| 2082 | <A HREF="#gdImageFillToBorder">gdImageFillToBorder</A> for special
|
|---|
| 2083 | restrictions regarding those functions.
|
|---|
| 2084 | <DT><A NAME="gdTransparent">gdTransparent</A> <strong>(CONSTANT)</strong>
|
|---|
| 2085 | <DD>
|
|---|
| 2086 | Used in place of a normal color in a style to be set with
|
|---|
| 2087 | <A HREF="#gdImageSetStyle">gdImageSetStyle</A>.
|
|---|
| 2088 | gdTransparent is <strong>not</strong> the transparent
|
|---|
| 2089 | color index of the image; for that functionality please
|
|---|
| 2090 | see <A HREF="gdImageColorTransparent">gdImageColorTransparent</A>.
|
|---|
| 2091 | </DL>
|
|---|
| 2092 | <A NAME="gdformat"><H3>About the additional .gd image file format</H3></A>
|
|---|
| 2093 | In addition to reading and writing the GIF format and reading the
|
|---|
| 2094 | X Bitmap format, gd has the capability to read and write its
|
|---|
| 2095 | own ".gd" format. This format is <em>not</em> intended for
|
|---|
| 2096 | general purpose use and should never be used to distribute
|
|---|
| 2097 | images. It is not a compressed format. Its purpose is solely to
|
|---|
| 2098 | allow very fast loading of images your program needs often in
|
|---|
| 2099 | order to build other images for output. If you are experiencing
|
|---|
| 2100 | performance problems when loading large, fixed GIF images your
|
|---|
| 2101 | program needs to produce its output images, you may wish
|
|---|
| 2102 | to examine the functions <A HREF="#gdImageCreateFromGd">
|
|---|
| 2103 | gdImageCreateFromGd</A> and <A HREF="#gdImageGd">gdImageGd</A>,
|
|---|
| 2104 | which read and write .gd format images.
|
|---|
| 2105 | <P>
|
|---|
| 2106 | The program "giftogd.c" is provided as a simple way of converting
|
|---|
| 2107 | .gif files to .gd format. I emphasize again that you will not
|
|---|
| 2108 | need to use this format unless you have a need for high-speed loading
|
|---|
| 2109 | of a few frequently-used images in your program.
|
|---|
| 2110 | <A NAME="informing"><H3>Please tell us you're using gd!</H3>
|
|---|
| 2111 | When you contact us and let us know you are using gd,
|
|---|
| 2112 | you help us justify the time spent in maintaining and improving
|
|---|
| 2113 | it. So please let us know. If the results are publicly
|
|---|
| 2114 | visible on the web, a URL is a wonderful thing to receive, but
|
|---|
| 2115 | if it's not a publicly visible project, a simple note is just
|
|---|
| 2116 | as welcome.
|
|---|
| 2117 | <A NAME="languages"><H3>Using gd with TCL</H3></A>
|
|---|
| 2118 | If you prefer TCL to C, you can use gd from your tcl program
|
|---|
| 2119 | thanks to the <A HREF="http://guraldi.hgp.med.umich.edu/gdtcl.html">
|
|---|
| 2120 | TCL gd extension</A> by Spencer W. Thomas, available at the link
|
|---|
| 2121 | above or by anonymous FTP to guraldi.hgp.med.umich.edu
|
|---|
| 2122 | in the directory pub/gdtcl.shar.
|
|---|
| 2123 | <A NAME="problems"><H3>If you have problems</H3></A>
|
|---|
| 2124 | If you have any difficulties with gd, feel free to contact
|
|---|
| 2125 | the author, <A HREF="http://sunsite.unc.edu/boutell/index.html">
|
|---|
| 2126 | Thomas Boutell</A>. Be sure to read this manual
|
|---|
| 2127 | carefully first.
|
|---|
| 2128 | <H3><A NAME="index">Alphabetical quick index</A></H3>
|
|---|
| 2129 | <A HREF="#gdBrushed">gdBrushed</A> |
|
|---|
| 2130 | <A HREF="#gdDashSize">gdDashSize</A> |
|
|---|
| 2131 | <A HREF="#gdFont">gdFont</A> |
|
|---|
| 2132 | <A HREF="#gdFontPtr">gdFontPtr</A> |
|
|---|
| 2133 | <A HREF="#gdImage">gdImage</A> |
|
|---|
| 2134 | <A HREF="#gdImageArc">gdImageArc</A> |
|
|---|
| 2135 | <A HREF="#gdImageBlue">gdImageBlue</A> |
|
|---|
| 2136 | <A HREF="#gdImageBoundsSafe">gdImageBoundsSafe</A> |
|
|---|
| 2137 | <A HREF="#gdImageChar">gdImageChar</A> |
|
|---|
| 2138 | <A HREF="#gdImageCharUp">gdImageCharUp</A> |
|
|---|
| 2139 | <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A> |
|
|---|
| 2140 | <A HREF="#gdImageColorClosest">gdImageColorClosest</A> |
|
|---|
| 2141 | <A HREF="#gdImageColorDeallocate">gdImageColorDeallocate</A> |
|
|---|
| 2142 | <A HREF="#gdImageColorExact">gdImageColorExact</A> |
|
|---|
| 2143 | <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A> |
|
|---|
| 2144 | <A HREF="#gdImageCopy">gdImageCopy</A> |
|
|---|
| 2145 | <A HREF="#gdImageCopyResized">gdImageCopyResized</A> |
|
|---|
| 2146 | <A HREF="#gdImageCreate">gdImageCreate</A> |
|
|---|
| 2147 | <A HREF="#gdImageCreateFromGd">gdImageCreateFromGd</A> |
|
|---|
| 2148 | <A HREF="#gdImageCreateFromGif">gdImageCreateFromGif</A> |
|
|---|
| 2149 | <A HREF="#gdImageCreateFromXbm">gdImageCreateFromXbm</A> |
|
|---|
| 2150 | <A HREF="#gdImageDashedLine">gdImageDashedLine</A> |
|
|---|
| 2151 | <A HREF="#gdImageDestroy">gdImageDestroy</A> |
|
|---|
| 2152 | <A HREF="#gdImageFill">gdImageFill</A> |
|
|---|
| 2153 | <A HREF="#gdImageFillToBorder">gdImageFillToBorder</A> |
|
|---|
| 2154 | <A HREF="#gdImageFilledRectangle">gdImageFilledRectangle</A> |
|
|---|
| 2155 | <A HREF="#gdImageGd">gdImageGd</A> |
|
|---|
| 2156 | <A HREF="#gdImageGetInterlaced">gdImageGetInterlaced</A> |
|
|---|
| 2157 | <A HREF="#gdImageGetPixel">gdImageGetPixel</A> |
|
|---|
| 2158 | <A HREF="#gdImageGetTransparent">gdImageGetTransparent</A> |
|
|---|
| 2159 | <A HREF="#gdImageGif">gdImageGif</A> |
|
|---|
| 2160 | <A HREF="#gdImageGreen">gdImageGreen</A> |
|
|---|
| 2161 | <A HREF="#gdImageInterlace">gdImageInterlace</A> |
|
|---|
| 2162 | <A HREF="#gdImageLine">gdImageLine</A> |
|
|---|
| 2163 | <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A> |
|
|---|
| 2164 | <A HREF="#gdImagePolygon">gdImagePolygon</A> |
|
|---|
| 2165 | <A HREF="#gdImagePtr">gdImagePtr</A> |
|
|---|
| 2166 | <A HREF="#gdImageRectangle">gdImageRectangle</A> |
|
|---|
| 2167 | <A HREF="#gdImageRed">gdImageRed</A> |
|
|---|
| 2168 | <A HREF="#gdImageSetBrush">gdImageSetBrush</A> |
|
|---|
| 2169 | <A HREF="#gdImageSetPixel">gdImageSetPixel</A> |
|
|---|
| 2170 | <A HREF="#gdImageSetStyle">gdImageSetStyle</A> |
|
|---|
| 2171 | <A HREF="#gdImageSetTile">gdImageSetTile</A> |
|
|---|
| 2172 | <A HREF="#gdImageString">gdImageString</A> |
|
|---|
| 2173 | <A HREF="#gdImageStringUp">gdImageStringUp</A> |
|
|---|
| 2174 | <A HREF="#gdMaxColors">gdMaxColors</A> |
|
|---|
| 2175 | <A HREF="#gdPoint">gdPoint</A> |
|
|---|
| 2176 | <A HREF="#gdStyled">gdStyled</A> |
|
|---|
| 2177 | <A HREF="#gdStyledBrushed">gdStyledBrushed</A> |
|
|---|
| 2178 | <A HREF="#gdTiled">gdTiled</A> |
|
|---|
| 2179 | <A HREF="#gdTransparent">gdTransparent</A>
|
|---|
| 2180 | <P>
|
|---|
| 2181 | <em><A HREF="http://sunsite.unc.edu/boutell/index.html">
|
|---|
| 2182 | Thomas Boutell, boutell@netcom.com</A></em>
|
|---|
| 2183 | </BODY>
|
|---|
| 2184 | </HTML>
|
|---|