1 | /* $Id: wmesa.c,v 1.3 2000-05-23 20:41:05 jeroen Exp $ */
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2 |
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3 | /*
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4 | * File name : wmesa.c
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5 | * Version : 2.3
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6 | *
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7 | * Display driver for Mesa 2.3 under
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8 | * Windows95 and WindowsNT
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9 | *
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10 | * Copyright (C) 1996- Li Wei
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11 | * Address : Institute of Artificial Intelligence
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12 | * : & Robotics
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13 | * : Xi'an Jiaotong University
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14 | * Email : liwei@aiar.xjtu.edu.cn
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15 | * Web page : http://sun.aiar.xjtu.edu.cn
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16 | *
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17 | * This file and its associations are partially borrowed from the
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18 | * Windows NT driver for Mesa 1.8 , written by Mark Leaming
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19 | * (mark@rsinc.com).
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20 | */
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21 |
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22 |
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23 | /*
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24 | * $Log: wmesa.c,v $
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25 | * Revision 1.3 2000-05-23 20:41:05 jeroen
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26 | * *** empty log message ***
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27 | *
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28 | * Revision 1.2 2000/03/01 18:49:40 jeroen
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29 | * *** empty log message ***
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30 | *
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31 | * Revision 1.1.1.1 1999/08/19 00:55:42 jtg
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32 | * Imported sources
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33 | *
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34 | * Revision 3.10 1999/06/15 01:35:06 brianp
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35 | * small change to wmSetPixel() from TWILMOT@cpr.fr
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36 | *
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37 | * Revision 3.9 1999/05/11 19:06:01 brianp
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38 | * fixed a few VB->Index bugs (mikec@ensoniq.com)
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39 | *
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40 | * Revision 3.8 1999/05/08 15:15:23 brianp
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41 | * various updates from mikec@ensoniq.com
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42 | *
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43 | * Revision 3.7 1999/04/01 01:27:34 brianp
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44 | * always flip Y coord in read_rgba_span()
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45 | *
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46 | * Revision 3.6 1999/03/28 21:17:27 brianp
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47 | * updated SetBuffer driver function
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48 | *
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49 | * Revision 3.5 1999/03/16 01:36:42 brianp
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50 | * patched dither() to check if Current is NULL, per xzhou@nyx.net
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51 | *
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52 | * Revision 3.4 1999/02/25 14:12:33 keithw
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53 | * Merged in kw3 patch
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54 | *
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55 | * Revision 3.3 1999/01/03 03:08:57 brianp
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56 | * Ted Jump's changes
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57 | *
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58 | * Revision 3.2 1998/08/29 00:26:01
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59 | * updated for Mesa 3.0 to accomodate EGCS-Mingw32 build
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60 | *
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61 | * Revision 3.1 1998/06/11 01:42:08 brianp
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62 | * updated for Mesa 3.0 device driver interface (but not tested)
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63 | *
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64 | * Revision 3.0 1998/06/11 01:18:25 brianp
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65 | * initial revision
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66 | *
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67 | */
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68 |
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69 |
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70 | #define WMESA_STEREO_C
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71 |
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72 | #include <windows.h>
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73 | #include <stdio.h>
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74 | #include <stdlib.h>
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75 | #include "wmesa.h"
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76 | #include "mesa_extend.h"
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77 | #include "colors.h"
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78 | #include "macros.h"
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79 | /* #include "types.h" */
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80 | #include "context.h"
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81 | #include "dd.h"
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82 | #include "xform.h"
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83 | #include "vb.h"
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84 | #include "matrix.h"
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85 | #include "depth.h"
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86 | #include "wmesadef.h"
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87 |
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88 | #ifndef __WIN32OS2__
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89 | #pragma warning ( disable : 4133 4761 )
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90 | #else
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91 | #include <misc.h>
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92 | #ifdef DIVE
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93 | #include <mesadive.h>
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94 | extern HWND Win32ToOS2Handle(HWND);
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95 | #endif
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96 | #endif
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97 |
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98 | #ifdef PROFILE
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99 | /* #include "profile.h" */
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100 | #endif
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101 |
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102 | #ifdef DITHER
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103 | #include <wing.h>
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104 | #endif
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105 |
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106 | #if defined(__CYGWIN32__) || defined(__WIN32OS2__)
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107 | #include "macros.h"
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108 | #include <string.h>
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109 | #undef CopyMemory
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110 | #define CopyMemory memcpy
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111 | #endif
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112 |
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113 | #if !defined(NO_STEREO)
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114 |
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115 | #include "glu.h"
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116 | #include "stereo.h"
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117 |
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118 | #endif
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119 | #if !defined(NO_PARALLEL)
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120 | /* #include "parallel.h" */
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121 | #endif
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122 |
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123 | struct DISPLAY_OPTIONS displayOptions;
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124 |
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125 | GLenum stereoCompile = GL_FALSE ;
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126 | GLenum stereoShowing = GL_FALSE ;
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127 | GLenum stereoBuffer = GL_FALSE;
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128 | #if !defined(NO_STEREO)
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129 | GLint displayList = MAXIMUM_DISPLAY_LIST ;
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130 | #endif
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131 | GLint stereo_flag = 0 ;
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132 |
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133 | /* end of added code*/
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134 |
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135 | PWMC Current = NULL;
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136 | WMesaContext WC = NULL;
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137 |
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138 | //#define DD_GETDC (Current->hDC )
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139 | #define DD_GETDC ((Current->db_flag) ? Current->dib.hDC : Current->hDC )
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140 | //#define DD_GETDC ((Current->db_flag) ? Current->hDCPrimary : Current->hDCBack )
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141 | #define DD_RELEASEDC
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142 |
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143 | //#define BEGINGDICALL if(Current->rgb_flag)wmFlushBits(Current);
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144 | #define BEGINGDICALL
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145 | //#define ENDGDICALL if(Current->rgb_flag)wmGetBits(Current);
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146 | #define ENDGDICALL
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147 |
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148 | //#define FLIP(Y) (Current->dither_flag? Y : Current->height-(Y)-1)
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149 | //#define FLIP(Y) (Current->height-(Y)-1)
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150 | //#define FLIP(Y) Y
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151 | /*
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152 | * XXX Why only flip Y coord if single buffered???
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153 | */
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154 | #define FLIP(Y) (Current->db_flag? Y: Current->height-(Y)-1)
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155 | #define STARTPROFILE
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156 | #define ENDPROFILE(PARA)
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157 |
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158 | #define DITHER_RGB_TO_8BIT_SETUP \
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159 | GLubyte pixelDithered;
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160 |
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161 | #define DITHER_RGB_TO_8BIT(red, green, blue, pixel, scanline) \
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162 | { \
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163 | char unsigned redtemp, greentemp, bluetemp, paletteindex; \
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164 | redtemp = aDividedBy51[red] \
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165 | + (aModulo51[red] > aHalftone8x8[(pixel%8)*8 \
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166 | + scanline%8]); \
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167 | greentemp = aDividedBy51[(char unsigned)green] \
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168 | + (aModulo51[green] > aHalftone8x8[ \
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169 | (pixel%8)*8 + scanline%8]); \
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170 | bluetemp = aDividedBy51[(char unsigned)blue] \
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171 | + (aModulo51[blue] > aHalftone8x8[ \
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172 | (pixel%8)*8 +scanline%8]); \
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173 | paletteindex = redtemp + aTimes6[greentemp] + aTimes36[bluetemp]; \
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174 | pixelDithered = aWinGHalftoneTranslation[paletteindex]; \
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175 | }
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176 |
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177 |
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178 | #ifdef DDRAW
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179 | static BOOL DDInit( WMesaContext wc, HWND hwnd);
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180 | static void DDFree( WMesaContext wc);
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181 | static HRESULT DDRestoreAll( WMesaContext wc );
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182 | static void DDDeleteOffScreen(WMesaContext wc);
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183 | static BOOL DDCreateOffScreen(WMesaContext wc);
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184 | #endif
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185 |
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186 | static void FlushToFile(PWMC pwc, PSTR szFile);
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187 |
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188 | BOOL wmCreateBackingStore(PWMC pwc, long lxSize, long lySize);
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189 | BOOL wmDeleteBackingStore(PWMC pwc);
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190 | void wmCreatePalette( PWMC pwdc );
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191 | BOOL wmSetDibColors(PWMC pwc);
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192 | void wmSetPixel(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b);
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193 |
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194 | void wmCreateDIBSection(
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195 | HDC hDC,
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196 | PWMC pwc, /* handle of device context */
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197 | CONST BITMAPINFO *pbmi,/* address of structure containing bitmap size, format, and color data*/
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198 | UINT iUsage/* color data type indicator: RGB values or palette indices*/
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199 | );
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200 |
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201 |
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202 | void WMesaViewport( GLcontext *ctx,
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203 | GLint x, GLint y, GLsizei width, GLsizei height );
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204 |
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205 |
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206 | static triangle_func choose_triangle_function( GLcontext *ctx );
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207 |
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208 |
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209 | static void wmSetPixelFormat( PWMC wc, HDC hDC)
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210 | {
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211 | #ifdef DIVE
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212 | wc->cColorBits=DiveQueryDepth();
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213 |
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214 | wc->pixelformat=DiveQueryNativePixelFormat();
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215 | #else
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216 | if(wc->rgb_flag)
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217 | wc->cColorBits = GetDeviceCaps(hDC, BITSPIXEL);
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218 | else
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219 | wc->cColorBits = 8;
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220 |
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221 | switch(wc->cColorBits){
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222 | case 8:
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223 | if(wc->dither_flag != GL_TRUE)
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224 | wc->pixelformat = PF_INDEX8;
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225 | else
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226 | wc->pixelformat = PF_DITHER8;
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227 | break;
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228 |
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229 | case 16:
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230 | wc->pixelformat = PF_5R6G5B;
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231 | break;
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232 |
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233 | case 32:
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234 | wc->pixelformat = PF_8R8G8B;
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235 | break;
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236 |
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237 | default: /* This also handles 24 bpp*/
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238 | wc->pixelformat = PF_BADFORMAT;
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239 | break;
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240 | }
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241 | #endif
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242 | }
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243 |
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244 | //
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245 | /* This function sets the color table of a DIB section*/
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246 | /* to match that of the destination DC*/
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247 | //
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248 | BOOL /*WINAPI*/ wmSetDibColors(PWMC pwc)
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249 | {
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250 | RGBQUAD *pColTab, *pRGB;
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251 | PALETTEENTRY *pPal, *pPE;
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252 | int i, nColors;
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253 | BOOL bRet=TRUE;
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254 | DWORD dwErr=0;
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255 |
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256 | /* Build a color table in the DIB that maps to the
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257 | selected palette in the DC.
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258 | */
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259 | nColors = 1 << pwc->cColorBits;
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260 | pPal = (PALETTEENTRY *)malloc( nColors * sizeof(PALETTEENTRY));
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261 | memset( pPal, 0, nColors * sizeof(PALETTEENTRY) );
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262 | GetPaletteEntries( pwc->hGLPalette, 0, nColors, pPal );
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263 | pColTab = (RGBQUAD *)malloc( nColors * sizeof(RGBQUAD));
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264 | for (i = 0, pRGB = pColTab, pPE = pPal; i < nColors; i++, pRGB++, pPE++) {
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265 | pRGB->rgbRed = pPE->peRed;
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266 | pRGB->rgbGreen = pPE->peGreen;
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267 | pRGB->rgbBlue = pPE->peBlue;
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268 | }
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269 | if(pwc->db_flag)
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270 | bRet = SetDIBColorTable(pwc->dib.hDC, 0, nColors, pColTab );
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271 |
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272 | if(!bRet)
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273 | dwErr = GetLastError();
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274 |
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275 | free( pColTab );
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276 | free( pPal );
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277 |
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278 | return(bRet);
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279 | }
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280 |
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281 |
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282 | //
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283 | // Free up the dib section that was created
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284 | //
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285 | BOOL wmDeleteBackingStore(PWMC pwc)
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286 | {
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287 | SelectObject(pwc->dib.hDC, pwc->hOldBitmap);
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288 | DeleteDC(pwc->dib.hDC);
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289 | DeleteObject(pwc->hbmDIB);
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290 | UnmapViewOfFile(pwc->dib.base);
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291 | CloseHandle(pwc->dib.hFileMap);
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292 | return TRUE;
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293 | }
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294 |
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295 |
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296 | //
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297 | // This function creates the DIB section that is used for combined
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298 | // GL and GDI calls
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299 | //
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300 | BOOL /*WINAPI*/ wmCreateBackingStore(PWMC pwc, long lxSize, long lySize)
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301 | {
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302 | HDC hdc = pwc->hDC;
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303 | LPBITMAPINFO pbmi = &(pwc->bmi);
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304 | int iUsage;
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305 |
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306 | pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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307 | pbmi->bmiHeader.biWidth = lxSize;
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308 | pbmi->bmiHeader.biHeight= -lySize;
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309 | pbmi->bmiHeader.biPlanes = 1;
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310 | if(pwc->rgb_flag)
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311 | pbmi->bmiHeader.biBitCount = GetDeviceCaps(pwc->hDC, BITSPIXEL);
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312 | else
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313 | pbmi->bmiHeader.biBitCount = 8;
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314 | pbmi->bmiHeader.biCompression = BI_RGB;
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315 | pbmi->bmiHeader.biSizeImage = 0;
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316 | pbmi->bmiHeader.biXPelsPerMeter = 0;
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317 | pbmi->bmiHeader.biYPelsPerMeter = 0;
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318 | pbmi->bmiHeader.biClrUsed = 0;
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319 | pbmi->bmiHeader.biClrImportant = 0;
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320 |
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321 | iUsage = (pbmi->bmiHeader.biBitCount <= 8) ? DIB_PAL_COLORS : DIB_RGB_COLORS;
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322 |
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323 | pwc->cColorBits = pbmi->bmiHeader.biBitCount;
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324 | pwc->ScanWidth = pwc->pitch = lxSize;
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325 |
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326 | wmCreateDIBSection(hdc, pwc, pbmi, iUsage);
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327 |
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328 | if ((iUsage == DIB_PAL_COLORS) && !(pwc->hGLPalette)) {
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329 | wmCreatePalette( pwc );
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330 | wmSetDibColors( pwc );
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331 | }
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332 | wmSetPixelFormat(pwc, pwc->hDC);
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333 | return(TRUE);
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334 |
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335 | }
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336 |
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337 |
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338 | //
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339 | // This function copies one scan line in a DIB section to another
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340 | //
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341 | BOOL WINAPI wmSetDIBits(PWMC pwc, UINT uiScanWidth, UINT uiNumScans, UINT nBypp, UINT uiNewWidth, LPBYTE pBits)
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342 | {
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343 | UINT uiScans = 0;
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344 | LPBYTE pDest = pwc->pbPixels;
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345 | DWORD dwNextScan = uiScanWidth;
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346 | DWORD dwNewScan = uiNewWidth;
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347 | DWORD dwScanWidth = (uiScanWidth * nBypp);
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348 |
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349 | //
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350 | // We need to round up to the nearest DWORD
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351 | // and multiply by the number of bytes per
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352 | // pixel
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353 | //
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354 | dwNextScan = (((dwNextScan * nBypp)+ 3) & ~3);
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355 | dwNewScan = (((dwNewScan * nBypp)+ 3) & ~3);
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356 |
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357 | for(uiScans = 0; uiScans < uiNumScans; uiScans++){
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358 | CopyMemory(pDest, pBits, dwScanWidth);
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359 | pBits += dwNextScan;
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360 | pDest += dwNewScan;
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361 | }
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362 |
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363 | return(TRUE);
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364 |
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365 | }
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366 |
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367 |
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368 | BOOL wmFlush(PWMC pwc);
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369 |
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370 | /*
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371 | * Useful macros:
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372 | Modified from file osmesa.c
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373 | */
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374 |
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375 |
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376 | #define PIXELADDR(X,Y) ((GLubyte *)Current->pbPixels + (Current->height-Y-1)* Current->ScanWidth + (X)*nBypp)
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377 | #define PIXELADDR1( X, Y ) \
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378 | ((GLubyte *)wmesa->pbPixels + (wmesa->height-Y-1)* wmesa->ScanWidth + (X))
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379 | #define PIXELADDR2( X, Y ) \
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380 | ((GLubyte *)wmesa->pbPixels + (wmesa->height-Y-1)* wmesa->ScanWidth + (X)*2)
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381 | #define PIXELADDR4( X, Y ) \
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382 | ((GLubyte *)wmesa->pbPixels + (wmesa->height-Y-1)* wmesa->ScanWidth + (X)*4)
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383 |
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384 |
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385 | BYTE DITHER_RGB_2_8BIT( int r, int g, int b, int x, int y);
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386 |
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387 | /* Finish all pending operations and synchronize. */
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388 | static void finish(GLcontext* ctx)
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389 | {
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390 | /* No op */
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391 | }
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392 |
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393 |
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394 | //
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395 | // We cache all gl draw routines until a flush is made
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396 | //
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397 | static void flush(GLcontext* ctx)
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398 | {
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399 | STARTPROFILE
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400 | if((Current->rgb_flag /*&& !(Current->dib.fFlushed)*/&&!(Current->db_flag))
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401 | ||(!Current->rgb_flag))
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402 | {
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403 | wmFlush(Current);
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404 | }
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405 | ENDPROFILE(flush)
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406 | }
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407 |
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408 | /*
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409 | * Set the color index used to clear the color buffer.
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410 | */
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411 | static void clear_index(GLcontext* ctx, GLuint index)
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412 | {
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413 | STARTPROFILE
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414 | Current->clearpixel = index;
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415 | ENDPROFILE(clear_index)
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416 | }
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417 |
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418 |
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419 |
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420 | /*
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421 | * Set the color used to clear the color buffer.
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422 | */
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423 | static void clear_color( GLcontext* ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a )
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424 | {
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425 | STARTPROFILE
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426 | Current->clearpixel=RGB(r, g, b );
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427 | ENDPROFILE(clear_color)
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428 | }
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429 |
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430 |
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431 |
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432 | /*
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433 | * Clear the specified region of the color buffer using the clear color
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434 | * or index as specified by one of the two functions above.
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435 | */
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436 | /* static void clear(GLcontext* ctx,*/
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437 | /* GLboolean all,GLint x, GLint y, GLint width, GLint height )*/
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438 | /* TODO: I modified this function to match the prototype in dd.h. (swansma@geocities.com)*/
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439 | /* dd.h does not explain what the return type is so I could not set this to the proper*/
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440 | /* value. */
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441 | static GLbitfield clear(GLcontext* ctx, GLbitfield mask,
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442 | GLboolean all, GLint x, GLint y, GLint width, GLint height)
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443 | {
|
---|
444 | DWORD dwColor;
|
---|
445 | WORD wColor;
|
---|
446 | BYTE bColor;
|
---|
447 | LPDWORD lpdw = (LPDWORD)Current->pbPixels;
|
---|
448 | LPWORD lpw = (LPWORD)Current->pbPixels;
|
---|
449 | LPBYTE lpb = Current->pbPixels;
|
---|
450 | int lines;
|
---|
451 |
|
---|
452 | STARTPROFILE
|
---|
453 |
|
---|
454 | if (all){
|
---|
455 | x=y=0;
|
---|
456 | width=Current->width;
|
---|
457 | height=Current->height;
|
---|
458 | }
|
---|
459 |
|
---|
460 | if(Current->db_flag==GL_TRUE){
|
---|
461 | UINT nBypp = Current->cColorBits / 8;
|
---|
462 | int i = 0;
|
---|
463 | int iSize = 0;
|
---|
464 |
|
---|
465 | if(nBypp ==1 ){
|
---|
466 | /* Need rectification */
|
---|
467 | iSize = Current->width/4;
|
---|
468 | bColor = BGR8(GetRValue(Current->clearpixel),
|
---|
469 | GetGValue(Current->clearpixel),
|
---|
470 | GetBValue(Current->clearpixel));
|
---|
471 | wColor = MAKEWORD(bColor,bColor);
|
---|
472 | dwColor = MAKELONG(wColor, wColor);
|
---|
473 | }
|
---|
474 | if(nBypp == 2){
|
---|
475 | iSize = Current->width / 2;
|
---|
476 | wColor = BGR16(GetRValue(Current->clearpixel),
|
---|
477 | GetGValue(Current->clearpixel),
|
---|
478 | GetBValue(Current->clearpixel));
|
---|
479 | dwColor = MAKELONG(wColor, wColor);
|
---|
480 | }
|
---|
481 | else if(nBypp == 4){
|
---|
482 | iSize = Current->width;
|
---|
483 | dwColor = BGR32(GetRValue(Current->clearpixel),
|
---|
484 | GetGValue(Current->clearpixel),
|
---|
485 | GetBValue(Current->clearpixel));
|
---|
486 | }
|
---|
487 |
|
---|
488 | while(i < iSize){
|
---|
489 | *lpdw = dwColor;
|
---|
490 | lpdw++;
|
---|
491 | i++;
|
---|
492 | }
|
---|
493 |
|
---|
494 | //
|
---|
495 | /* This is the 24bit case */
|
---|
496 | //
|
---|
497 | if (nBypp == 3) {
|
---|
498 | iSize = Current->width *3/4;
|
---|
499 | dwColor = BGR24(GetRValue(Current->clearpixel),
|
---|
500 | GetGValue(Current->clearpixel),
|
---|
501 | GetBValue(Current->clearpixel));
|
---|
502 | while(i < iSize){
|
---|
503 | *lpdw = dwColor;
|
---|
504 | lpb += nBypp;
|
---|
505 | lpdw = (LPDWORD)lpb;
|
---|
506 | i++;
|
---|
507 | }
|
---|
508 | }
|
---|
509 |
|
---|
510 | i = 0;
|
---|
511 | if (stereo_flag)
|
---|
512 | lines = height /2;
|
---|
513 | else
|
---|
514 | lines = height;
|
---|
515 | do {
|
---|
516 | memcpy(lpb, Current->pbPixels, iSize*4);
|
---|
517 | lpb += Current->ScanWidth;
|
---|
518 | i++;
|
---|
519 | }
|
---|
520 | while (i<lines-1);
|
---|
521 | }
|
---|
522 | else
|
---|
523 | { /* For single buffer*/
|
---|
524 | HDC DC=DD_GETDC;
|
---|
525 |
|
---|
526 | HPEN Pen=CreatePen(PS_SOLID,1,Current->clearpixel);
|
---|
527 | HBRUSH Brush=CreateSolidBrush(Current->clearpixel);
|
---|
528 | HPEN Old_Pen=SelectObject(DC,Pen);
|
---|
529 | HBRUSH Old_Brush=SelectObject(DC,Brush);
|
---|
530 |
|
---|
531 | Rectangle(DC,x,y,x+width,y+height);
|
---|
532 |
|
---|
533 | SelectObject(DC,Old_Pen);
|
---|
534 | SelectObject(DC,Old_Brush);
|
---|
535 | DeleteObject(Pen);
|
---|
536 | DeleteObject(Brush);
|
---|
537 |
|
---|
538 | DD_RELEASEDC;
|
---|
539 | }
|
---|
540 |
|
---|
541 | ENDPROFILE(clear)
|
---|
542 |
|
---|
543 | return mask;/* TODO: I doubt this is correct. dd.h doesn't explain what this should*/
|
---|
544 | /* be... */
|
---|
545 | }
|
---|
546 |
|
---|
547 |
|
---|
548 |
|
---|
549 | /* Set the current color index. */
|
---|
550 | static void set_index(GLcontext* ctx, GLuint index)
|
---|
551 | {
|
---|
552 | STARTPROFILE
|
---|
553 | Current->pixel=index;
|
---|
554 | ENDPROFILE(set_index)
|
---|
555 | }
|
---|
556 |
|
---|
557 |
|
---|
558 |
|
---|
559 | /* Set the current RGBA color. */
|
---|
560 | static void set_color( GLcontext* ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a )
|
---|
561 | {
|
---|
562 | STARTPROFILE
|
---|
563 | Current->pixel = RGB( r, g, b );
|
---|
564 | ENDPROFILE(set_color)
|
---|
565 | }
|
---|
566 |
|
---|
567 |
|
---|
568 |
|
---|
569 | /* Set the index mode bitplane mask. */
|
---|
570 | static GLboolean index_mask(GLcontext* ctx, GLuint mask)
|
---|
571 | {
|
---|
572 | /* can't implement */
|
---|
573 | return GL_FALSE;
|
---|
574 | }
|
---|
575 |
|
---|
576 |
|
---|
577 |
|
---|
578 | /* Set the RGBA drawing mask. */
|
---|
579 | static GLboolean color_mask( GLcontext* ctx,
|
---|
580 | GLboolean rmask, GLboolean gmask,
|
---|
581 | GLboolean bmask, GLboolean amask)
|
---|
582 | {
|
---|
583 | /* can't implement */
|
---|
584 | return GL_FALSE;
|
---|
585 | }
|
---|
586 |
|
---|
587 |
|
---|
588 |
|
---|
589 | static void dither( GLcontext* ctx, GLboolean enable )
|
---|
590 | {
|
---|
591 | if (!Current)
|
---|
592 | return;
|
---|
593 |
|
---|
594 | if(enable == GL_FALSE){
|
---|
595 | Current->dither_flag = GL_FALSE;
|
---|
596 | if(Current->cColorBits == 8)
|
---|
597 | Current->pixelformat = PF_INDEX8;
|
---|
598 | }
|
---|
599 | else{
|
---|
600 | if (Current->rgb_flag && Current->cColorBits == 8){
|
---|
601 | Current->pixelformat = PF_DITHER8;
|
---|
602 | Current->dither_flag = GL_TRUE;
|
---|
603 | }
|
---|
604 | else
|
---|
605 | Current->dither_flag = GL_FALSE;
|
---|
606 | }
|
---|
607 | }
|
---|
608 |
|
---|
609 |
|
---|
610 |
|
---|
611 | static GLboolean set_buffer( GLcontext* ctx, GLenum mode )
|
---|
612 | {
|
---|
613 | STARTPROFILE
|
---|
614 | /* TODO: this could be better */
|
---|
615 | if (mode==GL_FRONT_LEFT || mode==GL_BACK_LEFT) {
|
---|
616 | return GL_TRUE;
|
---|
617 | }
|
---|
618 | else {
|
---|
619 | return GL_FALSE;
|
---|
620 | }
|
---|
621 | ENDPROFILE(set_buffer)
|
---|
622 | }
|
---|
623 |
|
---|
624 |
|
---|
625 |
|
---|
626 | /* Return characteristics of the output buffer. */
|
---|
627 | static void buffer_size( GLcontext* ctx, GLuint *width, GLuint *height )
|
---|
628 | {
|
---|
629 | int New_Size;
|
---|
630 | RECT CR;
|
---|
631 |
|
---|
632 | STARTPROFILE
|
---|
633 |
|
---|
634 | GetClientRect(Current->Window,&CR);
|
---|
635 |
|
---|
636 | *width=CR.right;
|
---|
637 | *height=CR.bottom;
|
---|
638 |
|
---|
639 | New_Size=((*width)!=Current->width) || ((*height)!=Current->height);
|
---|
640 |
|
---|
641 | if (New_Size){
|
---|
642 | Current->width=*width;
|
---|
643 | Current->height=*height;
|
---|
644 | Current->ScanWidth=Current->width;
|
---|
645 |
|
---|
646 | if ((Current->ScanWidth%sizeof(long))!=0)
|
---|
647 | Current->ScanWidth+=(sizeof(long)-(Current->ScanWidth%sizeof(long)));
|
---|
648 |
|
---|
649 | if (Current->db_flag){
|
---|
650 | #ifdef DIVE
|
---|
651 | if(!DiveDirectAccess())
|
---|
652 | if (Current->rgb_flag==GL_TRUE && Current->dither_flag!=GL_TRUE){
|
---|
653 | wmDeleteBackingStore(Current);
|
---|
654 | wmCreateBackingStore(Current, Current->width, Current->height);
|
---|
655 | }
|
---|
656 | #else
|
---|
657 | #ifdef DDRAW
|
---|
658 | DDDeleteOffScreen(Current);
|
---|
659 | DDCreateOffScreen(Current);
|
---|
660 | #else
|
---|
661 | if (Current->rgb_flag==GL_TRUE && Current->dither_flag!=GL_TRUE){
|
---|
662 | wmDeleteBackingStore(Current);
|
---|
663 | wmCreateBackingStore(Current, Current->width, Current->height);
|
---|
664 | }
|
---|
665 | #endif
|
---|
666 | #endif
|
---|
667 | }
|
---|
668 |
|
---|
669 | // Resize OsmesaBuffer if in Parallel mode
|
---|
670 | #if !defined(NO_PARALLEL)
|
---|
671 | if(parallelFlag)
|
---|
672 | PRSizeRenderBuffer(Current->width, Current->height,Current->ScanWidth,
|
---|
673 | Current->rgb_flag == GL_TRUE ? Current->pbPixels: Current->ScreenMem);
|
---|
674 | #endif
|
---|
675 | }
|
---|
676 | ENDPROFILE(buffer_size)
|
---|
677 | }
|
---|
678 |
|
---|
679 |
|
---|
680 |
|
---|
681 | /**********************************************************************/
|
---|
682 | /***** Accelerated point, line, polygon rendering *****/
|
---|
683 | /**********************************************************************/
|
---|
684 |
|
---|
685 |
|
---|
686 | static void fast_rgb_points( GLcontext* ctx, GLuint first, GLuint last )
|
---|
687 | {
|
---|
688 | GLuint i;
|
---|
689 | // HDC DC=DD_GETDC;
|
---|
690 | PWMC pwc = Current;
|
---|
691 |
|
---|
692 | STARTPROFILE
|
---|
693 |
|
---|
694 | if (0 /*Current->gl_ctx->VB->MonoColor*/) {
|
---|
695 | /* all drawn with current color */
|
---|
696 | for (i=first;i<=last;i++) {
|
---|
697 | if (!Current->gl_ctx->VB->ClipMask[i]) {
|
---|
698 | int x, y;
|
---|
699 | x = (GLint) Current->gl_ctx->VB->Win.data[i][0];
|
---|
700 | y = FLIP( (GLint) Current->gl_ctx->VB->Win.data[i][1] );
|
---|
701 | wmSetPixel(pwc, y,x,GetRValue(Current->pixel),
|
---|
702 | GetGValue(Current->pixel), GetBValue(Current->pixel));
|
---|
703 | }
|
---|
704 | }
|
---|
705 | }
|
---|
706 | else {
|
---|
707 | /* draw points of different colors */
|
---|
708 | for (i=first;i<=last;i++) {
|
---|
709 | if (!Current->gl_ctx->VB->ClipMask[i]) {
|
---|
710 | int x, y;
|
---|
711 | unsigned long pixel=RGB((GLubyte)(Current->gl_ctx->VB->ColorPtr->data[i][0]*255.0),
|
---|
712 | (GLubyte)(Current->gl_ctx->VB->ColorPtr->data[i][1]*255.0),
|
---|
713 | (GLubyte)(Current->gl_ctx->VB->ColorPtr->data[i][2]*255.0));
|
---|
714 | x = (GLint) Current->gl_ctx->VB->Win.data[i][0];
|
---|
715 | y = FLIP( (GLint) Current->gl_ctx->VB->Win.data[i][1] );
|
---|
716 | wmSetPixel(pwc, y,x,Current->gl_ctx->VB->ColorPtr->data[i][0]*255.0,
|
---|
717 | Current->gl_ctx->VB->ColorPtr->data[i][1]*255.0,
|
---|
718 | Current->gl_ctx->VB->ColorPtr->data[i][2]*255.0);
|
---|
719 | }
|
---|
720 | }
|
---|
721 | }
|
---|
722 |
|
---|
723 | /* DD_RELEASEDC; */
|
---|
724 | ENDPROFILE(fast_rgb_points)
|
---|
725 | }
|
---|
726 |
|
---|
727 |
|
---|
728 |
|
---|
729 | /* Return pointer to accerated points function */
|
---|
730 | extern points_func choose_points_function( GLcontext* ctx )
|
---|
731 | {
|
---|
732 | STARTPROFILE
|
---|
733 | if (ctx->Point.Size==1.0 && !ctx->Point.SmoothFlag && ctx->RasterMask==0
|
---|
734 | && !ctx->Texture.Enabled && ctx->Visual->RGBAflag) {
|
---|
735 | ENDPROFILE(choose_points_function)
|
---|
736 | return fast_rgb_points;
|
---|
737 | }
|
---|
738 | else {
|
---|
739 | ENDPROFILE(choose_points_function)
|
---|
740 | return NULL;
|
---|
741 | }
|
---|
742 | }
|
---|
743 |
|
---|
744 |
|
---|
745 |
|
---|
746 | /* Draw a line using the color specified by Current->gl_ctx->VB->ColorPtr->data[pv] */
|
---|
747 | static void fast_flat_rgb_line( GLcontext* ctx, GLuint v0, GLuint v1, GLuint pv )
|
---|
748 | {
|
---|
749 | STARTPROFILE
|
---|
750 | int x0, y0, x1, y1;
|
---|
751 | unsigned long pixel;
|
---|
752 | HDC DC=DD_GETDC;
|
---|
753 | HPEN Pen;
|
---|
754 | HPEN Old_Pen;
|
---|
755 |
|
---|
756 | if (0 /*Current->gl_ctx->VB->MonoColor*/) {
|
---|
757 | pixel = Current->pixel; /* use current color*/
|
---|
758 | }
|
---|
759 | else {
|
---|
760 | pixel = RGB((GLubyte)(Current->gl_ctx->VB->ColorPtr->data[pv][0]/* *255.0*/),
|
---|
761 | (GLubyte)(Current->gl_ctx->VB->ColorPtr->data[pv][1]/* *255.0*/),
|
---|
762 | (GLubyte)(Current->gl_ctx->VB->ColorPtr->data[pv][2]/* *255.0*/));
|
---|
763 | }
|
---|
764 |
|
---|
765 | x0 = (int) Current->gl_ctx->VB->Win.data[v0][0];
|
---|
766 | y0 = FLIP( (int) Current->gl_ctx->VB->Win.data[v0][1] );
|
---|
767 | x1 = (int) Current->gl_ctx->VB->Win.data[v1][0];
|
---|
768 | y1 = FLIP( (int) Current->gl_ctx->VB->Win.data[v1][1] );
|
---|
769 |
|
---|
770 |
|
---|
771 | BEGINGDICALL
|
---|
772 |
|
---|
773 | Pen=CreatePen(PS_SOLID,1,(COLORREF)pixel);
|
---|
774 | Old_Pen=SelectObject(DC,Pen);
|
---|
775 | MoveToEx(DC,x0,y0,NULL);
|
---|
776 | LineTo(DC,x1,y1);
|
---|
777 | SelectObject(DC,Old_Pen);
|
---|
778 | DeleteObject(Pen);
|
---|
779 | DD_RELEASEDC;
|
---|
780 |
|
---|
781 | ENDGDICALL
|
---|
782 |
|
---|
783 | ENDPROFILE(fast_flat_rgb_line)
|
---|
784 | }
|
---|
785 |
|
---|
786 |
|
---|
787 |
|
---|
788 | /* Return pointer to accerated line function */
|
---|
789 | static line_func choose_line_function( GLcontext* ctx )
|
---|
790 | {
|
---|
791 | STARTPROFILE
|
---|
792 | if (ctx->Line.Width==1.0 && !ctx->Line.SmoothFlag && !ctx->Line.StippleFlag
|
---|
793 | && ctx->Light.ShadeModel==GL_FLAT && ctx->RasterMask==0
|
---|
794 | && !ctx->Texture.Enabled && Current->rgb_flag) {
|
---|
795 | ENDPROFILE(choose_line_function)
|
---|
796 | return fast_flat_rgb_line;
|
---|
797 | }
|
---|
798 | else {
|
---|
799 | ENDPROFILE(choose_line_function)
|
---|
800 | // return fast_flat_rgb_line;
|
---|
801 | return NULL;
|
---|
802 | }
|
---|
803 | }
|
---|
804 |
|
---|
805 |
|
---|
806 | /**********************************************************************/
|
---|
807 | /***** Span-based pixel drawing *****/
|
---|
808 | /**********************************************************************/
|
---|
809 |
|
---|
810 |
|
---|
811 | /* Write a horizontal span of 32-bit color-index pixels with a boolean mask. */
|
---|
812 | static void write_ci32_span( const GLcontext* ctx,
|
---|
813 | GLuint n, GLint x, GLint y,
|
---|
814 | const GLuint index[],
|
---|
815 | const GLubyte mask[] )
|
---|
816 | {
|
---|
817 | STARTPROFILE
|
---|
818 | GLuint i;
|
---|
819 | PBYTE Mem=Current->ScreenMem+FLIP(y)*Current->ScanWidth+x;
|
---|
820 | ASSERT(Current->rgb_flag==GL_FALSE);
|
---|
821 | for (i=0; i<n; i++)
|
---|
822 | if (mask[i])
|
---|
823 | Mem[i]=index[i];
|
---|
824 | ENDPROFILE(write_ci32_span)
|
---|
825 | }
|
---|
826 |
|
---|
827 |
|
---|
828 | /* Write a horizontal span of 8-bit color-index pixels with a boolean mask. */
|
---|
829 | static void write_ci8_span( const GLcontext* ctx,
|
---|
830 | GLuint n, GLint x, GLint y,
|
---|
831 | const GLubyte index[],
|
---|
832 | const GLubyte mask[] )
|
---|
833 | {
|
---|
834 | STARTPROFILE
|
---|
835 | GLuint i;
|
---|
836 | PBYTE Mem=Current->ScreenMem+FLIP(y)*Current->ScanWidth+x;
|
---|
837 | ASSERT(Current->rgb_flag==GL_FALSE);
|
---|
838 | for (i=0; i<n; i++)
|
---|
839 | if (mask[i])
|
---|
840 | Mem[i]=index[i];
|
---|
841 | ENDPROFILE(write_ci8_span)
|
---|
842 | }
|
---|
843 |
|
---|
844 |
|
---|
845 |
|
---|
846 | /*
|
---|
847 | * Write a horizontal span of pixels with a boolean mask. The current
|
---|
848 | * color index is used for all pixels.
|
---|
849 | */
|
---|
850 | static void write_mono_ci_span(const GLcontext* ctx,
|
---|
851 | GLuint n,GLint x,GLint y,
|
---|
852 | const GLubyte mask[])
|
---|
853 | {
|
---|
854 | STARTPROFILE
|
---|
855 | GLuint i;
|
---|
856 | BYTE *Mem=Current->ScreenMem+FLIP(y)*Current->ScanWidth+x;
|
---|
857 | ASSERT(Current->rgb_flag==GL_FALSE);
|
---|
858 | for (i=0; i<n; i++)
|
---|
859 | if (mask[i])
|
---|
860 | Mem[i]=Current->pixel;
|
---|
861 | ENDPROFILE(write_mono_ci_span)
|
---|
862 | }
|
---|
863 |
|
---|
864 | /*
|
---|
865 | * To improve the performance of this routine, frob the data into an actual
|
---|
866 | * scanline and call bitblt on the complete scan line instead of SetPixel.
|
---|
867 | */
|
---|
868 |
|
---|
869 | /* Write a horizontal span of RGBA color pixels with a boolean mask. */
|
---|
870 | static void write_rgba_span( const GLcontext* ctx, GLuint n, GLint x, GLint y,
|
---|
871 | const GLubyte rgba[][4], const GLubyte mask[] )
|
---|
872 | {
|
---|
873 | STARTPROFILE
|
---|
874 | PWMC pwc = Current;
|
---|
875 |
|
---|
876 | if (pwc->rgb_flag==GL_TRUE)
|
---|
877 | {
|
---|
878 | GLuint i;
|
---|
879 | HDC DC=DD_GETDC;
|
---|
880 | y=FLIP(y);
|
---|
881 | if (mask) {
|
---|
882 | for (i=0; i<n; i++)
|
---|
883 | if (mask[i])
|
---|
884 | wmSetPixel(pwc, y, x + i, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]);
|
---|
885 | }
|
---|
886 | else {
|
---|
887 | for (i=0; i<n; i++)
|
---|
888 | wmSetPixel(pwc, y, x + i, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] );
|
---|
889 | }
|
---|
890 | DD_RELEASEDC;
|
---|
891 | }
|
---|
892 | else
|
---|
893 | {
|
---|
894 | GLuint i;
|
---|
895 | BYTE *Mem=Current->ScreenMem+y*Current->ScanWidth+x;
|
---|
896 | y = FLIP(y);
|
---|
897 | if (mask) {
|
---|
898 | for (i=0; i<n; i++)
|
---|
899 | if (mask[i])
|
---|
900 | Mem[i] = GetNearestPaletteIndex(Current->hPal,RGB(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]));
|
---|
901 | }
|
---|
902 | else {
|
---|
903 | for (i=0; i<n; i++)
|
---|
904 | Mem[i] = GetNearestPaletteIndex(Current->hPal,RGB(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]));
|
---|
905 | }
|
---|
906 | }
|
---|
907 |
|
---|
908 | ENDPROFILE(write_rgba_span)
|
---|
909 |
|
---|
910 | }
|
---|
911 |
|
---|
912 | /* Write a horizontal span of RGB color pixels with a boolean mask. */
|
---|
913 | static void write_rgb_span( const GLcontext* ctx,
|
---|
914 | GLuint n, GLint x, GLint y,
|
---|
915 | const GLubyte rgb[][3], const GLubyte mask[] )
|
---|
916 | {
|
---|
917 | STARTPROFILE
|
---|
918 | PWMC pwc = Current;
|
---|
919 |
|
---|
920 | if (pwc->rgb_flag==GL_TRUE)
|
---|
921 | {
|
---|
922 | GLuint i;
|
---|
923 | HDC DC=DD_GETDC;
|
---|
924 | y=FLIP(y);
|
---|
925 | if (mask) {
|
---|
926 | for (i=0; i<n; i++)
|
---|
927 | if (mask[i])
|
---|
928 | wmSetPixel(pwc, y, x + i, rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP]);
|
---|
929 | }
|
---|
930 | else {
|
---|
931 | for (i=0; i<n; i++)
|
---|
932 | wmSetPixel(pwc, y, x + i, rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP] );
|
---|
933 | }
|
---|
934 | DD_RELEASEDC;
|
---|
935 | }
|
---|
936 | else
|
---|
937 | {
|
---|
938 | GLuint i;
|
---|
939 | BYTE *Mem=Current->ScreenMem+y*Current->ScanWidth+x;
|
---|
940 | y = FLIP(y);
|
---|
941 | if (mask) {
|
---|
942 | for (i=0; i<n; i++)
|
---|
943 | if (mask[i])
|
---|
944 | Mem[i] = GetNearestPaletteIndex(Current->hPal,RGB(rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP]));
|
---|
945 | }
|
---|
946 | else {
|
---|
947 | for (i=0; i<n; i++)
|
---|
948 | Mem[i] = GetNearestPaletteIndex(Current->hPal,RGB(rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP]));
|
---|
949 | }
|
---|
950 | }
|
---|
951 |
|
---|
952 | ENDPROFILE(write_rgb_span)
|
---|
953 |
|
---|
954 | }
|
---|
955 |
|
---|
956 | /*
|
---|
957 | * Write a horizontal span of pixels with a boolean mask. The current color
|
---|
958 | * is used for all pixels.
|
---|
959 | */
|
---|
960 | static void write_mono_rgba_span( const GLcontext* ctx,
|
---|
961 | GLuint n, GLint x, GLint y,
|
---|
962 | const GLubyte mask[])
|
---|
963 | {
|
---|
964 | STARTPROFILE
|
---|
965 | GLuint i;
|
---|
966 | HDC DC=DD_GETDC;
|
---|
967 | PWMC pwc = Current;
|
---|
968 | ASSERT(Current->rgb_flag==GL_TRUE);
|
---|
969 | y=FLIP(y);
|
---|
970 |
|
---|
971 | if(Current->rgb_flag==GL_TRUE){
|
---|
972 | for (i=0; i<n; i++)
|
---|
973 | if (mask[i])
|
---|
974 | /* Trying */
|
---|
975 | wmSetPixel(pwc,y,x+i,GetRValue(Current->pixel), GetGValue(Current->pixel), GetBValue(Current->pixel));
|
---|
976 | }
|
---|
977 | else {
|
---|
978 | for (i=0; i<n; i++)
|
---|
979 | if (mask[i])
|
---|
980 | SetPixel(DC, y, x+i, Current->pixel);
|
---|
981 | }
|
---|
982 | DD_RELEASEDC;
|
---|
983 |
|
---|
984 | ENDPROFILE(write_mono_rgba_span)
|
---|
985 | }
|
---|
986 |
|
---|
987 |
|
---|
988 |
|
---|
989 | /**********************************************************************/
|
---|
990 | /***** Array-based pixel drawing *****/
|
---|
991 | /**********************************************************************/
|
---|
992 |
|
---|
993 |
|
---|
994 | /* Write an array of 32-bit index pixels with a boolean mask. */
|
---|
995 | static void write_ci32_pixels( const GLcontext* ctx,
|
---|
996 | GLuint n, const GLint x[], const GLint y[],
|
---|
997 | const GLuint index[], const GLubyte mask[] )
|
---|
998 | {
|
---|
999 | STARTPROFILE
|
---|
1000 | GLuint i;
|
---|
1001 | ASSERT(Current->rgb_flag==GL_FALSE);
|
---|
1002 | for (i=0; i<n; i++) {
|
---|
1003 | if (mask[i]) {
|
---|
1004 | BYTE *Mem=Current->ScreenMem+FLIP(y[i])*Current->ScanWidth+x[i];
|
---|
1005 | *Mem = index[i];
|
---|
1006 | }
|
---|
1007 | }
|
---|
1008 | ENDPROFILE(write_ci32_pixels)
|
---|
1009 | }
|
---|
1010 |
|
---|
1011 |
|
---|
1012 |
|
---|
1013 | /*
|
---|
1014 | * Write an array of pixels with a boolean mask. The current color
|
---|
1015 | * index is used for all pixels.
|
---|
1016 | */
|
---|
1017 | static void write_mono_ci_pixels( const GLcontext* ctx,
|
---|
1018 | GLuint n,
|
---|
1019 | const GLint x[], const GLint y[],
|
---|
1020 | const GLubyte mask[] )
|
---|
1021 | {
|
---|
1022 | STARTPROFILE
|
---|
1023 | GLuint i;
|
---|
1024 | ASSERT(Current->rgb_flag==GL_FALSE);
|
---|
1025 | for (i=0; i<n; i++) {
|
---|
1026 | if (mask[i]) {
|
---|
1027 | BYTE *Mem=Current->ScreenMem+FLIP(y[i])*Current->ScanWidth+x[i];
|
---|
1028 | *Mem = Current->pixel;
|
---|
1029 | }
|
---|
1030 | }
|
---|
1031 | ENDPROFILE(write_mono_ci_pixels)
|
---|
1032 | }
|
---|
1033 |
|
---|
1034 |
|
---|
1035 |
|
---|
1036 | /* Write an array of RGBA pixels with a boolean mask. */
|
---|
1037 | static void write_rgba_pixels( const GLcontext* ctx,
|
---|
1038 | GLuint n, const GLint x[], const GLint y[],
|
---|
1039 | const GLubyte rgba[][4], const GLubyte mask[] )
|
---|
1040 | {
|
---|
1041 | STARTPROFILE
|
---|
1042 |
|
---|
1043 | GLuint i;
|
---|
1044 | PWMC pwc = Current;
|
---|
1045 | HDC DC=DD_GETDC;
|
---|
1046 | ASSERT(Current->rgb_flag==GL_TRUE);
|
---|
1047 |
|
---|
1048 | for (i=0; i<n; i++)
|
---|
1049 | if (mask[i])
|
---|
1050 | wmSetPixel(pwc, FLIP(y[i]),x[i],rgba[i][RCOMP],rgba[i][GCOMP],rgba[i][BCOMP]);
|
---|
1051 |
|
---|
1052 | DD_RELEASEDC;
|
---|
1053 | ENDPROFILE(write_rgba_pixels)
|
---|
1054 | }
|
---|
1055 |
|
---|
1056 |
|
---|
1057 |
|
---|
1058 | /*
|
---|
1059 | * Write an array of pixels with a boolean mask. The current color
|
---|
1060 | * is used for all pixels.
|
---|
1061 | */
|
---|
1062 | static void write_mono_rgba_pixels( const GLcontext* ctx,
|
---|
1063 | GLuint n,
|
---|
1064 | const GLint x[], const GLint y[],
|
---|
1065 | const GLubyte mask[] )
|
---|
1066 | {
|
---|
1067 | STARTPROFILE
|
---|
1068 | GLuint i;
|
---|
1069 | PWMC pwc = Current;
|
---|
1070 | HDC DC=DD_GETDC;
|
---|
1071 | ASSERT(Current->rgb_flag==GL_TRUE);
|
---|
1072 |
|
---|
1073 | for (i=0; i<n; i++)
|
---|
1074 | if (mask[i])
|
---|
1075 | wmSetPixel(pwc, FLIP(y[i]),x[i],GetRValue(Current->pixel),
|
---|
1076 | GetGValue(Current->pixel), GetBValue(Current->pixel));
|
---|
1077 |
|
---|
1078 | DD_RELEASEDC;
|
---|
1079 | ENDPROFILE(write_mono_rgba_pixels)
|
---|
1080 | }
|
---|
1081 |
|
---|
1082 |
|
---|
1083 |
|
---|
1084 | /**********************************************************************/
|
---|
1085 | /***** Read spans/arrays of pixels *****/
|
---|
1086 | /**********************************************************************/
|
---|
1087 |
|
---|
1088 |
|
---|
1089 | /* Read a horizontal span of color-index pixels. */
|
---|
1090 | static void read_ci32_span( const GLcontext* ctx, GLuint n, GLint x, GLint y,
|
---|
1091 | GLuint index[])
|
---|
1092 | {
|
---|
1093 | STARTPROFILE
|
---|
1094 | GLuint i;
|
---|
1095 | BYTE *Mem=Current->ScreenMem+FLIP(y)*Current->ScanWidth+x;
|
---|
1096 | ASSERT(Current->rgb_flag==GL_FALSE);
|
---|
1097 | for (i=0; i<n; i++)
|
---|
1098 | index[i]=Mem[i];
|
---|
1099 | ENDPROFILE(read_ci32_span)
|
---|
1100 | }
|
---|
1101 |
|
---|
1102 |
|
---|
1103 |
|
---|
1104 |
|
---|
1105 | /* Read an array of color index pixels. */
|
---|
1106 | static void read_ci32_pixels( const GLcontext* ctx,
|
---|
1107 | GLuint n, const GLint x[], const GLint y[],
|
---|
1108 | GLuint indx[], const GLubyte mask[] )
|
---|
1109 | {
|
---|
1110 | STARTPROFILE
|
---|
1111 | GLuint i;
|
---|
1112 | ASSERT(Current->rgb_flag==GL_FALSE);
|
---|
1113 | for (i=0; i<n; i++) {
|
---|
1114 | if (mask[i]) {
|
---|
1115 | indx[i]=*(Current->ScreenMem+FLIP(y[i])*Current->ScanWidth+x[i]);
|
---|
1116 | }
|
---|
1117 | }
|
---|
1118 | ENDPROFILE(read_ci32_pixels)
|
---|
1119 | }
|
---|
1120 |
|
---|
1121 |
|
---|
1122 |
|
---|
1123 | /* Read a horizontal span of color pixels. */
|
---|
1124 | static void read_rgba_span( const GLcontext* ctx,
|
---|
1125 | GLuint n, GLint x, GLint y,
|
---|
1126 | GLubyte rgba[][4] )
|
---|
1127 | {
|
---|
1128 | STARTPROFILE
|
---|
1129 | UINT i;
|
---|
1130 | COLORREF Color;
|
---|
1131 | HDC DC=DD_GETDC;
|
---|
1132 | ASSERT(Current->rgb_flag==GL_TRUE);
|
---|
1133 | /* y=FLIP(y);*/
|
---|
1134 | y = Current->height - y - 1;
|
---|
1135 | for (i=0; i<n; i++) {
|
---|
1136 | Color=GetPixel(DC,x+i,y);
|
---|
1137 | rgba[i][RCOMP] = GetRValue(Color);
|
---|
1138 | rgba[i][GCOMP] = GetGValue(Color);
|
---|
1139 | rgba[i][BCOMP] = GetBValue(Color);
|
---|
1140 | rgba[i][ACOMP] = 255;
|
---|
1141 | }
|
---|
1142 | DD_RELEASEDC;
|
---|
1143 | // Brian P. Has mentioned to comment this out.
|
---|
1144 | // memset(alpha,0,n*sizeof(GLubyte));
|
---|
1145 | ENDPROFILE(read_rgba_span)
|
---|
1146 | }
|
---|
1147 |
|
---|
1148 |
|
---|
1149 | /* Read an array of color pixels. */
|
---|
1150 | static void read_rgba_pixels( const GLcontext* ctx,
|
---|
1151 | GLuint n, const GLint x[], const GLint y[],
|
---|
1152 | GLubyte rgba[][4], const GLubyte mask[] )
|
---|
1153 | {
|
---|
1154 | STARTPROFILE
|
---|
1155 | GLuint i;
|
---|
1156 | COLORREF Color;
|
---|
1157 | HDC DC=DD_GETDC;
|
---|
1158 | ASSERT(Current->rgb_flag==GL_TRUE);
|
---|
1159 | for (i=0; i<n; i++) {
|
---|
1160 | if (mask[i]) {
|
---|
1161 | Color=GetPixel(DC,x[i],FLIP(y[i]));
|
---|
1162 | rgba[i][RCOMP] = GetRValue(Color);
|
---|
1163 | rgba[i][GCOMP] = GetGValue(Color);
|
---|
1164 | rgba[i][BCOMP] = GetBValue(Color);
|
---|
1165 | rgba[i][ACOMP] = 255;
|
---|
1166 | }
|
---|
1167 | }
|
---|
1168 | DD_RELEASEDC;
|
---|
1169 | // Brian P. has mentioned to comment this out.
|
---|
1170 | // memset(alpha,0,n*sizeof(GLint));
|
---|
1171 | ENDPROFILE(read_rgba_pixels)
|
---|
1172 | }
|
---|
1173 |
|
---|
1174 |
|
---|
1175 |
|
---|
1176 | /**********************************************************************/
|
---|
1177 | /**********************************************************************/
|
---|
1178 |
|
---|
1179 |
|
---|
1180 | static const GLubyte *get_string(GLcontext *ctx, GLenum name)
|
---|
1181 | {
|
---|
1182 | if(name == GL_RENDERER) {
|
---|
1183 | return (GLubyte *)"Mesa Windows";
|
---|
1184 | }
|
---|
1185 | else {
|
---|
1186 | return NULL;
|
---|
1187 | }
|
---|
1188 | }
|
---|
1189 |
|
---|
1190 |
|
---|
1191 |
|
---|
1192 | void setup_DD_pointers( GLcontext* ctx )
|
---|
1193 | {
|
---|
1194 | ctx->Driver.GetString = get_string;
|
---|
1195 | ctx->Driver.UpdateState = setup_DD_pointers;
|
---|
1196 | ctx->Driver.GetBufferSize = buffer_size;
|
---|
1197 | ctx->Driver.Finish = finish;
|
---|
1198 | ctx->Driver.Flush = flush;
|
---|
1199 |
|
---|
1200 | ctx->Driver.ClearIndex = clear_index;
|
---|
1201 | ctx->Driver.ClearColor = clear_color;
|
---|
1202 | ctx->Driver.Clear = clear;
|
---|
1203 |
|
---|
1204 | ctx->Driver.Index = set_index;
|
---|
1205 | ctx->Driver.Color = set_color;
|
---|
1206 | ctx->Driver.IndexMask = index_mask;
|
---|
1207 | ctx->Driver.ColorMask = color_mask;
|
---|
1208 |
|
---|
1209 | ctx->Driver.Dither = dither;
|
---|
1210 |
|
---|
1211 | ctx->Driver.SetDrawBuffer = set_buffer;
|
---|
1212 | ctx->Driver.GetBufferSize = buffer_size;
|
---|
1213 |
|
---|
1214 | ctx->Driver.PointsFunc = choose_points_function(ctx);
|
---|
1215 | ctx->Driver.LineFunc = choose_line_function(ctx);
|
---|
1216 | ctx->Driver.TriangleFunc = choose_triangle_function( ctx );
|
---|
1217 |
|
---|
1218 | /* Pixel/span writing functions: */
|
---|
1219 | ctx->Driver.WriteRGBASpan = write_rgba_span;
|
---|
1220 | ctx->Driver.WriteRGBSpan = write_rgb_span;
|
---|
1221 | ctx->Driver.WriteMonoRGBASpan = write_mono_rgba_span;
|
---|
1222 | ctx->Driver.WriteRGBAPixels = write_rgba_pixels;
|
---|
1223 | ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels;
|
---|
1224 | ctx->Driver.WriteCI32Span = write_ci32_span;
|
---|
1225 | ctx->Driver.WriteCI8Span = write_ci8_span;
|
---|
1226 | ctx->Driver.WriteMonoCISpan = write_mono_ci_span;
|
---|
1227 | ctx->Driver.WriteCI32Pixels = write_ci32_pixels;
|
---|
1228 | ctx->Driver.WriteMonoCIPixels = write_mono_ci_pixels;
|
---|
1229 |
|
---|
1230 | ctx->Driver.ReadCI32Span = read_ci32_span;
|
---|
1231 | ctx->Driver.ReadRGBASpan = read_rgba_span;
|
---|
1232 | ctx->Driver.ReadCI32Pixels = read_ci32_pixels;
|
---|
1233 | ctx->Driver.ReadRGBAPixels = read_rgba_pixels;
|
---|
1234 | }
|
---|
1235 |
|
---|
1236 |
|
---|
1237 | /**********************************************************************/
|
---|
1238 | /***** WMesa API Functions *****/
|
---|
1239 | /**********************************************************************/
|
---|
1240 |
|
---|
1241 |
|
---|
1242 |
|
---|
1243 | #define PAL_SIZE 256
|
---|
1244 | static void GetPalette(HPALETTE Pal,RGBQUAD *aRGB)
|
---|
1245 | {
|
---|
1246 | STARTPROFILE
|
---|
1247 | int i;
|
---|
1248 | HDC hdc;
|
---|
1249 | struct
|
---|
1250 | {
|
---|
1251 | WORD Version;
|
---|
1252 | WORD NumberOfEntries;
|
---|
1253 | PALETTEENTRY aEntries[PAL_SIZE];
|
---|
1254 | } Palette =
|
---|
1255 | {
|
---|
1256 | 0x300,
|
---|
1257 | PAL_SIZE
|
---|
1258 | };
|
---|
1259 | hdc=GetDC(NULL);
|
---|
1260 | if (Pal!=NULL)
|
---|
1261 | GetPaletteEntries(Pal,0,PAL_SIZE,Palette.aEntries);
|
---|
1262 | else
|
---|
1263 | GetSystemPaletteEntries(hdc,0,PAL_SIZE,Palette.aEntries);
|
---|
1264 | if (GetSystemPaletteUse(hdc) == SYSPAL_NOSTATIC)
|
---|
1265 | {
|
---|
1266 | for(i = 0; i <PAL_SIZE; i++)
|
---|
1267 | Palette.aEntries[i].peFlags = PC_RESERVED;
|
---|
1268 | Palette.aEntries[255].peRed = 255;
|
---|
1269 | Palette.aEntries[255].peGreen = 255;
|
---|
1270 | Palette.aEntries[255].peBlue = 255;
|
---|
1271 | Palette.aEntries[255].peFlags = 0;
|
---|
1272 | Palette.aEntries[0].peRed = 0;
|
---|
1273 | Palette.aEntries[0].peGreen = 0;
|
---|
1274 | Palette.aEntries[0].peBlue = 0;
|
---|
1275 | Palette.aEntries[0].peFlags = 0;
|
---|
1276 | }
|
---|
1277 | else
|
---|
1278 | {
|
---|
1279 | int nStaticColors;
|
---|
1280 | int nUsableColors;
|
---|
1281 | nStaticColors = GetDeviceCaps(hdc, NUMCOLORS)/2;
|
---|
1282 | for (i=0; i<nStaticColors; i++)
|
---|
1283 | Palette.aEntries[i].peFlags = 0;
|
---|
1284 | nUsableColors = PAL_SIZE-nStaticColors;
|
---|
1285 | for (; i<nUsableColors; i++)
|
---|
1286 | Palette.aEntries[i].peFlags = PC_RESERVED;
|
---|
1287 | for (; i<PAL_SIZE-nStaticColors; i++)
|
---|
1288 | Palette.aEntries[i].peFlags = PC_RESERVED;
|
---|
1289 | for (i=PAL_SIZE-nStaticColors; i<PAL_SIZE; i++)
|
---|
1290 | Palette.aEntries[i].peFlags = 0;
|
---|
1291 | }
|
---|
1292 | ReleaseDC(NULL,hdc);
|
---|
1293 | for (i=0; i<PAL_SIZE; i++)
|
---|
1294 | {
|
---|
1295 | aRGB[i].rgbRed=Palette.aEntries[i].peRed;
|
---|
1296 | aRGB[i].rgbGreen=Palette.aEntries[i].peGreen;
|
---|
1297 | aRGB[i].rgbBlue=Palette.aEntries[i].peBlue;
|
---|
1298 | aRGB[i].rgbReserved=Palette.aEntries[i].peFlags;
|
---|
1299 | }
|
---|
1300 | ENDPROFILE(GetPalette)
|
---|
1301 | }
|
---|
1302 |
|
---|
1303 | #ifdef DIVE
|
---|
1304 | void WMesaUpdateScreenPos(PWMC c,HWND hWnd)
|
---|
1305 | {
|
---|
1306 | RECT CR;
|
---|
1307 |
|
---|
1308 | GetWindowRect(hWnd,&CR);
|
---|
1309 |
|
---|
1310 | c->WinPos.x=CR.left+GetSystemMetrics(SM_CXFRAME);
|
---|
1311 | c->WinPos.y=CR.top+GetSystemMetrics(SM_CYCAPTION)+GetSystemMetrics(SM_CYFRAME);
|
---|
1312 |
|
---|
1313 | c->width=CR.right-CR.left-2*GetSystemMetrics(SM_CXFRAME);
|
---|
1314 | c->height=CR.bottom-CR.top-GetSystemMetrics(SM_CYCAPTION)-2*GetSystemMetrics(SM_CYFRAME);
|
---|
1315 | }
|
---|
1316 | #endif
|
---|
1317 |
|
---|
1318 | WMesaContext GLAPIENTRY WMesaCreateContext( HWND hWnd, HPALETTE* Pal,
|
---|
1319 | GLboolean rgb_flag,
|
---|
1320 | GLboolean db_flag )
|
---|
1321 | {
|
---|
1322 | RECT CR;
|
---|
1323 | WMesaContext c;
|
---|
1324 | GLboolean true_color_flag;
|
---|
1325 | c = (struct wmesa_context * ) calloc(1,sizeof(struct wmesa_context));
|
---|
1326 |
|
---|
1327 | if (!c)
|
---|
1328 | return NULL;
|
---|
1329 |
|
---|
1330 | c->Window=hWnd;
|
---|
1331 | c->hDC = GetDC(hWnd);
|
---|
1332 | true_color_flag = GetDeviceCaps(c->hDC, BITSPIXEL) > 8;
|
---|
1333 |
|
---|
1334 | #if defined(DDRAW) || defined(DIVE)
|
---|
1335 | if(true_color_flag) c->rgb_flag = rgb_flag = GL_TRUE;
|
---|
1336 | #endif
|
---|
1337 |
|
---|
1338 |
|
---|
1339 | #ifdef DITHER
|
---|
1340 | if ((true_color_flag==GL_FALSE) && (rgb_flag == GL_TRUE)){
|
---|
1341 | c->dither_flag = GL_TRUE;
|
---|
1342 | c->hPalHalfTone = WinGCreateHalftonePalette();
|
---|
1343 | }
|
---|
1344 | else
|
---|
1345 | c->dither_flag = GL_FALSE;
|
---|
1346 | #else
|
---|
1347 | c->dither_flag = GL_FALSE;
|
---|
1348 | #endif
|
---|
1349 |
|
---|
1350 | if (rgb_flag==GL_FALSE)
|
---|
1351 | {
|
---|
1352 | c->rgb_flag = GL_FALSE;
|
---|
1353 | #ifndef DIVE
|
---|
1354 | c->db_flag = db_flag =GL_TRUE; /* WinG requires double buffering*/
|
---|
1355 | #endif
|
---|
1356 | }
|
---|
1357 | else
|
---|
1358 | {
|
---|
1359 | c->rgb_flag = GL_TRUE;
|
---|
1360 | /* c->pixel = 0; */
|
---|
1361 | }
|
---|
1362 |
|
---|
1363 | GetClientRect(c->Window,&CR);
|
---|
1364 |
|
---|
1365 | c->width=CR.right;
|
---|
1366 | c->height=CR.bottom;
|
---|
1367 |
|
---|
1368 | if (db_flag)
|
---|
1369 | {
|
---|
1370 | c->db_flag = 1;
|
---|
1371 | /* Double buffered */
|
---|
1372 | #if !defined(DDRAW) && !defined(DIVE)
|
---|
1373 | /* if (c->rgb_flag==GL_TRUE && c->dither_flag != GL_TRUE )*/
|
---|
1374 | {
|
---|
1375 | wmCreateBackingStore(c, c->width, c->height);
|
---|
1376 |
|
---|
1377 | }
|
---|
1378 | #else
|
---|
1379 | #ifdef DIVE
|
---|
1380 | /* Dive direct access unavailable - switch to DIB mode */
|
---|
1381 | if(!DiveDirectAccess())
|
---|
1382 | wmCreateBackingStore(c, c->width, c->height);
|
---|
1383 | #endif
|
---|
1384 | #endif
|
---|
1385 | }
|
---|
1386 | else
|
---|
1387 | {
|
---|
1388 | /* Single Buffered */
|
---|
1389 | if (c->rgb_flag)
|
---|
1390 | c->db_flag = 0;
|
---|
1391 | }
|
---|
1392 |
|
---|
1393 | /* Also set the correct PixelFormat now! */
|
---|
1394 | wmSetPixelFormat(c, c->hDC);
|
---|
1395 |
|
---|
1396 | #ifdef DIVE
|
---|
1397 | /* Store window position for DIVE draws - all x/y's are relative to this */
|
---|
1398 | /* base position of the screen... */
|
---|
1399 | WMesaUpdateScreenPos(c,hWnd);
|
---|
1400 |
|
---|
1401 | if(DiveDirectAccess())
|
---|
1402 | if(!DiveInit(c,hWnd))
|
---|
1403 | {
|
---|
1404 | free( (void *) c );
|
---|
1405 | Current=0;
|
---|
1406 | MessageBoxA( hWnd, "Dive Init FAILED", "", MB_OK );
|
---|
1407 | EXIT(1);
|
---|
1408 | }
|
---|
1409 | #else
|
---|
1410 | #ifdef DDRAW
|
---|
1411 | if (DDInit(c,hWnd) == GL_FALSE) {
|
---|
1412 | free( (void *) c );
|
---|
1413 | EXIT(1);
|
---|
1414 | }
|
---|
1415 | #endif
|
---|
1416 | #endif
|
---|
1417 |
|
---|
1418 | /* JvdH - Enable software Alpha! (was FALSE!!) */
|
---|
1419 |
|
---|
1420 | c->gl_visual = gl_create_visual(rgb_flag,
|
---|
1421 | GL_TRUE, /* software alpha*/
|
---|
1422 | db_flag, /* db_flag*/
|
---|
1423 | GL_FALSE, /* stereo*/
|
---|
1424 | 16, /* depth_bits*/
|
---|
1425 | 8, /* stencil_bits*/
|
---|
1426 | 8, /* accum_bits*/
|
---|
1427 | 0, /* index bits*/
|
---|
1428 | 8,8,8,8 ); /* r, g, b, a bits*/
|
---|
1429 |
|
---|
1430 | if (!c->gl_visual) {
|
---|
1431 | return NULL;
|
---|
1432 | }
|
---|
1433 |
|
---|
1434 | /* allocate a new Mesa context */
|
---|
1435 | c->gl_ctx = gl_create_context( c->gl_visual, NULL, c, GL_TRUE);
|
---|
1436 |
|
---|
1437 | if (!c->gl_ctx) {
|
---|
1438 | gl_destroy_visual( c->gl_visual );
|
---|
1439 | free(c);
|
---|
1440 | return NULL;
|
---|
1441 | }
|
---|
1442 |
|
---|
1443 | c->gl_buffer = gl_create_framebuffer( c->gl_visual,
|
---|
1444 | c->gl_visual->DepthBits > 0,
|
---|
1445 | c->gl_visual->StencilBits > 0,
|
---|
1446 | c->gl_visual->AccumBits > 0,
|
---|
1447 | c->gl_visual->AlphaBits > 0);
|
---|
1448 |
|
---|
1449 | if (!c->gl_buffer) {
|
---|
1450 | gl_destroy_visual( c->gl_visual );
|
---|
1451 | gl_destroy_context( c->gl_ctx );
|
---|
1452 | free(c);
|
---|
1453 | return NULL;
|
---|
1454 | }
|
---|
1455 |
|
---|
1456 | c->gl_ctx->Driver.UpdateState = setup_DD_pointers;
|
---|
1457 |
|
---|
1458 | /* setup_DD_pointers(c->gl_ctx); */
|
---|
1459 |
|
---|
1460 | return c;
|
---|
1461 | }
|
---|
1462 |
|
---|
1463 | void GLAPIENTRY WMesaDestroyContext( void )
|
---|
1464 | {
|
---|
1465 | WMesaContext c = Current;
|
---|
1466 |
|
---|
1467 | ReleaseDC(c->Window,c->hDC);
|
---|
1468 |
|
---|
1469 | WC = c;
|
---|
1470 |
|
---|
1471 | if(c->hPalHalfTone != NULL)
|
---|
1472 | DeleteObject(c->hPalHalfTone);
|
---|
1473 |
|
---|
1474 | gl_destroy_visual( c->gl_visual );
|
---|
1475 | gl_destroy_framebuffer( c->gl_buffer );
|
---|
1476 | gl_destroy_context( c->gl_ctx );
|
---|
1477 |
|
---|
1478 | if (c->db_flag)
|
---|
1479 | #ifdef DIVE
|
---|
1480 | if(DiveDirectAccess())
|
---|
1481 | {
|
---|
1482 | DiveFree(c);
|
---|
1483 | /* Clean up the screen on exit */
|
---|
1484 | RedrawWindow( NULL, NULL, NULL, RDW_INVALIDATE | RDW_ERASE |
|
---|
1485 | RDW_ALLCHILDREN );
|
---|
1486 | }
|
---|
1487 | else
|
---|
1488 | wmDeleteBackingStore(c);
|
---|
1489 | #else
|
---|
1490 | #ifdef DDRAW
|
---|
1491 | {
|
---|
1492 | DDFree(c);
|
---|
1493 | }
|
---|
1494 | #else
|
---|
1495 | wmDeleteBackingStore(c);
|
---|
1496 | #endif
|
---|
1497 | #endif
|
---|
1498 | free( (void *) c );
|
---|
1499 |
|
---|
1500 | /* Set current context to 0, otherwise exitlist-routine will trap */
|
---|
1501 | Current=0;
|
---|
1502 | /* Following code is added to enable parallel render*/
|
---|
1503 | /* Parallel render only work in double buffer mode*/
|
---|
1504 | #if !defined(NO_PARALLEL)
|
---|
1505 | if(parallelMachine)
|
---|
1506 | PRDestroyRenderBuffer();
|
---|
1507 | #endif
|
---|
1508 | /* End modification */
|
---|
1509 | }
|
---|
1510 |
|
---|
1511 | void GLAPIENTRY WMesaMakeCurrent( WMesaContext c )
|
---|
1512 | {
|
---|
1513 | if(!c){
|
---|
1514 | Current = c;
|
---|
1515 | return;
|
---|
1516 | }
|
---|
1517 |
|
---|
1518 | //
|
---|
1519 | // A little optimization
|
---|
1520 | // If it already is current,
|
---|
1521 | // don't set it again
|
---|
1522 | //
|
---|
1523 | if(Current == c)
|
---|
1524 | return;
|
---|
1525 |
|
---|
1526 | //gl_set_context( c->gl_ctx );
|
---|
1527 | gl_make_current(c->gl_ctx, c->gl_buffer);
|
---|
1528 | setup_DD_pointers(c->gl_ctx);
|
---|
1529 | Current = c;
|
---|
1530 | if (Current->gl_ctx->Viewport.Width==0) {
|
---|
1531 | /* initialize viewport to window size */
|
---|
1532 | gl_Viewport( Current->gl_ctx,
|
---|
1533 | 0, 0, Current->width, Current->height );
|
---|
1534 | }
|
---|
1535 | if ((c->cColorBits <= 8 ) && (c->rgb_flag == GL_TRUE)){
|
---|
1536 | WMesaPaletteChange(c->hPalHalfTone);
|
---|
1537 | }
|
---|
1538 | }
|
---|
1539 |
|
---|
1540 |
|
---|
1541 |
|
---|
1542 | void GLAPIENTRY WMesaSwapBuffers( void )
|
---|
1543 | {
|
---|
1544 |
|
---|
1545 | HDC DC = Current->hDC;
|
---|
1546 |
|
---|
1547 | if (Current->db_flag)
|
---|
1548 | wmFlush(Current);
|
---|
1549 | }
|
---|
1550 |
|
---|
1551 |
|
---|
1552 |
|
---|
1553 | void GLAPIENTRY WMesaPaletteChange(HPALETTE Pal)
|
---|
1554 | {
|
---|
1555 | int vRet;
|
---|
1556 | LPPALETTEENTRY pPal;
|
---|
1557 | ULONG rc;
|
---|
1558 |
|
---|
1559 | if (Current && (Current->rgb_flag==GL_FALSE || Current->dither_flag == GL_TRUE))
|
---|
1560 | {
|
---|
1561 | pPal = (PALETTEENTRY *)malloc( 256 * sizeof(PALETTEENTRY));
|
---|
1562 | Current->hPal=Pal;
|
---|
1563 | /* GetPaletteEntries( Pal, 0, 256, pPal );*/
|
---|
1564 | GetPalette( Pal, (RGBQUAD *)pPal );
|
---|
1565 | #ifdef DIVE
|
---|
1566 | /* rc=DiveSetSourcePalette(Current->hDiveInstance,
|
---|
1567 | 0,
|
---|
1568 | 256,
|
---|
1569 | (PBYTE)pPal);
|
---|
1570 | */
|
---|
1571 | #else
|
---|
1572 | #ifdef DDRAW
|
---|
1573 | Current->lpDD->lpVtbl->CreatePalette(Current->lpDD,DDPCAPS_8BIT,
|
---|
1574 | pPal, &(Current->lpDDPal), NULL);
|
---|
1575 | if (Current->lpDDPal)
|
---|
1576 | Current->lpDDSPrimary->lpVtbl->SetPalette(Current->lpDDSPrimary,Current->lpDDPal);
|
---|
1577 | #else
|
---|
1578 | vRet = SetDIBColorTable(Current->dib.hDC,0,256, (RGBQUAD *)pPal);
|
---|
1579 | #endif
|
---|
1580 | #endif
|
---|
1581 | free( pPal );
|
---|
1582 | }
|
---|
1583 |
|
---|
1584 | }
|
---|
1585 |
|
---|
1586 |
|
---|
1587 |
|
---|
1588 |
|
---|
1589 | static unsigned char threeto8[8] = {
|
---|
1590 | 0, 0111>>1, 0222>>1, 0333>>1, 0444>>1, 0555>>1, 0666>>1, 0377
|
---|
1591 | };
|
---|
1592 |
|
---|
1593 | static unsigned char twoto8[4] = {
|
---|
1594 | 0, 0x55, 0xaa, 0xff
|
---|
1595 | };
|
---|
1596 |
|
---|
1597 | static unsigned char oneto8[2] = {
|
---|
1598 | 0, 255
|
---|
1599 | };
|
---|
1600 |
|
---|
1601 | static unsigned char componentFromIndex(UCHAR i, UINT nbits, UINT shift)
|
---|
1602 | {
|
---|
1603 | unsigned char val;
|
---|
1604 |
|
---|
1605 | val = i >> shift;
|
---|
1606 | switch (nbits) {
|
---|
1607 |
|
---|
1608 | case 1:
|
---|
1609 | val &= 0x1;
|
---|
1610 | return oneto8[val];
|
---|
1611 |
|
---|
1612 | case 2:
|
---|
1613 | val &= 0x3;
|
---|
1614 | return twoto8[val];
|
---|
1615 |
|
---|
1616 | case 3:
|
---|
1617 | val &= 0x7;
|
---|
1618 | return threeto8[val];
|
---|
1619 |
|
---|
1620 | default:
|
---|
1621 | return 0;
|
---|
1622 | }
|
---|
1623 | }
|
---|
1624 |
|
---|
1625 | void /*WINAPI*/ wmCreatePalette( PWMC pwdc )
|
---|
1626 | {
|
---|
1627 | /* Create a compressed and re-expanded 3:3:2 palette */
|
---|
1628 | int i;
|
---|
1629 | LOGPALETTE *pPal;
|
---|
1630 | BYTE rb, rs, gb, gs, bb, bs;
|
---|
1631 |
|
---|
1632 | pwdc->nColors = 0x100;
|
---|
1633 |
|
---|
1634 | pPal = (PLOGPALETTE)malloc(sizeof(LOGPALETTE) + pwdc->nColors * sizeof(PALETTEENTRY));
|
---|
1635 | memset( pPal, 0, sizeof(LOGPALETTE) + pwdc->nColors * sizeof(PALETTEENTRY) );
|
---|
1636 |
|
---|
1637 | pPal->palVersion = 0x300;
|
---|
1638 |
|
---|
1639 | rb = REDBITS;
|
---|
1640 | rs = REDSHIFT;
|
---|
1641 | gb = GREENBITS;
|
---|
1642 | gs = GREENSHIFT;
|
---|
1643 | bb = BLUEBITS;
|
---|
1644 | bs = BLUESHIFT;
|
---|
1645 |
|
---|
1646 | if (pwdc->db_flag) {
|
---|
1647 |
|
---|
1648 | /* Need to make two palettes: one for the screen DC and one for the DIB. */
|
---|
1649 | pPal->palNumEntries = pwdc->nColors;
|
---|
1650 | for (i = 0; i < pwdc->nColors; i++) {
|
---|
1651 | pPal->palPalEntry[i].peRed = componentFromIndex( i, rb, rs );
|
---|
1652 | pPal->palPalEntry[i].peGreen = componentFromIndex( i, gb, gs );
|
---|
1653 | pPal->palPalEntry[i].peBlue = componentFromIndex( i, bb, bs );
|
---|
1654 | pPal->palPalEntry[i].peFlags = 0;
|
---|
1655 | }
|
---|
1656 | pwdc->hGLPalette = CreatePalette( pPal );
|
---|
1657 | pwdc->hPalette = CreatePalette( pPal );
|
---|
1658 | }
|
---|
1659 |
|
---|
1660 | else {
|
---|
1661 | pPal->palNumEntries = pwdc->nColors;
|
---|
1662 | for (i = 0; i < pwdc->nColors; i++) {
|
---|
1663 | pPal->palPalEntry[i].peRed = componentFromIndex( i, rb, rs );
|
---|
1664 | pPal->palPalEntry[i].peGreen = componentFromIndex( i, gb, gs );
|
---|
1665 | pPal->palPalEntry[i].peBlue = componentFromIndex( i, bb, bs );
|
---|
1666 | pPal->palPalEntry[i].peFlags = 0;
|
---|
1667 | }
|
---|
1668 | pwdc->hGLPalette = CreatePalette( pPal );
|
---|
1669 | }
|
---|
1670 |
|
---|
1671 | free(pPal);
|
---|
1672 |
|
---|
1673 | }
|
---|
1674 |
|
---|
1675 | void DibSetPixel(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
---|
1676 | {
|
---|
1677 | if (Current->db_flag)
|
---|
1678 | {
|
---|
1679 | LPBYTE lpb = pwc->pbPixels;
|
---|
1680 | LPDWORD lpdw;
|
---|
1681 | LPWORD lpw;
|
---|
1682 | UINT nBypp = pwc->cColorBits >> 3;
|
---|
1683 | UINT nOffset = iPixel % nBypp;
|
---|
1684 |
|
---|
1685 | // Move the pixel buffer pointer to the scanline that we
|
---|
1686 | // want to access
|
---|
1687 |
|
---|
1688 | // pwc->dib.fFlushed = FALSE;
|
---|
1689 |
|
---|
1690 | lpb += pwc->ScanWidth * iScanLine;
|
---|
1691 | /* Now move to the desired pixel */
|
---|
1692 | lpb += iPixel * nBypp;
|
---|
1693 | lpb = PIXELADDR(iPixel, iScanLine);
|
---|
1694 | lpdw = (LPDWORD)lpb;
|
---|
1695 | lpw = (LPWORD)lpb;
|
---|
1696 |
|
---|
1697 | if(nBypp == 1){
|
---|
1698 | if(pwc->dither_flag)
|
---|
1699 | *lpb = DITHER_RGB_2_8BIT(r,g,b,iScanLine,iPixel);
|
---|
1700 | else
|
---|
1701 | *lpb = BGR8(r,g,b);
|
---|
1702 | }
|
---|
1703 | else if(nBypp == 2)
|
---|
1704 | *lpw = BGR16(r,g,b);
|
---|
1705 | else if (nBypp == 3){
|
---|
1706 | *lpdw = BGR24(r,g,b);
|
---|
1707 | }
|
---|
1708 | else if (nBypp == 4)
|
---|
1709 | *lpdw = BGR32(r,g,b);
|
---|
1710 | }
|
---|
1711 | else{
|
---|
1712 | SetPixel(Current->hDC, iPixel, iScanLine, RGB(r,g,b));
|
---|
1713 | DD_RELEASEDC;
|
---|
1714 | }
|
---|
1715 | }
|
---|
1716 |
|
---|
1717 | void /*WINAPI*/ wmSetPixel(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
---|
1718 | {
|
---|
1719 | #ifdef DIVE
|
---|
1720 | if(DiveDirectAccess())
|
---|
1721 | {
|
---|
1722 | if (Current->db_flag)
|
---|
1723 | {
|
---|
1724 | /* We're using a buffered context - write to the backbuffer */
|
---|
1725 | DiveWriteBackbuffer(/*pwc*/Current,iScanLine,iPixel,r,g,b);
|
---|
1726 | }
|
---|
1727 | else
|
---|
1728 | {
|
---|
1729 | /* We're using a non-buffered context - write to the video mem! */
|
---|
1730 | /* TODO: What about cards that do not support direct access?? */
|
---|
1731 | DiveWriteFrontbuffer(/*pwc*/Current,iScanLine,iPixel,r,g,b);
|
---|
1732 | }
|
---|
1733 | }
|
---|
1734 | else
|
---|
1735 | DibSetPixel(pwc, iScanLine, iPixel, r, g, b);
|
---|
1736 | #else
|
---|
1737 | DibSetPixel(pwc, iScanLine, iPixel, r, g, b);
|
---|
1738 | #endif
|
---|
1739 | }
|
---|
1740 |
|
---|
1741 | void /*WINAPI*/ wmCreateDIBSection(
|
---|
1742 | HDC hDC,
|
---|
1743 | PWMC pwc, /* handle of device context */
|
---|
1744 | CONST BITMAPINFO *pbmi,/* address of structure containing bitmap size, format, and color data*/
|
---|
1745 | UINT iUsage/* color data type indicator: RGB values or palette indices*/
|
---|
1746 | )
|
---|
1747 | {
|
---|
1748 | DWORD dwSize = 0;
|
---|
1749 | DWORD dwScanWidth;
|
---|
1750 | UINT nBypp = pwc->cColorBits / 8;
|
---|
1751 | HDC hic;
|
---|
1752 |
|
---|
1753 | dwScanWidth = (((pwc->ScanWidth * nBypp)+ 3) & ~3);
|
---|
1754 |
|
---|
1755 | pwc->ScanWidth =pwc->pitch = dwScanWidth;
|
---|
1756 |
|
---|
1757 | if (stereo_flag)
|
---|
1758 | pwc->ScanWidth = 2* pwc->pitch;
|
---|
1759 |
|
---|
1760 | dwSize = sizeof(BITMAPINFO) + (dwScanWidth * pwc->height);
|
---|
1761 |
|
---|
1762 | #ifdef __WIN32OS2__
|
---|
1763 | pwc->dib.hFileMap = CreateFileMappingA((HANDLE)PAGE_FILE,
|
---|
1764 | #else
|
---|
1765 | pwc->dib.hFileMap = CreateFileMapping((HANDLE)PAGE_FILE,
|
---|
1766 | #endif
|
---|
1767 | NULL,
|
---|
1768 | PAGE_READWRITE | SEC_COMMIT,
|
---|
1769 | 0,
|
---|
1770 | dwSize,
|
---|
1771 | NULL);
|
---|
1772 |
|
---|
1773 | if (!pwc->dib.hFileMap)
|
---|
1774 | return;
|
---|
1775 |
|
---|
1776 | pwc->dib.base = MapViewOfFile(pwc->dib.hFileMap,
|
---|
1777 | FILE_MAP_ALL_ACCESS,
|
---|
1778 | 0,
|
---|
1779 | 0,
|
---|
1780 | 0);
|
---|
1781 |
|
---|
1782 | if(!pwc->dib.base){
|
---|
1783 | CloseHandle(pwc->dib.hFileMap);
|
---|
1784 | return;
|
---|
1785 | }
|
---|
1786 |
|
---|
1787 | // pwc->pbPixels = pwc->addrOffScreen = ((LPBYTE)pwc->dib.base) + sizeof(BITMAPINFO);
|
---|
1788 |
|
---|
1789 | // pwc->dib.hDC = CreateCompatibleDC(hDC);
|
---|
1790 |
|
---|
1791 | memcpy(pwc->dib.base, pbmi, sizeof(BITMAPINFO));
|
---|
1792 |
|
---|
1793 | #ifdef __WIN32OS2__
|
---|
1794 | hic = CreateICA("display", NULL, NULL, NULL);
|
---|
1795 | #else
|
---|
1796 | hic = CreateIC("display", NULL, NULL, NULL);
|
---|
1797 | #endif
|
---|
1798 | pwc->dib.hDC = CreateCompatibleDC(hic);
|
---|
1799 |
|
---|
1800 |
|
---|
1801 | /* pwc->hbmDIB = CreateDIBitmap(hic,
|
---|
1802 | &(pwc->bmi.bmiHeader),
|
---|
1803 | CBM_INIT,
|
---|
1804 | pwc->pbPixels,
|
---|
1805 | &(pwc->bmi),
|
---|
1806 | DIB_RGB_COLORS);
|
---|
1807 | */
|
---|
1808 | pwc->hbmDIB = CreateDIBSection(hic,
|
---|
1809 | &(pwc->bmi),
|
---|
1810 | (iUsage ? DIB_PAL_COLORS : DIB_RGB_COLORS),
|
---|
1811 | (LPVOID*)&(pwc->pbPixels),
|
---|
1812 | pwc->dib.hFileMap,
|
---|
1813 | 0);
|
---|
1814 | /*
|
---|
1815 | pwc->hbmDIB = CreateDIBSection(hic,
|
---|
1816 | &(pwc->bmi),
|
---|
1817 | DIB_RGB_COLORS,
|
---|
1818 | &(pwc->pbPixels),
|
---|
1819 | pwc->dib.hFileMap,
|
---|
1820 | 0);
|
---|
1821 | */
|
---|
1822 |
|
---|
1823 | pwc->ScreenMem = pwc->addrOffScreen = pwc->pbPixels;
|
---|
1824 | pwc->hOldBitmap = SelectObject(pwc->dib.hDC, pwc->hbmDIB);
|
---|
1825 |
|
---|
1826 | DeleteDC(hic);
|
---|
1827 |
|
---|
1828 | return;
|
---|
1829 |
|
---|
1830 | }
|
---|
1831 |
|
---|
1832 | //
|
---|
1833 | // Blit memory DC to screen DC
|
---|
1834 | //
|
---|
1835 | BOOL /*WINAPI*/ wmFlush(PWMC pwc)
|
---|
1836 | {
|
---|
1837 | BOOL bRet = 0;
|
---|
1838 | DWORD dwErr = 0;
|
---|
1839 | #ifdef DIVE
|
---|
1840 | ULONG rc;
|
---|
1841 | #endif
|
---|
1842 | #ifdef DDRAW
|
---|
1843 | HRESULT ddrval;
|
---|
1844 | #endif
|
---|
1845 |
|
---|
1846 | if(pwc->db_flag){
|
---|
1847 | #ifdef DIVE
|
---|
1848 | if(DiveDirectAccess())
|
---|
1849 | {
|
---|
1850 | DiveFlush(pwc);
|
---|
1851 | }
|
---|
1852 | else
|
---|
1853 | bRet = BitBlt(pwc->hDC, 0, 0, pwc->width, pwc->height,
|
---|
1854 | pwc->dib.hDC, 0, 0, SRCCOPY);
|
---|
1855 | #else
|
---|
1856 | #ifdef DDRAW
|
---|
1857 | if (pwc->lpDDSOffScreen == NULL)
|
---|
1858 | if(DDCreateOffScreen(pwc) == GL_FALSE)
|
---|
1859 | return 0;
|
---|
1860 |
|
---|
1861 | pwc->lpDDSOffScreen->lpVtbl->Unlock(pwc->lpDDSOffScreen, NULL);
|
---|
1862 |
|
---|
1863 | while( 1 )
|
---|
1864 | {
|
---|
1865 | ddrval = pwc->lpDDSPrimary->lpVtbl->Blt( pwc->lpDDSPrimary,
|
---|
1866 | &(pwc->rectSurface), pwc->lpDDSOffScreen, &(pwc->rectOffScreen), 0, NULL );
|
---|
1867 |
|
---|
1868 | if( ddrval == DD_OK )
|
---|
1869 | {
|
---|
1870 | break;
|
---|
1871 | }
|
---|
1872 | if( ddrval == DDERR_SURFACELOST )
|
---|
1873 | {
|
---|
1874 | if(!DDRestoreAll(pwc))
|
---|
1875 | {
|
---|
1876 | break;
|
---|
1877 | }
|
---|
1878 | }
|
---|
1879 | if( ddrval != DDERR_WASSTILLDRAWING )
|
---|
1880 | {
|
---|
1881 | break;
|
---|
1882 | }
|
---|
1883 | }
|
---|
1884 |
|
---|
1885 | while (pwc->lpDDSOffScreen->lpVtbl->Lock(pwc->lpDDSOffScreen,
|
---|
1886 | NULL, &(pwc->ddsd), 0, NULL) == DDERR_WASSTILLDRAWING)
|
---|
1887 | ;
|
---|
1888 |
|
---|
1889 | if(ddrval != DD_OK)
|
---|
1890 | dwErr = GetLastError();
|
---|
1891 | #else
|
---|
1892 | bRet = BitBlt(pwc->hDC, 0, 0, pwc->width, pwc->height,
|
---|
1893 | pwc->dib.hDC, 0, 0, SRCCOPY);
|
---|
1894 | #endif
|
---|
1895 | #endif
|
---|
1896 | }
|
---|
1897 |
|
---|
1898 | return(TRUE);
|
---|
1899 |
|
---|
1900 | }
|
---|
1901 |
|
---|
1902 |
|
---|
1903 | // The following code is added by Li Wei to enable stereo display
|
---|
1904 |
|
---|
1905 | #if !defined(NO_STEREO)
|
---|
1906 |
|
---|
1907 | void WMesaShowStereo(GLuint list)
|
---|
1908 | {
|
---|
1909 |
|
---|
1910 | GLbitfield mask = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
|
---|
1911 | GLfloat cm[16];
|
---|
1912 | GLint matrix_mode;
|
---|
1913 | // Must use double Buffer
|
---|
1914 | if( ! Current-> db_flag )
|
---|
1915 | return;
|
---|
1916 |
|
---|
1917 |
|
---|
1918 | glGetIntegerv(GL_MATRIX_MODE,&matrix_mode);
|
---|
1919 |
|
---|
1920 | // glPushMatrix(); //****
|
---|
1921 | WMesaViewport(Current->gl_ctx,0,Current->height/2,Current->width,Current->height/2);
|
---|
1922 | // Current->gl_ctx->NewState = 0;
|
---|
1923 |
|
---|
1924 | // glViewport(0,0,Current->width,Current->height/2);
|
---|
1925 | if(matrix_mode!=GL_MODELVIEW)
|
---|
1926 | glMatrixMode(GL_MODELVIEW);
|
---|
1927 |
|
---|
1928 | glGetFloatv(GL_MODELVIEW_MATRIX,cm);
|
---|
1929 | glLoadIdentity();
|
---|
1930 | gluLookAt(viewDistance/2,0.0,0.0 ,
|
---|
1931 | viewDistance/2,0.0,-1.0,
|
---|
1932 | 0.0,1.0,0.0 );
|
---|
1933 | // glTranslatef(viewDistance/2.0,0.,0.);
|
---|
1934 | glMultMatrixf( cm );
|
---|
1935 |
|
---|
1936 | Current->ScreenMem = Current->pbPixels = Current->addrOffScreen;
|
---|
1937 | //glPushMatrix();
|
---|
1938 | glCallList( list );
|
---|
1939 | //glPopMatrix();
|
---|
1940 |
|
---|
1941 | glGetFloatv(GL_MODELVIEW_MATRIX,cm);
|
---|
1942 | glLoadIdentity();
|
---|
1943 | gluLookAt(-viewDistance/2,0.0,0.0 ,
|
---|
1944 | -viewDistance/2,0.0,-1.0,
|
---|
1945 | 0.0,1.0,0.0 );
|
---|
1946 | // glTranslatef(-viewDistance/2.0,0.,0.);
|
---|
1947 | glMultMatrixf(cm);
|
---|
1948 |
|
---|
1949 | Current->ScreenMem = Current->pbPixels = Current->addrOffScreen + Current->pitch;
|
---|
1950 | glCallList(list);
|
---|
1951 | if(matrix_mode!=GL_MODELVIEW)
|
---|
1952 | glMatrixMode(matrix_mode);
|
---|
1953 |
|
---|
1954 | // glPopMatrix();
|
---|
1955 | glFlush();
|
---|
1956 |
|
---|
1957 | WMesaViewport(Current->gl_ctx,0,0,Current->width,Current->height);
|
---|
1958 | // Current->gl_ctx->NewState = 0;
|
---|
1959 | WMesaSwapBuffers();
|
---|
1960 |
|
---|
1961 | }
|
---|
1962 |
|
---|
1963 | void toggleStereoMode()
|
---|
1964 | {
|
---|
1965 | if(!Current->db_flag)
|
---|
1966 | return;
|
---|
1967 | if(!stereo_flag){
|
---|
1968 | stereo_flag = 1;
|
---|
1969 | if(stereoBuffer==GL_FALSE)
|
---|
1970 | #if !defined(NO_PARALLEL)
|
---|
1971 | if(!parallelFlag)
|
---|
1972 | #endif
|
---|
1973 | {
|
---|
1974 | Current->ScanWidth = Current->pitch*2;
|
---|
1975 | }
|
---|
1976 | }
|
---|
1977 | else {
|
---|
1978 | stereo_flag = 0;
|
---|
1979 | #if !defined(NO_PARALLEL)
|
---|
1980 | if(!parallelFlag)
|
---|
1981 | #endif
|
---|
1982 | Current->ScanWidth = Current->pitch;
|
---|
1983 | Current->pbPixels = Current->addrOffScreen;
|
---|
1984 | }
|
---|
1985 | }
|
---|
1986 |
|
---|
1987 | /* if in stereo mode, the following function is called */
|
---|
1988 | void glShowStereo(GLuint list)
|
---|
1989 | {
|
---|
1990 | WMesaShowStereo(list);
|
---|
1991 | }
|
---|
1992 |
|
---|
1993 | #endif // End if NO_STEREO not defined
|
---|
1994 |
|
---|
1995 | #if !defined(NO_PARALLEL)
|
---|
1996 |
|
---|
1997 | void toggleParallelMode(void)
|
---|
1998 | {
|
---|
1999 | if(!parallelFlag){
|
---|
2000 | parallelFlag = GL_TRUE;
|
---|
2001 | if(parallelMachine==GL_FALSE){
|
---|
2002 | PRCreateRenderBuffer( Current->rgb_flag? GL_RGBA :GL_COLOR_INDEX,
|
---|
2003 | Current->cColorBits/8,
|
---|
2004 | Current->width ,Current->height,
|
---|
2005 | Current->ScanWidth,
|
---|
2006 | Current->rgb_flag? Current->pbPixels: Current->ScreenMem);
|
---|
2007 | parallelMachine = GL_TRUE;
|
---|
2008 | }
|
---|
2009 | }
|
---|
2010 | else {
|
---|
2011 | parallelFlag = GL_FALSE;
|
---|
2012 | if(parallelMachine==GL_TRUE){
|
---|
2013 | PRDestroyRenderBuffer();
|
---|
2014 | parallelMachine=GL_FALSE;
|
---|
2015 | ReadyForNextFrame = GL_TRUE;
|
---|
2016 | }
|
---|
2017 |
|
---|
2018 | /***********************************************
|
---|
2019 | // Seems something wrong!!!!
|
---|
2020 | ************************************************/
|
---|
2021 |
|
---|
2022 | WMesaMakeCurrent(Current);
|
---|
2023 | #if !defined(NO_STEREO)
|
---|
2024 | stereo_flag = GL_FALSE ;
|
---|
2025 | #endif
|
---|
2026 | }
|
---|
2027 | }
|
---|
2028 |
|
---|
2029 | void PRShowRenderResult(void)
|
---|
2030 | {
|
---|
2031 | int flag = 0;
|
---|
2032 | if(!glImageRendered())
|
---|
2033 | return;
|
---|
2034 |
|
---|
2035 | if (parallelFlag)
|
---|
2036 | {
|
---|
2037 | WMesaSwapBuffers();
|
---|
2038 | }
|
---|
2039 |
|
---|
2040 | }
|
---|
2041 | #endif //End if NO_PARALLEL not defined
|
---|
2042 |
|
---|
2043 | //end modification
|
---|
2044 |
|
---|
2045 | BYTE DITHER_RGB_2_8BIT( int red, int green, int blue, int pixel, int scanline)
|
---|
2046 | {
|
---|
2047 | char unsigned redtemp, greentemp, bluetemp, paletteindex;
|
---|
2048 |
|
---|
2049 | //*** now, look up each value in the halftone matrix
|
---|
2050 | //*** using an 8x8 ordered dither.
|
---|
2051 | redtemp = aDividedBy51[red]
|
---|
2052 | + (aModulo51[red] > aHalftone8x8[(pixel%8)*8
|
---|
2053 | + scanline%8]);
|
---|
2054 | greentemp = aDividedBy51[(char unsigned)green]
|
---|
2055 | + (aModulo51[green] > aHalftone8x8[
|
---|
2056 | (pixel%8)*8 + scanline%8]);
|
---|
2057 | bluetemp = aDividedBy51[(char unsigned)blue]
|
---|
2058 | + (aModulo51[blue] > aHalftone8x8[
|
---|
2059 | (pixel%8)*8 +scanline%8]);
|
---|
2060 |
|
---|
2061 | //*** recombine the halftoned rgb values into a palette index
|
---|
2062 | paletteindex =
|
---|
2063 | redtemp + aTimes6[greentemp] + aTimes36[bluetemp];
|
---|
2064 |
|
---|
2065 | //*** and translate through the wing halftone palette
|
---|
2066 | //*** translation vector to give the correct value.
|
---|
2067 | return aWinGHalftoneTranslation[paletteindex];
|
---|
2068 | }
|
---|
2069 |
|
---|
2070 | #ifdef DDRAW
|
---|
2071 | /*
|
---|
2072 | * restoreAll
|
---|
2073 | *
|
---|
2074 | * restore all lost objects
|
---|
2075 | */
|
---|
2076 | HRESULT DDRestoreAll( WMesaContext wc )
|
---|
2077 | {
|
---|
2078 | HRESULT ddrval;
|
---|
2079 |
|
---|
2080 | ddrval = wc->lpDDSPrimary->lpVtbl->Restore(wc->lpDDSPrimary);
|
---|
2081 | if( ddrval == DD_OK )
|
---|
2082 | {
|
---|
2083 | ddrval = wc->lpDDSOffScreen->lpVtbl->Restore(wc->lpDDSOffScreen);
|
---|
2084 | }
|
---|
2085 | return ddrval;
|
---|
2086 |
|
---|
2087 | } /* restoreAll */
|
---|
2088 |
|
---|
2089 |
|
---|
2090 | /*
|
---|
2091 | * This function is called if the initialization function fails
|
---|
2092 | */
|
---|
2093 | BOOL initFail( HWND hwnd, WMesaContext wc )
|
---|
2094 | {
|
---|
2095 | DDFree(wc);
|
---|
2096 | #ifdef __WIN32OS2__
|
---|
2097 | MessageBoxA( hwnd, "DirectDraw Init FAILED", "", MB_OK );
|
---|
2098 | #else
|
---|
2099 | MessageBox( hwnd, "DirectDraw Init FAILED", "", MB_OK );
|
---|
2100 | #endif
|
---|
2101 | return FALSE;
|
---|
2102 |
|
---|
2103 | } /* initFail */
|
---|
2104 |
|
---|
2105 |
|
---|
2106 | static void DDDeleteOffScreen(WMesaContext wc)
|
---|
2107 | {
|
---|
2108 | if( wc->lpDDSOffScreen != NULL )
|
---|
2109 | {
|
---|
2110 | wc->lpDDSOffScreen->lpVtbl->Unlock(wc->lpDDSOffScreen,NULL);
|
---|
2111 | wc->lpDDSOffScreen->lpVtbl->Release(wc->lpDDSOffScreen);
|
---|
2112 | wc->lpDDSOffScreen = NULL;
|
---|
2113 | }
|
---|
2114 |
|
---|
2115 | }
|
---|
2116 |
|
---|
2117 | static void DDFreePrimarySurface(WMesaContext wc)
|
---|
2118 | {
|
---|
2119 | if( wc->lpDDSPrimary != NULL )
|
---|
2120 | {
|
---|
2121 | if(wc->db_flag == GL_FALSE)
|
---|
2122 | wc->lpDDSPrimary->lpVtbl->ReleaseDC(wc->lpDDSPrimary, wc->hDC);
|
---|
2123 | wc->lpDDSPrimary->lpVtbl->Release(wc->lpDDSPrimary);
|
---|
2124 | wc->lpDDSPrimary = NULL;
|
---|
2125 | }
|
---|
2126 | }
|
---|
2127 |
|
---|
2128 | static BOOL DDCreatePrimarySurface(WMesaContext wc)
|
---|
2129 | {
|
---|
2130 | HRESULT ddrval;
|
---|
2131 | DDSCAPS ddscaps;
|
---|
2132 | wc->ddsd.dwSize = sizeof( wc->ddsd );
|
---|
2133 | wc->ddsd.dwFlags = DDSD_CAPS;
|
---|
2134 | wc->ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
|
---|
2135 |
|
---|
2136 | ddrval = wc->lpDD->lpVtbl->CreateSurface( wc->lpDD,&(wc->ddsd), &(wc->lpDDSPrimary), NULL );
|
---|
2137 | if( ddrval != DD_OK )
|
---|
2138 | {
|
---|
2139 | return initFail(wc->hwnd , wc);
|
---|
2140 | }
|
---|
2141 | if(wc->db_flag == GL_FALSE)
|
---|
2142 | wc->lpDDSPrimary->lpVtbl->GetDC(wc->lpDDSPrimary, &wc->hDC);
|
---|
2143 | return TRUE;
|
---|
2144 | }
|
---|
2145 |
|
---|
2146 | static BOOL DDCreateOffScreen(WMesaContext wc)
|
---|
2147 | {
|
---|
2148 | POINT pt;
|
---|
2149 | HRESULT ddrval;
|
---|
2150 |
|
---|
2151 | if(wc->lpDD == NULL)
|
---|
2152 | return FALSE;
|
---|
2153 | GetClientRect( wc->hwnd, &(wc->rectOffScreen) );
|
---|
2154 | wc->ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
|
---|
2155 | wc->ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
|
---|
2156 | wc->ddsd.dwHeight = wc->rectOffScreen.bottom - wc->rectOffScreen.top;
|
---|
2157 | wc->ddsd.dwWidth = wc->rectOffScreen.right - wc->rectOffScreen.left;
|
---|
2158 |
|
---|
2159 | ddrval = wc->lpDD->lpVtbl->CreateSurface( wc->lpDD, &(wc->ddsd), &(wc->lpDDSOffScreen), NULL );
|
---|
2160 | if( ddrval != DD_OK )
|
---|
2161 | {
|
---|
2162 | return FALSE;
|
---|
2163 | }
|
---|
2164 |
|
---|
2165 | while (wc->lpDDSOffScreen->lpVtbl->Lock(wc->lpDDSOffScreen,NULL, &(wc->ddsd), 0, NULL) == DDERR_WASSTILLDRAWING)
|
---|
2166 | ;
|
---|
2167 | /* while ((ddrval = wc->lpDDSOffScreen->lpVtbl->Lock(wc->lpDDSOffScreen,NULL, &(wc->ddsd), DDLOCK_SURFACEMEMORYPTR , NULL)) != DD_OK)*/
|
---|
2168 | ;
|
---|
2169 | if(wc->ddsd.lpSurface==NULL)
|
---|
2170 | return initFail(wc->hwnd, wc);
|
---|
2171 |
|
---|
2172 | wc->ScreenMem = wc->pbPixels = wc->addrOffScreen = (PBYTE)(wc->ddsd.lpSurface);
|
---|
2173 | wc->ScanWidth = wc->pitch = wc->ddsd.lPitch;
|
---|
2174 |
|
---|
2175 | if (stereo_flag)
|
---|
2176 | wc->ScanWidth = wc->ddsd.lPitch*2;
|
---|
2177 |
|
---|
2178 | GetClientRect( wc->hwnd, &(wc->rectSurface) );
|
---|
2179 | pt.x = pt.y = 0;
|
---|
2180 | ClientToScreen( wc->hwnd, &pt );
|
---|
2181 | OffsetRect(&(wc->rectSurface), pt.x, pt.y);
|
---|
2182 | wmSetPixelFormat(wc, wc->hDC);
|
---|
2183 | return TRUE;
|
---|
2184 | }
|
---|
2185 |
|
---|
2186 | /*
|
---|
2187 | * doInit - do work required for every instance of the application:
|
---|
2188 | * create the window, initialize data
|
---|
2189 | */
|
---|
2190 | static BOOL DDInit( WMesaContext wc, HWND hwnd)
|
---|
2191 | {
|
---|
2192 | HRESULT ddrval;
|
---|
2193 | DWORD dwFrequency;
|
---|
2194 |
|
---|
2195 | LPDIRECTDRAW lpDD; // DirectDraw object
|
---|
2196 | LPDIRECTDRAW2 lpDD2;
|
---|
2197 |
|
---|
2198 |
|
---|
2199 | wc->fullScreen = displayOptions.fullScreen;
|
---|
2200 | wc->gMode = displayOptions.mode;
|
---|
2201 | wc->hwnd = hwnd;
|
---|
2202 | stereo_flag = displayOptions.stereo;
|
---|
2203 | if(wc->db_flag!= GL_TRUE)
|
---|
2204 | stereo_flag = GL_FALSE;
|
---|
2205 | /*
|
---|
2206 | * create the main DirectDraw object
|
---|
2207 | */
|
---|
2208 | ddrval = DirectDrawCreate( NULL, &(wc->lpDD), NULL );
|
---|
2209 | if( ddrval != DD_OK )
|
---|
2210 | {
|
---|
2211 | return initFail(hwnd,wc);
|
---|
2212 | }
|
---|
2213 |
|
---|
2214 | // Get exclusive mode if requested
|
---|
2215 | if(wc->fullScreen)
|
---|
2216 | {
|
---|
2217 | ddrval = wc->lpDD->lpVtbl->SetCooperativeLevel( wc->lpDD, hwnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN );
|
---|
2218 | }
|
---|
2219 | else
|
---|
2220 | {
|
---|
2221 | ddrval = wc->lpDD->lpVtbl->SetCooperativeLevel( wc->lpDD, hwnd, DDSCL_NORMAL );
|
---|
2222 | }
|
---|
2223 | if( ddrval != DD_OK )
|
---|
2224 | {
|
---|
2225 | return initFail(hwnd , wc);
|
---|
2226 | }
|
---|
2227 |
|
---|
2228 |
|
---|
2229 | /* ddrval = wc->lpDD->lpVtbl->QueryInterface(wc->lpDD, IID_IDirectDraw2,
|
---|
2230 | (LPVOID *)((wc->lpDD2)));
|
---|
2231 |
|
---|
2232 | */
|
---|
2233 | if(ddrval != DD_OK)
|
---|
2234 | return initFail(hwnd , wc);
|
---|
2235 |
|
---|
2236 |
|
---|
2237 | //ddrval = wc->lpDD->lpVtbl->GetDisplayMode( wc->lpDD, &(wc->ddsd));
|
---|
2238 | // wc->lpDD2->lpVtbl->GetMonitorFrequency(wc->lpDD, &dwFrequency);
|
---|
2239 | switch( wc->gMode )
|
---|
2240 | {
|
---|
2241 | case 1: ddrval = wc->lpDD->lpVtbl->SetDisplayMode( wc->lpDD, 640, 480, displayOptions.bpp); break;
|
---|
2242 | case 2: ddrval = wc->lpDD->lpVtbl->SetDisplayMode( wc->lpDD, 800, 600, displayOptions.bpp); break;
|
---|
2243 | case 3: ddrval = wc->lpDD->lpVtbl->SetDisplayMode( wc->lpDD, 1024, 768, displayOptions.bpp); break;
|
---|
2244 | case 4: ddrval = wc->lpDD->lpVtbl->SetDisplayMode( wc->lpDD, 1152, 864, displayOptions.bpp); break;
|
---|
2245 | case 5: ddrval = wc->lpDD->lpVtbl->SetDisplayMode( wc->lpDD, 1280, 1024, displayOptions.bpp); break;
|
---|
2246 | }
|
---|
2247 |
|
---|
2248 | if( ddrval != DD_OK )
|
---|
2249 | {
|
---|
2250 | printf("Can't modify display mode, current mode used\n");
|
---|
2251 | // return initFail(hwnd , wc);
|
---|
2252 | }
|
---|
2253 | //ddrval = wc->lpDD->lpVtbl->GetDisplayMode( wc->lpDD, &(wc->ddsd));
|
---|
2254 | switch(ddrval){
|
---|
2255 | case DDERR_INVALIDOBJECT:
|
---|
2256 | break;
|
---|
2257 | case DDERR_INVALIDPARAMS:
|
---|
2258 | break;
|
---|
2259 | case DDERR_UNSUPPORTEDMODE:
|
---|
2260 | ;
|
---|
2261 | }
|
---|
2262 |
|
---|
2263 | if(DDCreatePrimarySurface(wc) == GL_FALSE)
|
---|
2264 | return initFail(hwnd, wc);
|
---|
2265 |
|
---|
2266 | if(wc->db_flag)
|
---|
2267 | return DDCreateOffScreen(wc);
|
---|
2268 |
|
---|
2269 | return TRUE;
|
---|
2270 | } /* DDInit*/
|
---|
2271 |
|
---|
2272 | static void DDFree( WMesaContext wc)
|
---|
2273 | {
|
---|
2274 | if( wc->lpDD != NULL )
|
---|
2275 | {
|
---|
2276 | DDFreePrimarySurface(wc);
|
---|
2277 | DDDeleteOffScreen(wc);
|
---|
2278 | wc->lpDD->lpVtbl->Release(wc->lpDD);
|
---|
2279 | wc->lpDD = NULL;
|
---|
2280 | }
|
---|
2281 | /* Clean up the screen on exit */
|
---|
2282 | RedrawWindow( NULL, NULL, NULL, RDW_INVALIDATE | RDW_ERASE |
|
---|
2283 | RDW_ALLCHILDREN );
|
---|
2284 |
|
---|
2285 | }
|
---|
2286 | #endif
|
---|
2287 |
|
---|
2288 | void WMesaMove(void)
|
---|
2289 | {
|
---|
2290 | WMesaContext wc = Current;
|
---|
2291 | POINT pt;
|
---|
2292 | if (Current != NULL){
|
---|
2293 | GetClientRect( wc->hwnd, &(wc->rectSurface) );
|
---|
2294 | pt.x = pt.y = 0;
|
---|
2295 | ClientToScreen( wc->hwnd, &pt );
|
---|
2296 | OffsetRect(&(wc->rectSurface), pt.x, pt.y);
|
---|
2297 | }
|
---|
2298 | }
|
---|
2299 |
|
---|
2300 | /*
|
---|
2301 | * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
|
---|
2302 | * shortcut.
|
---|
2303 | */
|
---|
2304 | #define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) )
|
---|
2305 |
|
---|
2306 |
|
---|
2307 | /**********************************************************************/
|
---|
2308 | /*** Triangle rendering ***/
|
---|
2309 | /**********************************************************************/
|
---|
2310 |
|
---|
2311 | /*
|
---|
2312 | * XImage, smooth, depth-buffered, PF_8A8B8G8R triangle.
|
---|
2313 | */
|
---|
2314 | static void smooth_8A8B8G8R_z_triangle( GLcontext *ctx,
|
---|
2315 | GLuint v0, GLuint v1, GLuint v2,
|
---|
2316 | GLuint pv )
|
---|
2317 | {
|
---|
2318 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2319 | #define INTERP_Z 1
|
---|
2320 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2321 | #define INTERP_RGB 1
|
---|
2322 | #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
|
---|
2323 | #define PIXEL_TYPE GLuint
|
---|
2324 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2325 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2326 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2327 | { \
|
---|
2328 | GLint i, len = RIGHT-LEFT; \
|
---|
2329 | for (i=0;i<len;i++) { \
|
---|
2330 | GLdepth z = FixedToDepth(ffz); \
|
---|
2331 | if (z < zRow[i]) { \
|
---|
2332 | pRow[i] = PACK_8B8G8R( FixedToInt(ffr), FixedToInt(ffg), \
|
---|
2333 | FixedToInt(ffb) ); \
|
---|
2334 | zRow[i] = z; \
|
---|
2335 | } \
|
---|
2336 | ffr += fdrdx; ffg += fdgdx; ffb += fdbdx; \
|
---|
2337 | ffz += fdzdx; \
|
---|
2338 | } \
|
---|
2339 | }
|
---|
2340 |
|
---|
2341 | #ifdef __MINGW32__
|
---|
2342 | #include "tritemp.h"
|
---|
2343 | #else
|
---|
2344 |
|
---|
2345 | #ifdef WIN32
|
---|
2346 | #include "../tritemp.h"
|
---|
2347 | #else
|
---|
2348 | #include "tritemp.h"
|
---|
2349 | #endif
|
---|
2350 | #endif
|
---|
2351 | }
|
---|
2352 |
|
---|
2353 |
|
---|
2354 | /*
|
---|
2355 | * XImage, smooth, depth-buffered, PF_8R8G8B triangle.
|
---|
2356 | */
|
---|
2357 | static void smooth_8R8G8B_z_triangle( GLcontext *ctx,
|
---|
2358 | GLuint v0, GLuint v1, GLuint v2,
|
---|
2359 | GLuint pv )
|
---|
2360 | {
|
---|
2361 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2362 | #define INTERP_Z 1
|
---|
2363 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2364 | #define INTERP_RGB 1
|
---|
2365 | #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
|
---|
2366 | #define PIXEL_TYPE GLuint
|
---|
2367 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2368 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2369 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2370 | { \
|
---|
2371 | GLint i, len = RIGHT-LEFT; \
|
---|
2372 | for (i=0;i<len;i++) { \
|
---|
2373 | GLdepth z = FixedToDepth(ffz); \
|
---|
2374 | if (z < zRow[i]) { \
|
---|
2375 | pRow[i] = PACK_8R8G8B( FixedToInt(ffr), FixedToInt(ffg), \
|
---|
2376 | FixedToInt(ffb) ); \
|
---|
2377 | zRow[i] = z; \
|
---|
2378 | } \
|
---|
2379 | ffr += fdrdx; ffg += fdgdx; ffb += fdbdx; \
|
---|
2380 | ffz += fdzdx; \
|
---|
2381 | } \
|
---|
2382 | }
|
---|
2383 | #ifdef __MINGW32__
|
---|
2384 | #include "tritemp.h"
|
---|
2385 | #else
|
---|
2386 |
|
---|
2387 | #ifdef WIN32
|
---|
2388 | #include "../tritemp.h"
|
---|
2389 | #else
|
---|
2390 | #include "tritemp.h"
|
---|
2391 | #endif
|
---|
2392 | #endif
|
---|
2393 | }
|
---|
2394 |
|
---|
2395 |
|
---|
2396 |
|
---|
2397 | /*
|
---|
2398 | * XImage, smooth, depth-buffered, PF_5R6G5B triangle.
|
---|
2399 | */
|
---|
2400 | static void smooth_5R6G5B_z_triangle( GLcontext *ctx,
|
---|
2401 | GLuint v0, GLuint v1, GLuint v2,
|
---|
2402 | GLuint pv )
|
---|
2403 | {
|
---|
2404 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2405 | #define INTERP_Z 1
|
---|
2406 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2407 | #define INTERP_RGB 1
|
---|
2408 | #define PIXEL_ADDRESS(X,Y) PIXELADDR2(X,Y)
|
---|
2409 | #define PIXEL_TYPE GLushort
|
---|
2410 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2411 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2412 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2413 | { \
|
---|
2414 | GLint i, len = RIGHT-LEFT; \
|
---|
2415 | for (i=0;i<len;i++) { \
|
---|
2416 | GLdepth z = FixedToDepth(ffz); \
|
---|
2417 | if (z < zRow[i]) { \
|
---|
2418 | pRow[i] = PACK_5R6G5B( FixedToInt(ffr), FixedToInt(ffg), \
|
---|
2419 | FixedToInt(ffb) ); \
|
---|
2420 | zRow[i] = z; \
|
---|
2421 | } \
|
---|
2422 | ffr += fdrdx; ffg += fdgdx; ffb += fdbdx; \
|
---|
2423 | ffz += fdzdx; \
|
---|
2424 | } \
|
---|
2425 | }
|
---|
2426 | #ifdef __MINGW32__
|
---|
2427 | #include "tritemp.h"
|
---|
2428 | #else
|
---|
2429 |
|
---|
2430 | #ifdef WIN32
|
---|
2431 | #include "../tritemp.h"
|
---|
2432 | #else
|
---|
2433 | #include "tritemp.h"
|
---|
2434 | #endif
|
---|
2435 | #endif
|
---|
2436 | }
|
---|
2437 |
|
---|
2438 | /*
|
---|
2439 | * XImage, flat, depth-buffered, PF_8A8B8G8R triangle.
|
---|
2440 | */
|
---|
2441 | static void flat_8A8B8G8R_z_triangle( GLcontext *ctx, GLuint v0,
|
---|
2442 | GLuint v1, GLuint v2, GLuint pv )
|
---|
2443 | {
|
---|
2444 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2445 | #define INTERP_Z 1
|
---|
2446 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2447 | #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
|
---|
2448 | #define PIXEL_TYPE GLuint
|
---|
2449 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2450 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2451 | #define SETUP_CODE \
|
---|
2452 | unsigned long p = PACK_8B8G8R( VB->ColorPtr->data[pv][0], \
|
---|
2453 | VB->ColorPtr->data[pv][1], VB->ColorPtr->data[pv][2] );
|
---|
2454 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2455 | { \
|
---|
2456 | GLint i, len = RIGHT-LEFT; \
|
---|
2457 | for (i=0;i<len;i++) { \
|
---|
2458 | GLdepth z = FixedToDepth(ffz); \
|
---|
2459 | if (z < zRow[i]) { \
|
---|
2460 | pRow[i] = p; \
|
---|
2461 | zRow[i] = z; \
|
---|
2462 | } \
|
---|
2463 | ffz += fdzdx; \
|
---|
2464 | } \
|
---|
2465 | }
|
---|
2466 | #ifdef __MINGW32__
|
---|
2467 | #include "tritemp.h"
|
---|
2468 | #else
|
---|
2469 |
|
---|
2470 | #ifdef WIN32
|
---|
2471 | #include "../tritemp.h"
|
---|
2472 | #else
|
---|
2473 | #include "tritemp.h"
|
---|
2474 | #endif
|
---|
2475 | #endif
|
---|
2476 | }
|
---|
2477 |
|
---|
2478 |
|
---|
2479 | /*
|
---|
2480 | * XImage, flat, depth-buffered, PF_8R8G8B triangle.
|
---|
2481 | */
|
---|
2482 | static void flat_8R8G8B_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2483 | GLuint v2, GLuint pv )
|
---|
2484 | {
|
---|
2485 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2486 | #define INTERP_Z 1
|
---|
2487 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2488 | #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
|
---|
2489 | #define PIXEL_TYPE GLuint
|
---|
2490 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2491 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2492 | #define SETUP_CODE \
|
---|
2493 | unsigned long p = PACK_8R8G8B( VB->ColorPtr->data[pv][0], \
|
---|
2494 | VB->ColorPtr->data[pv][1], VB->ColorPtr->data[pv][2] );
|
---|
2495 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2496 | { \
|
---|
2497 | GLint i, len = RIGHT-LEFT; \
|
---|
2498 | for (i=0;i<len;i++) { \
|
---|
2499 | GLdepth z = FixedToDepth(ffz); \
|
---|
2500 | if (z < zRow[i]) { \
|
---|
2501 | pRow[i] = p; \
|
---|
2502 | zRow[i] = z; \
|
---|
2503 | } \
|
---|
2504 | ffz += fdzdx; \
|
---|
2505 | } \
|
---|
2506 | }
|
---|
2507 | #ifdef __MINGW32__
|
---|
2508 | #include "tritemp.h"
|
---|
2509 | #else
|
---|
2510 |
|
---|
2511 | #ifdef WIN32
|
---|
2512 | #include "../tritemp.h"
|
---|
2513 | #else
|
---|
2514 | #include "tritemp.h"
|
---|
2515 | #endif
|
---|
2516 | #endif
|
---|
2517 | }
|
---|
2518 |
|
---|
2519 |
|
---|
2520 | /*
|
---|
2521 | * XImage, flat, depth-buffered, PF_5R6G5B triangle.
|
---|
2522 | */
|
---|
2523 | static void flat_5R6G5B_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2524 | GLuint v2, GLuint pv )
|
---|
2525 | {
|
---|
2526 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2527 | #define INTERP_Z 1
|
---|
2528 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2529 | #define PIXEL_ADDRESS(X,Y) PIXELADDR2(X,Y)
|
---|
2530 | #define PIXEL_TYPE GLushort
|
---|
2531 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2532 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2533 | #define SETUP_CODE \
|
---|
2534 | unsigned long p = PACK_5R6G5B( VB->ColorPtr->data[pv][0], \
|
---|
2535 | VB->ColorPtr->data[pv][1], VB->ColorPtr->data[pv][2] );
|
---|
2536 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2537 | { \
|
---|
2538 | GLint i, len = RIGHT-LEFT; \
|
---|
2539 | for (i=0;i<len;i++) { \
|
---|
2540 | GLdepth z = FixedToDepth(ffz); \
|
---|
2541 | if (z < zRow[i]) { \
|
---|
2542 | pRow[i] = p; \
|
---|
2543 | zRow[i] = z; \
|
---|
2544 | } \
|
---|
2545 | ffz += fdzdx; \
|
---|
2546 | } \
|
---|
2547 | }
|
---|
2548 | #ifdef __MINGW32__
|
---|
2549 | #include "tritemp.h"
|
---|
2550 | #else
|
---|
2551 |
|
---|
2552 | #ifdef WIN32
|
---|
2553 | #include "../tritemp.h"
|
---|
2554 | #else
|
---|
2555 | #include "tritemp.h"
|
---|
2556 | #endif
|
---|
2557 | #endif
|
---|
2558 | }
|
---|
2559 |
|
---|
2560 |
|
---|
2561 | /*
|
---|
2562 | * XImage, smooth, NON-depth-buffered, PF_8A8B8G8R triangle.
|
---|
2563 | */
|
---|
2564 | static void smooth_8A8B8G8R_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2565 | GLuint v2, GLuint pv )
|
---|
2566 | {
|
---|
2567 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2568 | #define INTERP_RGB 1
|
---|
2569 | #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
|
---|
2570 | #define PIXEL_TYPE GLuint
|
---|
2571 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2572 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2573 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2574 | { \
|
---|
2575 | GLint xx; \
|
---|
2576 | PIXEL_TYPE *pixel = pRow; \
|
---|
2577 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
2578 | *pixel = PACK_8B8G8R( FixedToInt(ffr), FixedToInt(ffg), \
|
---|
2579 | FixedToInt(ffb) ); \
|
---|
2580 | ffr += fdrdx; ffg += fdgdx; ffb += fdbdx; \
|
---|
2581 | } \
|
---|
2582 | }
|
---|
2583 | #ifdef __MINGW32__
|
---|
2584 | #include "tritemp.h"
|
---|
2585 | #else
|
---|
2586 |
|
---|
2587 | #ifdef WIN32
|
---|
2588 | #include "../tritemp.h"
|
---|
2589 | #else
|
---|
2590 | #include "tritemp.h"
|
---|
2591 | #endif
|
---|
2592 | #endif
|
---|
2593 | }
|
---|
2594 |
|
---|
2595 |
|
---|
2596 | /*
|
---|
2597 | * XImage, smooth, NON-depth-buffered, PF_8R8G8B triangle.
|
---|
2598 | */
|
---|
2599 | static void smooth_8R8G8B_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2600 | GLuint v2, GLuint pv )
|
---|
2601 | {
|
---|
2602 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2603 | #define INTERP_RGB 1
|
---|
2604 | #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
|
---|
2605 | #define PIXEL_TYPE GLuint
|
---|
2606 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2607 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2608 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2609 | { \
|
---|
2610 | GLint xx; \
|
---|
2611 | PIXEL_TYPE *pixel = pRow; \
|
---|
2612 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
2613 | *pixel = PACK_8R8G8B( FixedToInt(ffr), FixedToInt(ffg), \
|
---|
2614 | FixedToInt(ffb) ); \
|
---|
2615 | ffr += fdrdx; ffg += fdgdx; ffb += fdbdx; \
|
---|
2616 | } \
|
---|
2617 | }
|
---|
2618 | #ifdef __MINGW32__
|
---|
2619 | #include "tritemp.h"
|
---|
2620 | #else
|
---|
2621 |
|
---|
2622 | #ifdef WIN32
|
---|
2623 | #include "../tritemp.h"
|
---|
2624 | #else
|
---|
2625 | #include "tritemp.h"
|
---|
2626 | #endif
|
---|
2627 | #endif
|
---|
2628 | }
|
---|
2629 |
|
---|
2630 |
|
---|
2631 | /*
|
---|
2632 | * XImage, smooth, NON-depth-buffered, PF_5R6G5B triangle.
|
---|
2633 | */
|
---|
2634 | static void smooth_5R6G5B_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2635 | GLuint v2, GLuint pv )
|
---|
2636 | {
|
---|
2637 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2638 | #define INTERP_RGB 1
|
---|
2639 | #define PIXEL_ADDRESS(X,Y) PIXELADDR2(X,Y)
|
---|
2640 | #define PIXEL_TYPE GLushort
|
---|
2641 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2642 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2643 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2644 | { \
|
---|
2645 | GLint xx; \
|
---|
2646 | PIXEL_TYPE *pixel = pRow; \
|
---|
2647 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
2648 | *pixel = PACK_5R6G5B( FixedToInt(ffr), FixedToInt(ffg), \
|
---|
2649 | FixedToInt(ffb) ); \
|
---|
2650 | ffr += fdrdx; ffg += fdgdx; ffb += fdbdx; \
|
---|
2651 | } \
|
---|
2652 | }
|
---|
2653 | #ifdef __MINGW32__
|
---|
2654 | #include "tritemp.h"
|
---|
2655 | #else
|
---|
2656 |
|
---|
2657 | #ifdef WIN32
|
---|
2658 | #include "../tritemp.h"
|
---|
2659 | #else
|
---|
2660 | #include "tritemp.h"
|
---|
2661 | #endif
|
---|
2662 | #endif
|
---|
2663 | }
|
---|
2664 |
|
---|
2665 |
|
---|
2666 |
|
---|
2667 | /*
|
---|
2668 | * XImage, flat, NON-depth-buffered, PF_8A8B8G8R triangle.
|
---|
2669 | */
|
---|
2670 | static void flat_8A8B8G8R_triangle( GLcontext *ctx, GLuint v0,
|
---|
2671 | GLuint v1, GLuint v2, GLuint pv )
|
---|
2672 | {
|
---|
2673 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2674 | #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
|
---|
2675 | #define PIXEL_TYPE GLuint
|
---|
2676 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2677 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2678 | #define SETUP_CODE \
|
---|
2679 | unsigned long p = PACK_8B8G8R( VB->ColorPtr->data[pv][0], \
|
---|
2680 | VB->ColorPtr->data[pv][1], VB->ColorPtr->data[pv][2] );
|
---|
2681 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2682 | { \
|
---|
2683 | GLint xx; \
|
---|
2684 | PIXEL_TYPE *pixel = pRow; \
|
---|
2685 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
2686 | *pixel = p; \
|
---|
2687 | } \
|
---|
2688 | }
|
---|
2689 |
|
---|
2690 | #ifdef __MINGW32__
|
---|
2691 | #include "tritemp.h"
|
---|
2692 | #else
|
---|
2693 |
|
---|
2694 | #ifdef WIN32
|
---|
2695 | #include "../tritemp.h"
|
---|
2696 | #else
|
---|
2697 | #include "tritemp.h"
|
---|
2698 | #endif
|
---|
2699 | #endif
|
---|
2700 | }
|
---|
2701 |
|
---|
2702 |
|
---|
2703 | /*
|
---|
2704 | * XImage, flat, NON-depth-buffered, PF_8R8G8B triangle.
|
---|
2705 | */
|
---|
2706 | static void flat_8R8G8B_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2707 | GLuint v2, GLuint pv )
|
---|
2708 | {
|
---|
2709 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2710 | #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
|
---|
2711 | #define PIXEL_TYPE GLuint
|
---|
2712 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2713 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2714 | #define SETUP_CODE \
|
---|
2715 | unsigned long p = PACK_8R8G8B( VB->ColorPtr->data[pv][0], \
|
---|
2716 | VB->ColorPtr->data[pv][1], VB->ColorPtr->data[pv][2] );
|
---|
2717 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2718 | { \
|
---|
2719 | GLint xx; \
|
---|
2720 | PIXEL_TYPE *pixel = pRow; \
|
---|
2721 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
2722 | *pixel = p; \
|
---|
2723 | } \
|
---|
2724 | }
|
---|
2725 | #ifdef __MINGW32__
|
---|
2726 | #include "tritemp.h"
|
---|
2727 | #else
|
---|
2728 |
|
---|
2729 | #ifdef WIN32
|
---|
2730 | #include "../tritemp.h"
|
---|
2731 | #else
|
---|
2732 | #include "tritemp.h"
|
---|
2733 | #endif
|
---|
2734 | #endif
|
---|
2735 | }
|
---|
2736 |
|
---|
2737 |
|
---|
2738 | /*
|
---|
2739 | * XImage, flat, NON-depth-buffered, PF_5R6G5B triangle.
|
---|
2740 | */
|
---|
2741 | static void flat_5R6G5B_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2742 | GLuint v2, GLuint pv )
|
---|
2743 | {
|
---|
2744 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2745 | #define PIXEL_ADDRESS(X,Y) PIXELADDR2(X,Y)
|
---|
2746 | #define PIXEL_TYPE GLushort
|
---|
2747 | //#define BYTES_PER_ROW (wmesa->xm_buffer->backimage->bytes_per_line)
|
---|
2748 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2749 | #define SETUP_CODE \
|
---|
2750 | unsigned long p = PACK_5R6G5B( VB->ColorPtr->data[pv][0], \
|
---|
2751 | VB->ColorPtr->data[pv][1], VB->ColorPtr->data[pv][2] );
|
---|
2752 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2753 | { \
|
---|
2754 | GLint xx; \
|
---|
2755 | PIXEL_TYPE *pixel = pRow; \
|
---|
2756 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
2757 | *pixel = p; \
|
---|
2758 | } \
|
---|
2759 | }
|
---|
2760 | #ifdef __MINGW32__
|
---|
2761 | #include "tritemp.h"
|
---|
2762 | #else
|
---|
2763 |
|
---|
2764 | #ifdef WIN32
|
---|
2765 | #include "../tritemp.h"
|
---|
2766 | #else
|
---|
2767 | #include "tritemp.h"
|
---|
2768 | #endif
|
---|
2769 | #endif
|
---|
2770 | }
|
---|
2771 |
|
---|
2772 |
|
---|
2773 | /*
|
---|
2774 | * XImage, smooth, depth-buffered, 8-bit PF_LOOKUP triangle.
|
---|
2775 | */
|
---|
2776 |
|
---|
2777 | static void smooth_ci_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2778 | GLuint v2, GLuint pv )
|
---|
2779 | {
|
---|
2780 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2781 | #define INTERP_Z 1
|
---|
2782 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2783 | #define INTERP_INDEX 1
|
---|
2784 | #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
|
---|
2785 | #define PIXEL_TYPE GLubyte
|
---|
2786 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2787 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2788 | { \
|
---|
2789 | GLint i, len = RIGHT-LEFT; \
|
---|
2790 | for (i=0;i<len;i++) { \
|
---|
2791 | GLdepth z = FixedToDepth(ffz); \
|
---|
2792 | if (z < zRow[i]) { \
|
---|
2793 | pRow[i] = FixedToInt(ffi); \
|
---|
2794 | zRow[i] = z; \
|
---|
2795 | } \
|
---|
2796 | ffi += fdidx; \
|
---|
2797 | ffz += fdzdx; \
|
---|
2798 | } \
|
---|
2799 | }
|
---|
2800 | #ifdef __MINGW32__
|
---|
2801 | #include "tritemp.h"
|
---|
2802 | #else
|
---|
2803 |
|
---|
2804 | #ifdef WIN32
|
---|
2805 | #include "../tritemp.h"
|
---|
2806 | #else
|
---|
2807 | #include "tritemp.h"
|
---|
2808 | #endif
|
---|
2809 | #endif
|
---|
2810 | }
|
---|
2811 |
|
---|
2812 |
|
---|
2813 | /*
|
---|
2814 | * XImage, flat, depth-buffered, 8-bit PF_LOOKUP triangle.
|
---|
2815 | */
|
---|
2816 |
|
---|
2817 | static void flat_ci_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2818 | GLuint v2, GLuint pv )
|
---|
2819 | {
|
---|
2820 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2821 | #define INTERP_Z 1
|
---|
2822 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2823 | #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
|
---|
2824 | #define PIXEL_TYPE GLubyte
|
---|
2825 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2826 | #define SETUP_CODE \
|
---|
2827 | GLuint index = VB->IndexPtr->data[pv]; \
|
---|
2828 | (*ctx->Driver.Index)( ctx, index );
|
---|
2829 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2830 | { \
|
---|
2831 | GLint i, len = RIGHT-LEFT; \
|
---|
2832 | for (i=0;i<len;i++) { \
|
---|
2833 | GLdepth z = FixedToDepth(ffz); \
|
---|
2834 | if (z < zRow[i]) { \
|
---|
2835 | pRow[i] = index; \
|
---|
2836 | zRow[i] = z; \
|
---|
2837 | } \
|
---|
2838 | ffz += fdzdx; \
|
---|
2839 | } \
|
---|
2840 | }
|
---|
2841 | #ifdef __MINGW32__
|
---|
2842 | #include "tritemp.h"
|
---|
2843 | #else
|
---|
2844 |
|
---|
2845 | #ifdef WIN32
|
---|
2846 | #include "../tritemp.h"
|
---|
2847 | #else
|
---|
2848 | #include "tritemp.h"
|
---|
2849 | #endif
|
---|
2850 | #endif
|
---|
2851 | }
|
---|
2852 |
|
---|
2853 |
|
---|
2854 |
|
---|
2855 | /*
|
---|
2856 | * XImage, smooth, NON-depth-buffered, 8-bit PF_LOOKUP triangle.
|
---|
2857 | */
|
---|
2858 |
|
---|
2859 | static void smooth_ci_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2860 | GLuint v2, GLuint pv )
|
---|
2861 | {
|
---|
2862 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2863 | #define INTERP_Z 1
|
---|
2864 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2865 | #define INTERP_INDEX 1
|
---|
2866 | #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
|
---|
2867 | #define PIXEL_TYPE GLubyte
|
---|
2868 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2869 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2870 | { \
|
---|
2871 | GLint xx; \
|
---|
2872 | PIXEL_TYPE *pixel = pRow; \
|
---|
2873 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
2874 | *pixel = FixedToInt(ffi); \
|
---|
2875 | ffi += fdidx; \
|
---|
2876 | } \
|
---|
2877 | }
|
---|
2878 | #ifdef __MINGW32__
|
---|
2879 | #include "tritemp.h"
|
---|
2880 | #else
|
---|
2881 |
|
---|
2882 | #ifdef WIN32
|
---|
2883 | #include "../tritemp.h"
|
---|
2884 | #else
|
---|
2885 | #include "tritemp.h"
|
---|
2886 | #endif
|
---|
2887 | #endif
|
---|
2888 | }
|
---|
2889 |
|
---|
2890 |
|
---|
2891 | /*
|
---|
2892 | * XImage, flat, NON-depth-buffered, 8-bit PF_LOOKUP triangle.
|
---|
2893 | */
|
---|
2894 | static void flat_ci_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2895 | GLuint v2, GLuint pv )
|
---|
2896 | {
|
---|
2897 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2898 | #define INTERP_Z 1
|
---|
2899 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2900 | #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
|
---|
2901 | #define PIXEL_TYPE GLubyte
|
---|
2902 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2903 | #define SETUP_CODE \
|
---|
2904 | GLuint index = VB->IndexPtr->data[pv]; \
|
---|
2905 | (*ctx->Driver.Index)( ctx, index );
|
---|
2906 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2907 | { \
|
---|
2908 | GLint xx; \
|
---|
2909 | PIXEL_TYPE *pixel = pRow; \
|
---|
2910 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
2911 | *pixel = index; \
|
---|
2912 | } \
|
---|
2913 | }
|
---|
2914 | #ifdef __MINGW32__
|
---|
2915 | #include "tritemp.h"
|
---|
2916 | #else
|
---|
2917 |
|
---|
2918 | #ifdef WIN32
|
---|
2919 | #include "../tritemp.h"
|
---|
2920 | #else
|
---|
2921 | #include "tritemp.h"
|
---|
2922 | #endif
|
---|
2923 | #endif
|
---|
2924 | }
|
---|
2925 |
|
---|
2926 | /*
|
---|
2927 | * XImage, smooth, depth-buffered, 8-bit, PF_DITHER8 triangle.
|
---|
2928 | */
|
---|
2929 | static void smooth_DITHER8_z_triangle( GLcontext *ctx,
|
---|
2930 | GLuint v0, GLuint v1, GLuint v2,
|
---|
2931 | GLuint pv )
|
---|
2932 | {
|
---|
2933 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2934 | DITHER_RGB_TO_8BIT_SETUP
|
---|
2935 | #define INTERP_Z 1
|
---|
2936 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2937 | #define INTERP_RGB 1
|
---|
2938 | #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
|
---|
2939 | #define PIXEL_TYPE GLubyte
|
---|
2940 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2941 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2942 | { \
|
---|
2943 | GLint i, xx = LEFT, yy = FLIP(Y), len = RIGHT-LEFT; \
|
---|
2944 | for (i=0;i<len;i++,xx++) { \
|
---|
2945 | GLdepth z = FixedToDepth(ffz); \
|
---|
2946 | if (z < zRow[i]) { \
|
---|
2947 | DITHER_RGB_TO_8BIT( FixedToInt(ffr), FixedToInt(ffg), \
|
---|
2948 | FixedToInt(ffb), xx, yy); \
|
---|
2949 | pRow[i] = pixelDithered; \
|
---|
2950 | zRow[i] = z; \
|
---|
2951 | } \
|
---|
2952 | ffr += fdrdx; ffg += fdgdx; ffb += fdbdx; \
|
---|
2953 | ffz += fdzdx; \
|
---|
2954 | } \
|
---|
2955 | }
|
---|
2956 | #ifdef __MINGW32__
|
---|
2957 | #include "tritemp.h"
|
---|
2958 | #else
|
---|
2959 |
|
---|
2960 | #ifdef WIN32
|
---|
2961 | #include "../tritemp.h"
|
---|
2962 | #else
|
---|
2963 | #include "tritemp.h"
|
---|
2964 | #endif
|
---|
2965 | #endif
|
---|
2966 | }
|
---|
2967 |
|
---|
2968 | /*
|
---|
2969 | * XImage, flat, depth-buffered, 8-bit PF_DITHER triangle.
|
---|
2970 | */
|
---|
2971 | static void flat_DITHER8_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
2972 | GLuint v2, GLuint pv )
|
---|
2973 | {
|
---|
2974 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
2975 | DITHER_RGB_TO_8BIT_SETUP
|
---|
2976 | #define INTERP_Z 1
|
---|
2977 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
|
---|
2978 | #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
|
---|
2979 | #define PIXEL_TYPE GLubyte
|
---|
2980 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
2981 |
|
---|
2982 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
2983 | { \
|
---|
2984 | GLint i, xx = LEFT, yy = FLIP(Y), len = RIGHT-LEFT; \
|
---|
2985 | for (i=0;i<len;i++,xx++) { \
|
---|
2986 | GLdepth z = FixedToDepth(ffz); \
|
---|
2987 | if (z < zRow[i]) { \
|
---|
2988 | DITHER_RGB_TO_8BIT( VB->ColorPtr->data[pv][0], \
|
---|
2989 | VB->ColorPtr->data[pv][1], VB->ColorPtr->data[pv][2], xx, yy); \
|
---|
2990 | pRow[i] = pixelDithered; \
|
---|
2991 | zRow[i] = z; \
|
---|
2992 | } \
|
---|
2993 | ffz += fdzdx; \
|
---|
2994 | } \
|
---|
2995 | }
|
---|
2996 | #ifdef __MINGW32__
|
---|
2997 | #include "tritemp.h"
|
---|
2998 | #else
|
---|
2999 |
|
---|
3000 | #ifdef WIN32
|
---|
3001 | #include "../tritemp.h"
|
---|
3002 | #else
|
---|
3003 | #include "tritemp.h"
|
---|
3004 | #endif
|
---|
3005 | #endif
|
---|
3006 | }
|
---|
3007 |
|
---|
3008 | /*
|
---|
3009 | * XImage, smooth, NON-depth-buffered, 8-bit PF_DITHER triangle.
|
---|
3010 | */
|
---|
3011 | static void smooth_DITHER8_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
3012 | GLuint v2, GLuint pv )
|
---|
3013 | {
|
---|
3014 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
3015 | DITHER_RGB_TO_8BIT_SETUP
|
---|
3016 | #define INTERP_RGB 1
|
---|
3017 | #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
|
---|
3018 | #define PIXEL_TYPE GLubyte
|
---|
3019 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
3020 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
3021 | { \
|
---|
3022 | GLint xx, yy = FLIP(Y); \
|
---|
3023 | PIXEL_TYPE *pixel = pRow; \
|
---|
3024 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
3025 | DITHER_RGB_TO_8BIT( VB->ColorPtr->data[pv][0], VB->ColorPtr->data[pv][1], VB->ColorPtr->data[pv][2], xx, yy);\
|
---|
3026 | *pixel = pixelDithered; \
|
---|
3027 | ffr += fdrdx; ffg += fdgdx; ffb += fdbdx; \
|
---|
3028 | } \
|
---|
3029 | }
|
---|
3030 | #ifdef __MINGW32__
|
---|
3031 | #include "tritemp.h"
|
---|
3032 | #else
|
---|
3033 |
|
---|
3034 | #ifdef WIN32
|
---|
3035 | #include "../tritemp.h"
|
---|
3036 | #else
|
---|
3037 | #include "tritemp.h"
|
---|
3038 | #endif
|
---|
3039 | #endif
|
---|
3040 | }
|
---|
3041 |
|
---|
3042 | /*
|
---|
3043 | * XImage, flat, NON-depth-buffered, 8-bit PF_DITHER triangle.
|
---|
3044 | */
|
---|
3045 |
|
---|
3046 | static void flat_DITHER8_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
---|
3047 | GLuint v2, GLuint pv )
|
---|
3048 | {
|
---|
3049 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
3050 | DITHER_RGB_TO_8BIT_SETUP
|
---|
3051 | #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
|
---|
3052 | #define PIXEL_TYPE GLubyte
|
---|
3053 | #define BYTES_PER_ROW (wmesa->ScanWidth)
|
---|
3054 |
|
---|
3055 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
---|
3056 | { \
|
---|
3057 | GLint xx, yy = FLIP(Y); \
|
---|
3058 | PIXEL_TYPE *pixel = pRow; \
|
---|
3059 | for (xx=LEFT;xx<RIGHT;xx++,pixel++) { \
|
---|
3060 | DITHER_RGB_TO_8BIT( VB->ColorPtr->data[pv][0], \
|
---|
3061 | VB->ColorPtr->data[pv][1], VB->ColorPtr->data[pv][2], xx, yy); \
|
---|
3062 | *pixel = pixelDithered; \
|
---|
3063 | } \
|
---|
3064 | }
|
---|
3065 | #ifdef __MINGW32__
|
---|
3066 | #include "tritemp.h"
|
---|
3067 | #else
|
---|
3068 |
|
---|
3069 | #ifdef WIN32
|
---|
3070 | #include "../tritemp.h"
|
---|
3071 | #else
|
---|
3072 | #include "tritemp.h"
|
---|
3073 | #endif
|
---|
3074 | #endif
|
---|
3075 | }
|
---|
3076 |
|
---|
3077 |
|
---|
3078 |
|
---|
3079 |
|
---|
3080 | static triangle_func choose_triangle_function( GLcontext *ctx )
|
---|
3081 | {
|
---|
3082 | WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
|
---|
3083 | int depth = wmesa->cColorBits;
|
---|
3084 |
|
---|
3085 | if (ctx->Polygon.SmoothFlag) return NULL;
|
---|
3086 | if (ctx->Texture.Enabled) return NULL;
|
---|
3087 | if (!wmesa->db_flag) return NULL;
|
---|
3088 | /*if (wmesa->xm_buffer->buffer==XIMAGE)*/ {
|
---|
3089 | if ( ctx->Light.ShadeModel==GL_SMOOTH
|
---|
3090 | && ctx->RasterMask==DEPTH_BIT
|
---|
3091 | && ctx->Depth.Func==GL_LESS
|
---|
3092 | && ctx->Depth.Mask==GL_TRUE
|
---|
3093 | && ctx->Polygon.StippleFlag==GL_FALSE) {
|
---|
3094 | switch (wmesa->pixelformat) {
|
---|
3095 | case PF_8A8B8G8R:
|
---|
3096 | return smooth_8A8B8G8R_z_triangle;
|
---|
3097 | case PF_8R8G8B:
|
---|
3098 | return smooth_8R8G8B_z_triangle;
|
---|
3099 | case PF_5R6G5B:
|
---|
3100 | return smooth_5R6G5B_z_triangle;
|
---|
3101 | case PF_DITHER8:
|
---|
3102 | return smooth_DITHER8_z_triangle;
|
---|
3103 | case PF_INDEX8:
|
---|
3104 | return smooth_ci_z_triangle;
|
---|
3105 | default:
|
---|
3106 | return NULL;
|
---|
3107 | }
|
---|
3108 | }
|
---|
3109 | if ( ctx->Light.ShadeModel==GL_FLAT
|
---|
3110 | && ctx->RasterMask==DEPTH_BIT
|
---|
3111 | && ctx->Depth.Func==GL_LESS
|
---|
3112 | && ctx->Depth.Mask==GL_TRUE
|
---|
3113 | && ctx->Polygon.StippleFlag==GL_FALSE) {
|
---|
3114 | switch (wmesa->pixelformat) {
|
---|
3115 | case PF_8A8B8G8R:
|
---|
3116 | return flat_8A8B8G8R_z_triangle;
|
---|
3117 | case PF_8R8G8B:
|
---|
3118 | return flat_8R8G8B_z_triangle;
|
---|
3119 | case PF_5R6G5B:
|
---|
3120 | return flat_5R6G5B_z_triangle;
|
---|
3121 | case PF_DITHER8:
|
---|
3122 | return flat_DITHER8_z_triangle;
|
---|
3123 | case PF_INDEX8:
|
---|
3124 | return flat_ci_z_triangle;
|
---|
3125 | default:
|
---|
3126 | return NULL;
|
---|
3127 | }
|
---|
3128 | }
|
---|
3129 | if ( ctx->RasterMask==0 /* no depth test */
|
---|
3130 | && ctx->Light.ShadeModel==GL_SMOOTH
|
---|
3131 | && ctx->Polygon.StippleFlag==GL_FALSE) {
|
---|
3132 | switch (wmesa->pixelformat) {
|
---|
3133 | case PF_8A8B8G8R:
|
---|
3134 | return smooth_8A8B8G8R_triangle;
|
---|
3135 | case PF_8R8G8B:
|
---|
3136 | return smooth_8R8G8B_triangle;
|
---|
3137 | case PF_5R6G5B:
|
---|
3138 | return smooth_5R6G5B_triangle;
|
---|
3139 | case PF_DITHER8:
|
---|
3140 | return smooth_DITHER8_triangle;
|
---|
3141 | case PF_INDEX8:
|
---|
3142 | return smooth_ci_triangle;
|
---|
3143 | default:
|
---|
3144 | return NULL;
|
---|
3145 | }
|
---|
3146 | }
|
---|
3147 |
|
---|
3148 | if ( ctx->RasterMask==0 /* no depth test */
|
---|
3149 | && ctx->Light.ShadeModel==GL_FLAT
|
---|
3150 | && ctx->Polygon.StippleFlag==GL_FALSE) {
|
---|
3151 | switch (wmesa->pixelformat) {
|
---|
3152 | case PF_8A8B8G8R:
|
---|
3153 | return flat_8A8B8G8R_triangle;
|
---|
3154 | case PF_8R8G8B:
|
---|
3155 | return flat_8R8G8B_triangle;
|
---|
3156 | case PF_5R6G5B:
|
---|
3157 | return flat_5R6G5B_triangle;
|
---|
3158 | case PF_DITHER8:
|
---|
3159 | return flat_DITHER8_triangle;
|
---|
3160 | case PF_INDEX8:
|
---|
3161 | return flat_ci_triangle;
|
---|
3162 | default:
|
---|
3163 | return NULL;
|
---|
3164 | }
|
---|
3165 | }
|
---|
3166 |
|
---|
3167 | return NULL;
|
---|
3168 | }
|
---|
3169 | }
|
---|
3170 |
|
---|
3171 | /*
|
---|
3172 | * Define a new viewport and reallocate auxillary buffers if the size of
|
---|
3173 | * the window (color buffer) has changed.
|
---|
3174 | */
|
---|
3175 | void WMesaViewport( GLcontext *ctx,
|
---|
3176 | GLint x, GLint y, GLsizei width, GLsizei height )
|
---|
3177 | {
|
---|
3178 | /* Save viewport */
|
---|
3179 | ctx->Viewport.X = x;
|
---|
3180 | ctx->Viewport.Width = width;
|
---|
3181 | ctx->Viewport.Y = y;
|
---|
3182 | ctx->Viewport.Height = height;
|
---|
3183 |
|
---|
3184 | /* compute scale and bias values */
|
---|
3185 | /* Pre-Keith 3.1 changes
|
---|
3186 | ctx->Viewport.Map.m[Sx] = (GLfloat) width / 2.0F;
|
---|
3187 | ctx->Viewport.Map.m[Tx] = ctx->Viewport.Sx + x;
|
---|
3188 | ctx->Viewport.Map.m[Sy] = (GLfloat) height / 2.0F;
|
---|
3189 | ctx->Viewport.Map.m[Ty] = ctx->Viewport.Sy + y;
|
---|
3190 | */
|
---|
3191 | ctx->Viewport.WindowMap.m[MAT_SX] = (GLfloat) width / 2.0F;
|
---|
3192 | ctx->Viewport.WindowMap.m[MAT_TX] = ctx->Viewport.WindowMap.m[MAT_SX] + x;
|
---|
3193 | ctx->Viewport.WindowMap.m[MAT_SY] = (GLfloat) height / 2.0F;
|
---|
3194 | ctx->Viewport.WindowMap.m[MAT_TY] = ctx->Viewport.WindowMap.m[MAT_SY] + y;
|
---|
3195 | }
|
---|