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1 | /*
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2 | * Shell UID
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3 | *
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4 | * 1998 Juergen Schmied (jsch) * <juergen.schmied@metronet.de>
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5 | *
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6 | * this in in a single file due to interfering definitions
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7 | *
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8 | */
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9 | #include <odin.h>
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10 |
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11 | #define ICOM_CINTERFACE 1
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12 | #define CINTERFACE 1
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13 | #define INITGUID
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14 |
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15 | #include <os2win.h>
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16 | #include <shlguid.h>
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17 | #include <wine/obj_oleview.h>
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18 | #include <wine/obj_dragdrop.h>
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19 | #include <wine/obj_inplace.h>
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20 | #include <wine/obj_control.h>
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21 | #include <wine/obj_shellfolder.h>
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22 | #include <wine/obj_shelllink.h>
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23 | #include <wine/obj_contextmenu.h>
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24 | #include <wine/obj_commdlgbrowser.h>
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25 | #include <wine/obj_extracticon.h>
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26 | #include <wine/obj_shellextinit.h>
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27 | #include <docobj.h>
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28 |
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29 | /*
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30 | * Francis Beaudet <francis@macadamian.com>
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31 | *
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32 | * I moved the contents of this file to the ole/guid.c file.
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33 | *
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34 | * I know that the purpose of this file being here is that it would
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35 | * separate the definitions reserved to the shell DLL into one place. *
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36 | However, until the shell DLL is a real DLL, as long as it is *
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37 | statically linked with the rest of wine, the initializer of it's * GUIDs
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38 | will have to be in the same place as everybody else. This is * the same
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39 | problem as with "real" Windows programs. */
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