1 | /* $Id: winpos.h,v 1.2 2000-05-23 20:35:00 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 |
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30 |
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31 |
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32 | #ifndef WINPOS_H
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33 | #define WINPOS_H
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34 |
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35 |
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36 | #include "types.h"
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37 |
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38 |
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39 | extern void
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40 | _mesa_WindowPos2dMESA(GLdouble x, GLdouble y);
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41 |
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42 | extern void
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43 | _mesa_WindowPos2fMESA(GLfloat x, GLfloat y);
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44 |
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45 | extern void
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46 | _mesa_WindowPos2iMESA(GLint x, GLint y);
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47 |
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48 | extern void
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49 | _mesa_WindowPos2sMESA(GLshort x, GLshort y);
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50 |
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51 | extern void
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52 | _mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z);
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53 |
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54 | extern void
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55 | _mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z);
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56 |
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57 | extern void
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58 | _mesa_WindowPos3iMESA(GLint x, GLint y, GLint z);
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59 |
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60 | extern void
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61 | _mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z);
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62 |
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63 | extern void
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64 | _mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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65 |
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66 | extern void
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67 | _mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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68 |
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69 | extern void
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70 | _mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w);
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71 |
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72 | extern void
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73 | _mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);
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74 |
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75 | extern void
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76 | _mesa_WindowPos2dvMESA(const GLdouble *v);
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77 |
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78 | extern void
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79 | _mesa_WindowPos2fvMESA(const GLfloat *v);
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80 |
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81 | extern void
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82 | _mesa_WindowPos2ivMESA(const GLint *v);
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83 |
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84 | extern void
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85 | _mesa_WindowPos2svMESA(const GLshort *v);
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86 |
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87 | extern void
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88 | _mesa_WindowPos3dvMESA(const GLdouble *v);
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89 |
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90 | extern void
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91 | _mesa_WindowPos3fvMESA(const GLfloat *v);
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92 |
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93 | extern void
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94 | _mesa_WindowPos3ivMESA(const GLint *v);
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95 |
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96 | extern void
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97 | _mesa_WindowPos3svMESA(const GLshort *v);
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98 |
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99 | extern void
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100 | _mesa_WindowPos4dvMESA(const GLdouble *v);
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101 |
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102 | extern void
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103 | _mesa_WindowPos4fvMESA(const GLfloat *v);
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104 |
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105 | extern void
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106 | _mesa_WindowPos4ivMESA(const GLint *v);
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107 |
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108 | extern void
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109 | _mesa_WindowPos4svMESA(const GLshort *v);
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110 |
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111 |
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112 | #endif
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