source: trunk/src/opengl/mesa/zoom.h@ 3721

Last change on this file since 3721 was 3597, checked in by jeroen, 25 years ago

* empty log message *

File size: 2.0 KB
Line 
1/* $Id: zoom.h,v 1.2 2000-05-23 20:35:01 jeroen Exp $ */
2
3
4/*
5 * Mesa 3-D graphics library
6 * Version: 3.3
7 *
8 * Copyright (C) 1999 Brian Paul All Rights Reserved.
9 *
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
16 *
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
24 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 */
27
28
29
30
31#ifndef ZOOM_H
32#define ZOOM_H
33
34
35#include "types.h"
36
37
38extern void
39gl_write_zoomed_rgba_span( GLcontext *ctx,
40 GLuint n, GLint x, GLint y, const GLdepth z[],
41 CONST GLubyte rgba[][4], GLint y0 );
42
43
44extern void
45gl_write_zoomed_rgb_span( GLcontext *ctx,
46 GLuint n, GLint x, GLint y, const GLdepth z[],
47 CONST GLubyte rgb[][3], GLint y0 );
48
49
50extern void
51gl_write_zoomed_index_span( GLcontext *ctx,
52 GLuint n, GLint x, GLint y, const GLdepth z[],
53 const GLuint indexes[], GLint y0 );
54
55
56extern void
57gl_write_zoomed_stencil_span( GLcontext *ctx,
58 GLuint n, GLint x, GLint y,
59 const GLstencil stencil[], GLint y0 );
60
61
62#endif
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