| 1 | /* $Id: shellguid.cpp,v 1.1 1999-10-09 11:13:24 sandervl Exp $ */ | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | * Win32 SHELL32 for OS/2 | 
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| 5 | * | 
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| 6 | * Copyright 1997 Marcus Meissner | 
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| 7 | * Copyright 1999 Patrick Haller (haller@zebra.fh-weingarten.de) | 
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| 8 | * Project Odin Software License can be found in LICENSE.TXT | 
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| 9 | * | 
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| 10 | */ | 
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| 11 |  | 
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| 12 | /* | 
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| 13 | *  Shell UID | 
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| 14 | * | 
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| 15 | *  1998 Juergen Schmied (jsch)  *  <juergen.schmied@metronet.de> | 
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| 16 | * | 
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| 17 | *  this in in a single file due to interfering definitions | 
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| 18 | * | 
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| 19 | */ | 
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| 20 |  | 
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| 21 |  | 
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| 22 | /***************************************************************************** | 
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| 23 | * Includes                                                                  * | 
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| 24 | *****************************************************************************/ | 
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| 25 |  | 
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| 26 | #include <odin.h> | 
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| 27 | #include <odinwrap.h> | 
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| 28 |  | 
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| 29 | #define ICOM_CINTERFACE 1 | 
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| 30 | #define CINTERFACE 1 | 
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| 31 | #define INITGUID | 
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| 32 |  | 
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| 33 | #include <os2win.h> | 
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| 34 | #include <shlguid.h> | 
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| 35 | #include <wine/obj_oleview.h> | 
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| 36 | #include <wine/obj_dragdrop.h> | 
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| 37 | #include <wine/obj_inplace.h> | 
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| 38 | #include <wine/obj_control.h> | 
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| 39 | #include <wine/obj_shellfolder.h> | 
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| 40 | #include <wine/obj_shelllink.h> | 
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| 41 | #include <wine/obj_contextmenu.h> | 
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| 42 | #include <wine/obj_commdlgbrowser.h> | 
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| 43 | #include <wine/obj_extracticon.h> | 
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| 44 | #include <wine/obj_shellextinit.h> | 
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| 45 | #include <docobj.h> | 
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| 46 |  | 
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| 47 | /* | 
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| 48 | * Francis Beaudet <francis@macadamian.com> | 
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| 49 | * | 
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| 50 | * I moved the contents of this file to the ole/guid.c file. | 
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| 51 | * | 
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| 52 | * I know that the purpose of this file being here is that it would | 
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| 53 | * separate the definitions reserved to the shell DLL into one place. * | 
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| 54 | However, until the shell DLL is a real DLL, as long as it is * | 
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| 55 | statically linked with the rest of wine, the initializer of it's * GUIDs | 
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| 56 | will have to be in the same place as everybody else. This is * the same | 
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| 57 | problem as with "real" Windows programs. */ | 
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| 58 |  | 
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| 59 | ODINDEBUGCHANNEL(SHELL32-SHELLGUID) | 
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| 60 |  | 
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| 61 |  | 
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