source: trunk/src/user32/uitools.cpp@ 2852

Last change on this file since 2852 was 2852, checked in by cbratschi, 26 years ago

merged with Corel WINE 20000212, added WS_EX_CONTEXTHELP

File size: 60.0 KB
Line 
1/* $Id: uitools.cpp,v 1.24 2000-02-21 17:25:29 cbratschi Exp $ */
2/*
3 * User Interface Functions
4 *
5 * Copyright 1997 Dimitrie O. Paun
6 * Copyright 1997 Bertho A. Stultiens
7 * Copyright 1999 Achim Hasenmueller
8 * Copyright 1999 Christoph Bratschi
9 * Copyright 1999 Rene Pronk
10 *
11 * WINE version: 990923
12 */
13
14#include "winuser.h"
15#include "user32.h"
16#include "win32wbase.h"
17
18#define DBG_LOCALLOG DBG_uitools
19#include "dbglocal.h"
20
21static const WORD wPattern_AA55[8] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555,
22 0xaaaa, 0x5555, 0xaaaa, 0x5555 };
23
24/* These tables are used in:
25 * UITOOLS_DrawDiagEdge()
26 * UITOOLS_DrawRectEdge()
27 */
28static const char LTInnerNormal[] = {
29 -1, -1, -1, -1,
30 -1, COLOR_BTNHIGHLIGHT, COLOR_BTNHIGHLIGHT, -1,
31 -1, COLOR_3DDKSHADOW, COLOR_3DDKSHADOW, -1,
32 -1, -1, -1, -1
33};
34
35static const char LTOuterNormal[] = {
36 -1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
37 COLOR_BTNHIGHLIGHT, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
38 COLOR_3DDKSHADOW, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
39 -1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1
40};
41
42static const char RBInnerNormal[] = {
43 -1, -1, -1, -1,
44 -1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
45 -1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
46 -1, -1, -1, -1
47};
48
49static const char RBOuterNormal[] = {
50 -1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
51 COLOR_BTNSHADOW, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
52 COLOR_3DLIGHT, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
53 -1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1
54};
55
56static const char LTInnerSoft[] = {
57 -1, -1, -1, -1,
58 -1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
59 -1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
60 -1, -1, -1, -1
61};
62
63static const char LTOuterSoft[] = {
64 -1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
65 COLOR_3DLIGHT, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
66 COLOR_BTNSHADOW, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
67 -1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1
68};
69
70#define RBInnerSoft RBInnerNormal /* These are the same */
71#define RBOuterSoft RBOuterNormal
72
73static const char LTRBOuterMono[] = {
74 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
75 COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
76 COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
77 COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
78};
79
80static const char LTRBInnerMono[] = {
81 -1, -1, -1, -1,
82 -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
83 -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
84 -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
85};
86
87static const char LTRBOuterFlat[] = {
88 -1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
89 COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
90 COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
91 COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
92};
93
94static const char LTRBInnerFlat[] = {
95 -1, -1, -1, -1,
96 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
97 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
98 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
99};
100
101/***********************************************************************
102 * UITOOLS_DrawDiagEdge
103 *
104 * Same as DrawEdge invoked with BF_DIAGONAL
105 *
106 * 03-Dec-1997: Changed by Bertho Stultiens
107 *
108 * See also comments with UITOOLS_DrawRectEdge()
109 */
110static BOOL UITOOLS95_DrawDiagEdge(HDC hdc, LPRECT rc,
111 UINT uType, UINT uFlags)
112{
113 POINT Points[4];
114 char InnerI, OuterI;
115 HPEN InnerPen, OuterPen;
116 POINT SavePoint;
117 HPEN SavePen;
118 int spx, spy;
119 int epx, epy;
120 int Width = rc->right - rc->left;
121 int Height= rc->bottom - rc->top;
122 int SmallDiam = Width > Height ? Height : Width;
123 BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
124 || (uType & BDR_OUTER) == BDR_OUTER)
125 && !(uFlags & (BF_FLAT|BF_MONO)) );
126 int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
127 + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
128
129 if (IsRectEmpty(rc)) return retval; //nothing to do
130
131 /* Init some vars */
132 OuterPen = InnerPen = (HPEN)GetStockObject(NULL_PEN);
133 SavePen = (HPEN)SelectObject(hdc, InnerPen);
134 spx = spy = epx = epy = 0; /* Satisfy the compiler... */
135
136 /* Determine the colors of the edges */
137 if(uFlags & BF_MONO)
138 {
139 InnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
140 OuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
141 }
142 else if(uFlags & BF_FLAT)
143 {
144 InnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
145 OuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
146 }
147 else if(uFlags & BF_SOFT)
148 {
149 if(uFlags & BF_BOTTOM)
150 {
151 InnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
152 OuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
153 }
154 else
155 {
156 InnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
157 OuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
158 }
159 }
160 else
161 {
162 if(uFlags & BF_BOTTOM)
163 {
164 InnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
165 OuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
166 }
167 else
168 {
169 InnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
170 OuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
171 }
172 }
173
174 if(InnerI != -1) InnerPen = GetSysColorPen(InnerI);
175 if(OuterI != -1) OuterPen = GetSysColorPen(OuterI);
176
177 MoveToEx(hdc, 0, 0, &SavePoint);
178
179 /* Don't ask me why, but this is what is visible... */
180 /* This must be possible to do much simpler, but I fail to */
181 /* see the logic in the MS implementation (sigh...). */
182 /* So, this might look a bit brute force here (and it is), but */
183 /* it gets the job done;) */
184
185 switch(uFlags & BF_RECT)
186 {
187 case 0:
188 case BF_LEFT:
189 case BF_BOTTOM:
190 case BF_BOTTOMLEFT:
191 /* Left bottom endpoint */
192 epx = rc->left-1;
193 spx = epx + SmallDiam;
194 epy = rc->bottom;
195 spy = epy - SmallDiam;
196 break;
197
198 case BF_TOPLEFT:
199 case BF_BOTTOMRIGHT:
200 /* Left top endpoint */
201 epx = rc->left-1;
202 spx = epx + SmallDiam;
203 epy = rc->top-1;
204 spy = epy + SmallDiam;
205 break;
206
207 case BF_TOP:
208 case BF_RIGHT:
209 case BF_TOPRIGHT:
210 case BF_RIGHT|BF_LEFT:
211 case BF_RIGHT|BF_LEFT|BF_TOP:
212 case BF_BOTTOM|BF_TOP:
213 case BF_BOTTOM|BF_TOP|BF_LEFT:
214 case BF_BOTTOMRIGHT|BF_LEFT:
215 case BF_BOTTOMRIGHT|BF_TOP:
216 case BF_RECT:
217 /* Right top endpoint */
218 spx = rc->left;
219 epx = spx + SmallDiam;
220 spy = rc->bottom-1;
221 epy = spy - SmallDiam;
222 break;
223 }
224
225 MoveToEx(hdc, spx, spy, NULL);
226 SelectObject(hdc, OuterPen);
227 LineTo(hdc, epx, epy);
228
229 SelectObject(hdc, InnerPen);
230
231 switch(uFlags & (BF_RECT|BF_DIAGONAL))
232 {
233 case BF_DIAGONAL_ENDBOTTOMLEFT:
234 case (BF_DIAGONAL|BF_BOTTOM):
235 case BF_DIAGONAL:
236 case (BF_DIAGONAL|BF_LEFT):
237 MoveToEx(hdc, spx-1, spy, NULL);
238 LineTo(hdc, epx, epy-1);
239 Points[0].x = spx-add;
240 Points[0].y = spy;
241 Points[1].x = rc->left;
242 Points[1].y = rc->top;
243 Points[2].x = epx+1;
244 Points[2].y = epy-1-add;
245 Points[3] = Points[2];
246 break;
247
248 case BF_DIAGONAL_ENDBOTTOMRIGHT:
249 MoveToEx(hdc, spx-1, spy, NULL);
250 LineTo(hdc, epx, epy+1);
251 Points[0].x = spx-add;
252 Points[0].y = spy;
253 Points[1].x = rc->left;
254 Points[1].y = rc->bottom-1;
255 Points[2].x = epx+1;
256 Points[2].y = epy+1+add;
257 Points[3] = Points[2];
258 break;
259
260 case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP):
261 case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP|BF_LEFT):
262 case BF_DIAGONAL_ENDTOPRIGHT:
263 case (BF_DIAGONAL|BF_RIGHT|BF_TOP|BF_LEFT):
264 MoveToEx(hdc, spx+1, spy, NULL);
265 LineTo(hdc, epx, epy+1);
266 Points[0].x = epx-1;
267 Points[0].y = epy+1+add;
268 Points[1].x = rc->right-1;
269 Points[1].y = rc->top+add;
270 Points[2].x = rc->right-1;
271 Points[2].y = rc->bottom-1;
272 Points[3].x = spx+add;
273 Points[3].y = spy;
274 break;
275
276 case BF_DIAGONAL_ENDTOPLEFT:
277 MoveToEx(hdc, spx, spy-1, NULL);
278 LineTo(hdc, epx+1, epy);
279 Points[0].x = epx+1+add;
280 Points[0].y = epy+1;
281 Points[1].x = rc->right-1;
282 Points[1].y = rc->top;
283 Points[2].x = rc->right-1;
284 Points[2].y = rc->bottom-1-add;
285 Points[3].x = spx;
286 Points[3].y = spy-add;
287 break;
288
289 case (BF_DIAGONAL|BF_TOP):
290 case (BF_DIAGONAL|BF_BOTTOM|BF_TOP):
291 case (BF_DIAGONAL|BF_BOTTOM|BF_TOP|BF_LEFT):
292 MoveToEx(hdc, spx+1, spy-1, NULL);
293 LineTo(hdc, epx, epy);
294 Points[0].x = epx-1;
295 Points[0].y = epy+1;
296 Points[1].x = rc->right-1;
297 Points[1].y = rc->top;
298 Points[2].x = rc->right-1;
299 Points[2].y = rc->bottom-1-add;
300 Points[3].x = spx+add;
301 Points[3].y = spy-add;
302 break;
303
304 case (BF_DIAGONAL|BF_RIGHT):
305 case (BF_DIAGONAL|BF_RIGHT|BF_LEFT):
306 case (BF_DIAGONAL|BF_RIGHT|BF_LEFT|BF_BOTTOM):
307 MoveToEx(hdc, spx, spy, NULL);
308 LineTo(hdc, epx-1, epy+1);
309 Points[0].x = spx;
310 Points[0].y = spy;
311 Points[1].x = rc->left;
312 Points[1].y = rc->top+add;
313 Points[2].x = epx-1-add;
314 Points[2].y = epy+1+add;
315 Points[3] = Points[2];
316 break;
317 }
318
319 /* Fill the interior if asked */
320 if((uFlags & BF_MIDDLE) && retval)
321 {
322 HBRUSH hbsave;
323 HBRUSH hb = GetSysColorBrush(uFlags & BF_MONO ? COLOR_WINDOW
324 :COLOR_BTNFACE);
325 HPEN hpsave;
326 HPEN hp = GetSysColorPen(uFlags & BF_MONO ? COLOR_WINDOW
327 : COLOR_BTNFACE);
328 hbsave = (HBRUSH)SelectObject(hdc, hb);
329 hpsave = (HPEN)SelectObject(hdc, hp);
330 Polygon(hdc, Points, 4);
331 SelectObject(hdc, hbsave);
332 SelectObject(hdc, hpsave);
333 }
334
335 /* Adjust rectangle if asked */
336 if(uFlags & BF_ADJUST)
337 {
338 if(uFlags & BF_LEFT) rc->left += add;
339 if(uFlags & BF_RIGHT) rc->right -= add;
340 if(uFlags & BF_TOP) rc->top += add;
341 if(uFlags & BF_BOTTOM) rc->bottom -= add;
342 }
343
344 /* Cleanup */
345 SelectObject(hdc, SavePen);
346 MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
347
348 return retval;
349}
350
351/***********************************************************************
352 * UITOOLS_DrawRectEdge
353 *
354 * Same as DrawEdge invoked without BF_DIAGONAL
355 *
356 * 23-Nov-1997: Changed by Bertho Stultiens
357 *
358 * Well, I started testing this and found out that there are a few things
359 * that weren't quite as win95. The following rewrite should reproduce
360 * win95 results completely.
361 * The colorselection is table-driven to avoid awfull if-statements.
362 * The table below show the color settings.
363 *
364 * Pen selection table for uFlags = 0
365 *
366 * uType | LTI | LTO | RBI | RBO
367 * ------+-------+-------+-------+-------
368 * 0000 | x | x | x | x
369 * 0001 | x | 22 | x | 21
370 * 0010 | x | 16 | x | 20
371 * 0011 | x | x | x | x
372 * ------+-------+-------+-------+-------
373 * 0100 | x | 20 | x | 16
374 * 0101 | 20 | 22 | 16 | 21
375 * 0110 | 20 | 16 | 16 | 20
376 * 0111 | x | x | x | x
377 * ------+-------+-------+-------+-------
378 * 1000 | x | 21 | x | 22
379 * 1001 | 21 | 22 | 22 | 21
380 * 1010 | 21 | 16 | 22 | 20
381 * 1011 | x | x | x | x
382 * ------+-------+-------+-------+-------
383 * 1100 | x | x | x | x
384 * 1101 | x | x (22)| x | x (21)
385 * 1110 | x | x (16)| x | x (20)
386 * 1111 | x | x | x | x
387 *
388 * Pen selection table for uFlags = BF_SOFT
389 *
390 * uType | LTI | LTO | RBI | RBO
391 * ------+-------+-------+-------+-------
392 * 0000 | x | x | x | x
393 * 0001 | x | 20 | x | 21
394 * 0010 | x | 21 | x | 20
395 * 0011 | x | x | x | x
396 * ------+-------+-------+-------+-------
397 * 0100 | x | 22 | x | 16
398 * 0101 | 22 | 20 | 16 | 21
399 * 0110 | 22 | 21 | 16 | 20
400 * 0111 | x | x | x | x
401 * ------+-------+-------+-------+-------
402 * 1000 | x | 16 | x | 22
403 * 1001 | 16 | 20 | 22 | 21
404 * 1010 | 16 | 21 | 22 | 20
405 * 1011 | x | x | x | x
406 * ------+-------+-------+-------+-------
407 * 1100 | x | x | x | x
408 * 1101 | x | x (20)| x | x (21)
409 * 1110 | x | x (21)| x | x (20)
410 * 1111 | x | x | x | x
411 *
412 * x = don't care; (n) = is what win95 actually uses
413 * LTI = left Top Inner line
414 * LTO = left Top Outer line
415 * RBI = Right Bottom Inner line
416 * RBO = Right Bottom Outer line
417 * 15 = COLOR_BTNFACE
418 * 16 = COLOR_BTNSHADOW
419 * 20 = COLOR_BTNHIGHLIGHT
420 * 21 = COLOR_3DDKSHADOW
421 * 22 = COLOR_3DLIGHT
422 */
423
424
425static BOOL UITOOLS95_DrawRectEdge(HDC hdc, LPRECT rc,
426 UINT uType, UINT uFlags)
427{
428 char LTInnerI, LTOuterI;
429 char RBInnerI, RBOuterI;
430 HPEN LTInnerPen, LTOuterPen;
431 HPEN RBInnerPen, RBOuterPen;
432 RECT InnerRect = *rc;
433 POINT SavePoint;
434 HPEN SavePen;
435 int LBpenplus = 0;
436 int LTpenplus = 0;
437 int RTpenplus = 0;
438 int RBpenplus = 0;
439 BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
440 || (uType & BDR_OUTER) == BDR_OUTER)
441 && !(uFlags & (BF_FLAT|BF_MONO)) );
442
443 if (IsRectEmpty(rc)) return retval; //nothing to do
444
445 /* Init some vars */
446 LTInnerPen = LTOuterPen = RBInnerPen = RBOuterPen = (HPEN)GetStockObject(NULL_PEN);
447 SavePen = (HPEN)SelectObject(hdc, LTInnerPen);
448
449 /* Determine the colors of the edges */
450 if(uFlags & BF_MONO)
451 {
452 LTInnerI = RBInnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
453 LTOuterI = RBOuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
454 }
455 else if(uFlags & BF_FLAT)
456 {
457 LTInnerI = RBInnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
458 LTOuterI = RBOuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
459
460 /* Bertho Stultiens states above that this function exactly matches win95
461 * In win98 BF_FLAT rectangels have an inner border same color as the
462 * middle (COLOR_BTNFACE). I believe it's the same for win95 but since
463 * I don't know I go with Bertho and just sets it for win98 until proven
464 * otherwise.
465 * Dennis Björklund, 10 June, 99
466 */
467 if(LTInnerI != -1 )
468 LTInnerI = RBInnerI = COLOR_BTNFACE;
469 }
470 else if(uFlags & BF_SOFT)
471 {
472 LTInnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
473 LTOuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
474 RBInnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
475 RBOuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
476 }
477 else
478 {
479 LTInnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
480 LTOuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
481 RBInnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
482 RBOuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
483 }
484
485 if((uFlags & BF_BOTTOMLEFT) == BF_BOTTOMLEFT) LBpenplus = 1;
486 if((uFlags & BF_TOPRIGHT) == BF_TOPRIGHT) RTpenplus = 1;
487 if((uFlags & BF_BOTTOMRIGHT) == BF_BOTTOMRIGHT) RBpenplus = 1;
488 if((uFlags & BF_TOPLEFT) == BF_TOPLEFT) LTpenplus = 1;
489
490 if(LTInnerI != -1) LTInnerPen = GetSysColorPen(LTInnerI);
491 if(LTOuterI != -1) LTOuterPen = GetSysColorPen(LTOuterI);
492 if(RBInnerI != -1) RBInnerPen = GetSysColorPen(RBInnerI);
493 if(RBOuterI != -1) RBOuterPen = GetSysColorPen(RBOuterI);
494
495 MoveToEx(hdc, 0, 0, &SavePoint);
496
497 /* Draw the outer edge */
498 SelectObject(hdc, LTOuterPen);
499 if(uFlags & BF_TOP)
500 {
501 MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
502 LineTo(hdc, InnerRect.right, InnerRect.top);
503 }
504 if(uFlags & BF_LEFT)
505 {
506 MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
507 LineTo(hdc, InnerRect.left, InnerRect.bottom);
508 }
509
510 SelectObject(hdc, RBOuterPen);
511 if(uFlags & BF_BOTTOM)
512 {
513 MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
514 LineTo(hdc, InnerRect.left-1, InnerRect.bottom-1);
515 }
516 if(uFlags & BF_RIGHT)
517 {
518 MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
519 LineTo(hdc, InnerRect.right-1, InnerRect.top-1);
520 }
521
522 /* Draw the inner edge */
523 SelectObject(hdc, LTInnerPen);
524 if(uFlags & BF_TOP)
525 {
526 MoveToEx(hdc, InnerRect.left+LTpenplus, InnerRect.top+1, NULL);
527 LineTo(hdc, InnerRect.right-RTpenplus, InnerRect.top+1);
528 }
529 if(uFlags & BF_LEFT)
530 {
531 MoveToEx(hdc, InnerRect.left+1, InnerRect.top+LTpenplus, NULL);
532 LineTo(hdc, InnerRect.left+1, InnerRect.bottom-LBpenplus);
533 }
534 SelectObject(hdc, RBInnerPen);
535 if(uFlags & BF_BOTTOM)
536 {
537 MoveToEx(hdc, InnerRect.right-1-RBpenplus, InnerRect.bottom-2, NULL);
538 LineTo(hdc, InnerRect.left-1+LBpenplus, InnerRect.bottom-2);
539 }
540 if(uFlags & BF_RIGHT)
541 {
542 MoveToEx(hdc, InnerRect.right-2, InnerRect.bottom-1-RBpenplus, NULL);
543 LineTo(hdc, InnerRect.right-2, InnerRect.top-1+RTpenplus);
544 }
545
546 if( ((uFlags & BF_MIDDLE) && retval) || (uFlags & BF_ADJUST) )
547 {
548 int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
549 + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
550
551 if(uFlags & BF_LEFT) InnerRect.left += add;
552 if(uFlags & BF_RIGHT) InnerRect.right -= add;
553 if(uFlags & BF_TOP) InnerRect.top += add;
554 if(uFlags & BF_BOTTOM) InnerRect.bottom -= add;
555
556 if((uFlags & BF_MIDDLE) && retval)
557 {
558 FillRect(hdc, &InnerRect, GetSysColorBrush(uFlags & BF_MONO ?
559 COLOR_WINDOW : COLOR_BTNFACE));
560 }
561
562 if(uFlags & BF_ADJUST)
563 *rc = InnerRect;
564 }
565
566 /* Cleanup */
567 SelectObject(hdc, SavePen);
568 MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
569 return retval;
570}
571
572
573//**********************************************************************
574// DrawEdge (USER32.155)
575//
576BOOL WIN32API DrawEdge(HDC hdc, LPRECT rc, UINT edge, UINT flags)
577{
578
579 if (flags & BF_DIAGONAL)
580 return UITOOLS95_DrawDiagEdge(hdc, rc, edge, flags);
581 else
582 return UITOOLS95_DrawRectEdge(hdc, rc, edge, flags);
583}
584
585/************************************************************************
586 * UITOOLS_MakeSquareRect
587 *
588 * Utility to create a square rectangle and returning the width
589 */
590static int UITOOLS_MakeSquareRect(LPRECT src, LPRECT dst)
591{
592 int Width = src->right - src->left;
593 int Height = src->bottom - src->top;
594 int SmallDiam = Width > Height ? Height : Width;
595
596 *dst = *src;
597
598 /* Make it a square box */
599 if(Width < Height) /* SmallDiam == Width */
600 {
601 dst->top += (Height-Width)/2;
602 dst->bottom = dst->top + SmallDiam;
603 }
604 else if(Width > Height) /* SmallDiam == Height */
605 {
606 dst->left += (Width-Height)/2;
607 dst->right = dst->left + SmallDiam;
608 }
609
610 return SmallDiam;
611}
612
613
614static void UITOOLS_DrawCheckedRect( HDC dc, LPRECT rect )
615{
616 if(GetSysColor(COLOR_BTNHIGHLIGHT) == RGB(255, 255, 255))
617 {
618 HBITMAP hbm = CreateBitmap(8, 8, 1, 1, wPattern_AA55);
619 HBRUSH hbsave;
620 HBRUSH hb = CreatePatternBrush(hbm);
621 COLORREF bg;
622
623 FillRect(dc, rect, GetSysColorBrush(COLOR_BTNFACE));
624 bg = SetBkColor(dc, RGB(255, 255, 255));
625 hbsave = (HBRUSH)SelectObject(dc, hb);
626 PatBlt(dc, rect->left, rect->top, rect->right-rect->left, rect->bottom-rect->top, 0x00FA0089);
627 SelectObject(dc, hbsave);
628 SetBkColor(dc, bg);
629 DeleteObject(hb);
630 DeleteObject(hbm);
631 }
632 else
633 {
634 FillRect(dc, rect, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
635 }
636}
637
638/************************************************************************
639 * UITOOLS_DFC_ButtonPush
640 *
641 * Draw a push button coming from DrawFrameControl()
642 *
643 * Does a pretty good job in emulating MS behavior. Some quirks are
644 * however there because MS uses a TrueType font (Marlett) to draw
645 * the buttons.
646 */
647static BOOL UITOOLS95_DFC_ButtonPush(HDC dc, LPRECT r, UINT uFlags)
648{
649 UINT edge;
650 RECT myr = *r;
651
652 if(uFlags & (DFCS_PUSHED | DFCS_CHECKED | DFCS_FLAT))
653 edge = EDGE_SUNKEN;
654 else
655 edge = EDGE_RAISED;
656
657 if(uFlags & DFCS_CHECKED)
658 {
659 if(uFlags & DFCS_MONO)
660 UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
661 else
662 UITOOLS95_DrawRectEdge(dc, &myr, edge, (uFlags&DFCS_FLAT)|BF_RECT|BF_SOFT|BF_ADJUST);
663
664 UITOOLS_DrawCheckedRect( dc, &myr );
665 }
666 else
667 {
668 if(uFlags & DFCS_MONO)
669 {
670 UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
671 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
672 }
673 else
674 {
675 UITOOLS95_DrawRectEdge(dc, r, edge, (uFlags&DFCS_FLAT) | BF_MIDDLE |BF_SOFT| BF_RECT);
676 }
677 }
678
679 /* Adjust rectangle if asked */
680 if(uFlags & DFCS_ADJUSTRECT)
681 {
682 r->left += 2;
683 r->right -= 2;
684 r->top += 2;
685 r->bottom -= 2;
686 }
687
688 return TRUE;
689}
690
691
692/************************************************************************
693 * UITOOLS_DFC_ButtonCheck
694 *
695 * Draw a check/3state button coming from DrawFrameControl()
696 *
697 * Does a pretty good job in emulating MS behavior. Some quirks are
698 * however there because MS uses a TrueType font (Marlett) to draw
699 * the buttons.
700 */
701#define DFC_CHECKPOINTSMAX 6
702
703static BOOL UITOOLS95_DFC_ButtonCheck(HDC dc, LPRECT r, UINT uFlags)
704{
705 RECT myr;
706 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
707 UINT flags = BF_RECT | BF_ADJUST;
708
709 if(uFlags & DFCS_FLAT) flags |= BF_FLAT;
710 else if(uFlags & DFCS_MONO) flags |= BF_MONO;
711
712 UITOOLS95_DrawRectEdge( dc, &myr, EDGE_SUNKEN, flags );
713
714 if(uFlags & (DFCS_INACTIVE|DFCS_PUSHED))
715 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
716 else if( (uFlags & DFCS_BUTTON3STATE) && (uFlags & DFCS_CHECKED) )
717 UITOOLS_DrawCheckedRect( dc, &myr );
718 else
719 {
720 FillRect(dc, &myr, GetSysColorBrush(COLOR_WINDOW));
721 }
722
723 if(uFlags & DFCS_CHECKED)
724 {
725 POINT CheckPoints[DFC_CHECKPOINTSMAX];
726 int i;
727 HBRUSH hbsave;
728 HPEN hpsave;
729
730 /* FIXME: This comes very close to M$'s checkmark, but not */
731 /* exactly... When small or large there is a few pixels */
732 /* shift. Not bad, but could be better :) */
733 UITOOLS_MakeSquareRect(r, &myr);
734 CheckPoints[0].x = myr.left + 253*SmallDiam/1000;
735 CheckPoints[0].y = myr.top + 345*SmallDiam/1000;
736 CheckPoints[1].x = myr.left + 409*SmallDiam/1000;
737 CheckPoints[1].y = CheckPoints[0].y + (CheckPoints[1].x-CheckPoints[0].x);
738 CheckPoints[2].x = myr.left + 690*SmallDiam/1000;
739 CheckPoints[2].y = CheckPoints[1].y - (CheckPoints[2].x-CheckPoints[1].x);
740 CheckPoints[3].x = CheckPoints[2].x;
741 CheckPoints[3].y = CheckPoints[2].y + 3*SmallDiam/16;
742 CheckPoints[4].x = CheckPoints[1].x;
743 CheckPoints[4].y = CheckPoints[1].y + 3*SmallDiam/16;
744 CheckPoints[5].x = CheckPoints[0].x;
745 CheckPoints[5].y = CheckPoints[0].y + 3*SmallDiam/16;
746
747 i = (uFlags & DFCS_INACTIVE) || (uFlags & 0xff) == DFCS_BUTTON3STATE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
748 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
749 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
750 Polygon(dc, CheckPoints, DFC_CHECKPOINTSMAX);
751 SelectObject(dc, hpsave);
752 SelectObject(dc, hbsave);
753 }
754 return TRUE;
755}
756
757
758/************************************************************************
759 * UITOOLS_DFC_ButtonRadio
760 *
761 * Draw a radio/radioimage/radiomask button coming from DrawFrameControl()
762 *
763 * Does a pretty good job in emulating MS behavior. Some quirks are
764 * however there because MS uses a TrueType font (Marlett) to draw
765 * the buttons.
766 */
767static BOOL UITOOLS95_DFC_ButtonRadio(HDC dc, LPRECT r, UINT uFlags)
768{
769 RECT myr;
770 int i;
771 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
772 int BorderShrink = SmallDiam / 16;
773 HPEN hpsave;
774 HBRUSH hbsave;
775 int xe, ye;
776 int xc, yc;
777
778 if(BorderShrink < 1) BorderShrink = 1;
779
780 if((uFlags & 0xff) == DFCS_BUTTONRADIOIMAGE)
781 {
782 FillRect(dc, r, (HBRUSH)GetStockObject(BLACK_BRUSH));
783 }
784
785 xe = myr.left;
786 ye = myr.top + SmallDiam - SmallDiam/2;
787
788 xc = myr.left + SmallDiam - SmallDiam/2;
789 yc = myr.top + SmallDiam - SmallDiam/2;
790
791 /* Define bounding box */
792 i = (14*SmallDiam)/16;
793 myr.left = xc - i+i/2;
794 myr.right = xc + i/2;
795 myr.top = yc - i+i/2;
796 myr.bottom = yc + i/2;
797
798 if((uFlags & 0xff) == DFCS_BUTTONRADIOMASK)
799 {
800 hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH));
801 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
802 SelectObject(dc, hbsave);
803 }
804 else
805 {
806 if(uFlags & (DFCS_FLAT|DFCS_MONO))
807 {
808 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_WINDOWFRAME));
809 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_WINDOWFRAME));
810 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
811 SelectObject(dc, hbsave);
812 SelectObject(dc, hpsave);
813 }
814 else
815 {
816 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
817 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
818 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top);
819
820 SelectObject(dc, GetSysColorPen(COLOR_BTNSHADOW));
821 SelectObject(dc, GetSysColorBrush(COLOR_BTNSHADOW));
822 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom);
823
824 myr.left += BorderShrink;
825 myr.right -= BorderShrink;
826 myr.top += BorderShrink;
827 myr.bottom -= BorderShrink;
828
829 SelectObject(dc, GetSysColorPen(COLOR_3DLIGHT));
830 SelectObject(dc, GetSysColorBrush(COLOR_3DLIGHT));
831 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top);
832
833 SelectObject(dc, GetSysColorPen(COLOR_3DDKSHADOW));
834 SelectObject(dc, GetSysColorBrush(COLOR_3DDKSHADOW));
835 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom);
836 SelectObject(dc, hbsave);
837 SelectObject(dc, hpsave);
838 }
839
840 i = (10*SmallDiam)/16,1;
841 myr.left = xc - i+i/2;
842 myr.right = xc + i/2;
843 myr.top = yc - i+i/2;
844 myr.bottom = yc + i/2;
845 i= !(uFlags & (DFCS_INACTIVE|DFCS_PUSHED)) ? COLOR_WINDOW : COLOR_BTNFACE;
846 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
847 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
848 Ellipse(dc,myr.left,myr.top,myr.right,myr.bottom);
849 SelectObject(dc, hbsave);
850 SelectObject(dc, hpsave);
851 }
852
853 if(uFlags & DFCS_CHECKED)
854 {
855 i = (6*SmallDiam)/16;
856 i = i < 1 ? 1 : i;
857 myr.left = xc - i+i/2;
858 myr.right = xc + i/2;
859 myr.top = yc - i+i/2;
860 myr.bottom = yc + i/2;
861
862 i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
863 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
864 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
865 Ellipse(dc,myr.left,myr.top,myr.right,myr.bottom);
866 SelectObject(dc, hpsave);
867 SelectObject(dc, hbsave);
868 }
869
870 /* FIXME: M$ has a polygon in the center at relative points: */
871 /* 0.476, 0.476 (times SmallDiam, SmallDiam) */
872 /* 0.476, 0.525 */
873 /* 0.500, 0.500 */
874 /* 0.500, 0.499 */
875 /* when the button is unchecked. The reason for it is unknown. The */
876 /* color is COLOR_BTNHIGHLIGHT, although the polygon gets painted at */
877 /* least 3 times (it looks like a clip-region when you see it happen). */
878 /* I do not really see a reason why this should be implemented. If you */
879 /* have a good reason, let me know. Maybe this is a quirk in the Marlett */
880 /* font. */
881
882 return TRUE;
883}
884
885/***********************************************************************
886 * UITOOLS_DrawFrameButton
887 */
888static BOOL UITOOLS95_DrawFrameButton(HDC hdc, LPRECT rc, UINT uState)
889{
890 switch(uState & 0xff)
891 {
892 case DFCS_BUTTONPUSH:
893 return UITOOLS95_DFC_ButtonPush(hdc, rc, uState);
894
895 case DFCS_BUTTONCHECK:
896 case DFCS_BUTTON3STATE:
897 return UITOOLS95_DFC_ButtonCheck(hdc, rc, uState);
898
899 case DFCS_BUTTONRADIOIMAGE:
900 case DFCS_BUTTONRADIOMASK:
901 case DFCS_BUTTONRADIO:
902 return UITOOLS95_DFC_ButtonRadio(hdc, rc, uState);
903
904// default:
905// WARN("Invalid button state=0x%04x\n", uState);
906 }
907
908 return FALSE;
909}
910
911/***********************************************************************
912 * UITOOLS_DrawFrameCaption
913 *
914 * Draw caption buttons (win95), coming from DrawFrameControl()
915 */
916
917static BOOL UITOOLS95_DrawFrameCaption(HDC dc, LPRECT r, UINT uFlags)
918{
919 POINT Line1[10];
920 POINT Line2[10];
921 int Line1N;
922 int Line2N;
923 RECT myr;
924 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr)-2;
925 int i;
926 HBRUSH hbsave;
927 HPEN hpsave;
928 HFONT hfsave, hf;
929 int xc = (myr.left+myr.right)/2;
930 int yc = (myr.top+myr.bottom)/2;
931 int edge, move;
932 char str[2] = "?";
933 UINT alignsave;
934 int bksave;
935 COLORREF clrsave;
936 SIZE size;
937
938 UITOOLS95_DFC_ButtonPush(dc, r, uFlags & 0xff00);
939
940 switch(uFlags & 0xff)
941 {
942 case DFCS_CAPTIONCLOSE:
943 edge = 328*SmallDiam/1000;
944 move = 95*SmallDiam/1000;
945 Line1[0].x = Line2[0].x = Line1[1].x = Line2[1].x = xc - edge;
946 Line1[2].y = Line2[5].y = Line1[1].y = Line2[4].y = yc - edge;
947 Line1[3].x = Line2[3].x = Line1[4].x = Line2[4].x = xc + edge;
948 Line1[5].y = Line2[2].y = Line1[4].y = Line2[1].y = yc + edge;
949 Line1[2].x = Line2[2].x = Line1[1].x + move;
950 Line1[0].y = Line2[3].y = Line1[1].y + move;
951 Line1[5].x = Line2[5].x = Line1[4].x - move;
952 Line1[3].y = Line2[0].y = Line1[4].y - move;
953 Line1N = 6;
954 Line2N = 6;
955 break;
956
957 case DFCS_CAPTIONHELP:
958 /* This one breaks the flow */
959 /* FIXME: We need the Marlett font in order to get this right. */
960
961 hf = CreateFontA(-SmallDiam, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE,
962 ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
963 DEFAULT_QUALITY, FIXED_PITCH|FF_DONTCARE, "System");
964 alignsave = SetTextAlign(dc, TA_TOP|TA_LEFT);
965 bksave = SetBkMode(dc, TRANSPARENT);
966 clrsave = GetTextColor(dc);
967 hfsave = (HFONT)SelectObject(dc, hf);
968 GetTextExtentPoint32A(dc, str, 1, &size);
969
970 if(uFlags & DFCS_INACTIVE)
971 {
972 SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT));
973 TextOutA(dc, xc-size.cx/2+1, yc-size.cy/2+1, str, 1);
974 }
975 SetTextColor(dc, GetSysColor(uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT));
976 TextOutA(dc, xc-size.cx/2, yc-size.cy/2, str, 1);
977
978 SelectObject(dc, hfsave);
979 SetTextColor(dc, clrsave);
980 SetBkMode(dc, bksave);
981 SetTextAlign(dc, alignsave);
982 DeleteObject(hf);
983 return TRUE;
984
985 case DFCS_CAPTIONMIN:
986 Line1[0].x = Line1[3].x = myr.left + 96*SmallDiam/750+2;
987 Line1[1].x = Line1[2].x = Line1[0].x + 372*SmallDiam/750;
988 Line1[0].y = Line1[1].y = myr.top + 563*SmallDiam/750+1;
989 Line1[2].y = Line1[3].y = Line1[0].y + 92*SmallDiam/750;
990 Line1N = 4;
991 Line2N = 0;
992 break;
993
994 case DFCS_CAPTIONMAX:
995 edge = 47*SmallDiam/750;
996 Line1[0].x = Line1[5].x = myr.left + 57*SmallDiam/750+3;
997 Line1[0].y = Line1[1].y = myr.top + 143*SmallDiam/750+1;
998 Line1[1].x = Line1[2].x = Line1[0].x + 562*SmallDiam/750;
999 Line1[5].y = Line1[4].y = Line1[0].y + 93*SmallDiam/750;
1000 Line1[2].y = Line1[3].y = Line1[0].y + 513*SmallDiam/750;
1001 Line1[3].x = Line1[4].x = Line1[1].x - edge;
1002
1003 Line2[0].x = Line2[5].x = Line1[0].x;
1004 Line2[3].x = Line2[4].x = Line1[1].x;
1005 Line2[1].x = Line2[2].x = Line1[0].x + edge;
1006 Line2[0].y = Line2[1].y = Line1[0].y;
1007 Line2[4].y = Line2[5].y = Line1[2].y;
1008 Line2[2].y = Line2[3].y = Line1[2].y - edge;
1009 Line1N = 6;
1010 Line2N = 6;
1011 break;
1012
1013 case DFCS_CAPTIONRESTORE:
1014 /* FIXME: this one looks bad at small sizes < 15x15 :( */
1015 edge = 47*SmallDiam/750;
1016 move = 420*SmallDiam/750;
1017 Line1[0].x = Line1[9].x = myr.left + 198*SmallDiam/750+2;
1018 Line1[0].y = Line1[1].y = myr.top + 169*SmallDiam/750+1;
1019 Line1[6].y = Line1[7].y = Line1[0].y + 93*SmallDiam/750;
1020 Line1[7].x = Line1[8].x = Line1[0].x + edge;
1021 Line1[1].x = Line1[2].x = Line1[0].x + move;
1022 Line1[5].x = Line1[6].x = Line1[1].x - edge;
1023 Line1[9].y = Line1[8].y = Line1[0].y + 187*SmallDiam/750;
1024 Line1[2].y = Line1[3].y = Line1[0].y + 327*SmallDiam/750;
1025 Line1[4].y = Line1[5].y = Line1[2].y - edge;
1026 Line1[3].x = Line1[4].x = Line1[2].x - 140*SmallDiam/750;
1027
1028 Line2[1].x = Line2[2].x = Line1[3].x;
1029 Line2[7].x = Line2[8].x = Line2[1].x - edge;
1030 Line2[0].x = Line2[9].x = Line2[3].x = Line2[4].x = Line2[1].x - move;
1031 Line2[5].x = Line2[6].x = Line2[0].x + edge;
1032 Line2[0].y = Line2[1].y = Line1[9].y;
1033 Line2[4].y = Line2[5].y = Line2[8].y = Line2[9].y = Line2[0].y + 93*SmallDiam/750;
1034 Line2[2].y = Line2[3].y = Line2[0].y + 327*SmallDiam/750;
1035 Line2[6].y = Line2[7].y = Line2[2].y - edge;
1036 Line1N = 10;
1037 Line2N = 10;
1038 break;
1039
1040 default:
1041// WARN("Invalid caption; flags=0x%04x\n", uFlags);
1042 return FALSE;
1043 }
1044
1045 /* Here the drawing takes place */
1046 if(uFlags & DFCS_INACTIVE)
1047 {
1048 /* If we have an inactive button, then you see a shadow */
1049 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
1050 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
1051 Polygon(dc, Line1, Line1N);
1052 if(Line2N > 0)
1053 Polygon(dc, Line2, Line2N);
1054 SelectObject(dc, hpsave);
1055 SelectObject(dc, hbsave);
1056 }
1057
1058 /* Correct for the shadow shift */
1059 for(i = 0; i < Line1N; i++)
1060 {
1061 Line1[i].x--;
1062 Line1[i].y--;
1063 }
1064 for(i = 0; i < Line2N; i++)
1065 {
1066 Line2[i].x--;
1067 Line2[i].y--;
1068 }
1069
1070 /* Make the final picture */
1071 i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT;
1072 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
1073 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
1074
1075 Polygon(dc, Line1, Line1N);
1076 if(Line2N > 0)
1077 Polygon(dc, Line2, Line2N);
1078 SelectObject(dc, hpsave);
1079 SelectObject(dc, hbsave);
1080
1081 return TRUE;
1082}
1083
1084
1085/************************************************************************
1086 * UITOOLS_DrawFrameScroll
1087 *
1088 * Draw a scroll-bar control coming from DrawFrameControl()
1089 */
1090static BOOL UITOOLS95_DrawFrameScroll(HDC dc, LPRECT r, UINT uFlags)
1091{
1092 POINT Line[4];
1093 RECT myr;
1094 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr) - 2;
1095 int i;
1096 HBRUSH hbsave, hb, hb2;
1097 HPEN hpsave, hp, hp2;
1098 int tri = 290*SmallDiam/1000 -1;
1099 int d46, d93;
1100
1101 /*
1102 * This fixes a problem with really tiny "scroll" buttons. In particular
1103 * with the updown control.
1104 * Making sure that the arrow is as least 3 pixels wide (or high).
1105 */
1106 if (tri == 0)
1107 tri = 1;
1108
1109 switch(uFlags & 0xff)
1110 {
1111 case DFCS_SCROLLCOMBOBOX:
1112 case DFCS_SCROLLDOWN:
1113 Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
1114 Line[2].y = myr.top + 687*SmallDiam/1000 + 1;
1115 Line[0].x = Line[2].x - tri;
1116 Line[1].x = Line[2].x + tri;
1117 Line[0].y = Line[1].y = Line[2].y - tri;
1118 break;
1119
1120 case DFCS_SCROLLUP:
1121 Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
1122 Line[2].y = myr.bottom - 687*SmallDiam/1000 + 1;
1123 Line[0].x = Line[2].x - tri;
1124 Line[1].x = Line[2].x + tri;
1125 Line[0].y = Line[1].y = Line[2].y + tri;
1126 break;
1127
1128 case DFCS_SCROLLLEFT:
1129 Line[2].x = myr.right - 687*SmallDiam/1000 + 1;
1130 Line[2].y = myr.top + 470*SmallDiam/1000 + 2;
1131 Line[0].y = Line[2].y - tri;
1132 Line[1].y = Line[2].y + tri;
1133 Line[0].x = Line[1].x = Line[2].x + tri;
1134 break;
1135
1136 case DFCS_SCROLLRIGHT:
1137 Line[2].x = myr.left + 687*SmallDiam/1000 + 1;
1138 Line[2].y = myr.top + 470*SmallDiam/1000 + 2;
1139 Line[0].y = Line[2].y - tri;
1140 Line[1].y = Line[2].y + tri;
1141 Line[0].x = Line[1].x = Line[2].x - tri;
1142 break;
1143
1144 case DFCS_SCROLLSIZEGRIP:
1145 /* This one breaks the flow... */
1146 UITOOLS95_DrawRectEdge(dc, r, EDGE_BUMP, BF_MIDDLE | ((uFlags&(DFCS_MONO|DFCS_FLAT)) ? BF_MONO : 0));
1147 hpsave = (HPEN)SelectObject(dc, GetStockObject(NULL_PEN));
1148 hbsave = (HBRUSH)SelectObject(dc, GetStockObject(NULL_BRUSH));
1149 if(uFlags & (DFCS_MONO|DFCS_FLAT))
1150 {
1151 hp = hp2 = GetSysColorPen(COLOR_WINDOWFRAME);
1152 hb = hb2 = GetSysColorBrush(COLOR_WINDOWFRAME);
1153 }
1154 else
1155 {
1156 hp = GetSysColorPen(COLOR_BTNHIGHLIGHT);
1157 hp2 = GetSysColorPen(COLOR_BTNSHADOW);
1158 hb = GetSysColorBrush(COLOR_BTNHIGHLIGHT);
1159 hb2 = GetSysColorBrush(COLOR_BTNSHADOW);
1160 }
1161 Line[0].x = Line[1].x = r->right-1;
1162 Line[2].y = Line[3].y = r->bottom-1;
1163 d46 = 46*SmallDiam/750;
1164 d93 = 93*SmallDiam/750;
1165
1166 i = 586*SmallDiam/750;
1167 Line[0].y = r->bottom - i - 1;
1168 Line[3].x = r->right - i - 1;
1169 Line[1].y = Line[0].y + d46;
1170 Line[2].x = Line[3].x + d46;
1171 SelectObject(dc, hb);
1172 SelectObject(dc, hp);
1173 Polygon(dc, Line, 4);
1174
1175 Line[1].y++; Line[2].x++;
1176 Line[0].y = Line[1].y + d93;
1177 Line[3].x = Line[2].x + d93;
1178 SelectObject(dc, hb2);
1179 SelectObject(dc, hp2);
1180 Polygon(dc, Line, 4);
1181
1182 i = 398*SmallDiam/750;
1183 Line[0].y = r->bottom - i - 1;
1184 Line[3].x = r->right - i - 1;
1185 Line[1].y = Line[0].y + d46;
1186 Line[2].x = Line[3].x + d46;
1187 SelectObject(dc, hb);
1188 SelectObject(dc, hp);
1189 Polygon(dc, Line, 4);
1190
1191 Line[1].y++; Line[2].x++;
1192 Line[0].y = Line[1].y + d93;
1193 Line[3].x = Line[2].x + d93;
1194 SelectObject(dc, hb2);
1195 SelectObject(dc, hp2);
1196 Polygon(dc, Line, 4);
1197
1198 i = 210*SmallDiam/750;
1199 Line[0].y = r->bottom - i - 1;
1200 Line[3].x = r->right - i - 1;
1201 Line[1].y = Line[0].y + d46;
1202 Line[2].x = Line[3].x + d46;
1203 SelectObject(dc, hb);
1204 SelectObject(dc, hp);
1205 Polygon(dc, Line, 4);
1206
1207 Line[1].y++; Line[2].x++;
1208 Line[0].y = Line[1].y + d93;
1209 Line[3].x = Line[2].x + d93;
1210 SelectObject(dc, hb2);
1211 SelectObject(dc, hp2);
1212 Polygon(dc, Line, 4);
1213
1214 SelectObject(dc, hpsave);
1215 SelectObject(dc, hbsave);
1216 return TRUE;
1217
1218 default:
1219// WARN("Invalid scroll; flags=0x%04x\n", uFlags);
1220 return FALSE;
1221 }
1222
1223 /* Here do the real scroll-bar controls end up */
1224 if( ! (uFlags & (0xff00 & ~DFCS_ADJUSTRECT)) )
1225 /* UITOOLS95_DFC_ButtonPush always uses BF_SOFT which we don't */
1226 /* want for the normal scroll-arrow button. */
1227 UITOOLS95_DrawRectEdge( dc, r, EDGE_RAISED, (uFlags&DFCS_ADJUSTRECT) | BF_MIDDLE | BF_RECT);
1228 else
1229 UITOOLS95_DFC_ButtonPush(dc, r, (uFlags & 0xff00) );
1230
1231 if(uFlags & DFCS_INACTIVE)
1232 {
1233 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
1234 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
1235 Polygon(dc, Line, 3);
1236 SelectObject(dc, hpsave);
1237 SelectObject(dc, hbsave);
1238 }
1239
1240 if( (uFlags & DFCS_INACTIVE) || !(uFlags & DFCS_PUSHED) )
1241 for(i = 0; i < 3; i++)
1242 {
1243 Line[i].x--;
1244 Line[i].y--;
1245 }
1246
1247 i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT;
1248 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
1249 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
1250 Polygon(dc, Line, 3);
1251 SelectObject(dc, hpsave);
1252 SelectObject(dc, hbsave);
1253
1254 return TRUE;
1255}
1256
1257/************************************************************************
1258 * UITOOLS_DrawFrameMenu
1259 *
1260 * Draw a menu control coming from DrawFrameControl()
1261 */
1262static BOOL UITOOLS95_DrawFrameMenu(HDC dc, LPRECT r, UINT uFlags)
1263{
1264 POINT Points[6];
1265 RECT myr;
1266 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
1267 int i;
1268 HBRUSH hbsave;
1269 HPEN hpsave;
1270 int xe, ye;
1271 int xc, yc;
1272 BOOL retval = TRUE;
1273
1274 /* Using black and white seems to be utterly wrong, but win95 doesn't */
1275 /* use anything else. I think I tried all sys-colors to change things */
1276 /* without luck. It seems as if this behavior is inherited from the */
1277 /* win31 DFC() implementation... (you remember, B/W menus). */
1278
1279 FillRect(dc, r, (HBRUSH)GetStockObject(WHITE_BRUSH));
1280
1281 hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH));
1282 hpsave = (HPEN)SelectObject(dc, GetStockObject(BLACK_PEN));
1283
1284 switch(uFlags & 0xff)
1285 {
1286 case DFCS_MENUARROW:
1287 i = 187*SmallDiam/750;
1288 Points[2].x = myr.left + 468*SmallDiam/750;
1289 Points[2].y = myr.top + 352*SmallDiam/750+1;
1290 Points[0].y = Points[2].y - i;
1291 Points[1].y = Points[2].y + i;
1292 Points[0].x = Points[1].x = Points[2].x - i;
1293 Polygon(dc, Points, 3);
1294 break;
1295
1296 case DFCS_MENUBULLET:
1297 xe = myr.left;
1298 ye = myr.top + SmallDiam - SmallDiam/2;
1299 xc = myr.left + SmallDiam - SmallDiam/2;
1300 yc = myr.top + SmallDiam - SmallDiam/2;
1301 i = 234*SmallDiam/750;
1302 i = i < 1 ? 1 : i;
1303 myr.left = xc - i+i/2;
1304 myr.right = xc + i/2;
1305 myr.top = yc - i+i/2;
1306 myr.bottom = yc + i/2;
1307 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
1308 break;
1309
1310 case DFCS_MENUCHECK:
1311 Points[0].x = myr.left + 253*SmallDiam/1000;
1312 Points[0].y = myr.top + 445*SmallDiam/1000;
1313 Points[1].x = myr.left + 409*SmallDiam/1000;
1314 Points[1].y = Points[0].y + (Points[1].x-Points[0].x);
1315 Points[2].x = myr.left + 690*SmallDiam/1000;
1316 Points[2].y = Points[1].y - (Points[2].x-Points[1].x);
1317 Points[3].x = Points[2].x;
1318 Points[3].y = Points[2].y + 3*SmallDiam/16;
1319 Points[4].x = Points[1].x;
1320 Points[4].y = Points[1].y + 3*SmallDiam/16;
1321 Points[5].x = Points[0].x;
1322 Points[5].y = Points[0].y + 3*SmallDiam/16;
1323 Polygon(dc, Points, 6);
1324 break;
1325
1326 default:
1327// WARN("Invalid menu; flags=0x%04x\n", uFlags);
1328 retval = FALSE;
1329 break;
1330 }
1331
1332 SelectObject(dc, hpsave);
1333 SelectObject(dc, hbsave);
1334 return retval;
1335}
1336
1337/**********************************************************************
1338 * DrawFrameControl (USER32.158)
1339 */
1340BOOL WIN32API DrawFrameControl(HDC hdc, LPRECT rc, UINT uType,
1341 UINT uState )
1342{
1343 /* Win95 doesn't support drawing in other mapping modes */
1344 if(GetMapMode(hdc) != MM_TEXT)
1345 return FALSE;
1346
1347 switch(uType)
1348 {
1349 case DFC_BUTTON:
1350 return UITOOLS95_DrawFrameButton(hdc, rc, uState);
1351 case DFC_CAPTION:
1352 return UITOOLS95_DrawFrameCaption(hdc, rc, uState);
1353 case DFC_MENU:
1354 return UITOOLS95_DrawFrameMenu(hdc, rc, uState);
1355 case DFC_SCROLL:
1356 return UITOOLS95_DrawFrameScroll(hdc, rc, uState);
1357// default:
1358// WARN("(%x,%p,%d,%x), bad type!\n",
1359// hdc,rc,uType,uState );
1360 }
1361 return FALSE;
1362}
1363/******************************************************************************
1364 *
1365 * This function is used by Paint_DrawState which is inturn used by both
1366 * DrawStateA and DrawStateW. The code is directly borrowed from Wine.
1367 *
1368 ******************************************************************************/
1369
1370static BOOL Paint_DrawStateJam(HDC hdc, UINT opcode,
1371 DRAWSTATEPROC func, LPARAM lp, WPARAM wp,
1372 LPRECT rc, UINT dtflags, BOOL unicode)
1373{
1374 HDC memdc;
1375 HBITMAP hbmsave;
1376 BOOL retval;
1377 INT cx = rc->right - rc->left;
1378 INT cy = rc->bottom - rc->top;
1379
1380 switch(opcode)
1381 {
1382 case DST_TEXT:
1383 case DST_PREFIXTEXT:
1384 if(unicode)
1385 return DrawTextW(hdc, (LPWSTR)lp, (INT)wp, rc, dtflags);
1386 else
1387 return DrawTextA(hdc, (LPSTR)lp, (INT)wp, rc, dtflags);
1388
1389 case DST_ICON:
1390 return DrawIcon(hdc, rc->left, rc->top, (HICON)lp);
1391
1392 case DST_BITMAP:
1393 memdc = CreateCompatibleDC(hdc);
1394 if(!memdc) return FALSE;
1395 hbmsave = (HBITMAP)SelectObject(memdc, (HBITMAP)lp);
1396 if(!hbmsave)
1397 {
1398 DeleteDC(memdc);
1399 return FALSE;
1400 }
1401 retval = BitBlt(hdc, rc->left, rc->top, cx, cy, memdc, 0, 0, SRCCOPY);
1402 SelectObject(memdc, hbmsave);
1403 DeleteDC(memdc);
1404 return retval;
1405
1406 case DST_COMPLEX:
1407 if(func)
1408 return func(hdc, lp, wp, cx, cy);
1409 else
1410 return FALSE;
1411 }
1412 return FALSE;
1413}
1414
1415
1416/******************************************************************************
1417 *
1418 * This function is used by both DrawStateA and DrawStateW. The code is directly
1419 * borrowed from Wine
1420 *
1421 ******************************************************************************/
1422BOOL Paint_DrawState (HDC hdc, HBRUSH hbr, DRAWSTATEPROC func, LPARAM lp, WPARAM wp,
1423 INT x, INT y, INT cx, INT cy, UINT flags, BOOL unicode)
1424{
1425 HBITMAP hbm, hbmsave;
1426 HFONT hfsave;
1427 HBRUSH hbsave;
1428 HDC memdc;
1429 RECT rc;
1430 UINT dtflags = DT_NOCLIP;
1431 COLORREF fg, bg;
1432 UINT opcode = flags & 0xf;
1433 INT len = wp;
1434 BOOL retval, tmp;
1435
1436 if((opcode == DST_TEXT || opcode == DST_PREFIXTEXT) && !len) /* The string is '\0' terminated */
1437 {
1438 if(unicode)
1439 len = lstrlenW((LPWSTR)lp);
1440 else
1441 len = lstrlenA((LPSTR)lp);
1442 }
1443
1444 /* Find out what size the image has if not given by caller */
1445 if(!cx || !cy)
1446 {
1447 SIZE s;
1448 BITMAP bmp;
1449
1450 switch(opcode)
1451 {
1452 case DST_TEXT:
1453 case DST_PREFIXTEXT:
1454 if(unicode)
1455 retval = GetTextExtentPoint32W(hdc, (LPWSTR)lp, len, &s);
1456 else
1457 retval = GetTextExtentPoint32A(hdc, (LPSTR)lp, len, &s);
1458 if(!retval) return FALSE;
1459 break;
1460
1461 case DST_ICON:
1462 /* Just assume the icon has the size given by GetSystemMetrics. This should be
1463 valid since both CreateIcon and LoadIcon can't create icons with different
1464 sizes. I wouldn't how else to get the size of the icon. RP
1465 */
1466 s.cx = GetSystemMetrics (SM_CXICON);
1467 s.cy = GetSystemMetrics (SM_CYICON);
1468 break;
1469
1470 case DST_BITMAP:
1471 retval = GetObjectA ((HBITMAP) lp, sizeof (BITMAP), &bmp);
1472 if(retval == 0) return FALSE;
1473 s.cx = bmp.bmWidth;
1474 s.cy = bmp.bmHeight;
1475 break;
1476
1477 case DST_COMPLEX: /* cx and cy must be set in this mode */
1478 return FALSE;
1479 }
1480
1481 if(!cx) cx = s.cx;
1482 if(!cy) cy = s.cy;
1483 }
1484
1485 rc.left = x;
1486 rc.top = y;
1487 rc.right = x + cx;
1488 rc.bottom = y + cy;
1489
1490 if(flags & DSS_RIGHT) /* This one is not documented in the win32.hlp file */
1491 dtflags |= DT_RIGHT;
1492 if(opcode == DST_TEXT)
1493 dtflags |= DT_NOPREFIX;
1494
1495 /* For DSS_NORMAL we just jam in the image and return */
1496 if((flags & 0x7ff0) == DSS_NORMAL)
1497 {
1498 return Paint_DrawStateJam(hdc, opcode, func, lp, len, &rc, dtflags, unicode);
1499 }
1500
1501 /* For all other states we need to convert the image to B/W in a local bitmap */
1502 /* before it is displayed */
1503 fg = SetTextColor(hdc, RGB(0, 0, 0));
1504 bg = SetBkColor(hdc, RGB(255, 255, 255));
1505 hbm = (HBITMAP)NULL; hbmsave = (HBITMAP)NULL;
1506 memdc = (HDC)NULL; hbsave = (HBRUSH)NULL;
1507 retval = FALSE; /* assume failure */
1508
1509 /* From here on we must use "goto cleanup" when something goes wrong */
1510 hbm = CreateBitmap(cx, cy, 1, 1, NULL);
1511 if(!hbm) goto cleanup;
1512 memdc = CreateCompatibleDC(hdc);
1513 if(!memdc) goto cleanup;
1514 hbmsave = (HBITMAP)SelectObject(memdc, hbm);
1515 if(!hbmsave) goto cleanup;
1516 rc.left = rc.top = 0;
1517 rc.right = cx;
1518 rc.bottom = cy;
1519 if(!FillRect(memdc, &rc, (HBRUSH)GetStockObject(WHITE_BRUSH))) goto cleanup;
1520 SetBkColor(memdc, RGB(255, 255, 255));
1521 SetTextColor(memdc, RGB(0, 0, 0));
1522 hfsave = (HFONT)SelectObject(memdc, GetCurrentObject(hdc, OBJ_FONT));
1523 if(!hfsave && (opcode == DST_TEXT || opcode == DST_PREFIXTEXT)) goto cleanup;
1524 tmp = Paint_DrawStateJam(memdc, opcode, func, lp, len, &rc, dtflags, unicode);
1525 if(hfsave) SelectObject(memdc, hfsave);
1526 if(!tmp) goto cleanup;
1527
1528 /* These states cause the image to be dithered */
1529 if(flags & (DSS_UNION|DSS_DISABLED))
1530 {
1531 WORD wPattern55AA[] = { 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa };
1532 HBITMAP hPattern55AABitmap = CreateBitmap( 8, 8, 1, 1, wPattern55AA );
1533 HBRUSH hPattern55AABrush = CreatePatternBrush(hPattern55AABitmap);
1534
1535 hbsave = (HBRUSH)SelectObject(memdc, hPattern55AABrush);
1536 if(!hbsave) goto cleanup;
1537 tmp = PatBlt(memdc, 0, 0, cx, cy, 0x00FA0089);
1538 if(hbsave) SelectObject(memdc, hbsave);
1539 if(!tmp) goto cleanup;
1540 }
1541
1542 hbsave = (HBRUSH)SelectObject(hdc, hbr ? hbr : GetStockObject(WHITE_BRUSH));
1543 if(!hbsave) goto cleanup;
1544
1545 if(!BitBlt(hdc, x, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup;
1546
1547 /* DSS_DEFAULT makes the image boldface */
1548 if(flags & DSS_DEFAULT)
1549 {
1550 if(!BitBlt(hdc, x+1, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup;
1551 }
1552
1553 retval = TRUE; /* We succeeded */
1554
1555cleanup:
1556 SetTextColor(hdc, fg);
1557 SetBkColor(hdc, bg);
1558
1559 if(hbsave) SelectObject(hdc, hbsave);
1560 if(hbmsave) SelectObject(memdc, hbmsave);
1561 if(hbm) DeleteObject(hbm);
1562 if(memdc) DeleteDC(memdc);
1563
1564 return retval;
1565}
1566
1567
1568
1569/*****************************************************************************
1570 * Name : BOOL WIN32API DrawStateA
1571 * Purpose : Draws a bitmap, icon, text or complex object in one of the following
1572 * states: normal, disabled, union or mono
1573 * Parameters:
1574 * Variables :
1575 * Result : If the function succeeds, the return value is a handle of the
1576 * window station associated with the calling process.
1577 * If the function fails, the return value is NULL. This can occur
1578 * if the calling process is not an application written for Windows
1579 * NT. To get extended error information, call GetLastError.
1580 * Remark : Disabled doesn't look like the Windows implementation, but it does
1581 * look disabled.
1582 * Status : PARTIALLY IMPLEMENTED
1583 *
1584 * Author : Rene Pronk [Sun, 1999/07/25 21:27]
1585 *****************************************************************************/
1586
1587BOOL WIN32API DrawStateA(HDC hdc, HBRUSH hbc, DRAWSTATEPROC lpOutputFunc, LPARAM lData,
1588 WPARAM wData, int x, int y, int cx, int cy, UINT fuFlags)
1589{
1590 dprintf(("USER32:DrawStateA (%08xh,%08xh,%08xh,%08xh,%08xh,%d,%d,%d,%d,%08x).\n",
1591 hdc, hbc, lpOutputFunc, lData, wData, x, y, cx, cy, fuFlags));
1592
1593 return Paint_DrawState (hdc, hbc, lpOutputFunc, lData, wData, x, y ,cx, cy, fuFlags, FALSE);
1594}
1595
1596
1597
1598/*****************************************************************************
1599 * Name : BOOL WIN32API DrawStateW
1600 * Purpose : Draws a bitmap, icon, text or complex object in one of the following
1601 * states: normal, disabled, union or mono
1602 * Parameters:
1603 * Variables :
1604 * Result : If the function succeeds, the return value is a handle of the
1605 * window station associated with the calling process.
1606 * If the function fails, the return value is NULL. This can occur
1607 * if the calling process is not an application written for Windows
1608 * NT. To get extended error information, call GetLastError.
1609 * Remark : Disabled doesn't look like the Windows implementation, but it does
1610 * look disabled.
1611 * Status : PARTIALLY IMPLEMENTED
1612 *
1613 * Author : Rene Pronk [Sun, 1999/07/25 21:27]
1614 *****************************************************************************/
1615
1616BOOL WIN32API DrawStateW(HDC hdc, HBRUSH hbc, DRAWSTATEPROC lpOutputFunc, LPARAM lData,
1617 WPARAM wData, int x, int y, int cx, int cy, UINT fuFlags)
1618{
1619 dprintf(("USER32:DrawStateW (%08xh,%08xh,%08xh,%08xh,%08xh,%d,%d,%d,%d,%08x).\n",
1620 hdc, hbc, lpOutputFunc, lData, wData, x, y, cx, cy, fuFlags));
1621
1622 return Paint_DrawState (hdc, hbc, lpOutputFunc, lData, wData, x, y ,cx, cy, fuFlags, TRUE);
1623}
1624//******************************************************************************
1625//******************************************************************************
1626BOOL WIN32API DrawFocusRect( HDC arg1, const RECT * arg2)
1627{
1628#ifdef DEBUG
1629 WriteLog("USER32: DrawFocusRect\n");
1630#endif
1631 return O32_DrawFocusRect(arg1, arg2);
1632}
1633//******************************************************************************
1634//******************************************************************************
1635BOOL WIN32API DrawIcon( HDC hDC, int X, int Y, HICON hIcon)
1636{
1637 ICONINFO ii;
1638 HDC hMemDC;
1639 BITMAP bmp;
1640 HBITMAP oldBmp;
1641 COLORREF oldFg,oldBg;
1642
1643#ifdef DEBUG
1644 WriteLog("USER32: DrawIcon\n");
1645#endif
1646
1647 if (!hDC || !hIcon)
1648 {
1649 SetLastError(ERROR_INVALID_PARAMETER);
1650
1651 return FALSE;
1652 }
1653
1654 if (!GetIconInfo(hIcon,&ii)) return FALSE;
1655 oldFg = SetTextColor(hDC,RGB(0,0,0));
1656 oldBg = SetBkColor(hDC,RGB(255,255,255));
1657 hMemDC = CreateCompatibleDC(hDC);
1658 oldBmp = SelectObject(hMemDC,ii.hbmMask);
1659 if (ii.hbmColor)
1660 {
1661 GetObjectA(ii.hbmColor,sizeof(BITMAP),(LPVOID)&bmp);
1662 BitBlt(hDC,X,Y,bmp.bmWidth,bmp.bmHeight,hMemDC,0,0,SRCAND);
1663 SelectObject(hMemDC,ii.hbmColor);
1664 BitBlt(hDC,X,Y,bmp.bmWidth,bmp.bmHeight,hMemDC,0,0,SRCINVERT);
1665 } else
1666 {
1667 GetObjectA(ii.hbmMask,sizeof(BITMAP),(LPVOID)&bmp);
1668 BitBlt(hDC,X,Y,bmp.bmWidth,bmp.bmHeight/2,hMemDC,0,0,SRCAND);
1669 BitBlt(hDC,X,Y,bmp.bmWidth,bmp.bmHeight/2,hMemDC,0,bmp.bmHeight/2,SRCINVERT);
1670 }
1671 SelectObject(hMemDC,oldBmp);
1672 DeleteObject(hMemDC);
1673 if (ii.hbmColor) DeleteObject(ii.hbmColor);
1674 if (ii.hbmMask) DeleteObject(ii.hbmMask);
1675 SetTextColor(hDC,oldFg);
1676 SetBkColor(hDC,oldBg);
1677
1678 return TRUE;
1679}
1680//******************************************************************************
1681//******************************************************************************
1682BOOL WIN32API DrawIconEx(HDC hdc, int xLeft, int yTop, HICON hIcon,
1683 int cxWidth, int cyWidth, UINT istepIfAniCur,
1684 HBRUSH hbrFlickerFreeDraw, UINT diFlags)
1685{
1686 ICONINFO ii;
1687 HDC hMemDC;
1688 BITMAP bmp;
1689 HBITMAP oldBmp;
1690 COLORREF oldFg,oldBg;
1691 INT oldStretchMode;
1692
1693#ifdef DEBUG
1694 WriteLog("USER32: DrawIconEx\n");
1695#endif
1696
1697 //CB: istepIfAniCur, DI_COMPAT ignored
1698
1699 if (!hdc || !hIcon)
1700 {
1701 SetLastError(ERROR_INVALID_PARAMETER);
1702
1703 return FALSE;
1704 }
1705
1706 if (!GetIconInfo(hIcon,&ii)) return FALSE;
1707 if (ii.hbmColor)
1708 GetObjectA(ii.hbmColor,sizeof(BITMAP),(LPVOID)&bmp);
1709 else
1710 GetObjectA(ii.hbmMask,sizeof(BITMAP),(LPVOID)&bmp);
1711
1712 /* Calculate the size of the destination image. */
1713 if (diFlags & DI_DEFAULTSIZE)
1714 {
1715 cxWidth = GetSystemMetrics(SM_CXICON);
1716 cyWidth = GetSystemMetrics(SM_CYICON);
1717 } else if (cxWidth == 0)
1718 {
1719 cxWidth = bmp.bmWidth;
1720 } else if (cyWidth == 0)
1721 {
1722 cyWidth = ii.hbmColor ? bmp.bmHeight:bmp.bmHeight/2;
1723 }
1724
1725 if (hbrFlickerFreeDraw)
1726 {
1727 HDC hBmpDC = CreateCompatibleDC(hdc);
1728 HBITMAP memBmp,oldMemBmp = CreateCompatibleBitmap(hdc,cxWidth,cyWidth);
1729 RECT rect;
1730
1731 oldMemBmp = SelectObject(hBmpDC,memBmp);
1732 rect.left = 0;
1733 rect.top = 0;
1734 rect.right = cxWidth;
1735 rect.bottom = cyWidth;
1736 FillRect(hBmpDC,&rect,hbrFlickerFreeDraw);
1737 oldFg = SetTextColor(hBmpDC,RGB(0,0,0));
1738 oldBg = SetBkColor(hBmpDC,RGB(255,255,255));
1739 hMemDC = CreateCompatibleDC(hdc);
1740 oldBmp = SelectObject(hMemDC,ii.hbmMask);
1741 oldStretchMode = SetStretchBltMode(hBmpDC,STRETCH_DELETESCANS);
1742 if (ii.hbmColor)
1743 {
1744 if (diFlags & DI_MASK)
1745 StretchBlt(hBmpDC,0,0,cxWidth,cyWidth,hMemDC,0,0,bmp.bmWidth,bmp.bmHeight,SRCAND);
1746 if (diFlags & DI_IMAGE)
1747 {
1748 SelectObject(hMemDC,ii.hbmColor);
1749 StretchBlt(hBmpDC,0,0,cxWidth,cyWidth,hMemDC,0,0,bmp.bmWidth,bmp.bmHeight,SRCINVERT);
1750 }
1751 } else if (diFlags & DI_MASK)
1752 {
1753 StretchBlt(hBmpDC,0,0,cxWidth,cyWidth,hMemDC,0,0,bmp.bmWidth,bmp.bmHeight/2,SRCAND);
1754 StretchBlt(hBmpDC,0,0,cxWidth,cyWidth,hMemDC,0,bmp.bmHeight/2,bmp.bmWidth,bmp.bmHeight/2,SRCINVERT);
1755 }
1756 BitBlt(hdc,xLeft,yTop,cxWidth,cyWidth,hBmpDC,0,0,SRCCOPY);
1757 SelectObject(hMemDC,oldBmp);
1758 DeleteObject(hMemDC);
1759 SetTextColor(hdc,oldFg);
1760 SetBkColor(hdc,oldBg);
1761 SetStretchBltMode(hBmpDC,oldStretchMode);
1762 SelectObject(hBmpDC,oldMemBmp);
1763 DeleteObject(hBmpDC);
1764 DeleteObject(memBmp);
1765 } else
1766 {
1767 oldFg = SetTextColor(hdc,RGB(0,0,0));
1768 oldBg = SetBkColor(hdc,RGB(255,255,255));
1769 hMemDC = CreateCompatibleDC(hdc);
1770 oldBmp = SelectObject(hMemDC,ii.hbmMask);
1771 oldStretchMode = SetStretchBltMode(hdc,STRETCH_DELETESCANS);
1772 if (ii.hbmColor)
1773 {
1774 if (diFlags & DI_MASK)
1775 StretchBlt(hdc,xLeft,yTop,cxWidth,cyWidth,hMemDC,0,0,bmp.bmWidth,bmp.bmHeight,SRCAND);
1776 if (diFlags & DI_IMAGE)
1777 {
1778 SelectObject(hMemDC,ii.hbmColor);
1779 StretchBlt(hdc,xLeft,yTop,cxWidth,cyWidth,hMemDC,0,0,bmp.bmWidth,bmp.bmHeight,SRCINVERT);
1780 }
1781 } else if (diFlags & DI_MASK)
1782 {
1783 StretchBlt(hdc,xLeft,yTop,cxWidth,cyWidth,hMemDC,0,0,bmp.bmWidth,bmp.bmHeight,SRCAND);
1784 StretchBlt(hdc,xLeft,yTop,cxWidth,cyWidth,hMemDC,0,bmp.bmHeight/2,bmp.bmWidth,bmp.bmHeight/2,SRCINVERT);
1785 }
1786 SelectObject(hMemDC,oldBmp);
1787 DeleteObject(hMemDC);
1788 SetTextColor(hdc,oldFg);
1789 SetBkColor(hdc,oldBg);
1790 SetStretchBltMode(hdc,oldStretchMode);
1791 }
1792 if (ii.hbmColor) DeleteObject(ii.hbmColor);
1793 if (ii.hbmMask) DeleteObject(ii.hbmMask);
1794
1795 return TRUE;
1796}
1797/*****************************************************************************
1798 * Name : BOOL WIN32API DrawAnimatedRects
1799 * Purpose : The DrawAnimatedRects function draws a wire-frame rectangle
1800 * and animates it to indicate the opening of an icon or the
1801 * minimizing or maximizing of a window.
1802 * Parameters: HWND hwnd handle of clipping window
1803 * int idAni type of animation
1804 * CONST RECT * lprcFrom address of rectangle coordinates (minimized)
1805 * CONST RECT * lprcTo address of rectangle coordinates (restored)
1806 * Variables :
1807 * Result : If the function succeeds, the return value is TRUE.
1808 * If the function fails, the return value is FALSE.
1809 * Remark :
1810 * Status : UNTESTED STUB
1811 *
1812 * Author : Patrick Haller [Thu, 1998/02/26 11:55]
1813 *****************************************************************************/
1814
1815BOOL WIN32API DrawAnimatedRects(HWND hwnd,
1816 int idAni,
1817 CONST RECT *lprcFrom,
1818 CONST RECT *lprcTo)
1819{
1820 dprintf(("USER32:DrawAnimatedRects (%08xh,%u,%08xh,%08x) not implemented.\n",
1821 hwnd,
1822 idAni,
1823 lprcFrom,
1824 lprcTo));
1825
1826 return (TRUE);
1827}
1828//******************************************************************************
1829//******************************************************************************
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